Title |
Publisher |
Price |
The Khara, Once Lost are Now Found!
Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.
With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their... [click here for more] |
White Wolf |
$5.00
|
Behold the Wyrm’s Design
Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth.
Behold the New Flesh
From the labs of Pentex’s Project Iliad to the polluted... [click here for more] |
White Wolf |
$4.99
|
The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario!
27 Revolver and Pistols;
12 Rifles and Shotguns;
Sketches... [click here for more] |
White Wolf |
$6.99
|
What If There Was Another? A Breed Lost to the March of Time? Similar to the Garou, but Like the Nuwisha, Not of the Garou...
Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse. This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.
The Naghaluu... [click here for more] |
White Wolf |
$8.00
|
Thought of as the lowest of the low, the Bone Gnawers were originally garou rejected from other tribes. Coming together in solidarity, these underdogs have embraced the insulting name thrown at their feet by the alphas of old. Community-oriented free thinkers, this tribe took it upon themselves to wander the cities of man, and to safeguard them against the harm and corruption that so often springs... [click here for more] |
White Wolf |
$1.99
|
Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to... [click here for more] |
White Wolf |
$1.99
|
What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,... [click here for more] |
White Wolf |
$1.99
|
Spirits of vengeance personifi ed, the Black Furies are the wardens of the Wyld. Defenders of the unspoiled reaches of the world, the great deeds of this tribe have inspired the legends of mythical warrior women for centuries. That fierceness is tempered by the open arms they extend to those whom have been cast out and turned away from other tribes, or who need a safe harbor in the world.
Those sheltering... [click here for more] |
White Wolf |
$1.99
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99
|
Darkness Strikes Too Close to Home
The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle
Kinfolk
Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle... [click here for more] |
White Wolf |
$0.99
|
Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope
Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them... [click here for more] |
White Wolf |
$9.99
|
POLICIES AND PROCEDURES
The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries.
MONKEYWRENCHED! ... [click here for more] |
Onyx Path Publishing |
$7.99
|
Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99
|
Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99
|
Note: This product is currently Pay What You Want to support Storytellers and players in self-isolation.
Despite the best efforts of the Garou to protect and defend every known caern... sometimes they lose.
Sometimes the Wyrm claims victory. The Black Spiral Dancers overrun a caern, human greed defiles a once-sacred ground, or some other, unknown foe strikes a blow against Gaia. ... [click here for more] |
White Wolf |
Pay What You Want
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99
|
A 4 side Storyteller’s Screen for Werewolf 20th anniversary edition. We´ve included all the usual information and tables you might need plus the gauntlet chart on a beautiful composition that portrays all Werewolf is about.
The cover is a rust mosaic of werewolf art. The file included the two files needed to build the screen (front and back) plus the instructions. ... [click here for more] |
White Wolf |
$11.99
|
Beyond the Material
Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia.... [click here for more] |
Onyx Path Publishing |
$14.99
|
The song of stone...
Tormented by a cavernous prison, it has finally mustered enough power to drive its’ warden into madness, but is still too weak. When volunteers for a local historical event begin to camp in the area, the unwitting herd will be harvested – and devoured. As the ancient evil stirs, thirsting for blood, only one Pack stands between it and plans to bolster the forces... [click here for more] |
White Wolf |
$2.55
|
The Wars of Rage
In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once... [click here for more] |
Onyx Path Publishing |
$14.99
|
Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.
But that isn’t their story.
The White Howlers suffered through the Great... [click here for more] |
Onyx Path Publishing |
$11.99
|
Technological warfare
Pentex has always tried to stay one step ahead of the Garou, and embracing the digital age has now given them an extra edge in the battle to bring forth the Apocalypse.
Humanity has proven once again incapable of resisting Pentexmanipulation that is little more than a distraction designed to normalise the subjegation of nature, aimal experimentation, and... [click here for more] |
White Wolf |
$2.55
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$12.99
|
Something Stirs…
The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through….
