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Artisans Handbook

Artisans Handbook


Fantastic Dreams Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry. Fantastic Creations This book details...   [click here for more]
White Wolf  $6.74 $5.06

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Beyond the Barriers: The Book of Worlds

Beyond the Barriers: The Book of Worlds


Worlds Within Worlds... Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step... ...Outside, Within...   [click here for more]
White Wolf  $9.99 $7.49

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $9.99 $7.49

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host...   [click here for more]
White Wolf  $9.99 $7.49

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Castles and Covenants

Castles and Covenants


Not Storm, Nor Steel, Nor Sorcerers Power In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power. Shall Breach These Walls...   [click here for more]
White Wolf  $8.08 $6.06

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Crusade Lore

Crusade Lore


Voices in the Night... Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone. Hide Secrets and Illuminations Crusade Lore is the...   [click here for more]
White Wolf  $6.75 $5.06

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Destiny's Price

Destiny's Price


The Test The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knelt, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dying girl whispered, "Hold me." "At what price such power?" asked Siehchang. And again: "At what price...   [click here for more]
White Wolf  $9.99 $7.49

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Digital Web 2.0

Digital Web 2.0


Welcome to the Web Things change fast in cyberspace. Years ago, this living dimension was the playground of an elite few. However, the acceleration of the Internet, the spread of cyber-culture and the Great Crash of '97 (you mean you haven't heard of it? Where've you been?) have shaken this "frontier" to its Otherworldly foundations. Here's your chance to take a tour. There...   [click here for more]
White Wolf  $9.99 $7.49

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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
White Wolf  $15.99 $11.99

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Hidden Lore

Hidden Lore


From our Archives... to your table: a pack of mystick goodies. A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier. Hidden Lore contains a host of helpful hints and useful magicks, including: Easy-access charts and tables, and full-page Sphere descriptions. A complete Chantry set in Seattle, Washington. A...   [click here for more]
White Wolf  $4.99 $3.74

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Horizon: the Stronghold of Hope

Horizon: the Stronghold of Hope


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ...   [click here for more]
White Wolf  $9.99 $7.50

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Horizon: The Stronghold of Hope Poster

Horizon: The Stronghold of Hope Poster


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. Now you can own this beautiful Mage: The Ascension art as a full color 12" x 18" poster to hang in your own home! Originally created by artist John Van Fleet as art for the Horizon: The Stronghold of Hope game book and available for the first time. ...   [click here for more]
Onyx Path Publishing  $0.99 $0.74

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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and...   [click here for more]
White Wolf  $6.99 $5.24

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Infernalism: The Path of Screams

Infernalism: The Path of Screams


The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned. Infernalism: The Path of Screams includes:...   [click here for more]
White Wolf  $7.99 $5.99

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $9.99 $7.49

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Mage: The Ascension 2nd Edition Templates

Mage: The Ascension 2nd Edition Templates


This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Ascension 2nd Edition. ...   [click here for more]
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Mage: The Ascension Art Pack #11

Mage: The Ascension Art Pack #11


This file includes artwork used for Mage: The Ascension Storytellers Vault products. Art in this art pack was originally published in the following products: - Digital Web - Halls of the Arcanum - Loom of Fate ...   [click here for more]
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Mage: The Ascension Art Pack #2

Mage: The Ascension Art Pack #2


This file includes artwork used for Mage: The Ascension Storytellers Vault products. Art in this art pack was originally published in the following products: -Mage: The Ascension 2nd Edition Core Rule Book ...   [click here for more]
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Mage: The Ascension Graphics & Logos

Mage: The Ascension Graphics & Logos


Graphics  and Logos for use with your Storytellers Vault Mage: The Ascension projects ...   [click here for more]
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Mage: The Ascension Storytellers Vault Style Guide

Mage: The Ascension Storytellers Vault Style Guide


Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations. Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find...   [click here for more]
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Mage: The Ascension Symbols and Spheres

Mage: The Ascension Symbols and Spheres


Symbols and Spheres for use with your Storytellers Vault Mage: The Ascension. Mage: The Sorcerers Crusade and Mage: The Dark Ages projects ...   [click here for more]
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Mage: The Ascension Tarot Deck Art Pack

Mage: The Ascension Tarot Deck Art Pack


This art pack includes the images of the 82-card Tarot deck and is offered as a resource for use with your Storytellers Vault PDF projects. Includes original instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. No other useage rights are granted beyond publishing supplements as part of the Storytellers Vault community content program. Note:...   [click here for more]
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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $9.99 $7.49

