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Chulorviah: Servants of the One Song

Chulorviah: Servants of the One Song


In the deepest crevices of the ocean, an ancient evil stirs.  It cannot escape it's prison, but it spreads its sickness all the same.  Those infected are doomed to do its bidding, and they are forever enraptured by it's melodious presence within their souls.  Their bodies twist and contort, expressing the cursed powers of the deep.  A few of these unfortunates are able to keep aware, to retain...   [click here for more]
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A Magickal Fiasco: Full Tilt Story Creation for Mage

A Magickal Fiasco: Full Tilt Story Creation for Mage


Effortless(er) Story Creation from one of the guys at Mage: The Podcast RANDOMLY GENERATE AN AMAZING TIME! Maybe you're a new storyteller and you'd like some help getting your first chronicle going. Maybe you're a profoundly experienced storyteller and you just want to add some oddities and complications to help bring a story to life. Maybe you're a fan of Mage: The Podcast...   [click here for more]
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The Second Transmission: The Secret Frequency Files 2

The Second Transmission: The Secret Frequency Files 2


The Second Transmission: The Secret Frequency Files 2 is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Werewolf, Changeling, and more. Within this book is: The Endless Forest we look at the legend of Hoia-Baciu Forest in Transylvania, Romania, and how...   [click here for more]
White Wolf  $10.00

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Dark New England Regional Sourcebook

Dark New England Regional Sourcebook


Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of the...   [click here for more]
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Dark New England: Five Chronicle Jumpstarts Bundle

Dark New England: Five Chronicle Jumpstarts Bundle


Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle. Bonus Material...   [click here for more]
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Descendants of the Three Sisters: Native American Clans of the Northeast

Descendants of the Three Sisters: Native American Clans of the Northeast


Descendants of the Three Sisters includes details on Indigenous Kindred Native to the Northeastern United States and Canada. These are three utterly new clans with details that have never been seen in a Vampire product previously. Highlights A new origin story for Vampires indigenous to the Northeastern US Clan details including Merits and alternative discipline powers 6...   [click here for more]
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A Guide to the Night

A Guide to the Night


From Eventide to Cock’s Crow For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent...   [click here for more]
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Kithbook Strega

Kithbook Strega


The Hidden Keepers of the Dark Wood No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse the...   [click here for more]
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Hunter's Armory 2

Hunter's Armory 2


         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms, including...   [click here for more]
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The Hunger Within

The Hunger Within


The Hunger Within is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. The Hunger Within is for 3-4 players, as they explore the mysterious disapperance of a sibling in the quaint English town of King's Well. The Hunger Within taps into the themes of folk horror. The...   [click here for more]
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100 Trolls for Changeling: the Dreaming

100 Trolls for Changeling: the Dreaming


This supplement has 100 briefly described trolls that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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Call to Lineage

Call to Lineage


Call to Lineage A V5 Supplement Call to Lineage is a series of 36 Descendant-based loresheets for Vampire: The Masquerade 5th Edition. Includes loresheets to include for PCs representing their connection to key figures within the World of Darkness. Loresheets for the following characters are included in Call to Lineage: Banu Haqim: Dastur Anosh; Jamal, the Martyr;...   [click here for more]
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Loresheet: Old Ghoul (Blorcery by Lex Noctis)

Loresheet: Old Ghoul (Blorcery by Lex Noctis)


Old ghouls: those who are still living and breathing but only remain so through undead Blood halting their aging. A human psyche, unprepared for such longevity, develops coping mechanisms and strategies over the centuries. The curse seeps deeper and deeper into their body and soul as the years pass, teaching them dark gifts the domitor never intended to instill. This Loresheet is intended for ghoul...   [click here for more]
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The Book of Dread Blades

The Book of Dread Blades


The sword is perhaps the purest, most noble of weapons. Alone among the refined implements of violence, it is singular in its intent. The spear may be more common, but it is a weapon as much for the hunt as for slaughter. The club may be older, but it is the ruling staff and the discipliner of the people. The ax and hammer cleave and unite wood. The sword, however, the sword is meant to kill. Its...   [click here for more]
White Wolf  $20.00

