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Wolfmancer

Wolfmancer


São Paulo is the largest city in Brazil, a concrete megalopolis with almost eight million inhabitants squeezed into its routines of the material world. Stepping sideways, the citizens walk in line, oblivious to the pulsating universe of information networks and polluted lights. The pattern spiders reach every corner with their long silicon paws, standardizing their web and spreading their...   [click here for more]
White Wolf  $9.99

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Welcome to Villa Fomoria

Welcome to Villa Fomoria


A story for Werewolf: The Apocalypse The characters are invited to a village in a lost place in a country, a pastoral bucolic place where nothing is what it seems and strange mysteries and horros from the past haunt the unwary... Sharpen your claws!!! Any benefit of my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank...   [click here for more]
White Wolf  $2.11

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Welcome to Purgatory

Welcome to Purgatory


The Mine’s About to Run Dry Purgatory’s mine is about to run dry and the residents of the town are starting to skeedaddle. Making things worse, the miners trying to eke the last of the ore out are dying. What is killing them? Why aren’t the Garou of Purgatory doing anything about it? Hitch your horse up and we’ll tell you more. Inside, you’ll find: A Wyld West story that...   [click here for more]
White Wolf  $2.99

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W20 Skinner SAS

W20 Skinner SAS


A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer. The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of...   [click here for more]
Onyx Path Publishing  $6.99

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W20 Shattered Dreams

W20 Shattered Dreams


The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once...   [click here for more]
Onyx Path Publishing  $14.99

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Veneto By Night - Sacrifice of Ifigenia

Veneto By Night - Sacrifice of Ifigenia


A shadow coming from the past in search of shadows coming from an even more remote past brings havoc and fuss among the Snakes of the Lupo. Will they be able to ride this wave or will they be overwhelmed? And the delicate balance between the Kindred factions of Mestre and Marghera will be influenced by the events that are going to take place? A story involving all the main factions of the domain of...   [click here for more]
White Wolf  $5.01 $5.00

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V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary


It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve picked up a copy...   [click here for more]
Onyx Path Publishing  $24.99

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Unleashed & Unfettered

Unleashed & Unfettered


Change up your Vampire game with a new way to look at Generation and the Thin Blooded! The reign of ancient monsters nears its end. Prophesies and Noddist lore predict cataclysmic events marking the final nights for the descendants of Caine. None predicted how some of the prophesies would transpire. These are the stories of how the “Clanless come to rule.” From the ashes of ancient tyrannies...   [click here for more]
White Wolf  $3.95

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To sup upon the city

To sup upon the city


You did thirst for blood, and with blood I fill you   Dante Alighieri, Inferno   The one constant of our existence is the need for blood.  The ages are not kind, and the mortals must be cultivated slowly; such are the dictates of the Masquerade.     One truth however is held above all others: blood is not just power, it is the currency of...   [click here for more]
White Wolf  $2.54

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To Never-Ending Island (Chronicles of the Blood Moon, 3)

To Never-Ending Island (Chronicles of the Blood Moon, 3)


Play Camarilla Archons or Sabbat Templars ! To Never-Ending Island is the third chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. In this adventure, the PCs are sent to an island in Lake Michigan belonging to a former vampire. They must try to buy an object wanted by the two sects and even the Disciples of Seth. Rules :...   [click here for more]
White Wolf  $2.00

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Things Go Southy: One Page Chronicle  Jumpstart

Things Go Southy: One Page Chronicle Jumpstart


Things Go Southy will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based in Boston, Massachusetts, but could easily be adjusted to fit in any setting.Things Go Southy is the third of a series of five adventures set in and around New England. They can be linked into...   [click here for more]
White Wolf  $1.50

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The Tomb of Alexander (Chronicles of the Blood Moon, 1)

The Tomb of Alexander (Chronicles of the Blood Moon, 1)


The tomb of Alexander is the first episode of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Play Camarilla Archons or Sabbat Templars ! The PCs will investigate the disappearance of a vampire, the former Prince of Paris, disappeared in the Middle Ages... Rules : V20 SCENES : MENTAL 3, PHYSICAL 3, SOCIAL 3 XP...   [click here for more]
White Wolf  $2.00

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The Templar’s Childe: One Page Chronicle  Jumpstart

The Templar’s Childe: One Page Chronicle Jumpstart


The Templar’s Childe will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based in Albany, NY, but could easily be adjusted to fit in any setting.The Templar’s Childe is the second of a series of five adventures set in and around New England. They can...   [click here for more]
White Wolf  $1.50