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Mage: The Sorcerers Crusade Art Pack #2

Mage: The Sorcerers Crusade Art Pack #2


This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products. Art in this art pack was originally published in the following products: - Castles and Covenants - Crusade Lore - Infernalism - Order of Reason - The Artisans Handbook - The Swashbucklers Handbook - Witches and Pagans ...   [click here for more]
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Masters of the Art

Masters of the Art


Infinite Power You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension! Infinite Longing For...   [click here for more]
White Wolf  $8.99 $6.74

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Nomenclator - v. Español

Nomenclator - v. Español


¿Qué orden de elementos sigue el nombre chino? ¿Cuántos apellidos tiene un austriaco? ¿Algún apellido polaco que no sea "Novak"? Seguramente hayas tenido, en alguna ocasión, que inventar el nombre de un personaje proveniente de algún país lejano, en un idioma que desconoces. Este sencillísimo documento te ofrece más...   [click here for more]
White Wolf  Pay What You Want

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Order of Reason

Order of Reason


Slay the Dragons of Ignorance and Fear Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself! Build Castles of Strength and Wisdom While...   [click here for more]
White Wolf  $5.24 $3.93

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Orphans Survival Guide

Orphans Survival Guide


Born in a Firestorm One moment, you're halfway normal. The next moment, everything goes to hell. Reality becomes a sham and you're the only one who understands the truth. Bend over, baby - you're screwed! Raised on the Streets, Surrounded by enemies, haunted by visions, wrapped up in forces you can't understand... no wonder you're gone crazy! But help is here - help from the only people on...   [click here for more]
White Wolf  $9.99 $7.49

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Progenitors Crash Cart, Issue 1

Progenitors Crash Cart, Issue 1


The Progenitors Crash Cart provides ideas for Progenitor Convention players and Storytellers to incorporate into their Mage: the Ascension Chronicle. The first issue is primarily a "toe in the water" test of interest in the subject and medium. Included are one pre-generated Character Template for potential Progenitor Player Character or NPC use, and one Progenitor Methodology that...   [click here for more]
White Wolf  Pay What You Want

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Progenitors Crash Cart, Issue 2

Progenitors Crash Cart, Issue 2


The second installment of supplements for Mage: the Ascension 20th Anniversary Edition supporting the Progenitors Convention, the Technocratic Union, and in fact, the entirety of the World of Darkness with antagonists, story seeds, conflict prompts, and usable Enhancements, Adjustments and Procedures. ...   [click here for more]
White Wolf  $2.50 $1.88

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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of...   [click here for more]
White Wolf  $9.99 $7.50

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Spirit Ways

Spirit Ways


An-an, dan ji! Wey-wey, oh oh! The secrets of the spirit world reflect every corner of reality. Show respect to the spirits and they respond to your dances and songs. Bring reverence to the spirits and you may walk in their world. No mans flawed magick compares to the spirits, archetypes of all creation. Let the barriers between flesh and spirit fall away and answer the call of...   [click here for more]
White Wolf  $9.57 $7.18

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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


Kick Ass! Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future. And Live to Tell About It! Tales of Magick takes Mage from the realm of abstraction and kicks it screaming...   [click here for more]
White Wolf  $9.99 $7.50

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Technocracy Assembled 1

Technocracy Assembled 1


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One mans heaven is another mans hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
White Wolf  $9.99 $7.49

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Technocracy Assembled 2

Technocracy Assembled 2


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One persons heaven is another persons hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
White Wolf  $9.99 $7.50

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Technocracy: N.W.O.

Technocracy: N.W.O.


DO NOT READ THIS BOOK! The dreaded Men in Black dog the steps of Tradition mages, kidnapping, interrogating, converting or removing any threat to the Greater Good. While the clumsy cyborgs of Iteration X blast their targets to atoms, the N.W.O. cuts down their enemies quietly and efficiently. POSSESSION IS FORBIDDEN! Technocracy: New World Order follows the methods, agents...   [click here for more]
White Wolf  $6.00 $4.50

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Technocracy: Syndicate

Technocracy: Syndicate


Reality's for Sale. Don't mind that bar code. It's there for your convenience. Why carry cash when credit's much safer? Scan cards? World banks? They're all in the name of progress. Money makes the world go 'round, after all, and few folks understand how true that is. Few folks outside the Syndicate, anyways. Have Your Credit Card Ready! Behind a facade of organized crime, the Credit-Card...   [click here for more]
White Wolf  $6.00 $4.50

