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Clanbook: Baali

Clanbook: Baali


Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and...   [click here for more]
White Wolf  $7.00

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V20 Classical Age - Fall of Rome

V20 Classical Age - Fall of Rome


Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals...   [click here for more]
White Wolf  $12.99

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In Darker Ages

In Darker Ages


In Darker Ages provides updated rules for playing V5 in earlier time periods, particularly the classical, mediaeval and Victorian eras. Whilst the V5 rule set can work very well out of the box, these tweaks make for greater verisimilitude and ease of play. New rules include: More period-appropriate Clan Banes for the Banu Haqim, Cappadocians, Giovanni, Lasombra, Nagaraja, Ravnos,...   [click here for more]
White Wolf  Pay What You Want

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Combination Discipline Compilation

Combination Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines....   [click here for more]
White Wolf  $9.99

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V20 Classical Age - Nightfall: the Vampire's Survival Guide

V20 Classical Age - Nightfall: the Vampire's Survival Guide


Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing. Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies; Presentation of Combination-Disciplines...   [click here for more]
White Wolf  Pay What You Want

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Vicissitude Expanded

Vicissitude Expanded


Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99

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Anarchy In The WOD: A Complete Guide to the Anarchs

Anarchy In The WOD: A Complete Guide to the Anarchs


Concieved as a companion peice to ANARCHS, Anarchy in the WOD looks to get under the skin of the Sect, looking at all the things making them tick. Aimed at Storytellers and Players alike, this book is packed with story hooks, character ideas, guidelines for running cities, and things to inspire your games! Over 130 pages, this book contains: •   An exploration of Anarchs through the ages, with...   [click here for more]
White Wolf  $4.99

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Rose City by Night

Rose City by Night


Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
White Wolf  $6.99

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Blood and Country - V5 Supplement

Blood and Country - V5 Supplement


Blood and Country - A V5 Supplement Cities are to Kindred as bowls are to a dog. Blood and Country is a 113 page supplement for Vampire: the Masquerade 5th edition that looks to explore: Rural vampire culture and practices. Considerations of play for playing within an Australian setting. Discussion of the Maalabalun;...   [click here for more]
White Wolf  $6.51

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The Long Hard Road Out of Hell - A Guide to Immorality

The Long Hard Road Out of Hell - A Guide to Immorality


Whether Camarilla , Anarch, or Sabbat, everyone needs an outlet. This content has been tried,  tested, and approved by the V5 community. The Long Hard Road out of Hell deals with kindred morality in all it's bloody glory. Whether looking at it through a traditional lens, considering the implications of using something but the living for Touchstones, the ethics of the Paths of Revelations, or exploring...   [click here for more]
White Wolf  $4.99

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The True Hand

The True Hand


The True Hand is a sect book which introduces the True Black Hand as a playable faction in Vampire: The Masquerade. This book features the following: Chapter One: History. An accounting of where the sect was and how it got to where it is. This version of the history is a bit streamlined with a focus on the Aralu bloodlines and their...   [click here for more]
White Wolf  $17.99

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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Gates of Immortality (Vampire: the Masquerade 5th Edition)

Gates of Immortality (Vampire: the Masquerade 5th Edition)


Think very carefully before creating your abodes. They are your humanity, your mind and your soul.   An Haven's guide to the Kindred of any sect, this book contains: Descriptions of Background Haven and New Merits and Flaws;  Information on the creating your Heaven, and how the refugee works for vampires and their psychology; New tools to expand your chronicles, including Discipline...   [click here for more]
White Wolf  $12.99

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Illumination: A Guide to Golconda

Illumination: A Guide to Golconda


Points of View We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme. New...   [click here for more]
White Wolf  Pay What You Want

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Nerdbert's Interactive Character Sheet Collection for Vampire: The Masquerade 5. Edition [ENG]

Nerdbert's Interactive Character Sheet Collection for Vampire: The Masquerade 5. Edition [ENG]