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Angels of Death: Lore of the Slayers

Angels of Death: Lore of the Slayers


An Alternate Take Angels of Death: Lore of the Slayers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Death, Lore of the Spirit, and Lore of the Realms. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
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Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation

Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation


The spellcasting rules are difficult to understand, for new and seasoned players alike. This sourcebook aims to provide information on the 13 Practices, making them easier to understand (quite a few are very similar) and on the 10 Arcana. It also provides the players with a source material that is easy to use as reference for Creative Thaumaturgy. ...   [click here for more]
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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle. Two...   [click here for more]
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Treasures of the Blood

Treasures of the Blood


Caine’s curse takes many forms Since their introduction in the Storytellers Guide First Edition, relics of the blood have occupied a niche in vampiric lore.  Caine’s blood animates the undead form, provides the powers of legend, and regenerates the most grievous wounds.  The possibilities, however, are not limited to physical manifestation, but can imbue relics with a...   [click here for more]
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Riot of the Flesh

Riot of the Flesh


Behold the Wyrm’s Design Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth. Behold the New Flesh From the labs of Pentex’s Project Iliad to the polluted...   [click here for more]
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Fledgling Handouts

Fledgling Handouts


Are you a Storyteller wanting to introduce your players to Vampire: The Masquerade but want to avoid a long history lesson that may scare off the freshest of embraces? If your answer is "yes", this might be the resource for you! Fledgling Handouts is a short handout that provides, in an easy-to-read format: An overview of All the current Clans in Vampire: The Masquerade Fifth...   [click here for more]
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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and Shotguns; Sketches...   [click here for more]
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The Merrick Institute

The Merrick Institute


In this book you'll find: Updated rules for Tooth and Claw to Hunter the Vigil Second Edition. A re-imagining and update of the Merrick Institute conspiracy and Dreamscape Endowment. Updated rules to the Compacts, Merits, and Tactics of Tooth and Claw. New Endowments for the other conspiracies. Requires the use of Hunter the Vigil Second Edition. ...   [click here for more]
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Tribebook: Wlewa

Tribebook: Wlewa


An Enemy So Vicious and Feared the Garou Erased Their Memory From Existence.  Tribebook Wlewa is an exploration into the new Were Cave Lion Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 72 page book is filled with the history, legends, and character options needed to play a Wlewa in the prehistoric Savage Age (and bring story elements into the Moden Nights). ...   [click here for more]
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100 Mediums

100 Mediums


The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find...   [click here for more]
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100 Hobs To Meet in The Hedge

100 Hobs To Meet in The Hedge


The Hedge. It’s a realm of strange and bizarre madness, but it’s all that stands between the mortal world and Arcadia, the realm of the True Fae. While the Hedge is a living realm, filled with ensnaring vines and snapping plants, it’s also populated with a wide variety of creatures. From hulking ogres with gnashing teeth, to inky living shadows, to beings that look like refugees from a fever...   [click here for more]
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Flames of Perdition: Lore of the Devils

Flames of Perdition: Lore of the Devils


An Alternate Take Flames of Perdition: Lore of the Devils revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Celestials, Lore of Flames, and Lore of Radiance. Streamlined for the Anniversary Edition The purpose...   [click here for more]
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Tribebook: Urkama

Tribebook: Urkama


The Camazotz - At Their Greatest!  Tribebook Urkama is your opportunity to play a were-bat in the Savage Age!  Inside is an extensive look at how the War of Rage defined the Urkama and how the Urmaka eventually evolved into the modern Camazotz.     The Urkama held a special mandate -- to protect Gaia from the predations of the Deep Umbra.  Secretive and focused on the Umbra, the Urkama made...   [click here for more]
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100 Havens

100 Havens


Vampires are capable of astonishing feats, and even the weakest of them command powers that awe and terrify mortals. However, the kindred all share the weaknesses of the vampiric condition, and like any hunting beast they have a tendency to seek a lair. A place where they are safe, and where they can rest. Among the shadow community such places are referred to as a haven. Like the kindred themselves,...   [click here for more]
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200 Black Spiral Dancer Kinfolk

