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In 1975 the idigam that would come to be known as Ganega'digsvgi hid itself within the Appalachian mountains. From its lair it used its own essense to craft magath motes that invaded the spirits of wolf-blooded humans as a vector to create a mockery of the uratha. These hidden aberrations would come to be known as the yenaldooshi, those that wear the skins of wolves or Skinwalkers.
Within... [click here for more] |
White Wolf |
Pay What You Want
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This file includes artwork used for World of Darkness Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Kinfolk: Unsung Heroes
- Project Twilight
- Quick & The Dead ... [click here for more] |
White Wolf |
FREE
|
Die Kriege des Zorns
In der Prähistorie arbeiteten die Werwölfe an der Seite der anderen Gestaltwandler, um Gaia vor den vielen Bedrohungen ihrer Existenz zu bewahren. Der Stolz der Werwölfe und ihr großer Zorn trieb sie dazu, ihre Vettern zu ermorden, so dass zwei Völker der Gestaltwandler ausstarben und Gaias Kinder für immer gebrochen waren. Jahrtausende später brachte die doppelte Verlockung... [click here for more] |
Ulisses Spiele |
$21.35
|
Jeder kennt die Geschichte der Weißen Heuler. Garou, so stolz, dass sie sich selbst ins Maul des Wyrm warfen in der Hoffnung, ihn von Innen heraus zu vernichten. Sie vernichteten ihn nicht und er vernichtete sie nicht. Dennoch sollte man sich an die Weißen Heuler erinnern, sowohl an das, was sie in der Vergangenheit darstellten, als auch an das, was aus ihnen wurde.
Aber das ist nicht ihre Geschichte.... [click here for more] |
Ulisses Spiele |
$10.67
|
Das Wesen der Garou
Die Garou sind Krieger von Gaia. Sie sind zum Teil Mensch, zum Teil Wolf und zum Teil Geist und sehen wie das aus, was Menschen Werwölfe nennen, doch sind sie so viel mehr. Auch wenn die meisten als Menschen oder Wölfe auf die Welt kommen, hält der Zustand nicht an. Die Wolfsgeborenen erhalten nach ihrer Verwandlung einen Funken menschlicher Intelligenz, während jene, die als... [click here for more] |
Ulisses Spiele |
$21.35
|
Jenseits der materiellen Welt
Nur närrische Werwölfe glauben, dass sie den Krieg gegen den Wyrm nur in der physischen Welt gewinnen können. Einige nutzen das Penumbra als Abkürzung, als Sammelstelle oder als Möglichkeit, Fallen für Feinde zu stellen, die keine Sicht für das Spirituelle haben. Andere nehmen Mondbrücken in die Reiche des Nahen Umbra, suchen mächtige Magie oder eine Konzentration... [click here for more] |
Ulisses Spiele |
$21.35
|
PROTOKOLLE UND PROZEDUREN Das Pentex Handbuch zur Angestelltenschulung ist das Gold-Standard-Handbuch für die Angestellten des großartigsten weltweiten Konzerns und zahlreiche seiner angeschlossenen Konzerne. In diesem Buch finden Sie das eigentliche Handbuch für Angestellte, einen Leitfaden für den Umgang mit Werwölfen, und die Handbücher für unsere diesjährigen, besten Töchter.