A basic collection of Interactive Character Sheets for Vampire: The Masquerade 5. Edition. [ENG Version] What do these character sheets have to offer? Design Formfillable PDFs: Fill your character sheet directly at the computer. Use convienient multiline textfields and enjoy the accuracy of manually aligned input fields....   [click here for more]
White Wolf  Pay What You Want

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Bloodlines Companion II (Vampire: the Masquerade 5th Edition)

Bloodlines Companion II (Vampire: the Masquerade 5th Edition)


Hidden Bloodlines The Companion of the Bloodlines, Part II continues the development of the hidden descendants of Caine considered "forgotten" in recent decades, the Bloodlines. These become increasingly antagonistic during modernity and bring a new set of challenges to the chronicles. This book contains: Descriptions of the Azaneali Bloodlines, Children of the Blood (Blood Brothers),...   [click here for more]
White Wolf  Pay What You Want

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Twists of Obscenity: Esoterica of the Baali

Twists of Obscenity: Esoterica of the Baali


Infernal Rising As bad as you thought the Baali were, you had no idea. Lurking in the bleakest shadows of Oblivion, coiled in Abyss-pits of melting soul-rot, they wait. They wait, and they scheme, and they build their unholy numbers, slowly and deliberately corrupting the incorruptible. Brokering deals on behalf of their demonic masters, or forging obscene bargains of their own, the Baali — true...   [click here for more]
White Wolf  $12.99

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Night Thirst

Night Thirst


Night Thirst is a book that offers both players and storytellers new options to bring their characters to unlife. Presented within you’ll find ten new Predator Types and several new Discipline Powers and Advantages to explore other possibilities within your chronicles.  Back-Alley Doctor: Kindred who use their medical knowledge to sedate and incapacitate their prey. Catfish: Kindred...   [click here for more]
White Wolf  $4.95

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The Alchemical Cookbooks: A Guide to Thin-blood Alchemy

The Alchemical Cookbooks: A Guide to Thin-blood Alchemy


Thin-bloods are the most unfortunate of peoples, hated by humans for what they are and by Kindred for what they are not. Alchemy is one of the few tools that thin-bloods have to elevate themselves from their state, the fledgling art providing power to the powerless. Through alchemy, thin-bloods may create new life, hold dominion over blood, or exact their wrath on others. Though, one must be careful,...   [click here for more]
White Wolf  Pay What You Want

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Clanbook: Samedi

Clanbook: Samedi


Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by… Herein...   [click here for more]
White Wolf  $9.99

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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
White Wolf  $1.95 $0.95

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100 Broadcasts in the Madness Network

100 Broadcasts in the Madness Network


All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of...   [click here for more]
White Wolf  $1.49

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Hunter's Armory 1

Hunter's Armory 1


         NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will be used in all editions. It's up to you to select what's useful for your chronicle, ignoring what doesn't. Some information can be useful...   [click here for more]
White Wolf  $6.99

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A Guide to the Night

A Guide to the Night


From Eventide to Cock’s Crow For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent...   [click here for more]
White Wolf  $8.00

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Hunter's Armory 2

Hunter's Armory 2


         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms, including...   [click here for more]
White Wolf  $6.99

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Call to Lineage

Call to Lineage


Call to Lineage A V5 Supplement Call to Lineage is a series of 36 Descendant-based loresheets for Vampire: The Masquerade 5th Edition. Includes loresheets to include for PCs representing their connection to key figures within the World of Darkness. Loresheets for the following characters are included in Call to Lineage: Banu Haqim: Dastur Anosh; Jamal, the Martyr;...   [click here for more]
White Wolf  $6.51

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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and Shotguns; Sketches...   [click here for more]
White Wolf  $6.99

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Hunter's Armory 3

Hunter's Armory 3


A hunter must be well equipped, a wise man once said. He died with a dagger pierced in the heart. A simple rusty knife of insignificant value, whose blade had been sharpened especially for him that night. In this third part you will find a detailed list of 42 melee and long ranged weapons, including that in the Player’s Guide and another few extra variations, as usual, to bring some extra colors...   [click here for more]
White Wolf  $6.99

