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Los PNJs Sin Nombre

Los PNJs Sin Nombre


Son personajes sin nombre, auténticos extras completamente humanos. Olvídate de volver a dejarles a la improvisación. Este verdadero vademécum contiene unos 200 arquetipos de PNJs genéricos con los que poblar tu Mundo de Tinieblas. Cada PNJ está representado por una Conducta para servir de guía al Narrador a la hora de improvisar su interpretación,...   [click here for more]
White Wolf  $4.99

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M20 The Art of Mage: 20 Years and More

M20 The Art of Mage: 20 Years and More


For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim. Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind...   [click here for more]
Onyx Path Publishing  $4.99

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M20 The Mage Cookbook

M20 The Mage Cookbook


Food is Life We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way. Enchanting...   [click here for more]
Onyx Path Publishing  $4.99

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $4.99

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Sources of Magick

Sources of Magick


The Pillars of Creation Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look… The Foundation of Reality This book includes: 13 theories about what Nodes are Suggestions for how to make Nodes more concrete objects Alternatives...   [click here for more]
White Wolf  $4.99

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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
White Wolf  $4.99

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Order of Reason

Order of Reason


Slay the Dragons of Ignorance and Fear Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself! Build Castles of Strength and Wisdom While...   [click here for more]
White Wolf  $6.99 $5.24

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A Phoenix Rising

A Phoenix Rising


From Long Neglected Embers The Council of Nine has not gathered for 24 years. In that time the world has grown strange and chaotic. For the first time in nearly a quarter century a Tradition Convocation is convening to not only gather the Council but to choose the primi who will shape the Traditions for generations to come. Not everyone welcomes a return to council law, and the Traditions’...   [click here for more]
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Loom of Fate

Loom of Fate


Free Will or Fate? The future San Francisco hangs by a thread, The thread of Cob, weaver of the Pattern Web. One scared, gifted girl holds the key of the city. The Technocracy wants her alive, The Marauders want her dead, And the role of mages who befriend her May be foretold by cards in the hands of destiny. Loom of Fate is a story for Mage: the Ascension, and includes: - Details about...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Iteration X

Technocracy: Iteration X


The Machine is Perfection free will is a danger. Hope is an illusion. Flesh is weak. Only through the Machine can humanity rise above its inevitable destruction. Iteration X understands this. Anyone who does not must be convinced. We are the Machine From the dark reaches of Autocthonia to the cybernetic fantasies of Hollywood, Iteration X marches into the future with a vision of clockwork...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: N.W.O.

Technocracy: N.W.O.


DO NOT READ THIS BOOK! The dreaded Men in Black dog the steps of Tradition mages, kidnapping, interrogating, converting or removing any threat to the Greater Good. While the clumsy cyborgs of Iteration X blast their targets to atoms, the N.W.O. cuts down their enemies quietly and efficiently. POSSESSION IS FORBIDDEN! Technocracy: New World Order follows the methods, agents...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Progenitors

Technocracy: Progenitors


Masters of the Body... the Progenitors, life-shapers of the Technocracy, wage a shadowy war to shape reality for the common good. To this end, they poison foods, create clones, spawn monstrosities and warp both themselves and others, inside and out. ...Monsters of the Soul Technocracy: progenitors is a Convention sourcebook for Mage: The Ascention covering the hierarchies, methodologies,...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Syndicate

Technocracy: Syndicate


Reality's for Sale. Don't mind that bar code. It's there for your convenience. Why carry cash when credit's much safer? Scan cards? World banks? They're all in the name of progress. Money makes the world go 'round, after all, and few folks understand how true that is. Few folks outside the Syndicate, anyways. Have Your Credit Card Ready! Behind a facade of organized crime, the Credit-Card...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Void Engineers

Technocracy: Void Engineers


Something's out there... ...and the Void Engineers are sworn to track it, trace it, explore it, and, if need be, exterminate it. Deep seas. Deep space. Alternate dimensions. Virtual reality. the palces too odd for most Technocracy agents are this Convention's playgrounds. The sense of wonder that drives them, however, might also spell their destruction. All around, their enemies gather...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Akashic Brotherhood (1st)

Tradition Book: Akashic Brotherhood (1st)


Harmony is the Way of Being Mages of the Brotherhood know that serenity and violence are aspects of all creation. Through physical, mental, and spiritual perfection, this fellowship hopes to bring Ascention to all humanity. Imperfect realities, however, require drastic solutions... But if you see the cyborg on the road, kill him! The Akashic Brotherhood Tradion Book examines the history, culture...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Celestial Chorus (1st)

Tradition Book: Celestial Chorus (1st)


