Title |
Publisher ▼ |
Price |
This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles), places and institutions (such as world-famous hotels, casinos, libraries... [click here for more] |
White Wolf |
Pay What You Want
|
The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained... [click here for more] |
White Wolf |
$17.99
|
The Road to Ascension Is Long
A mage faces many perils on the path of enlightenment. The Technocracy, Nephandi, creatures from outside our universe, and the missteps of hubris and Paradox all wait to crush an upstart mage. Even the personal choice of magic is endangered. In these perilous days, mere disciples are the last bastion of the Traditions. Ascension awaits the wise and valiant, but is there... [click here for more] |
White Wolf |
$10.77
|
Awash in Blood
Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of... [click here for more] |
White Wolf |
$8.99
|
In Madness Lies Magic
It's not for teh weak-willed, magic. It'll blast the sanity right out of you, tear the innocence from your soul, devour the shreds of humanity from your heart. The cogs of the universe spin on axes too vast for humans to grasp, and once you open the door to magic, you open yourself to the baggage that comes along for the ride - maddened Marauders, necrotic Nephandi and... [click here for more] |
White Wolf |
$11.99
|
MAN OR MACHINE?
Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible... [click here for more] |
White Wolf |
$11.99
|
the quest for answers continues!
Dwight Cogmiester survived Professor Asphalt's rampage at Opacus through grit and ingenuity. His colleagues have investigated why the young Etherite snapped but have been vicuously attacked at every turn, and now it falls onto him to travel to the heart of the world, the Hollow Earth, for answers.
A dark heritige unveiled!
Valentine Station, wonder of Etherite engineering,... [click here for more] |
White Wolf |
$5.00
|
Across Meatspace and Cyberspace!
The survivors of the opacus cactus rally might have been willing to let things go, but when one of their number found a trap waiting at the grave of their assailant they discovered there was more to the attack than they first suspected. Someone was enabling professor asphalt in his rampage and they want to know who
The hunt is on!
Albert T. Edeson follows the trail... [click here for more] |
White Wolf |
$3.95
|
This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Dark Ages: Mage ... [click here for more] |
White Wolf |
FREE
|
Centuries of Magic
Civilizations rise and fall across seas of time. Along the way, each culture fosters its own mystic traditions. When mages of the present look for answers in the past, they lay bare the most terrifying - and potent - of humanity's superstitions. Such magics were forbidden even in the brutal cultures of ages gone; what terrible secrets do they hold for mages today?... [click here for more] |
White Wolf |
$11.99
|
Hidden in Obscurity...
Australia. Etruria. Scandinavia. In these places and more, magical styles were carefully preserved by cunning individuals who eschewed the Traditions and Crafts, but who evaded the Technocracy. Long thought lost, these cloistered practitioners have come forth once again - and their ways grow. The rebelling Traditions can draw from their strength if they can learn from it...... [click here for more] |
White Wolf |
$13.99
|
The Opacus Cactus Rally was advertised as a test of innovation and skill for the automotively minded members of the Society of Ether. It was to be an opportunity to push their fringe Science to the limit among peers and enjoy the thrill of competition. It was never meant to be safe, but no one expected it to be attacked.
In the aftermath of scorching fire and twisted metal the surviving racers want... [click here for more] |
White Wolf |
$2.50
|
The days in Florida may be sunny, but the darkness runs deep at night. There are people who know the darkness and its sources well while others are just ordinary folk who have seen things they wish they hadn't. Neal Litherland introduces you to 100 of those people here from across Central Florida, letting you know who they are so they may join your adventures into the dark corners of the Sunshine... [click here for more] |
White Wolf |
$3.99
|
With Words of Thunder
Shinto priests. Shaolin monks. Ninja clans. Confucian sages. Hindu fakirs. Asia is a great dragon, slumbering as it awaits the turning of the age. Long have the people of Asia known magical secrets. Through the mists of shrouded legends, they have witnessed the powers of spirits, dragons, feng shui and chi energy.
We Shake the Pillars of Heaven!
