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Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1

Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1


By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material! Thanks to our staff and Elizabeth Goedde for the cover photography! ...   [click here for more]
White Wolf   FREE 

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion to Bloodlines: The Resurrected. It includes: Complete Second...   [click here for more]
White Wolf  $11.00

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Kiths of Arcadia

Kiths of Arcadia


Caught between the Wyld Hunt and a mad king... Released in 1996, Arcadia: The Wyld Hunt, a collectible card game, offered Changeling: The Dreaming players a tantalizing glimpse into Arcadia. The game allowed players to create their own character with which to explore the heart of the Dreaming. Most of the character options were those found in Changeling, but intriguingly, a handful never...   [click here for more]
White Wolf  $2.99

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Ascension's Landscape: Setting Refinements and Story Hooks

Ascension's Landscape: Setting Refinements and Story Hooks


Thank you to everyone who grabbed a copy during the Pay What You Want debut period. I'm humbled and encouraged by the praise and feedback. If $4.99 is beyond your means, contact me and I'll be glad to provide a review copy. What's this book? In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire?...   [click here for more]
White Wolf  $4.99

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Kitsune

Kitsune


It always struck me as strange that the Kitsune were included as an aspect of Werewolf the Apocalypse. They seemed to be so much more than mere werecreatures. Their connection to humanity always spoke to me as more of dreams than Rage. This text is my effort to bring them fully into the ranks of the Dreaming. I truly hope you enjoy my depiction of them, which was drawn from research and pop...   [click here for more]
White Wolf  $1.99

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2020-2021 Garou Lunar Calendar

2020-2021 Garou Lunar Calendar


Mark your next Hive dive on the calendar! Inside, you'll find the perfect companion piece for your Werewolf the Apocalypse game. Designed to act as an out-of-game resource or as an in-game prop for your MET LARP. A comprehensive "planner style" calendar for the Garou lunar year, beginning in April of 2020 and running through March of 2021. Includes information for...   [click here for more]
White Wolf  $1.99

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100 Silent Strider Kinfolk

100 Silent Strider Kinfolk


Welcome to the 100 Kinfolk project! 100 Silent Strider Kinfolk Dangerous things lurk in the night, but few of them are as deadly as the garou of the Silent Striders. Tracing their lineage to the ancient empire of Egypt, they are known as the messengers of the nation, but they are so much more than that. Banished from their homeland by an ancient curse, and cut off from their...   [click here for more]
White Wolf  $1.99

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The Memory of Trees

The Memory of Trees


ENCHANTED WOODS AND DARKENED FORESTS Freedom and possibility are embodied by nature, not in the set, stagnant forms of the urban sprawl. Forests especially place a significant part in the modern mythos of solitude, solace, and silence. To the Fae, the Wyld and formlessness of potential hold a particular sway. This collection of story seeds (Some Assembly Required) is...   [click here for more]
White Wolf  $3.28

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Kithbook Strega

Kithbook Strega


The Hidden Keepers of the Dark Wood No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse...   [click here for more]
White Wolf  $4.99

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The Player's Grimoire

The Player's Grimoire


Grimoire, spellbook, tome, codex, vade mecum… This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the...   [click here for more]
White Wolf  $1.95

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The Secret Frequency Files

The Secret Frequency Files


The Secret Frequecy Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more. Within this book is; The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of the...   [click here for more]
White Wolf  $7.50

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Tribebook Ceilican

Tribebook Ceilican


The Secrets of the Ring Dancers, Before Their Fae Enslavement Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age. The Ceilican have been defined for far too long solely by their...   [click here for more]
White Wolf  $7.00

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Dark Eras: Sic Semper Tyrannis

Dark Eras: Sic Semper Tyrannis


The Propinqui fear change. We are creatures of habit, after all, and our long memories know well the chaos of revolutions and usurpers. But we also know their fates, as surely as the gods themselves. Brutus. Anthony. Caesar. So if we must bend to a new master, we shall have a say in which one. This supplement includes: A guide to the Year of the Four Emperors from a Kindred perspective. A...   [click here for more]
White Wolf  $4.00

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Bloodlines: The Resurrected

Bloodlines: The Resurrected


The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning. This supplement includes: Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni A universal system of Kindred Necromancy Suggestions on converting 20 other bloodlines! For even more updated bloodlines, check...   [click here for more]
White Wolf  $7.50

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Gristled Remains

Gristled Remains


The World of Darkness is full of hidden dangers to both its mortal and supernatural denizens. Dark fates await around every twist and turn. It seems that every shadow holds the hidden echoes of a terrible end to some helpless victim. Let your players explore these shadows as they try to find their way through the gristled remains of the World of Darkness. Every Storyteller has experienced that moment...   [click here for more]
White Wolf  Pay What You Want

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BITE ME: How to Write Vampire

