You can’t predict a changeling by their kith. We’re not so easily defined.But we are connected to others who fashioned themselves the same way. You meet another Playmate’s eye and know you share something no one else can understand. In a way, you’re kin.This is the Lost struggle. Did They take me apart so thoroughly that putting me back together... [click here for more]
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more]
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more]
“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.”
— Sister Meshé, Tammuz Sage
Night Horrors: The Tormented includes:
More than... [click here for more]
Thinking of running a game of Geist: the Sin-Eaters?
Players unsure of what to play? Looking for a fast way to dive into a ghost story?
Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game.
A collection of characters for... [click here for more]