The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants... [click here for more]
Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing.
Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies;
Presentation of Combination-Disciplines... [click here for more]
Un módulo para el juego Vampiro: la Mascarada
El poder de hacer llover fuego del cielo y convertir cualquier Nueva Sodoma en un vacío estéril. Un don superior a cualquier disciplina o artefacto vendido con un apretón de manos por una oscura figura.
Descubre la ciudad anarquista de Gdansk (Polonia), sus habitantes, con sus luchas de poder intrigas y conflictos.... [click here for more]