ERWISCHT!... [click here for more] |
Ulisses Spiele |
$10.67
|
Werwolf – Die Apokalypse ist zurück! Gut 20 Jahre, nachdem die Werwölfe erstmals auch in Deutschland erschienen, kehren die Garou wieder – und sind noch zorniger als je zuvor. In der neuen Jubiläumsausgabe von Werwolf – Die Apokalypse schlüpfen die Spieler in die Rollen von Gestaltwandlern, die sich selbst als Krieger gegen die Gräuel der modernen Welt betrachten. Sie kämpfen gegen gewissenlose... [click here for more] |
Ulisses Spiele |
$42.70
|
Die Garou tragen ihren Krieg gegen den Wyrm überall auf der Welt aus. Werwölfe kämpfen einen tödlichen Dreifrontekrieg im Amazonas, wo sich den Truppen des Wyrms und den eingeborenen Gestaltwandlern stellen müssen, die das Eindringen der Garou nicht gerne sehen. In Kairo bietet der Arabische Frühling einen Deckmantel für die Feinde der Werwölfe, aber auch Gelegenheiten und Hoffnung. In Iberien... [click here for more] |
Ulisses Spiele |
$37.36
|
Kreaturen der Wildnis
Die Garou sind nicht die einzigen wechselhaften Kreaturen, die die Welt durchstreifen. Andere Gestaltwandler jagen an Orten, die die Wölfe nicht betreten, von den finsteren Ozeanen bis zu den tiefsten Dschungeln, oder suchen nach verbotenen Wahrheiten, um die Geheimnisse, die sie finden, im Kampf gegen den Wyrm zu nutzen. Gestaltwandelnde Spinnen weben ebenso... [click here for more] |
Ulisses Spiele |
$32.02
|
Ein gehäuteter Leichnam wird auf einer Mülldeponie gefunden. Dies ist aber nicht der Kadaver eines hilflosen Opfers — die Leiche ist ein Garou.
Das Volk erinnert sich. Ein Mann tötete Werwölfe und raubte ihre Haut. Ein lästerlicher Ritus verband die Häute der Garou mit dem Körper eines Mitglieds der Blutgeschwister, um einen Werwolf zu erschaffen. Einen Hauttänzer.
Der Häuter ist aber... [click here for more] |
Ulisses Spiele |
$9.60
|
Die Windungen des Verderbers
Vom Umbrareich Malfeas bis zu den Sitzungssälen von Pentex und seinen Tochterfirmen planen die Schergen des Wyrm, Gaia zu töten. Verzerrte Fomori, monströse Plagen und vom Wyrm befleckte Gestaltwandler schlagen mit ätzenden Klauen nach der Welt. Die Maeljin-Incarna stehlen jene, die schnell vergessen, ignoriert oder verloren sind, um ihre abartigen... [click here for more] |
Ulisses Spiele |
$21.35
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Zum Laufen geboren
Die Garou werden in zwei Arten von Familien geboren: Menschen und Wölfe. Sie sind die Blutsgeschwister – die, die „das Blut“ haben. Diese besonderen Leute, egal ob auf zwei oder vier Beinen, tragen die Hoffnung der Garou in sich: das Versprechen von zukünftigen Generationen. Auch wenn Garou die Kinder von Blutsgeschwistern sind, weiß niemand, dass sie anders sind, bis sie... [click here for more] |
Ulisses Spiele |
$15.96
|
This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Werewolf: The Forsaken 1st and 2nd Edition ... [click here for more] |
White Wolf |
FREE
|
Welcome to the Werewolf: The Forsaken Storytellers Vault Style Guide. The contents of this guide will help you create new material for the Chronicles of Darkness horror roleplaying game, Werewolf: The Forsaken.
You may be completely new to creating material for other readers to use and enjoy, or perhaps you are an established writer; whatever your level of experience, this guide will aid you in writing... [click here for more] |
White Wolf |
FREE
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Manitou Springs Welcome to Manitou Springsthe Hunt Begins This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") Those... [click here for more] |
White Wolf |
FREE
|
Manitou Springs
the Hunt Begins
This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") Those of you who are going... [click here for more] |
White Wolf |
FREE
|
Know Your Tribe Descended from Luna and Father Wolf, werewolves are the heirs of a mythic and glorious heritage. Or, they would be if not for their grievous ancestral crime against nature itself. How does the shame of being forsaken stain your character's soul and character sheet? Make your Mark Continuing its line of tools for the Storytelling System™, White Wolf provides this... [click here for more] |
White Wolf |
FREE
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$2.99
|
The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must... [click here for more] |
Onyx Path Publishing |
$19.99
|
Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$19.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$3.99
|
There When You Need it There's nothing more frustrating for a Werewolf: The Forsaken Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here's everything you need in one place. Just a Claw Away White Wolf introduces this useful reference tool for Werewolf Storytellers. ... [click here for more] |
White Wolf |
$1.99
|
With this Storyteller's Screen you can help your players fulfill their duty as one of the Uratha.