Here Mage players... [click here for more] |
White Wolf |
$11.97
|
Against the Odds
The Ascension War sputtered to an end thanks to human apathy. The Council of Nine Traditions now sits on a cusp, as certain mages try once more to re-ignite hope in themselves and others -- not just hope, but a striving for something, anything. Others want things to stay the same, to maintain the current, feeble status quo. This conflict threatens to destroy all... [click here for more] |
White Wolf |
$11.99
|
This document contains 300 names and 150 surnames for very fast random character name improvisation. Don't be short of ideas never more!!
(Anyway, if you think you need something a little more complex, you could take a look at this: https://www.storytellersvault.com/product/293821/Nomenclator--v-English) ... [click here for more] |
White Wolf |
Pay What You Want
|
The Opacus Cactus Rally awaits!
A call has gone out through the Society of Ether that a contest will be held in the sleepy West Texas town of Opacus. It’s to be a contest of enlightened engineering and skill, an automotive race through off-road tracks and hill country. A sizable research grant has been offered to the winner, and several Etherites have answered that call...
Treachery, Metal,... [click here for more] |
White Wolf |
Pay What You Want
|
Relics of Legendry and Infamy
From amulets, flying carpets and magic wands to cold fusion generators and ray guns, magical tools have always fascinated the popular imagination. They also fascinate mages, for they can actually make these daydreams real. But the universe no longer accepts powerful magic. Where wizards once forged swords that could cleave mountains, now they must be... [click here for more] |
White Wolf |
$10.99
|
A Prize Like No Other!
The Hollow Ones of North Dallas — the up-and-coming Shattered Stars — have stumbled upon the find of a lifetime. A hidden fortress in the woods, magically concealed and seemingly abandoned. How could any of them resist such a treasure? How could they say no to the chance to explore its wreckage? How can they survive without WiFi…?
A Nightmare Beneath
Ignorance may be... [click here for more] |
White Wolf |
$4.00
|
Keeping the World's Magic Alive
We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive. If... [click here for more] |
White Wolf |
$15.99
|
The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario!
27 Revolver and Pistols;
12 Rifles and Shotguns;
Sketches... [click here for more] |
White Wolf |
$6.99
|
This special bundle product contains the following titles.
Hunter's Armory 1 Regular price: $6.99 Bundle price: $2.62 Format: PDF
NOTE ON V5 UPDATE
This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will... [click here for more] |
White Wolf |
$29.94 $14.97
|
The Place of Dead Roads
Once, mages boldly trod the many paths to the Otherworlds, creating new realities at whim. Those roads are now closed. The Avatar Storm not only hazards the Gauntlet between worlds, it scours whole Realms. The maps the Traditions once devised to navigate these perilous Realms are useless; whole new realities now exist beyond the barrier. Even the Masters... [click here for more] |
White Wolf |
$14.99
|
A New World Awaits
All around, a new world blossoms. One moment, you had a dreary everyday life. The next, you discovered the wonder of a universe shaped at your whim. Be careful, though: with incredible power comes incalculable danger. The Traditions, the Technocracy, even vampires, ghosts and werewolves all want a piece of you. If you're going to survive and learn to use your power, you'd better... [click here for more] |
White Wolf |
$8.99
|
Voici la trilogie des Parques parue dans les numéros 3,5 et 6 de D20 magazine (aujourd'hui disparu).
Ce PDF contient la trilogie complète composée de:
Partie 1: Clotho
Partie 2: Lachésis
Partie 3: Atropos
CLOTHO
"Conteurs préparez vous à descendre dans les tréfonds de la perversion. Vos joueurs vont être... [click here for more] |
White Wolf |
FREE
|
Son personajes sin nombre, auténticos extras completamente humanos. Olvídate de volver a dejarles a la improvisación.
