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Legends of the Clans

Legends of the Clans


Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.   Legends of the Clans includes: Secret...   [click here for more]
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Book of Days

Book of Days


Day into Night, Night into Day... With Glamour ever scarcer in the Autumn World, changelings need to look for every source they can to survive. The commemorations and festivals that fill their calendar are not only for passing the days, but also to encourage joy and inspiration in their Dreamers. Around the world, from month to month and season to season, the fae will find any excuse...   [click here for more]
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Stone and Crystal

Stone and Crystal


  This book includes: • A guide to playing Mage in the Paleolithic Era of North America, including 10 new Path Merits. • A Proximus Dynasty: The Mammoth Hunters. • A Mysterious Place: The Lizard King’s Palace. ...   [click here for more]
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Vampire: the Masquerade - Paris by Night

Vampire: the Masquerade - Paris by Night


This additional context follows on from Tristan Lhomme and Mehdi Sahmi’s Paris by Night (see French magazine Casus Belli special issue No. 24), as well as Fabrice Colin’s France by Night. It covers the events in the capital over the past twenty-four years, and describes the Parisian Cainite community in activity today. The background has been updated using the metaplot...   [click here for more]
White Wolf  $3.00

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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
White Wolf  $1.95 $0.95

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100 Broadcasts in the Madness Network

100 Broadcasts in the Madness Network


All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of...   [click here for more]
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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
White Wolf  $15.00

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Phoenix by Night - Discipline  Supplement - Auspex and Blood Sorcery

Phoenix by Night - Discipline Supplement - Auspex and Blood Sorcery


Enjoy 24 unique Discipline powers for Auspex and Blood Sorcery to be used by kindred. Whether you are looking to take down a rival coterie or defend your community from foul beasts of night, you are going to enjoy having extra firepower at your fingertips.  These new abilities focus on astral projection, wielding blood as an offensive weapon, and allowing telepathic communication with others, and...   [click here for more]
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HtR Character Sheets [5th Edition]

HtR Character Sheets [5th Edition]


Main character sheets for 5th Edition. NOTES: Pages: 6 (fully interactive) Special cover Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol) Languages: English, Spanish and Portuguese-Brazil Contact: m4.in@outlook.com Planilhas de personagem padrão para a 5ª Edição. NOTA:...   [click here for more]
White Wolf  $0.50

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Clanbook: Gargoyles

Clanbook: Gargoyles


Slaves No Longer A millennium in the making, the Gargoyles are finally ready to spread their wings and become truly their own masters. Grotesqueries the world over are finally setting their sights on heights loftier than servitude or mere survival. They yearn for equal standing amongst the Kindred, a recognition of Clan status, and even a new stage in their design - and are ready...   [click here for more]
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Hunter's Armory 1

Hunter's Armory 1


         NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will be used in all editions. It's up to you to select what's useful for your chronicle, ignoring what doesn't. Some information can be useful...   [click here for more]
White Wolf  $6.99

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Clanbook: Nahema

Clanbook: Nahema


An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1! The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of...   [click here for more]
White Wolf  $3.95

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O Sarcófago Romano

O Sarcófago Romano


O Sarcófago Romano é uma aventura curta, one-shot, que se passa em Londres (cenário não oficial). Trata-se de uma missão de resgate de alta letalidade onde os jogadores precisam recuperar um item em meio à dezenas de soldados da Segunda Inquisição e tendo apenas uma noite para completar a missão. A aventura foi testada por um grupo e é ideal para jogadores que gostam de ação com espaços...   [click here for more]
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100 Rumors To Hear at The Freehold

100 Rumors To Hear at The Freehold


The fae dabble in half-truths, misleading statements and omission of facts. These creatures rarely lie outright, though, lest the Wyrd punish them for their falsehoods. While the Lost have learned to navigate the often-misleading river of truth, even the sharpest among them will still fall prey to hearing what they want to hear, or believing things that might be true even if they cannot be verified....   [click here for more]
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Utopia: the Living Nightmare

Utopia: the Living Nightmare


Ever wonder what the future would be like if Pentex took over the world? Then look no further! Down here in Utopia (a nuclear fallout shelter), we have millions of people, and they all want a piece of the Wyrm...and you! Utopia: the Living Nightmare is a Chicago-sized city completely funded by Pentex and miles below the Earth's surface. One-in-ten people are a fomor, and the other nine wish they could...   [click here for more]
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Steps on the Path

Steps on the Path


              What is it to Awaken to power in the World of Darkness? What does one do when limitations are only restricted by imagination, and the Will to act? Faced with so much broken, the desire to mend can lead to wonderous results. Or gibbering madness. In Steps on the Path, moments heavy with these questions are explored for the Enlightened. Five short vignettes of the struggle Mages...   [click here for more]
White Wolf  $3.00

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Accursed Heirs: Dhampirs

Accursed Heirs: Dhampirs


Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness. Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release! Children of the Dead Born half-shrouded...   [click here for more]
White Wolf  $13.99

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Tribebook: Kor

Tribebook: Kor


The Very First Fera!  Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age!  The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse.  Gaia will need them once again.   Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole.  The Kor...   [click here for more]
White Wolf  $10.00