200 Black Spiral Dancer Kinfolk


In the time of Rome’s expansion, the White Howlers were all that stood between the legions and domination of the land that would come to be known as Scotland. Fanatics, warriors, and mystics, they delved deeper than they ever should have in the defense of their homeland. While they found the power to repel the invaders, they sold their souls and their sanity to do so. Corrupted, and driven mad, they...   [click here for more]
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Athens Chronicles V: Apokalypsis

Athens Chronicles V: Apokalypsis


The Athens Chronicles Book Five: Apokalypsis The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series this begins will release one new book each month, allowing you to play out the full series...   [click here for more]
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Hunter's Armory 3

Hunter's Armory 3


A hunter must be well equipped, a wise man once said. He died with a dagger pierced in the heart. A simple rusty knife of insignificant value, whose blade had been sharpened especially for him that night. In this third part you will find a detailed list of 42 melee and long ranged weapons, including that in the Player’s Guide and another few extra variations, as usual, to bring some extra colors...   [click here for more]
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Inside the Chapter House

Inside the Chapter House


From the Halls of the Arcanum Inside the Chapter House is a collection of ready-made characters for use with M20 Sorcerer. These characters are presented as members of a small Arcanum Chapter House. Their backstories are written with the assumption that they all belong to the same Chapter House in the United States of America, but this can easily be shifted to place...   [click here for more]
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Strange Yesterdays: Alternatives to the Revised Metaplot

Strange Yesterdays: Alternatives to the Revised Metaplot


Metaplot is a Start Not the End The World of Darkness radically changed between Second Edition Mage: the Ascension and Revised Mage the Ascension. Reality is rocked by the rise of an Antediluvian, the Sixth Great Maelstrom, the Fall of Horizon, Doissetep, and the Digital Web, and an Ascension War shorn of its biggest movers and shakers. But There Are 10,000 Other Cataclysms But what if that’s not...   [click here for more]
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Tools of Extinction: The Savage Age Volume Three

Tools of Extinction: The Savage Age Volume Three


Epic Weapons and Tools That Defined the War of Rage! For both Werewolf: the Apocalypse and Werewolf: the Savage Age  The dawn of civilization was a period of unprecedented power for the spiritual weapons and tools of the Fera.  10,000 years ago fetishes, talens and totems looked and operated on a scale that modern Garou would look upon with awe.  With this Savage Age book...   [click here for more]
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100 Ensorcelled Mortals

100 Ensorcelled Mortals


Old stories are full of people who made bargains with the fae folk. They offered service, pledged to be good neighbors or took vows to help them, and in return they were given gifts of their own. Sometimes they were blessed with children, other times they were given magical items that made their lives easier... but in some stories they were given the ability to see the fae as they are, behind their...   [click here for more]
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Hungry Shadows

Hungry Shadows


You think that you're alone just because you're on this side of the Gauntlet? That's cute. When I said the world was full of soul, what did you think I meant? - Alex Newman, Shadow Occultist The world is alive, and it has so many stories to tell if you know how to listen; its Shadow is primal, predatory, and bursting with vibrant life. Hungry Shadows is a supplement with...   [click here for more]
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Athens Chronicles II: Kakistocracy

Athens Chronicles II: Kakistocracy


The Athens Chronicles Book Two: Kakistocracy The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series will release one new book each month, allowing you to play out the full series of events...   [click here for more]
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Vampire: the Masquerade - Tzimisce Heart

Vampire: the Masquerade - Tzimisce Heart


Paris, 2019. It’s the story of a woman lost in an endless quest. The story of Selena, made mad with grief by the execution of her beloved during the Dark Ages. The story of a lost child, in search of mortal substitutes fashioned in the image of the Father in order to alleviate her grief. A story of infinite sadness, haunted by the memory of ghosts of the past. Tzimisce Heart is a scenario for...   [click here for more]
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Denmark by Night

Denmark by Night


From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power. Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom...   [click here for more]
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Dark Deals

