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Hottest Mage The Sorcerer's Crusade, 2nd
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Hottest Community Mage The Sorcerer's Crusade, 2nd
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Newest Titles in This Section
Newest Community Created Titles in This Section
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Products found in this section... |
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Title |
Publisher |
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Beware All Who Enter Here!
To those who wish to wield magic, beware, beware! With wand in hand, heed your master’s warning. Take heart, young magician, if you dare of wrong words and clumsy gestures when performing a rote of such sublimity rare, for Scourge may appear with out a warning. The path of Ascension is dangerous beyond compare, and your sanity or even reality you may... [click here for more] |
White Wolf |
$0.75
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A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world.... [click here for more] |
White Wolf |
$9.99
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A Lot of Daring...
To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly!
A Bit of Luck...
Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize the... [click here for more] |
White Wolf |
$9.99
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The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters.
This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned.
Infernalism: The Path of Screams includes:
The... [click here for more] |
White Wolf |
$7.99
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Cauldron Fires Burn Bright
Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These outcasts stand at the edge of... [click here for more] |
White Wolf |
$8.99
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Not Storm, Nor Steel, Nor Sorcerers Power
In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power.
Shall Breach These Walls While... [click here for more] |
White Wolf |
$8.08
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An Era of Change
The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world.
A Look to the Past
This hefty book offers an intense look at the Dark Fantastic world of Mage:... [click here for more] |
White Wolf |
$9.99
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Voices in the Night...
Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone.
Hide Secrets and Illuminations
Crusade Lore is the essential... [click here for more] |
White Wolf |
$6.75
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Slay the Dragons of Ignorance and Fear
Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself!
Build Castles of Strength and Wisdom
While... [click here for more] |
White Wolf |
$5.24
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Fantastic Dreams
Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry.
Fantastic Creations
This book details Daedalean... [click here for more] |
White Wolf |
$6.74
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Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations.
Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this... [click here for more] |
White Wolf |
FREE
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Symbols and Spheres for use with your Storytellers Vault Mage: The Ascension. Mage: The Sorcerers Crusade and Mage: The Dark Ages projects ... [click here for more] |
White Wolf |
FREE
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This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Castles and Covenants
- Crusade Lore
- Infernalism
- Order of Reason
- The Artisans Handbook
- The Swashbucklers Handbook
- Witches and Pagans ... [click here for more] |
White Wolf |
FREE
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