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Hunter's Armory 5

Hunter's Armory 5


In this fifth issue, you will find the description and image of 20 historical weapons ready to be used in your Victorian Age Vampire chronicles and characters. The custom statistics block includes year, origin, size, weight, and rarity of each weapon, plus other useful data such as Resources needed and historical references. - Musket - Rifles, Revolvers, Pistols - Fuse Grenade, Melee, Artillery...   [click here for more]
White Wolf  $4.99

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Past is Prologue

Past is Prologue


Those Who Forget Their History The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity. Are Doomed to Be Annihilated...   [click here for more]
White Wolf  $3.99

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Guess My Clan

Guess My Clan


What Clan Am I?  Many Kindred pride themselves on their ability to tell another’s Clan at a mere glance.  The pretty Toreador posing, the belligerent Brujah posturing, and the venerable Venture pouting.  All is not always as it seems though, whether in Elysium, or the Anarch hangout, a Kindred who jumps to conclusions may not have many nights left. Guess My Clan takes a look at the Clans...   [click here for more]
White Wolf  $5.00

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Record of the Hungry Dead: A Rebuild of Kindred of the East

Record of the Hungry Dead: A Rebuild of Kindred of the East


Note: This book is part of the earlier "first edition" cycle of Kindred of the East: The Relentless Age, covering systems. You can find the companion setting book to RecordAnalects of the Damned, here: https://www.storytellersvault.com/product/341889/Analects-of-the-Damned You can find The Relentless Age, the updated...   [click here for more]
White Wolf  Pay What You Want

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v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium

v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium


Playing as a Vampire requires knowledge of your enemies. The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all. The Guide contains completely revised rules for each Merit and Flaw and new Characteristic effects created for your Vampire games (any V20 scenario)....   [click here for more]
White Wolf  $9.99

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Modern Cappadocians

Modern Cappadocians


What if a clan could get a second chance? What if things turned out differently and the original Clan of Death got to make it to the modern nights? In Modern Cappadocians, these questions are answered as we learn how they survived and what their plans are in these final nights. Modern Cappadocians includes: • A history after their failed demise; • New Merits, Flaws and templates ...   [click here for more]
White Wolf  $2.00

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Hunter's Armory 4

Hunter's Armory 4


In this fourth issue, you will find the description and image of 36 Japanese medieval weapons, ready to be used in your chronicles and characters. The custom statistics block includes size, weight, price, and rarity of each weapon, plus other useful data such as maneuvers and special rules for all editions of Vampire: the Masquerade. Includes 36 Japanese medieval weapons 10 special combat maneuvers...   [click here for more]
White Wolf  $6.99

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Welcome to the Night

Welcome to the Night


An introduction to the World of Darkness Bringing new players into the game can be tricky. While the basic rules are easy to learn, Vampire the Masquerade is a lore-rich game with numerous clans and sects and powers to discover, which can be overwhelming for new players.  This small product is designed to help Storytellers provide an easier on-ramp for new players. Including:  A...   [click here for more]
White Wolf  Pay What You Want

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Adjacent by Night Sourcebook

Adjacent by Night Sourcebook


Join the C-Team coterie as they embark upon their travels away from Vancouver.  This sourcebook contains Loresheets for the Coterie, if you want to have one of the C-Team help your characters out, and new rules for Viculum and a brand new system Penances! Spanish Translation now Available Unete al C-Team de la Coterie mientras se embarcan en su travesía lejos de Vancouver.  Este manual integra...   [click here for more]
White Wolf  $1.99

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Spiritus Remastered

Spiritus Remastered


Made at the request of a friend who is running a Dark Age campaign but might bring it into the modern setting. I did a lot of re-work on this one to give it its own flare and make it a bit unique. In it you will find.  10 powers (old and new re-written)  5 Ahrimanic Rituals Ranges, times, effects, conditions, risks and more added to make the powers less vague Part of the Shadowfall collection (my...   [click here for more]
White Wolf  Pay What You Want