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Technocracy: Void Engineers

Technocracy: Void Engineers


Something's out there... ...and the Void Engineers are sworn to track it, trace it, explore it, and, if need be, exterminate it. Deep seas. Deep space. Alternate dimensions. Virtual reality. the palces too odd for most Technocracy agents are this Convention's playgrounds. The sense of wonder that drives them, however, might also spell their destruction. All around, their enemies gather...   [click here for more]
White Wolf  $6.00 $4.50

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Technomancer's Toybox

Technomancer's Toybox


Wake-Up Time, Kiddies!!!! Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources. Tomorrow Can Fit in the Palm of Your Hand! A long-awaited sourcebook for high-tech magick, The Technomancer's...   [click here for more]
White Wolf  $9.00 $6.76

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The Babel Center

The Babel Center


A hope is a fragile thing. It can bring out the best or the worst in us, especially for the Technocracy. When a single tower can grant some of the faction’s greatest wishes, five people will risk it all for the chance. So, will the PCs be the ones to help or send everything to ruin? Features • Open adventure that spans several years • The chance to save or ruin the...   [click here for more]
White Wolf  $2.00 $1.50

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The Swashbuckler's Handbook

The Swashbuckler's Handbook


A Lot of Daring... To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly! A Bit of Luck... Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize...   [click here for more]
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Tradition Book: Celestial Chorus (1st)

Tradition Book: Celestial Chorus (1st)


Our Song is Our Strength For millennia, the Choristers have raised their voices in praise of the One. healers, missionaries and defenders of the faith, these mysticks have battled outside resistance, internal dissent and Infernal temptations in their long aria to the ultimate union. Our Voices, the Touch of God. Now the tale of their struggles has been collected in a concise yet inspiring...   [click here for more]
White Wolf  $6.00 $4.50

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Tradition Book: Cult of Ecstasy (1st)

Tradition Book: Cult of Ecstasy (1st)


Life is a gift, and most people never get past the wrapping paper! But the wild Cultists do. By smashing the barriers of law, culture and time itself, they reach the inner truths....   [click here for more]
White Wolf  $6.00 $4.50

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Tradition Book: Dreamspeakers (1st)

Tradition Book: Dreamspeakers (1st)


If you knew the truths we do, you'd run from your sins. Formed as a compromise, shunned as throwbacks, the Dreamspeakers now emerge from the mists to guide the world to an awareness of its ills. Kindly if possible, by force if necessary... Now all your crimes have come upon us, my friend, and there is nowhere to run. From the shadows of the "primitive" world, the shamans come, visions in...   [click here for more]
White Wolf  $6.00 $4.50

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Tradition Book: Euthanatos (1st Edition)

Tradition Book: Euthanatos (1st Edition)


A Tradition on Trial! Feared and distrusted, the "death mages" of the Euthanatos follow a twilight Path of reincarnation and rebirth. Most folks see only the finality of death; the Euthanatos see the new beginning on the other end. Walking the Line Between Life and Death Not that this Path is sure or easy. The treat of corruption swells beneath this group's foundations. Who are they to...   [click here for more]
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Tradition Book: Order of Hermes (1st)

Tradition Book: Order of Hermes (1st)


The secret lore of the Hermetic Council comes to light in this final Tradition Book. These mighty wizards have prevailed through wars with mortals, vampires, Technocrats, and their own companions. To them power is the only fact-a fact they know well! Includes lore, spells, ritual tools, and more....   [click here for more]
White Wolf  $6.00 $4.50

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Traditions Gathered 1: Songs of Science

Traditions Gathered 1: Songs of Science


A collection of essential Tradition Books for The Ascension. These vital character sourcebooks define the very paths to magick and transcendence itself, and now the out-of-print Virtual Adepts, Sons of Ether, and Order of Hermes return in Songs of Science....   [click here for more]
White Wolf  $12.00 $9.00

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Traditions Gathered 2: Blood and Dreams

Traditions Gathered 2: Blood and Dreams


Mages Unite The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity and power. Divided they fall, and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The Ascension....   [click here for more]
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Traditions Gathered 3: Swords of Faith

Traditions Gathered 3: Swords of Faith


Mages, Unite! The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity, power. Divided we fall - and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The...   [click here for more]
White Wolf  $12.00 $9.00

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Watch the World Burn

Watch the World Burn


Are you pawn of Destiny? The broadcasts appear have no meaning; at best they point to average citizens with no connection to the Traditions Unconnected locations are targeted by dream-directed arsonists An unknowable entity directs the latest conflict in the Ascension War Or serving something far worse? Numbers Station 232778 has...   [click here for more]
White Wolf  $2.08 $1.56

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