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The Hallean Effect

The Hallean Effect


Introducing the Hollow Earth chronicle for Mage: The Ascension 20th Anniversary Edition, this is the first story that will hint to characters about a previously lost world. Lands and Legends Lost in Time Mythology and fantasy are systematically pushed further and further into the reaches of dreams and subconscious. They thrive in their new homes and wait to be rediscovered...   [click here for more]
White Wolf  $2.95

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The Final Revolt

The Final Revolt


For Freedom! The free Gargoyles have found a figurehead and a leader in Chaundice, the progenitor of all their kind. Now they are prepared to strike out, attempting to rescue his long-lost children from servitude. The fate of their bloodline, and of an entire Clan, hangs in the balance. Or For Naught… Whether the Chaundician Gargoyles...   [click here for more]
White Wolf  $7.99

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The Darkness Owns: The Lupines

The Darkness Owns: The Lupines


Vampire 1e's Werewolves, Updated for Vampire: the Masquerade Anniversary Edition!  “We spend a lot of time telling ourselves that we are at the very top of the food chain.  Humanity lords over the world and we lord over them.  Simple.  Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’  It is a very comfortable spot...   [click here for more]
White Wolf  $2.00

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The Curse Pole:  A Vampire: The Dark Ages 20th One Page Chronicle Jumpstart

The Curse Pole: A Vampire: The Dark Ages 20th One Page Chronicle Jumpstart


A SOURCEBOOK FOR VAMPIRE: THE DARK AGES 20TH ANNIVERSARY EDITION “And when all was ready for sailing, Egil went up into the island. He took in his hand a hazel-pole, and went to a rocky eminence that looked inward to the mainland. Then he took a horse’s head and fixed it on the pole...The horse’s head he...   [click here for more]
White Wolf  $1.50

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The Basements of...(Chronicles of the Blood Moon, 5)

The Basements of...(Chronicles of the Blood Moon, 5)


The basement of ... is the fifth chapter of season 1 of the Chronicles of the Moon Blood. Play Archons of the Camarilla or Sabbat Templars ! You will need some work to play with Sabbat characters. PCs find a underground map of the city, a very useful and strategic tool for the Clans. This map can undermine the security of many vampires. But this map has just been stolen... Let’s begins a treasure...   [click here for more]
White Wolf  $2.00

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The Babel Center

The Babel Center


A hope is a fragile thing. It can bring out the best or the worst in us, especially for the Technocracy. When a single tower can grant some of the faction’s greatest wishes, five people will risk it all for the chance. So, will the PCs be the ones to help or send everything to ruin? Features • Open adventure that spans several years • The chance to save or ruin the Technocracy...   [click here for more]
White Wolf  $2.00

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The Awakening (Chronicles of the Blood Moon 4)

The Awakening (Chronicles of the Blood Moon 4)


Play Camarilla Archons or Sabbat Templars ! the PCs will travel to Peru in search of vampiric archaeological remains .. It can be played as a stand-alone adventure. Rules : V20 SCENES : MENTAL 2, PHYSICAL 3, SOCIAL 2 XP 35-74 This scenario contains everything you need to play: A double introductory page with :                          - A summary...   [click here for more]
White Wolf  $2.00

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Tales From The Vault - Volume 1

Tales From The Vault - Volume 1


This collection gathers samples of works by several authors from Storyteller's Vault, including: The Malkavian’s Thousand Faces (Alessa Malkavian) The Final Revolt - Shadows of the Canyon (Ben Allsop - Sam Myatt) New Blood (Jacob Klünder) Wolfmancer (Rafael Martins) ...   [click here for more]
White Wolf  $1.99

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SotM's one shots - Mens Sana

SotM's one shots - Mens Sana


Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long. This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade characters...   [click here for more]
White Wolf  $5.99

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Song of Stone

Song of Stone


The song of stone... Tormented by a cavernous prison, it has finally mustered enough power to drive its’ warden into madness, but is still too weak. When volunteers for a local historical event begin to camp in the area, the unwitting herd will be harvested – and devoured. As the ancient evil stirs, thirsting for blood, only one Pack stands between it and plans to bolster the forces...   [click here for more]
White Wolf  $2.54

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Something must break

Something must break


The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance. One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die. Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It  contains all the material you need to run this scenario straight out of the box, including A coterie of...   [click here for more]
White Wolf  $6.99

