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Title |
Publisher |
Price |
The Khara, Once Lost are Now Found!
Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.
With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their... [click here for more] |
White Wolf |
$5.00
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Behold the Wyrm’s Design
Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth.
Behold the New Flesh
From the labs of Pentex’s Project Iliad to the polluted... [click here for more] |
White Wolf |
$4.99
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The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario!
27 Revolver and Pistols;
12 Rifles and Shotguns;
Sketches... [click here for more] |
White Wolf |
$6.99
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What If There Was Another? A Breed Lost to the March of Time? Similar to the Garou, but Like the Nuwisha, Not of the Garou...
Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse. This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.
The Naghaluu... [click here for more] |
White Wolf |
$8.00
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Thought of as the lowest of the low, the Bone Gnawers were originally garou rejected from other tribes. Coming together in solidarity, these underdogs have embraced the insulting name thrown at their feet by the alphas of old. Community-oriented free thinkers, this tribe took it upon themselves to wander the cities of man, and to safeguard them against the harm and corruption that so often springs... [click here for more] |
White Wolf |
$1.99
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Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to... [click here for more] |
White Wolf |
$1.99
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What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,... [click here for more] |
White Wolf |
$1.99
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The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
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Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope
Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them... [click here for more] |
White Wolf |
$9.99
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Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99
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Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99
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