Our Song is Our Strength For millennia, the Choristers have raised their voices in praise of the One. healers, missionaries and defenders of the faith, these mysticks have battled outside resistance, internal dissent and Infernal temptations in their long aria to the ultimate union. Our Voices, the Touch of God. Now the tale of their struggles has been collected in a concise yet inspiring...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Cult of Ecstasy (1st)

Tradition Book: Cult of Ecstasy (1st)


Life is a gift, and most people never get past the wrapping paper! But the wild Cultists do. By smashing the barriers of law, culture and time itself, they reach the inner truths....   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Dreamspeakers (1st)

Tradition Book: Dreamspeakers (1st)


If you knew the truths we do, you'd run from your sins. Formed as a compromise, shunned as throwbacks, the Dreamspeakers now emerge from the mists to guide the world to an awareness of its ills. Kindly if possible, by force if necessary... Now all your crimes have come upon us, my friend, and there is nowhere to run. From the shadows of the "primitive" world, the shamans come, visions in...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Euthanatos (1st Edition)

Tradition Book: Euthanatos (1st Edition)


A Tradition on Trial! Feared and distrusted, the "death mages" of the Euthanatos follow a twilight Path of reincarnation and rebirth. Most folks see only the finality of death; the Euthanatos see the new beginning on the other end. Walking the Line Between Life and Death Not that this Path is sure or easy. The treat of corruption swells beneath this group's foundations. Who are they to...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Order of Hermes (1st)

Tradition Book: Order of Hermes (1st)


The secret lore of the Hermetic Council comes to light in this final Tradition Book. These mighty wizards have prevailed through wars with mortals, vampires, Technocrats, and their own companions. To them power is the only fact-a fact they know well! Includes lore, spells, ritual tools, and more....   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Sons of Ether (1st)

Tradition Book: Sons of Ether (1st)


"Gentlemen, I give you the amazing Electrodynamic Whirling-Tungsten Mobile Transmogrification ray!" From the fringes of science and magick, the Sons of Ether carve mad magick and bizarre technology. Mixing Victorian psuedo-science with 1930s pulp fiction, these Scientific wizards dare to dream of a better tomorrow. These Utopian visionaries will not rest until the world once again dreams of ray...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Verbena (1st)

Tradition Book: Verbena (1st)


Beneath the Tree, we Dance The moon peers between the branches of the World Tree as the Verbena seek the Sacred within the Self. After centuries of persecution, the Verbena have regained a foothold on the path to Ascension. The Verbena Tradition Book draws back the curtain of myth hiding these mostancient of mages. The Magick is Within Us! This Mage Tradition book traces the origins and...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Virtual Adepts (1st)

Tradition Book: Virtual Adepts (1st)

White Wolf  $10.00 $6.00

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Artisans Handbook

Artisans Handbook


Fantastic Dreams Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry. Fantastic Creations This book details...   [click here for more]
White Wolf  $8.99 $6.74

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Crusade Lore

Crusade Lore


Voices in the Night... Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone. Hide Secrets and Illuminations Crusade Lore is the...   [click here for more]
White Wolf  $15.00 $6.75

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Island of the Dead God

Island of the Dead God


An island of magic and mystery… Wellsprings of Quintessence are never easy to come by. But on the Baltic island of Rügen, crays are found in surprising numbers. Once the stronghold of the Old Faith, the island has been contested between the Valdaermen and the Messianic Voices since the fall of the temple-fortress at Arkona in 1168. where an acient evil has slipped...   [click here for more]
White Wolf  $6.95

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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and...   [click here for more]
White Wolf  $6.99

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Halls of the Arcanum

Halls of the Arcanum


This book explores the history, beliefs, methods and suspicious of mortals who probe secrets best left alone. Halls of the Arcanum is a crossover book for all Storyteller games including: Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension, etc. ...   [click here for more]
White Wolf  $12.00 $7.20

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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside are: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal...   [click here for more]
White Wolf  $7.95

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Infernalism: The Path of Screams

Infernalism: The Path of Screams


The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned. Infernalism: The Path of Screams includes:...   [click here for more]
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The Fragile Path: Testaments of the First Cabal

The Fragile Path: Testaments of the First Cabal


And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove...   [click here for more]
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Castles and Covenants

Castles and Covenants


Not Storm, Nor Steel, Nor Sorcerers Power In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power. Shall Breach These Walls...   [click here for more]
White Wolf  $17.95 $8.08

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Mage Storytellers Companion

Mage Storytellers Companion


Secrets That Should Not Be Told The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does. Here's the Flip Side of Magic This companion...   [click here for more]
White Wolf  $14.95 $8.97