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Sample Sires

Sample Sires


This book will allow player characters to choose a sire that is somewhat fleshed out and extant. Choosing someone who doesn’t have any background or who isn’t already in the game might cause extra work for already tired storytellers.   Alternately, the storyteller might use this book to populate a game with NPCs who present themselves to ghoul or mortal PCs. This would allow the PCs to choose...   [click here for more]
White Wolf  $2.99

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Rising Flames: The Berlin Chronicles

Rising Flames: The Berlin Chronicles


In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed. The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade. Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end of...   [click here for more]
White Wolf  $9.99

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Rio de Janeiro by Night

Rio de Janeiro by Night


Rio de Janeiro by Night is a dark paradise for kindred... Or so the elders say. An unlikely Pact between Camarilla and Sabbat made opposing clans approach each other, learning some forbidden secrets and creating a network of intrigue. Strange relics point to sinister truths. Rival clans band together to unravel its secrets or merely to revel in blood during Carnival. Whispers about...   [click here for more]
White Wolf  $8.00

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Orpheus Storytellers Screen

Orpheus Storytellers Screen


Here's what the Orpheus Storyteller's Screen includes: Four 8.5" x 11" pages of a full color collage of selected beautiful art from Orpheus Four 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier This PDF edition of the screen is great for viewing on tablets or printing out just the page you need at your table....   [click here for more]
White Wolf  $1.99

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Obelisk of Oak Island: One Page Chronicle  Jumpstart

Obelisk of Oak Island: One Page Chronicle Jumpstart


Obelisk of Oak Island will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based around an island off the coast of Nova Scotia, but the details can quickly be altered to drop into nearly any setting. Obelisk of Oak Island is the last in a a series of five adventures...   [click here for more]
White Wolf  $1.50

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New Blood

New Blood


New Blood is a scenario that can be used as a one-off, a chronicle starter or inserted into an ongoing chronicle. A rumor states that a Tremere and a mortal alchemist have been able to create alchemical blood that will nourish a Cainite. Now, delegations from around the world arrive in Languedoc to join an auction to buy the secret of this new blood. Inside, you’ll find. A scenario that...   [click here for more]
White Wolf  $6.95

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Monastery of Metamorphosis: One Page Chronicle  Jumpstart

Monastery of Metamorphosis: One Page Chronicle Jumpstart


Monastery of Metamorphosis will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based in New England but could easily be adjusted to fit in any setting.Monastery of Metamorphosis is the fourth in of a series of five adventures set in and around New England. They can...   [click here for more]
White Wolf  $1.50

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Mission Reports Volume 1

Mission Reports Volume 1


Volume 2 is NOW AVAILABLE at https://www.storytellersvault.com/product/269053/Mission-Reports-Volume-2 Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their...   [click here for more]
White Wolf  $3.95

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Island of the Dead God

Island of the Dead God


An island of magic and mystery… Wellsprings of Quintessence are never easy to come by. But on the Baltic island of Rügen, crays are found in surprising numbers. Once the stronghold of the Old Faith, the island has been contested between the Valdaermen and the Messianic Voices since the fall of the temple-fortress at Arkona in 1168. where an acient evil has slipped...   [click here for more]
White Wolf  $6.95

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Iniquity of the Fathers

Iniquity of the Fathers


“You and your kind continue to rape and steal, as passed down from your father and the father before him. You can no longer hide from your crimes, and I will prove the indifference of The One Above. I will infect you…destroy all your kind with your own greed and malice. I needed only your blood to do this, for I am Lamia, the first born to Adam and Lilith.”   In the tradition of this...   [click here for more]
White Wolf  $2.99

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Hunting: the Monsters

Hunting: the Monsters


Technological warfare Pentex has always tried to stay one step ahead of the Garou, and embracing the digital age has now given them an extra edge in the battle to bring forth the Apocalypse. Humanity has proven once again incapable of resisting Pentexmanipulation that is little more than a distraction designed to  normalise the subjegation of nature, aimal experimentation,   and...   [click here for more]
White Wolf  $2.54

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Heirs to the Mountains of  Madness

Heirs to the Mountains of Madness


What Secrets Does the Antarctic Hold? Decades ago, a great horror, or... perhaps hope was uncovered in the Antarctic Wastes. This object is now the source of great peril to the Mages of New England, in particular, the Mages of Providence Rhode Island. Pulling from the Mythos This One-Page Jumpstart will give you the tools you need to get a Mage story going, by...   [click here for more]
White Wolf  $1.49

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Heart-shaped Hole: The Ghosts of Wymering

Heart-shaped Hole: The Ghosts of Wymering


Whom the gods would destroy... Called ‚England‘s most haunted house‘ by folklorists and avid ghost hunters, Wymering Manor is so much more. A building with a rich and ancient history and enough blood and tears spilled to drown entire generations in. Home to many great families who have yet left their indelible mark on the house that has expanded and changed its shape so often,...   [click here for more]
White Wolf  $6.99

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Hail Satan!