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Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring

Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring


A booklet on the varied nature of siring, Why Embrace? is a narrative sotrytelling resource containing information and isnights on the diverse motives behind the creation of new vampires. Why Embrace? Includes: An examination of the 5 Archetypes of siring! A roll table, or Oracle, which includes 50 siring circumstances! Stunning public-domain art! ...   [click here for more]
White Wolf  Pay What You Want

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Bordeaux by Night - Players Guide

Bordeaux by Night - Players Guide


This product now contains a zip file with the names of the NPCs pronounced by a French native (me) with some variants! A revised version with the brand new layout is now available. If you already purchased the bundle, you can claim this revised copy for free! Just click here Bordeaux by Night - Players Guide is part of a two book project by Secrets of the Masquerade. The Players...   [click here for more]
White Wolf  $14.99

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Bloodline: Emmamu

Bloodline: Emmamu


  In this book you will find the Emmamu ,  a sumerian bloodline of the Gangrel Clan who manipulates fate. ...   [click here for more]
White Wolf  $0.90

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SotM's Guide to Siring

SotM's Guide to Siring


Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?   Secrets of the Masquerade’s Guide to Siring includes: A clear and short explanation of the importance of Preludes; 12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate; Exclusive new...   [click here for more]
White Wolf  $4.49

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Ivory Tower: A Concise Guide to the Camarilla

Ivory Tower: A Concise Guide to the Camarilla


The Knife in the Back Welcome to the Camarilla. If you don't already have a knife behind your back, don't fret; one will show up in there soon enough. Politics in the Camarilla are dangerous, and notoriously difficult to navigate. But with a bit of learning, and a bit of careful maneuvering, you can learn to steer through the halls of power, earning boons and status, gaining power for yourself....   [click here for more]
White Wolf  $4.99

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Raptured

Raptured


Necromancy has been a long existing element across multiple World of Darkness games.  A Giovanni or Euthanatos might raise a corpse, embueing them with an undying hunger, but few understand what it is to be a Zombie. What is a Zombie? A zombie is someone who once was. A zombie is a person who has lost their humanity – or, more aptly, has had it ripped from them. Are they a gnashing, hungry monster? ...   [click here for more]
White Wolf  $8.99

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SotM's Guide to Playable Characters

SotM's Guide to Playable Characters


Between the 26th of September 2021 and the 31st of October 2021, profits from the sale of the Guide to Playable Characters will be donated to the non-profit organization Le Refuge, which helps LGBTQIA+ people excluded from their family environment find a safe haven, warmth and acceptance.  "Clans don't Embrace people, people Embrace people!" Secrets of the Masquerade's guide...   [click here for more]
White Wolf  $14.99

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A Harpy's Primer

A Harpy's Primer


The harpies of the Camarilla are a force to be reckoned with. From social influences, to being the arbiter of boons, the currency of the Camarilla, they can move the Camarilla in whatever direction they wish. The Harpy Primer is the first of 3 different guides on the position, and is a introduction to getting off on the right foot as a harpy. Both for players and storytellers, this guide is a base...   [click here for more]
White Wolf  $1.99

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Errant Knights: Nomads of the Sabbat

Errant Knights: Nomads of the Sabbat


Forsaken Roads and Forgotten Paths Our Dark Father calls out to vampires who eagerly cast aside all that once made us human. The sect once based on freedom became a theocratic tyranny, demanding “unity” in the name of the powerful minority in charge. We know what truly makes us strong: Faith. We know why we cannot trust the powerful: Greed. While the Bishops and Prisci...   [click here for more]
White Wolf  $4.95

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The Darkest Timeline

The Darkest Timeline


What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually...   [click here for more]
White Wolf  $5.00

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all...   [click here for more]
Onyx Path Publishing  $14.99

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Bloodlines From The Vault Vol. I

Bloodlines From The Vault Vol. I


From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles.       Here you will find: Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae, Merovingian,...   [click here for more]
White Wolf  $3.99

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