Dark Deals


Dark Deals Searching for a lost childe In this story, the coterie of the player characters is entrusted with an investigation by a Toreador elder who visits their city. The elder wants them to track down a notebook - and search for the trace of a lost childe.  This book contains: - A story for a coterie of vampires (for the German version of this story, please check: https://www.storytellersvault.com/product/381159/Blutige-Geschafte)...   [click here for more]
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Paved with Good Intentions

Paved with Good Intentions


The road to adventure is frought with peril. From eldritch vampires mounted on demonic steeds, to techno-magi driving supernaturally enhanced hyper-cars, one is never sure what they may encounter. This book attempts to prepare the traveler of the highways and byways of the World of Darkness. Included within these pages you will find: Complete rules for vehicular combat, compatible with most 4th...   [click here for more]
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Places of Power and Mystery

Places of Power and Mystery


Places of Power… Quintessence flows through the world, gathering in caves, pools, glens, and atop mountains. Some places have been found, tamed, and tapped, with ancient structures guiding the flow. Others are lost to time or have yet to be discovered by enterprising Mages. …and mystery Places of Power and Mystery covers 41 locations, from the northern parts...   [click here for more]
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Lunar Charm Pack (Revised)

Lunar Charm Pack (Revised)


This product introduces 16 new charms for your Exalted 3e campaign,  focusing on new themes of the Lunar Exalted ...   [click here for more]
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100 Gateways Into (And Out Of) the Hedge

100 Gateways Into (And Out Of) the Hedge


The world around us feels real enough. From the concrete of the sidewalk, to the bricks in the wall, you can see this world. Smell it. Touch it. But the Lost know there is another world beyond this one, a place called Arcadia where the mad gods of the True Fae cavort and play, changing reality on a whim. Between this world and that there is a liminal place; a between-realm known simply as the Hedge....   [click here for more]
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New York Maps for Vampire the Masquerade (The Last Tower)

New York Maps for Vampire the Masquerade (The Last Tower)


New York maps for Vampire the Masquerade 16 maps: 1 of New York and 3 of each of the main boroughs (Manhattan, Brooklyn, Queens, Bronx and Staten Island) with 3 variations of each. 2 random tables: Table to Find Random Local Religious Centers and Auxiliary Table of Random Supernatural Strongholds Worldly Informations: Religious...   [click here for more]
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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
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Book of Totems; Spirits of the Tribes

Book of Totems; Spirits of the Tribes


Each of the Tribes are bound by a mighty spirit, but that being is not alone. All manner of spirits serve as allies or vassals of the great tribal totems, and in turn grant their patronage to the Garou as pack totems. Packs of Garou thus can call upon myriad spiritual fathers and mothers, giving them untold advantages against their ancient foe, the Wyrm. Book of Totems; Spirits of the Tribes includes:...   [click here for more]
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Hunter's Armory 5

Hunter's Armory 5


In this fifth issue, you will find the description and image of 20 historical weapons ready to be used in your Victorian Age Vampire chronicles and characters. The custom statistics block includes year, origin, size, weight, and rarity of each weapon, plus other useful data such as Resources needed and historical references. - Musket - Rifles, Revolvers, Pistols - Fuse Grenade, Melee, Artillery...   [click here for more]
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Madison by Night

Madison by Night


"It is said that Madison is 94 square miles surrounded by reality. Honestly, though, the reality out there isn't much better than what we have in here."   -- Chopper, Nosferatu and Keeper of Information for the Baron of Madison Part supply depot, part library, and part fast-food joint, Madison is a one-stop shop for Anarchs looking to take over a piece of ground to call their own. With...   [click here for more]
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Roots of Legend

Roots of Legend


For as long as there have been faeries there have been enchanted woods. Although rare today these enchanted places still exist, and are some of the greatest bastions of magic in the Autumn World. Strange gallain mingle with werewolves and ghosts. Magical plants hold the key to brewing powerful elixers, and the Heart of the Wood calls out to the wonder and terror inside ever human soul. In this...   [click here for more]
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