The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his hate and resentment... [click here for more] |
Onyx Path Publishing |
$3.99
|
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage.... [click here for more] |
Onyx Path Publishing |
$7.99
|
A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer.
The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of... [click here for more] |
Onyx Path Publishing |
$6.99
|
Savannah is under siege.
For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.
It’s not enough.
Every night, the Wyrm grows stronger, its forces... [click here for more] |
Onyx Path Publishing |
$3.99
|
Songs of the Sun
Each dawn reveals new wonders to Gaia’s shapeshifting children. Each time Helios rises above the horizon, they face a new day of uncovering secrets, unveiling duplicity, and standing strong for the good of Gaia and those she claims as Her own.
Songs of the Moon
Each dusk brings new dangers well. The Changing Breeds do not have the strength of... [click here for more] |
Onyx Path Publishing |
$2.99
|
Every werewolf tribe has its traditions, legends, and customs. From the tales of lordly Silver Fangs to the debased Black Spiral Dancers, and from the isolated Siberakh to the long-dead White Howlers, those legends live on. Part of that culture comes across through each tribe’s attitude towards food. This book is a first for the World of Darkness, providing both extra background... [click here for more] |
Onyx Path Publishing |
$4.99
|
A story for Werewolf: The Apocalypse
The characters are invited to a village in a lost place in a country, a pastoral bucolic place where nothing is what it seems and strange mysteries and horros from the past haunt the unwary... Sharpen your claws!!!
Any benefit of my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis)
Thank... [click here for more] |
White Wolf |
$2.13
|
More Fluff is better than less Fluff
Also we need more Players and therefore an easy entrance into the WoD
This Product is Part of a series of small books, each handling one tribe. So ther will be a small Book for every Tribe playable. I will also provide an anthology where all tribes are collcted in just one big book. Customers of the small books will be provided with an opportunity to upgrade with... [click here for more] |
White Wolf |
$0.50
|
Noch mehr Fluff und Tiefe
Das ist der Zweite von 14 Fluff-Hilfen, um den ersten Ritus für die neuen Charaktere mit mehr Hintergrund und Tiefe zu versehen. Die Reise durchs Umbra zu ihrem Stammestotem wird durch diese Spielhilfe zu einem Tutorial, welches den Charakter einen Typischen Aspekt des Stammes und durch einige Prüfungen und Probleme seine Gaben näherbringt. Dabei sind in diesem Werk alle... [click here for more] |
White Wolf |
$0.50
|
Noch mehr Fluff und Tiefe
Das ist der Erste von 14 Fluff hilfen, um den ersten Ritus für die neuen Charaktere mit mehr Hintergrund und Tiefe zu versehen. Die Reise durchs Umbra zu ihrem Stammestotem wird durch diese Spielhilfe zu einem Tutorial, welches den Charakter einen Typischen Aspekt des Stammes und durch einige Prüfungen und Probleme seine Gaben näherbringt. Dabei sind in diesem... [click here for more] |
White Wolf |
$0.50
|
The Skeins of Progress, Technology & Permanence She is the mistress of technology, the queen of science. Her servants skitter across the Pattern Web of the entire world, fortifying the walls between spirit and flesh. Hers are the powers of invention and stasis alike; hers is the force of conformity and order. And she is utterly, completely and irrevocably out of her mind.
Spinning... [click here for more] |
White Wolf |
$8.99
|
The Courts of the Beasts
My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not.
One with Gaia, but a World Apart
If you want to see how the Changing Breeds are different in the East this is your... [click here for more] |
White Wolf |
$9.99
|
Cambridge Art Pack is an art pack of charcter portraits inspired by Vampire the Masqerade. These images were originally created for use with our Cambridge line of storyteller vault products.