Este verdadero vademécum contiene unos 200 arquetipos de PNJs genéricos con los que poblar tu Mundo de Tinieblas. Cada PNJ está representado por una Conducta para servir de guía al Narrador a la hora de improvisar su interpretación, puntuaciones de Atributos,... [click here for more] |
White Wolf |
$4.99
|
Masters of Subtlety
Standing amid complex designs are magicians who've seen the rise and fall of empires. The mysterious Ahl-i-Batin skirt the edges of magical society, tugging at the strings of politics and religion to broaden human consciousness. Meanwhile, the stubborn Taftni refuse to give up their blatant magic in the face of increasingly hostile modern realities. Two siblings, opposite in nature,... [click here for more] |
White Wolf |
$10.99
|
Secrets That Should Not Be Told
The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does.
Here's the Flip Side of Magic
This companion for... [click here for more] |
White Wolf |
$8.97
|
Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling advice and rules clarifications,... [click here for more] |
White Wolf |
$15.99
|
Mage: the Ascension character sheets.
NOTES:
Pages: 7 (fully interactive- except Health, Experience and Quintessence/Paradox)
Special cover page
Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol)
Languages: English, Spanish and Portuguese-Brazil
Contact: m4.in@outlook.com
Planilhas de personagem para... [click here for more] |
White Wolf |
Pay What You Want
|
Reality Overthrown!
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of... [click here for more] |
White Wolf |
$17.99
|
Reality Overthrown!
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of yesteryears mystic... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Ascension Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Ascension 3rd Edition Core Rule Book ... [click here for more] |
White Wolf |
FREE
|
Graphics and Logos for use with your Storytellers Vault Mage: The Ascension projects ... [click here for more] |
White Wolf |
FREE
|
Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations.
Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this... [click here for more] |
White Wolf |
FREE
|
Symbols and Spheres for use with your Storytellers Vault Mage: The Ascension. Mage: The Sorcerers Crusade and Mage: The Dark Ages projects ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word and InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for 3rd Edition Tradition & Convention Books. ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Dark Ages Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Dark Ages: Mage
-Dark Ages: Mage Grimoire ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Sorcerers Crusade Core Rule Book
- The Sorcerers Crusade Companion ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Castles and Covenants
- Crusade Lore
- Infernalism
- Order of Reason
- The Artisans Handbook
- The Swashbucklers Handbook
- Witches and Pagans ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Sorcerers Crusade 1st Edition. ... [click here for more] |
White Wolf |
FREE
|
Scénario pour 3 - 4 joueurs (partie 1)
Durée: 4 - 5 h
Synopsis: Le tristement célèbre Heinrich Kraemer, l'inquisiteur tueur de sorcière, est mort maintenant depuis plusieurs siècles... Mais son fantôme hante toujours les vivants. Il continue à persécuter les femmes qu'il considère comme des sorcières dans des meurtres rituels assez étranges.... [click here for more] |
White Wolf |
$1.73
|
The War's Not Over
What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them.
Anyone Not With Us Is Against Us
Why would anyone want to... [click here for more] |
White Wolf |
$9.99
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre:Laws of Ascension t live action Mage: The Ascension products. ... [click here for more] |
White Wolf |
FREE
|
Livro com regras genéricas para se jogar com Anjos, Demônios, Vampiros e Tuatha Dé Danann. ... [click here for more] |
White Wolf |
$1.00
|
1 and 4-Page Interactive Character sheets for Dark Ages Mage created by MrGone.
Notes: Includes the standard character sheet as well as Fellowship branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
1-Page Interactive Character sheets for Mage: The Ascension Third Edition created by MrGone.
Notes: Includes the standard character sheet as well as Tradition and Technocracy branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
2-Page Interactive Character sheets for Mage: The Ascension Third Edition created by MrGone.
Notes: Includes the standard character sheet as well as Tradition and Technocracy branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
4-Page Interactive Character sheets for Mage: The Ascension Third Edition created by MrGone.
Notes: Includes the standard character sheet as well as Tradition and Technocracy branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
Misc Interactive Character sheets for Mage: The Ascension Third Edition created by MrGone.
Notes: Includes character sheets for Halls of the Arcanum, Ascensions Right Hand, Familiars and Sorcerers. ... [click here for more] |
White Wolf |
Pay What You Want
|