BITE ME: How to Write Vampire


"A must-have guide for anyone who wants to write for Vampire: The Requiem." --Onyx Path Power. Danger. Mystery. Romance. Hi, I'm Rose, and I know a lot about vampires. I'm the longest-serving developer of any of White Wolf's Vampire lines. I worked for the original Games Studio, CCP, Onyx Path, the whole nine. With a top...   [click here for more]
White Wolf  $9.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
White Wolf  $14.99

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101 Plot Ideas

101 Plot Ideas


One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players,...   [click here for more]
White Wolf  $0.80

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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
White Wolf  $15.00

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Ephemeral Influence

Ephemeral Influence


Throughout the realms, ghosts, spirits, angels, and goetic beings lurk, channeling strange abilities to allow them to take control of parts of the wider world. Ephemeral Influence provides Storytellers and players alike with example uses of these strange Influences, and provides tools for other denizens of the darkness to tap into these strange sources of power themselves. It includes:...   [click here for more]
White Wolf  $4.50

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Devotion to Power

Devotion to Power


Far from the static creatures many claim them to be, Kindred are masters of experimentation. Their seemingly small set of Disciplines to call upon can be made into a multitude of new talents and abilities with a little work to fashion them into new Devotions. Devotion to Power includes over 60 new and updated Devotions for use by Kindred, including those using only commonly known...   [click here for more]
White Wolf  $4.95

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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The Nine Spheres

The Nine Spheres


A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ...   [click here for more]
White Wolf  $1.99

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Errant Knights: Nomads of the Sabbat

Errant Knights: Nomads of the Sabbat


Forsaken Roads and Forgotten Paths Our Dark Father calls out to vampires who eagerly cast aside all that once made us human. The sect once based on freedom became a theocratic tyranny, demanding “unity” in the name of the powerful minority in charge. We know what truly makes us strong: Faith. We know why we cannot trust the powerful: Greed. While the Bishops...   [click here for more]
White Wolf  $5.95

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Second Sight: Third Eye

Second Sight: Third Eye


Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
White Wolf  $7.95

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HIJACK: The Writer's Guide to the Strix

HIJACK: The Writer's Guide to the Strix


The Strix aren't the barbarians at the gate. They're not the faceless night. They're your mother's face at the window, begging for your blood. They're knowing that if that face can turn against you, anyone can. And they will. --Julian Moretti (deceased) (twice) Hi, I'm Rose. I oversaw Vampire for nine years, and some of the...   [click here for more]
White Wolf  $6.99

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Skaritha's Codex II

Skaritha's Codex II


In the spirit of Oadenol’s Codex, Skaritha’s Codex II is a resource that contains new artifacts, thaumaturgical procedures, and exotic components including: Essence and Willpower batteries (Essence & Will stones) A way for ghost-blooded to retain necromancy after death (Shadowlands Altar of Po Consumption) Variants of fire pearl ammunition Game mechanics for yellow jade (and...   [click here for more]
White Wolf  $0.99

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Rio de Janeiro Noturno

Rio de Janeiro Noturno


Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus...   [click here for more]
White Wolf  $8.00

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Masterworks

Masterworks


A wealth of new artifacts for use in any exalted game including 15 utility items, 7 exceptional armors, and 19 weapons. Masterworks takes inspiration from published works making sure to take advantage of the Resonant and Dissonant tags. ...   [click here for more]
White Wolf  $6.50

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Blood Sorcery: Rites of Damnation

Blood Sorcery: Rites of Damnation


2/17/2019: Updated with quick casting/purchasing reference. Blood Sorcery: Rites of Damnation takes the systems presented in Blood Sorcery: Sacraments and Blasphemies, and updates them for 2nd edition, expanding upon the improvised ritual systems provided in every way. There’s more Themes, more rituals, more options, and more systems...   [click here for more]
White Wolf  $10.99

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Sources of Magick

Sources of Magick


The Pillars of Creation Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look… The Foundation of Reality This book includes: 13 theories about what Nodes are Suggestions for how to make Nodes more concrete objects Alternatives...   [click here for more]
White Wolf  $4.99

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Foul and Fair: Features and Echoes for Dark Ages Fae

Foul and Fair: Features and Echoes for Dark Ages Fae


No other supernatural creatures are as varied as the fae; all shapes and sizes; some foul and some fair. A menagerie of the damned marches across these pages with an all new collection of features and echoes to customize your treasured faeries of the Dark Medieval. Inside you will find: 29 Lesser Features 22 Greatest Features 50 Echoes ...   [click here for more]
White Wolf  $1.99

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Angel Companion

Angel Companion


What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more. • Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless,...   [click here for more]
White Wolf  $1.75

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A Cainite's Guide to Travel

A Cainite's Guide to Travel


Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck. Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning...   [click here for more]
White Wolf  $4.49