This file contains over 25 images to be used in your Community Created Content projects. The files are in a ZIP. Use them as images to represent characters, set the mood, to illustrate your written... [click here for more] |
White Wolf |
$7.49
|
Here's what the 20th Anniversary Edition Werewolf the Wild West Storyteller's Screen includes:
Three 8.5" x 11" pages of a full color collage of selected beautiful art from Werewolf the Wild West
Three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier
This PDF edition of the screen is great for... [click here for more] |
White Wolf |
$1.99
|
Brand-Name Corruption We've got what you need! We make products that make your life a little easier! We can make you happy! We're the big businesses of Pentex - dedicated to bringing you, the consumer, exactly what you want! Eat our food, drink our booze, take our pills and play our games - it's all perfectly good for you. Hey, would we lie?
Big Business at its Worst Storytellers looking... [click here for more] |
White Wolf |
$10.99
|
A Storytelling Game of Horror in Times Past
Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us.
The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out.... [click here for more] |
White Wolf |
$16.99
|
Fight for Glory, Strive for Wisdom They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. They make bloodthirsty enemies, but outstanding friends. They are the Children of the Stag, the Fianna.... [click here for more] |
White Wolf |
$8.99
|
Seekers after the Forgotten They follow the great water-serpent Uktena, the strange totem of mystical wisdom. They have imprisoned countless evil spirits and learned volumes of magical lore. There are no greater sorcerers among the werewolf tribes -- but the Uktena have not gained such wisdom without cost. There is always a price.
Masters of the Forbidden The Revised Tribebooks take... [click here for more] |
White Wolf |
$8.99
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us.
Note: The Black & White print editions of... [click here for more] |
White Wolf |
$16.99
|
My Sister's Keeper
Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warriors and wisest mystics known to the Garou Nation. But as the Final Days draw to a close, the Furies find... [click here for more] |
White Wolf |
$8.99
|
On Enemy Ground
For weeks, the Garou, bestial werewolves who fight to save the natural world, have been fighting a losing battle against the minions of the vile Wyrm-spawn Jo'cllath'mattric.
Now, at last, it is time to take the fight to the beast.
In Tribe Novel: Silver Fangs, the warrior King Albrecht travels to Europe to rally the Garou forces but finds a cold welcome from... [click here for more] |
White Wolf |
$2.99
|
Fang, Claw and Bullet Not all werewolves are creatures of the wild. Some stalk the city streets, hunting their prey in back alleys and boardrooms. Technology is their ally and computers are their slaves. When the war erupts in the city streets, they'll be ready to fight with tooth and claw, with electricity and glass. They are the Glass Walkers. Skating the Weaver's Webs The fifth... [click here for more] |
White Wolf |
$8.99
|
The King of the Silver Fangs is dead—long live the King!
The tribe is torn by inner strife as two werewolves battle for ascension to the throne. Lord Albrecht has long been exiled from the court of his tribe, but he must return to claim the throne, lest his corrupt cousin gain the leadership of the Fangs—and deliver the tribe into the hands of the Wyrm.
Albrecht must now embark upon a... [click here for more] |
White Wolf |
$2.99
|
In The City, In The Woods...
The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence...
The Shadow of Treachery
...but that is about to end. The Vancouver... [click here for more] |
White Wolf |
$9.99
|
Bloody Claws of Vengeance There are monsters in the wilderness, monsters that want the entire human race scourged from the face of the Earth. These creatures have been counting humanity's sins against Nature since the beginning of civilization, and they are ready to exact bloody revenge. Unfortunately for humanity, they have what seems to be divine sanction to invoke their wrath. They are the... [click here for more] |
White Wolf |
$8.99
|
The Shadow Children walk the twilight days unafraid, For none may rival them in their sleek majesty. None can equal their ferocity: The jungle trembles like smoke at our furious roars, The sun grants us strength to slay the rain, With a blow from our paws we shake the earth. None can equal their honour: The wisdom of forever... [click here for more] |
White Wolf |
$10.99
|