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Mysteries of the Blood

Mysteries of the Blood


The Kindred have existed for millennia and during that time they have ripped arcane secrets from both their blood and the very land the world over. From the forests of Cymru to the dunes of Kemet; the fertile fields of Mesopotamia to the jungles of India, there is power in the earth and the blood found therein for those brave enough to seize it. Inside, you’ll find: A myriad of new paths and rituals...   [click here for more]
White Wolf  $6.99

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Condition Positive

Condition Positive


Condition Positive is an accessory for Storytellers and Players of any Chronicles of Darkness 2nd Edition game.  When playing in the Chronicles of Darkness, characters will occasionally have lucky breaks and turns of fate, where the dice shine on them and they obtain an Exceptional Success. As described on page 69 of Chronicles of Darkness 2nd Edition, a character obtains a beneficial Condition. This...   [click here for more]
White Wolf  $3.00

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HIJACK: The Writer's Guide to the Strix

HIJACK: The Writer's Guide to the Strix


The Strix aren't the barbarians at the gate. They're not the faceless night. They're your mother's face at the window, begging for your blood. They're knowing that if that face can turn against you, anyone can. And they will. --Julian Moretti (deceased) (twice) Hi, I'm Rose. I oversaw Vampire for nine years, and some of the coolest...   [click here for more]
White Wolf  $6.99

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100 Verbenae for Mage: The Ascension

100 Verbenae for Mage: The Ascension


The Verbenae, or Verbena, of Mage: The Ascension are members of the Council of Nine Mystick Traditions. This supplement has Verbenae that could be encountered. Each is named and given a brief description. Some of the Verbenae are dangerously attached to the older, bloodier, ways. The Verbenae can be used for brief encounters or as potential sources of adventure hooks. This PDF supports Adobe layers...   [click here for more]
White Wolf  $1.99

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Chulorviah: Servants of the One Song

Chulorviah: Servants of the One Song


In the deepest crevices of the ocean, an ancient evil stirs.  It cannot escape it's prison, but it spreads its sickness all the same.  Those infected are doomed to do its bidding, and they are forever enraptured by it's melodious presence within their souls.  Their bodies twist and contort, expressing the cursed powers of the deep.  A few of these unfortunates are able to keep aware, to retain...   [click here for more]
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A Magickal Fiasco: Full Tilt Story Creation for Mage

A Magickal Fiasco: Full Tilt Story Creation for Mage


Effortless(er) Story Creation from one of the guys at Mage: The Podcast RANDOMLY GENERATE AN AMAZING TIME! Maybe you're a new storyteller and you'd like some help getting your first chronicle going. Maybe you're a profoundly experienced storyteller and you just want to add some oddities and complications to help bring a story to life. Maybe you're a fan of Mage: The Podcast...   [click here for more]
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The Second Transmission: The Secret Frequency Files 2

The Second Transmission: The Secret Frequency Files 2


The Second Transmission: The Secret Frequency Files 2 is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Werewolf, Changeling, and more. Within this book is: The Endless Forest we look at the legend of Hoia-Baciu Forest in Transylvania, Romania, and how...   [click here for more]
White Wolf  $10.00

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Buyer Beware: 10 Goblin Markets

Buyer Beware: 10 Goblin Markets


Bizarre Bazaars Tales have been told for centuries about strange gatherings of unusual, inhuman creatures who come together to trade their impossible items in lost, out-of-the-way places. From urban legends of abandoned shopping malls lit by tallow candles where the cracked Formica food court is once more filled with the sound of spitting grease and the scents of spices, to country tales of crumbling...   [click here for more]
White Wolf  $3.99

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Dark New England Regional Sourcebook

Dark New England Regional Sourcebook


Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of the...   [click here for more]
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Dark New England: Five Chronicle Jumpstarts Bundle

Dark New England: Five Chronicle Jumpstarts Bundle


Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle. Bonus Material...   [click here for more]
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Descendants of the Three Sisters: Native American Clans of the Northeast

Descendants of the Three Sisters: Native American Clans of the Northeast


Descendants of the Three Sisters includes details on Indigenous Kindred Native to the Northeastern United States and Canada. These are three utterly new clans with details that have never been seen in a Vampire product previously. Highlights A new origin story for Vampires indigenous to the Northeastern US Clan details including Merits and alternative discipline powers 6...   [click here for more]
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A Guide to the Night

A Guide to the Night


From Eventide to Cock’s Crow For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent...   [click here for more]
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Kithbook Strega

Kithbook Strega


The Hidden Keepers of the Dark Wood No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse the...   [click here for more]
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Hunter's Armory 2

Hunter's Armory 2


         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms, including...   [click here for more]
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The Hunger Within

The Hunger Within


The Hunger Within is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. The Hunger Within is for 3-4 players, as they explore the mysterious disapperance of a sibling in the quaint English town of King's Well. The Hunger Within taps into the themes of folk horror. The...   [click here for more]
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100 Trolls for Changeling: the Dreaming