Loosely based on the Vampire the Requiem 2nd Edition Storyteller's Screen.
This is download only but you can print it however you wish. ... [click here for more] |
White Wolf |
$0.99
|
This special bundle product contains the following titles. Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Blutsgeschwister (PDF) als Download kaufen Regular price: $15.96 Bundle price: $14.43 Format: Watermarked PDF Zum Laufen geboren
Die Garou werden in zwei Arten von Familien geboren: Menschen und Wölfe. Sie sind die Blutsgeschwister – die, die... [click here for more] |
Ulisses Spiele |
$244.38 $220.90
|
Bonds of Blood and Rage We are the children of the terrible wolves that hunted the world at the dawn of time. We are unified by our love of our mother the Moon and our dedication to the hunt. Fear us, for among our tribes, no wolf ever hunts alone. Tribes of the Moon includes: • A deeper look into each of the Tribes of the Moon, including tales told in the voices of various tribal members.... [click here for more] |
White Wolf |
$14.99
|
Inspired by the sample totems presented in The Pack, this package provides artwork for three spirit Totems to bind the Forsaken's pack together. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
Commercial License
These images can appear in print, electronic or web-based advertisements for the product in which it features.... [click here for more] |
White Wolf |
$0.50
|
The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99
|
Shadows Run Deep There is a taint in Chicago, a barely suppressed shiver of horror that touches all who make their home in the city. In this collection of three connected novellas, vampire, werewolves and mages all pursue their visions of power. Each novella tells part of the story of the hidden monsters of the Windy City. A World of Darkness® Novel Author Janet... [click here for more] |
White Wolf |
$4.99
|
"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war." --Ruth Hundred-Scars, Blood Talon This book includes: * Tactics, tools, weaponry and... [click here for more] |
White Wolf |
$15.99
|
The Savage Fury Unleashed The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them? A Character Book for Werewolf: The Forsaken™ •... [click here for more] |
White Wolf |
$18.99
|
"Child, we do not hate you for being born who you are. Each of us was born of wolf and man, and marked by the moon harlot with her silver when the change came on us. We cannot hate you because you were born of the blood that murdered our Father, for many among us were born of that blood as well. "But you have heard our truth, and you reject it. You have felt the wrath of the spirits,... [click here for more] |
White Wolf |
$17.99
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
"Welcome to a tale of immortal hunger and boundless wrath! Meet the Lodge of Tenochtitlan" In this book you will find a Lodge of Uratha for Werewolf: The Forsaken Secnd Edition. A Lodge about blood,sacrifice and war,sharp obsidian-toothed wolves in service of a fearsome spirit-god. ... [click here for more] |
White Wolf |
$1.00
|
On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt. It’s... [click here for more] |
Onyx Path Publishing |
$2.99
|
This is the way the world ends.
The Contagion still rages. Throughout the world, strains manifest and wreak havoc, requiring the Sworn and the False to intervene. Can they contain the chaos, or will their actions exacerbate the problem?
The Contagion Chronicle: Global Outbreaks includes:
Seven new outbreaks, set around the world.
Brief overviews of the infected characters, rumors,... [click here for more] |
Onyx Path Publishing |
$4.99
|
“I don’t give a damn if you think you have some sort of right to this place. I don’t care what the Shadow looked like before you got here, and I don’t care if you’re the best thing to happen to this land since the Fall. The only thing that matters is if you can stop me and mine from taking this place from you. If you can do that, then it’s yours by right. If you can’t, you had no... [click here for more] |
White Wolf |
$16.99
|
Le mardi 5 avril 1994 Kurt Cobain se donna la mort. En hommage à cet artiste, en hommage aux styles de musique qui ont émergé dans les 90’s et surtout en hommage à cette période de chaos qu’est l’adolescence, voici Teenage Wasteland.