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The Art of Mage the Ascension

The Art of Mage the Ascension


REALITY OVERTHROWN! Their heritage is magic, their quest truth. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries, they have battled to define existence and lead huamnity to an enlightened age. Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival and...   [click here for more]
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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
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Initiates of the Art

Initiates of the Art


A New World Awaits All around, a new world blossoms. One moment, you had a dreary everyday life. The next, you discovered the wonder of a universe shaped at your whim. Be careful, though: with incredible power comes incalculable danger. The Traditions, the Technocracy, even vampires, ghosts and werewolves all want a piece of you. If you're going to survive and learn to use your power, you'd better...   [click here for more]
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Masters of the Art

Masters of the Art


Infinite Power You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension! Infinite Longing For...   [click here for more]
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Tradition Book: Akashic Brotherhood (rev)

Tradition Book: Akashic Brotherhood (rev)


Enlightenment is a Jewel Reflecting Everything Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle...   [click here for more]
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Tradition Book: Celestial Chorus (rev)

Tradition Book: Celestial Chorus (rev)


Wherever the Soul Shines Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, but this...   [click here for more]
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Tradition Book: Cult of Ecstasy (rev)

Tradition Book: Cult of Ecstasy (rev)


Hedonists and Sensualists Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs...   [click here for more]
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Tradition Book: Dreamspeakers (rev)

Tradition Book: Dreamspeakers (rev)


The Drumbeat of the World As spirit-talkers and shamans around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra - and with their ties to the primordial pulse, they understand why they are more than mundane flesh. Even when marginalized or thrust into categories of convenience, the Dreamspeakers recognize the trials of the modern age as simply one more test in...   [click here for more]
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Tradition Book: Order of Hermes (rev)

Tradition Book: Order of Hermes (rev)


Since the fall of Rome, the wizards of the Order of Hermes have imposed their potent will on the Tapestry of reality, discovering, shaping and ordering the secret forces of the cosmos. Much of the modern world’s image of magic itself comes from the Order’s lore, filtered through sensationalistic minds. But the truth is even more sensational, for Hermetics don’t merely cast spells...   [click here for more]
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Tradition Book: Verbena (rev)

Tradition Book: Verbena (rev)


The Wild Magic of the Witches The Verbena witches are heir to the secrets of the druids, the power of nature, and the wisdom of the Great Goddess and the Horned God. Theirs is the rage of the storm, the resilience of the oak and the cunning of the fox. But charmed they're not. Amoral as nature itself, Verbena covens gather in moonlit groves, working magic to hasten the return of the old ways....   [click here for more]
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Tradition Book: Virtual Adepts (rev)

Tradition Book: Virtual Adepts (rev)


The Space-Mind Continuum The youngest magical Tradition is the most vibrant and the most irreverent. Virtual Adepts dont waste time delving into ancient grimoires or contemplating their navels. Theyre too busy surfing the razors edge of the next zeitgeist. They dont follow trends, they make them. By the time the mainstream catches up to their latest idea, theyve moved on to new frontiers of space...   [click here for more]
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Witches and Pagans

Witches and Pagans


Cauldron Fires Burn Bright Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These outcasts stand at the edge of...   [click here for more]
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World of Darkness Urban and Outdoors Photo Pack

World of Darkness Urban and Outdoors Photo Pack


A full contact sheet is available in the PDF quick preview (This may take a moment to load) The White Wolf art packs are all well and good but what about something more...photo-y? This art pack contains over 240 photos you can use in your supplements, at your gaming table, or in your projects with nearly no restrictions on their use as long as credit is provided. Crop, edit, collage,...   [click here for more]
White Wolf  Pay What You Want

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Technomancer's Toybox

Technomancer's Toybox


Wake-Up Time, Kiddies!!!! Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources. Tomorrow Can Fit in the Palm of Your Hand! A long-awaited sourcebook for high-tech magick, The Technomancer's...   [click here for more]
White Wolf  $15.00 $9.00

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Spirit Ways

Spirit Ways


An-an, dan ji! Wey-wey, oh oh! The secrets of the spirit world reflect every corner of reality. Show respect to the spirits and they respond to your dances and songs. Bring reverence to the spirits and you may walk in their world. No mans flawed magick compares to the spirits, archetypes of all creation. Let the barriers between flesh and spirit fall away and answer the call of...   [click here for more]
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Ascension's Right Hand

Ascension's Right Hand


I'll Stand Beside You Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation! Though Heaven and Hell May Rise Against...   [click here for more]
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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path. The Unseen Hosts Gather Axis...   [click here for more]
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