Hail Satan!


The player characters in this one evening scenario are vampires from the Baali bloodline that were murdered, turned into undead freaks, used, abused and then thrown away to die for their mistress. But they have all decided to not just accept it while the world, unlife and their sire fuck them over. They have found each other, they have acquired the means of vengeance and they have formed a coterie...   [click here for more]
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GHOULS! (Chronicles of the Blood Moon, 2)

GHOULS! (Chronicles of the Blood Moon, 2)


Play Camarilla Archons or Sabbat Templars ! Ghouls! is the second chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Trapped in a small town and surrounded by ghouls, the PC try to escape... Rules : V20 SCENES MENTAL 2 PHYSICAL 4 SOCIAL 1 XP 35-74 This scenario contains everything you need to play: A...   [click here for more]
White Wolf  $2.00

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Ghost Stalkers!

Ghost Stalkers!


A stand alone adventure for Savannah By Night. A t.v. crew here in "America's Most Haunted City" are making a pilot.  But along the way they filmed Malkavian Naomi Jefferson... has the Masquerade been breached?  What will the Elders do?  Naomi has lots of friends among the younger Kindred.  What will they do? What will the Player Characters do? ...   [click here for more]
White Wolf  $1.75

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Gangster Vampire Hunters

Gangster Vampire Hunters


In this edition you will find a complete chronicle for Vampire: The Masquerade, containing: - 6 Character sheets, including descriptions of opening scenes for each one, - 5 Antagonist sheets, with game descriptions and statistics of the NPC’s, - Clues and handouts for the players, and a two page colorful...   [click here for more]
White Wolf  $3.99

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Fear and Loathing `77

Fear and Loathing `77


Sex, Blood, and Rock `n Roll Los Angeles, 1977. A Camarilla spy has infiltrated the Sabbat. When an investigation into leaked information came to the domain, he fled. The trail to bring him back will take the characters from Southern California to Las Vegas and then Tijuana in a seedy, action-packed adventure inspired by the works of Hunter S. Thompson, Martin Scorcese,...   [click here for more]
White Wolf  $4.99

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Dust to Dust

Dust to Dust


When the ashes cool, all that remains is dust...  Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long...   [click here for more]
White Wolf  $6.99

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Deviltry at Whittlock Manor

Deviltry at Whittlock Manor


Betrayal and bloodlust Something is very wrong at Whittlock Manor; and suspicions of a greater conspiracy prompt the dispatch of Camarilla vampires to the secluded estate.  Deviltry at Whittlock Manor includes:  A foundational scenario that can be used to plot a full story Ways to involve the coterie, and to continue the story after the events in this title NPCs for the...   [click here for more]
White Wolf  $2.54

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Dark New England: Five Chronicle Jumpstarts Bundle

Dark New England: Five Chronicle Jumpstarts Bundle


Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle. Bonus Material...   [click here for more]
White Wolf  $5.00

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Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.  Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,...   [click here for more]
Onyx Path Publishing  $9.99

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Curtain Call

Curtain Call


All the world's a stage... 1971, Soho. The Resurgence is upon the Kithain and the Ivory War is fought with knives in the dark. An idealistic motley of actors must save their beloved Freehold that means hope and home to them. A young Changeling must face the demons of her past, while a bloodthirsty killer stalks the streets of Swinging London to quench her need for youth and beauty....   [click here for more]
White Wolf  $5.99

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Curse of the O'Tolley's Burger

Curse of the O'Tolley's Burger


Darkness Strikes Too Close to Home The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle Kinfolk Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle...   [click here for more]
White Wolf  $0.99

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Contagion: The Berlin Chronicles

Contagion: The Berlin Chronicles


Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade. Contagion includes: • An updated look at the setting of Berlin by Night, moving the timeline to the...   [click here for more]
White Wolf  $9.99

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Cambridge Security

Cambridge Security


The first in a series of books detailing the subsidiary companies of Cambridge Enterprises. Cambridge Security a company dedicated to providing the best protection services available to the public while battling a secret war against the forces of the darkness is detailed within this tome. Cambridge Security includes:  The History of Cambridge Security;  Details on major Cambridge Security office...   [click here for more]
White Wolf  $7.49

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