Les secrets sont comme des fissures dans un mur : marques presque invisibles au départ, elles s’élargissent avec le temps pour finalement... [click here for more] |
White Wolf |
$1.00
|
There is no perfection in this world, and even the most consistent of cycles break. Predator and prey, hunter and hunted. Light and darkness wage an eternal war, raging from equinox to solstice and back. This is a world of cycles- and wherever they break, when the delicate balance is being distubed, the world changes, growing stranger and stranger.
This book contains:
The Cernunni- elusive weredeer... [click here for more] |
White Wolf |
$2.95
|
Three Storytelling Adventure System adventures in one package: Chicago Workings (for the World of Darkness), The Resurrectionists (for Vampire: The Requiem) and Parlor Games (for Werewolf: The Forsaken) for a discounted price.
Includes these three products:
Chicago Workings (World of Darkness)
To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever.... [click here for more] |
White Wolf |
$22.99
|
This special bundle product contains the following titles. Parlor Games (Werewolf: The Forsaken) Regular price: $6.99 Bundle price: $4.53 Format: PDF "If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from... [click here for more] |
White Wolf |
$31.97 $20.70
|
This special bundle product contains the following titles. Roman Spirits Stock Art Regular price: $0.75 Bundle price: $0.45 Format: PDF Inspired by Forsaken by Rome, this package provides artwork for four spirits who stalked the Shadow during the early Roman Empire. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's... [click here for more] |
White Wolf |
$2.75 $1.65
|
Inspired by Werewolf: the Forsaken Second Edition, this art pack provides images of 13 different spirits to haunt your chronicle! These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
Commercial License
These images can appear in print, electronic or web-based advertisements for the product in which it features.... [click here for more] |
White Wolf |
$1.50
|
Joyeuse Toussaint !
(this product was a Halloween special, valid until November 2nd. Thank you to the almost hundred people who got it, and congrats to the twenty people who found the treat!) ... [click here for more] |
White Wolf |
Pay What You Want
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"Who are we? Are we who we choose to be? Or do we have no choice at all? Mother Moon The Crazy Queen It's her game A rigged game The world is a playing field These are her mad rules And we are her pieces Each of us knows her face And yet, she has five faces So what do we do? Who are we?"
This book includes: • Chapters devoted to each of the five auspices. In each, you'll find in-character artifacts... [click here for more] |
White Wolf |
$14.99
|
Inspired by Forsaken by Rome, this package provides artwork for four spirits who stalked the Shadow during the early Roman Empire. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
On a budget? Click here for 33% off community copy!
Commercial License
These images can appear in print, electronic or web-based advertisements... [click here for more] |
White Wolf |
$0.75
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Werewolf: The Forsaken? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Calm Before the Storm,” a pack of player characters designed for instant use in your Werewolf game.... [click here for more] |
White Wolf |
$4.99
|
Hunt or be Hunted The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey? Blood Flows Under a Full Moon An antagonists supplement for Werewolf: The Forsaken,... [click here for more] |
White Wolf |
$14.99
|
The Uratha must change and adapt on the hunt. An Auspice might bind the People to a given role on the hunt, but that role is not so easily defined. In this book are presented two alternate Moon Gifts for the Elodoth and Irraka, the Judge's Moon and the Thief's Moon, along with one Merit each to compliment these new roles. ... [click here for more] |
White Wolf |
$2.00
|
"If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from somewhere else. Hungry things. They scrabble in the dark places, reaching out to draw in prey. Sometimes it's human prey. Sometimes it's the People. One of those things is reaching out even... [click here for more] |
White Wolf |
$6.99
|