Title |
Publisher |
Price |
Camarilla primogen: During your unlock phase, Carna can burn one of her retainers to gain 2 blood. +1 intercept. A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/vampire... [click here for more] |
Black Chantry Productions |
$0.50
|
Contents are detailed below. The number before each card is the number of copies of that card in the deck.
Crypt cards (40) 2 Abraham Mellon 2 Adelino da Silva 2 Adisa 2 Ayse Dhanial 2 Chun Hei 2 Daria 2 Darius Shirazi 2 The Guardian 2 Gwenllian Arwyn 2 Lady Scarlett Churchill 2 Mickey Wheeler 2 Mithras 2 Oskar Anasov 2 Queen Anne 2 Regina Blake 2 Richard de Worde 2 Rose Abawi 2 Rowena 2 Sri Sansa... [click here for more] |
Black Chantry Productions |
$13.00
|
Contract. Choose an Assamite and put this card on a ready minion. The chosen Assamite can enter combat with the attached minion as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.35
|
Discipline. Put this card on a vampire. This vampire gets +1 level of Quietus [qui] and +1 capacity. Cannot be put on a vampire with superior Quietus [QUI].... [click here for more] |
Black Chantry Productions |
$0.35
|
First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards... [click here for more] |
Black Chantry Productions |
$13.00
|
First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards... [click here for more] |
Black Chantry Productions |
$13.00
|
First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards... [click here for more] |
Black Chantry Productions |
$13.00
|
First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards... [click here for more] |
Black Chantry Productions |
$13.00
|
First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards... [click here for more] |
Black Chantry Productions |
$13.00
|
Move a vampire in your ash heap with superior Fortitude [FOR] and superior Necromancy [NEC] who was burned from play to your ready region (with no blood).... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. [qui] (D) Put this card on a minion controlled by another Methuselah. That minion has a base strength of 0 and cannot use melee weapons; he or she may burn this card as a +1 stealth action. [QUI] As above, but the action to burn this card does not get +1 stealth. ... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] [REACTION] +1 intercept. [QUI] [ACTION MODIFIER] Only usable if a younger vampire attempts to block this vampire. That attempt fails and the blocking vampire cannot attempt to block this action again. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. [cel][qui] Put this card on this vampire. Blood this vampire spends to play cards requiring Celerity [cel] or Quietus [qui] is put on this card instead of the blood bank. During your unlock phase, move 1 blood from this card to this vampire. [CEL][QUI] As above, but move 2 blood from this card to this vampire during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable if this vampire is about to successfully hunt. [qui] Put this card on this vampire. This vampire can burn this card to reduce the cost of a card requiring Quietus [qui] they play by 1 blood. [QUI] As above, and this vampire gets +1 hunt this action. ... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Damage from this vampire's next hand or melee weapon strike is aggravated. Not usable during the first round of combat. [QUI] For the remainder of this combat, damage from this vampire's hand and melee weapon strikes is aggravated. Not usable during the first round of combat.... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable before resolution of a melee weapon's strike. [qui] The damage from this weapon's strikes is aggravated. Burn this weapon at the end of this round. [QUI] As above, and this weapon inflicts an additional aggravated damage each strike.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: 2R damage; only usable at long range. Damage cannot be prevented. [QUI] Strike: 3R damage; only usable at long range. Damage cannot be prevented.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: hand strike, and the opposing minion takes 1 unpreventable damage during the press step each round this combat. A vampire may play only one Dagon's Call each combat. [QUI] As above, and this hand strike is at +1 damage.... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable before range is determined. [qui] The opposing minion gets -1 strength for the duration of this combat. [QUI] The opposing minion gets -2 strength for the duration of this combat.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: 2 damage, 3 damage to an ally. Damage cannot be prevented. [QUI] Strike: 3 damage, 4 damage to an ally. Damage cannot be prevented.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Only usable before range is determined. Maneuvers and presses cost the opposing vampire an additional blood this round. A vampire may play only one Wave of Lethargy each round of combat. [QUI] As above, and strike cards cost the opposing vampire an additional blood this round.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent. 2 votes (titled): You can gain 1 pool after resolution of any successful action to recruit a mummy ally. During your unlock phase, you can move 1 blood between Sutekh and another Follower of Set you control. +1 bleed.... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires a vampire with capacity 5 or less. Put this card on this vampire. This vampire gets +1 intercept and does not lock for blocking a vampire the same age or younger. Any vampire can burn this card as a (D) action; Followers of Set get -1 stealth during that action.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. Any Follower of Set you control can put 1 corruption counter on an ally or younger vampire controlled by your prey as a (D) action. If the action is successful and the number of your corruption counters on the minion equals or exceeds their capacity or cost, you can burn those counters to steal that minion.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique location. Lock during your unlock phase to remove a ready minion you control from the game and gain X pool, where X is their capacity or cost.... [click here for more] |