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Forgotten Fiends: Veraphor

Forgotten Fiends: Veraphor


When the scholars of Creation speak of the inmates of Hell, the same few terrifying names spring from their lips: Cecelyne, Kimbery, the Ebon Dragon, dread Malfeas himself. But those are far from the only titans trapped in the demon realm. The souls of the more esoteric Yozis also live, strive and scheme in shadow of their famous, fearsome siblings. Forgotten Fiends introduces some of these strange...   [click here for more]
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Werewolf the Savage Age: Volume 1

Werewolf the Savage Age: Volume 1


The Stone Age Revealed! The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age. With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory. Hunt mammoths, walk with your ancestors, and fight in the War of Rage. The Khara, Apis,...   [click here for more]
White Wolf  $16.00

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Mirrors: Fantasy Folk

Mirrors: Fantasy Folk


Mirrors: Fantasy Folk is a sourcebook for Chronicles of Darkness: Mirrors. Chapter Three of Mirrors introduces a number of alternate takes on the Chronicles of Darkness setting. Among these alternate takes are example rules for Fantasy Peoples. Mirrors: Fantasy Folk expands the list of Fantasy Peoples you might...   [click here for more]
White Wolf  $2.95

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A Magickal Fiasco: Full Tilt Story Creation for Mage

A Magickal Fiasco: Full Tilt Story Creation for Mage


Effortless(er) Story Creation from one of the guys at Mage: The Podcast RANDOMLY GENERATE AN AMAZING TIME! Maybe you're a new storyteller and you'd like some help getting your first chronicle going. Maybe you're a profoundly experienced storyteller and you just want to add some oddities and complications to help bring a story to life. Maybe you're a fan of Mage: The Podcast...   [click here for more]
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The Darkness Owns: The Lupines

The Darkness Owns: The Lupines


Vampire 1e's Werewolves, Updated for Vampire: the Masquerade Anniversary Edition! “We spend a lot of time telling ourselves that we are at the very top of the food chain. Humanity lords over the world and we lord over them. Simple. Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’ It is a very comfortable...   [click here for more]
White Wolf  $2.00

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BLOODY DOTS: The Writer's Guide to Disciplines

BLOODY DOTS: The Writer's Guide to Disciplines


Vampires are defined by power. Carmilla invaded dreams and turned trust to murder. Dracula commanded and became the children of the night. Varney, in all his forms, could not be slain. You know their powers. Now learn how to create them anew. *** Hiya, Rose here! In the dark era of 2013, I led the team that created the Disciplines for Vampire: The Requiem,...   [click here for more]
White Wolf  $8.99

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Darkened Streets

Darkened Streets


Vagabond mages and Technocratic minions. Roadhouse kin and Wyrm-tainted Garou. Anarch Archons and Kindred smuggling crews. Plus the return of a beloved Lasombra from times past. They're all here in this Year of the Road exclusive anthology featuring the best the World of Darkness has to offer! Featuring stories of the road from WoD favorites and newcomers alike, including Brandon Steward, Aaron Rosenberg,...   [click here for more]
White Wolf  $5.99

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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
White Wolf  $4.99

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Riot of the Flesh

Riot of the Flesh


Behold the Wyrm’s Design Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth. Behold the New Flesh From the labs of Pentex’s Project...   [click here for more]
White Wolf  $4.99

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Borrowed Power

Borrowed Power


Borrowed Power contains three new and updated Supernatural Merit Templates for use by Players and Storytellers: Channelers, those who tap into the ephemeral currents of the world to mimic the powers of twilight beings. Sanguiomancers, who rely on the power of blood or Vitae to fuel their magic. Skinthieves, who steal their...   [click here for more]
White Wolf  $3.49

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Cults of Rome, by Rose Bailey

Cults of Rome, by Rose Bailey


It is the end. In Rome above, the temple precincts go to seed. It is the beginning. In Rome below, the chapel echoes with the choirs of the damned. Now it can be told. This is the story of the Cults of Rome! Hi, I'm Rose, developer emeritus of Vampire. 12 years ago, I got my big break -- a spot on...   [click here for more]
White Wolf  $6.99

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Crossing the Veil Second Edition

Crossing the Veil Second Edition


Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,...   [click here for more]
White Wolf  $1.95

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Combination Discipline Compilation

Combination Discipline Compilation


A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans...   [click here for more]
White Wolf  $9.99

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SotM's Trick or Treat 2019 special

SotM's Trick or Treat 2019 special


Joyeuse Toussaint ! (this product was a Halloween special, valid until November 2nd. Thank you to the almost hundred people who got it, and congrats to the twenty people who found the treat!) ...   [click here for more]
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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside are: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal...   [click here for more]
White Wolf  $7.95

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Legends of the Clans

Legends of the Clans


Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle. Legends of the Clans includes: Secret...   [click here for more]
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