100 Trolls for Changeling: the Dreaming


This supplement has 100 briefly described trolls that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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Call to Lineage

Call to Lineage


Call to Lineage A V5 Supplement Call to Lineage is a series of 36 Descendant-based loresheets for Vampire: The Masquerade 5th Edition. Includes loresheets to include for PCs representing their connection to key figures within the World of Darkness. Loresheets for the following characters are included in Call to Lineage: Banu Haqim: Dastur Anosh; Jamal, the Martyr;...   [click here for more]
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Loresheet: Old Ghoul (Blorcery by Lex Noctis)

Loresheet: Old Ghoul (Blorcery by Lex Noctis)


Old ghouls: those who are still living and breathing but only remain so through undead Blood halting their aging. A human psyche, unprepared for such longevity, develops coping mechanisms and strategies over the centuries. The curse seeps deeper and deeper into their body and soul as the years pass, teaching them dark gifts the domitor never intended to instill. This Loresheet is intended for ghoul...   [click here for more]
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The Book of Dread Blades

The Book of Dread Blades


The sword is perhaps the purest, most noble of weapons. Alone among the refined implements of violence, it is singular in its intent. The spear may be more common, but it is a weapon as much for the hunt as for slaughter. The club may be older, but it is the ruling staff and the discipliner of the people. The ax and hammer cleave and unite wood. The sword, however, the sword is meant to kill. Its...   [click here for more]
White Wolf  $20.00

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Angels of Death: Lore of the Slayers

Angels of Death: Lore of the Slayers


An Alternate Take Angels of Death: Lore of the Slayers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Death, Lore of the Spirit, and Lore of the Realms. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $1.95

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Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation

Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation


The spellcasting rules are difficult to understand, for new and seasoned players alike. This sourcebook aims to provide information on the 13 Practices, making them easier to understand (quite a few are very similar) and on the 10 Arcana. It also provides the players with a source material that is easy to use as reference for Creative Thaumaturgy. ...   [click here for more]
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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle. Two...   [click here for more]
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Treasures of the Blood

Treasures of the Blood


Caine’s curse takes many forms Since their introduction in the Storytellers Guide First Edition, relics of the blood have occupied a niche in vampiric lore.  Caine’s blood animates the undead form, provides the powers of legend, and regenerates the most grievous wounds.  The possibilities, however, are not limited to physical manifestation, but can imbue relics with a...   [click here for more]
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Riot of the Flesh

Riot of the Flesh


Behold the Wyrm’s Design Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth. Behold the New Flesh From the labs of Pentex’s Project Iliad to the polluted...   [click here for more]
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Fledgling Handouts

Fledgling Handouts


Are you a Storyteller wanting to introduce your players to Vampire: The Masquerade but want to avoid a long history lesson that may scare off the freshest of embraces? If your answer is "yes", this might be the resource for you! Fledgling Handouts is a short handout that provides, in an easy-to-read format: An overview of All the current Clans in Vampire: The Masquerade Fifth...   [click here for more]
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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and Shotguns; Sketches...   [click here for more]
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The Merrick Institute

The Merrick Institute


In this book you'll find: Updated rules for Tooth and Claw to Hunter the Vigil Second Edition. A re-imagining and update of the Merrick Institute conspiracy and Dreamscape Endowment. Updated rules to the Compacts, Merits, and Tactics of Tooth and Claw. New Endowments for the other conspiracies. Requires the use of Hunter the Vigil Second Edition. ...   [click here for more]
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Tribebook: Wlewa

Tribebook: Wlewa


An Enemy So Vicious and Feared the Garou Erased Their Memory From Existence.  Tribebook Wlewa is an exploration into the new Were Cave Lion Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 72 page book is filled with the history, legends, and character options needed to play a Wlewa in the prehistoric Savage Age (and bring story elements into the Moden Nights). ...   [click here for more]
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Vampire : la Mascarade - Paris by Night

Vampire : la Mascarade - Paris by Night


Ce supplément de contexte s’inscrit dans la continuité du Paris by Night de Tristan Lhomme et Mehdi Sahmi (voir Casus Belli HS N°24), ainsi que du France by Night de Fabrice Colin. Il couvre les événements survenus dans la capitale ces vingt-quatre dernières années, et décrit la communauté caïnite parisienne en activité de nos jours. Le background a...   [click here for more]
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100 Mediums

100 Mediums


The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find...   [click here for more]
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100 Hobs To Meet in The Hedge

100 Hobs To Meet in The Hedge


The Hedge. It’s a realm of strange and bizarre madness, but it’s all that stands between the mortal world and Arcadia, the realm of the True Fae. While the Hedge is a living realm, filled with ensnaring vines and snapping plants, it’s also populated with a wide variety of creatures. From hulking ogres with gnashing teeth, to inky living shadows, to beings that look like refugees from a fever...   [click here for more]
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Flames of Perdition: Lore of the Devils

Flames of Perdition: Lore of the Devils


An Alternate Take Flames of Perdition: Lore of the Devils revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Celestials, Lore of Flames, and Lore of Radiance. Streamlined for the Anniversary Edition The purpose...   [click here for more]
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