Black Chantry Productions |
$0.35
|
Unique. Search your library (shuffle afterward) and/or ash heap for up to four cards requiring Serpentis [ser] and put them on this card, face down and out of play (you can look at the cards at any time). This Follower of Set can play cards from this equipment as if from your hand (requirements and cost apply as normal). Burn this equipment if it has no cards on it. ... [click here for more] |
Black Chantry Productions |
$0.35
|
+1 stealth action. Requires a non-sterile Follower of Set with capacity 5 or more. Put this card in play. It becomes a 1-capacity (non-unique) Follower of Set of the same sect as the acting Follower of Set and must hunt this turn. You can search your library (shuffle afterward), hand, and/or ash heap for a master Discipline card and put it on this new vampire.... [click here for more] |
Black Chantry Productions |
$0.35
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Independent: Kashan has 1 vote (titled). Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
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Sabbat. Black Hand. ... [click here for more] |
Black Chantry Productions |
$0.40
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Independent: Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Thucimia has 1 vote (titled). During a bleed action, she may reduce your hand size by 2 until your next unlock phase to get +1 bleed. +1 hand size. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable on the first round of combat. [qui] Maneuver. [QUI] Only usable before range is determined. This vampire burns 1 blood to set the range for this round. Skip the determine range step this round. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. Unique. Not usable if any non-mandatory actions have been performed this turn. Put this card on this Assamite and unlock them. This Assamite gets +1 bleed. If your prey is ousted, you gain an additional 4 pool. Burn this card during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Al-Ashrad can burn a location requiring a clan as a (D) action that costs 2 blood. Blood cursed. +1 bleed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique location. Lock during the polling step of any referendum to get +2 votes. Lock after a minion with a contract and chosen for that contract by an Assamite you control leaves the ready region to gain 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. [for][qui] Put this card on an equipment. This melee weapon inflicts +1 damage each strike. If this equipment prevents damage in combat, it can prevent 1 additional point. An equipment can have only one Blood Tempering. [FOR][QUI] As above, and unlock this vampire. ... [click here for more] |
Black Chantry Productions |
$0.40
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+1 stealth action. [qui] (D) Choose a clan. Lock all younger vampires of the chosen clan. [QUI] As above, and each of those vampires burns 1 blood. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique. Put this card in play. Cards requiring Quietus [qui] cost Assamites 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: hand strike or use a melee weapon strike and put this card on the opposing minion. This minion gets -1 strength (this does not affect the current strike resolution). Any vampire can burn this card as a +1 stealth action. A minion can have only one Scorpion's Touch. [QUI] As above, and this minion burns 1 blood or life during their unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent. 2 votes (titled): Put 1 status counter on Aziz after a vampire opposing him is burned in combat. He gets +1 vote for each status counter on him. Blood cursed. +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Zahir can search your library for a contract, reveal it, and move it to your hand as a +1 stealth action (shuffle and discard down afterward). Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Thetmes has 2 votes (titled). Damage from Thetmes's hand strikes is aggravated. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
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Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
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Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Once each combat, Bajazet can burn 1 blood to make damage from his hand strikes aggravated for the current round. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Once each combat, Dmitri may burn 1 blood to prevent all damage from the opposing minion's strike. Once each action, he may burn 1 blood to get +1 stealth. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Camarilla: Camarilla vampires must burn 1 blood to attempt to block Hafsa. Assamites get +1 bleed when bleeding you. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
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Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Janni inflicts an additional damage when striking with a weapon. She may enter combat with a ready Follower of Set controlled by another Methuselah as (D) action. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|