By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material!
Thanks to our staff and Elizabeth Goedde for the cover photography! ... [click here for more]
Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.
Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning... [click here for more]
Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players. Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time.
Founded... [click here for more]
Note: This product is currently Pay What You Want to support Storytellers and players in self-isolation.
Despite the best efforts of the Garou to protect and defend every known caern... sometimes they lose.
Sometimes the Wyrm claims victory. The Black Spiral Dancers overrun a caern, human greed defiles a once-sacred ground, or some other, unknown foe strikes a blow against Gaia. ... [click here for more]
Elysia are known as elegant gatherings, where the Kindred of the domain may come together to socialize, or play politics. At times, though, things may seem a little... calm.
These games are for those times.
The games are questions, which characters ask of each other and risk boons to answer (or not answer). They are called A Game of Questions and A Game of Philosophy, but may as well be called... [click here for more]
Vampire etiquette may seem a contradiction in terms... but is in reality anything but.
The world of the Kindred (or Cainite, as sect may be), is dangerous and fraught with pitfalls. Elders set in their ways insist on manners from days long past, and the young have no choice but to acquiesce.
This volume covers etiquette among the Camarilla and the Sabbat, with chapters focusing on the Anarchs... [click here for more]