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Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims.
The true path to power comes from calling upon the essence of the unknown.
A Deal With Darkness contains:
• Updated Pact systems for second... [click here for more] |
White Wolf |
$14.99
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What happens when Awakenings fail? For most Sleepers, nothing at all. They continue on about their lives, never even remembering how close they came to seeing the Supernal Truths. Local Pentacle mages might keep their eye on Sleepers who failed to Awaken, but there is usually little need for interference.
What happens when a Sleeper is forced to Awaken? Nothing good, and in most cases, the mages forced... [click here for more] |
White Wolf |
$1.00
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Dark Eras: The Goal of the Wise
“I have now reigned above fifty years in victory or peace; beloved by my subjects, dreaded by my enemies, and respected by my allies. Riches and honours, power and pleasure, have waited on my call, nor does any earthly blessing appear to have been wanting to my felicity. In this situation, I have diligently numbered the days of pure and genuine... [click here for more] |
White Wolf |
Pay What You Want
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Spirits are inhuman, alien creatures. Even those mirroring human concepts and emotions take those ideals to hyper focused extremes, turning something like love into a horrid obsession at the expense of everything else, or charity into a suicidal martyrdom. Few of these ephemeral beings can think in human terms, or plan things out in the long term to temper the hunger for those concepts they reflect.... [click here for more] |
White Wolf |
$3.95
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Awakenings are meant to be celebrated, according to most Awakened society; when a Sleeper sees past the Lie and can comprehend the Supernal Truths, the Pentacle seeks to welcome them with open arms. It might seem strange, then, to someone from another Consilium looking in that the local Awakened are anxiously tracking the Awakenings within their territory, almost as if hoping to stop them.
Within... [click here for more] |
White Wolf |
FREE
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"We Make the Old and Broken Into Something Better"
Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old.
As seen in The... [click here for more] |
White Wolf |
$2.00
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A sourcebook for Mage: the Awakening based on its Chronicle's Guide showcasing the idea of alternate supernal realms with alternate arcana ... [click here for more] |
White Wolf |
$1.99
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2-Page Interactive Path and Order Branded Character sheets for Mage The Awakening Second Edition created by MrGone. ... [click here for more] |
White Wolf |
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4-Page Interactive Path and Order Branded Character sheets for Mage The Awakening Second Edition created by MrGone. ... [click here for more] |
White Wolf |
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A fully digital interactable alternate character sheet design for Mage the Awakening Second Edition. The sheet provides additional room for crucial character info not found on the original sheet. ... [click here for more] |
White Wolf |
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Inspired by Forsaken by Rome, this package provides artwork for four spirits who stalked the Shadow during the early Roman Empire. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
On a budget? Click here for 33% off community copy!
Commercial License
These images can appear in print, electronic or web-based advertisements... [click here for more] |
White Wolf |
$0.75
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Joyeuse Toussaint !
(this product was a Halloween special, valid until November 2nd. Thank you to the almost hundred people who got it, and congrats to the twenty people who found the treat!) ... [click here for more] |
White Wolf |
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This book includes: • A guide to playing Mage in the Paleolithic Era of North America, including 10 new Path Merits. • A Proximus Dynasty: The Mammoth Hunters. • A Mysterious Place: The Lizard King’s Palace. ... [click here for more] |
White Wolf |
$3.00
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Grimoire, spellbook, tome, codex, vade mecum…
This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the table... [click here for more] |
White Wolf |
$1.95
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The Secret Frequency Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more.
Within this book is;
The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of... [click here for more] |
White Wolf |
$7.50
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Terror grips the Midwest
A wholly unnatural cycle of fear matures every Spring. Fingers point in all directions while scared residents accuse neighbors and imply hidden conspirators of plots to subvert their quiet way of life.
Summer heat boils away patience and civility during the height of political campaigns and accusations of corruption. Before autumn harvests, tourists and agitators... [click here for more] |
White Wolf |
$1.99
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A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.
This booklet contains
A small exploration of three eras of history as it pertains to the Thyrsus
A new Legacy
A new Proximus Dynasty
A new Bound
... [click here for more] |
White Wolf |
$2.99
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The Thyrsus are the Mages attuned with the realm of constant struggle.
In this book you will find
More exploration of what it means to be a Thyrsus
An analysis of the Thyrsus Yantras andsSymbolism
More Vows!
... [click here for more] |
White Wolf |
$6.00
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A booklet for Mage: the Awakening which explores the Thyrsus Path and offers new playable options. ... [click here for more] |
White Wolf |
$3.99
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This special bundle product contains the following titles. Thyrsus Magic I (Revised) Regular price: $2.99 Bundle price: $2.89 Format: PDF A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.
This booklet contains
A... [click here for more] |
White Wolf |
$9.78 $9.03
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Inspired by the sample totems presented in The Pack, this package provides artwork for three spirit Totems to bind the Forsaken's pack together. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
Commercial License
These images can appear in print, electronic or web-based advertisements for the product in which it features.... [click here for more] |
White Wolf |
$0.50
|
Asesinato en una noche sin luna. Una ciudad al borde del caos. Fama. La venganza. Traición. Únete al Círculo de South Side, un conjunto de talentos, excéntricos y místicos, en su intento por desenmascarar a un asesino y exorcizar el espectro que acecha a su comunidad. Este libro contiene:
Un asesinato misterioso de ocho páginas, adecuado para dos o cuatro Magos recién despertados.
Cuatro... [click here for more] |
White Wolf |
Pay What You Want
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