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It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle.
Bonus Material... [click here for more] |
White Wolf |
$5.00
|
A CHRONICLE JUMPSTART FOR VAMPIRE: THE VICTORIAN AGE
Boston, Massachusetts, United States 1880 Prince King has done the unthinkable, he's invited all vampires to enter Boston for a festive party. Your coterie will have the chance to dig into the politics of Boston in the 1800s. This offers you a fantastic launching off point for your chronicle. This product is a Chronicle... [click here for more] |
White Wolf |
$1.50
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Darkness Strikes Too Close to Home
The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle
Kinfolk
Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle... [click here for more] |
White Wolf |
$0.99
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You can now watch the ENTIRE SEASON of Plastic Age Plays featuring this story via the YouTube Playslist embedded below! Prefer to listen to your actual plays? Download Plastic Age Plays Season 3 in .mp3 at http://www.drivethrurpg.com/browse/pub/338/Aegis-Studios/subcategory/559_29064/Multimedia
You can feel the pulsating bass in the pit of... [click here for more] |
White Wolf |
$4.95
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Sex, Blood, and Rock `n Roll
Los Angeles, 1977. A Camarilla spy has infiltrated the Sabbat. When an investigation into leaked information came to the domain, he fled. The trail to bring him back will take the characters from Southern California to Las Vegas and then Tijuana in a seedy, action-packed adventure inspired by the works of Hunter S. Thompson, Martin Scorcese,... [click here for more] |
White Wolf |
$4.99
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On the shores of Lake Eerie, the city of Buffalo still stands, even after long decades of decay. Yes economic factors played into that, but so did the Kindred. But a new regime has taken hold, offering a fresh start. Or so they say. Well, at least they offer protection from the city's many enemies.
Buffalo by Night contains:
A rundown on over 20 known Kindred of the... [click here for more] |
White Wolf |
$2.99
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A hope is a fragile thing. It can bring out the best or the worst in us, especially for the Technocracy. When a single tower can grant some of the faction’s greatest wishes, five people will risk it all for the chance. So, will the PCs be the ones to help or send everything to ruin?
Features • Open adventure that spans several years • The chance to save or ruin the Technocracy... [click here for more] |
White Wolf |
$2.00
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Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long.
This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade characters... [click here for more] |
White Wolf |
$5.99
|
A SOURCEBOOK FOR VAMPIRE: THE DARK AGES 20TH ANNIVERSARY EDITION
“And when all was ready for sailing, Egil went up into the island. He took in his hand a hazel-pole, and went to a rocky eminence that looked inward to the mainland. Then he took a horse’s head and fixed it on the pole...The horse’s head he... [click here for more] |
White Wolf |
$1.50
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Beckett’s Vampire Folio includes:
Beckett’s Vampire Folio 6 is the sixth in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness.
These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced.
Chapter 6 focuses on... [click here for more] |
White Wolf |
$0.99
|
An island of magic and mystery…
Wellsprings of Quintessence are never easy to come by. But on the Baltic island of Rügen, crays are found in surprising numbers. Once the stronghold of the Old Faith, the island has been contested between the Valdaermen and the Messianic Voices since the fall of the temple-fortress at Arkona in 1168.
where an acient evil has slipped... [click here for more] |
White Wolf |
$6.95
|
The tomb of Alexander is the first episode of the Chronicles of the Blood Moon.
It can be played as a stand-alone adventure.
Play Camarilla Archons or Sabbat Templars !
The PCs will investigate the disappearance of a vampire, the former Prince of Paris, disappeared in the Middle Ages...
Rules : V20
SCENES : MENTAL 3, PHYSICAL 3, SOCIAL 3
XP... [click here for more] |
White Wolf |
$2.00
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New Blood is a scenario that can be used as a one-off, a chronicle starter or inserted into an ongoing chronicle. A rumor states that a Tremere and a mortal alchemist have been able to create alchemical blood that will nourish a Cainite. Now, delegations from around the world arrive in Languedoc to join an auction to buy the secret of this new blood.
Inside, you’ll find.
A scenario that... [click here for more] |
White Wolf |
$6.95
|
Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade.
Contagion includes:
• An updated look at the setting of Berlin by Night, moving the timeline to the... [click here for more] |
White Wolf |
$9.99
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Play Camarilla Archons or Sabbat Templars !
To Never-Ending Island is the third chapter of the Chronicles of the Blood Moon.
It can be played as a stand-alone adventure.
In this adventure, the PCs are sent to an island in Lake Michigan belonging to a former vampire. They must try to buy an object wanted by the two sects and even the Disciples of Seth.
Rules :... [click here for more] |
White Wolf |
$2.00
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In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed.
The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade.
Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end of... [click here for more] |
White Wolf |
$9.99
|
The Wars of Rage
In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once... [click here for more] |
Onyx Path Publishing |
$14.99
|
Play Camarilla Archons or Sabbat Templars !
the PCs will travel to Peru in search of vampiric archaeological remains ..
It can be played as a stand-alone adventure.
Rules : V20
SCENES : MENTAL 2, PHYSICAL 3, SOCIAL 2
XP 35-74
This scenario contains everything you need to play:
A double introductory page with :
- A summary... [click here for more] |
White Wolf |
$2.00
|
Play Camarilla Archons or Sabbat Templars !
Ghouls! is the second chapter of the Chronicles of the Blood Moon.
It can be played as a stand-alone adventure.
Trapped in a small town and surrounded by ghouls, the PC try to escape...
Rules : V20
SCENES MENTAL 2 PHYSICAL 4 SOCIAL 1
XP 35-74
This scenario contains everything you need to play:
A... [click here for more] |
White Wolf |
$2.00
|
Jouez des Archontes de la Camarilla ou des Templiers du Sabbat !
Le Tombeau d’Alexandre est le premier scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. La saison 1 compte 6 épisodes.
Les PJs enquêtent sur la disparition d’un vampire. De fil en aiguille, ils remonteront... [click here for more] |
White Wolf |
$2.00
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You did thirst for blood, and with blood I fill you
Dante Alighieri, Inferno
The one constant of our existence is the need for blood. The ages are not kind, and the mortals must be cultivated slowly; such are the dictates of the Masquerade.
One truth however is held above all others: blood is not just power, it is the currency of... [click here for more] |
White Wolf |
$2.55
|
The Mine’s About to Run Dry
Purgatory’s mine is about to run dry and the residents of the town are starting to skeedaddle. Making things worse, the miners trying to eke the last of the ore out are dying. What is killing them? Why aren’t the Garou of Purgatory doing anything about it? Hitch your horse up and we’ll tell you more.
Inside, you’ll find: A Wyld West story that... [click here for more] |
White Wolf |
$2.99
|
Les Sous-Sols de... est le cinquième scénario de la saison 1 des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat.Ce scénario est principalement utilisable par des Archontes, il demande du travail afin d’être adapter pour des PJs membres du Sabbat. La saison 1 compte 6 épisodes.
Un plan des sous-sols de la ville,... [click here for more] |
White Wolf |
$2.00
|
The basement of ... is the fifth chapter of season 1 of the Chronicles of the Moon Blood.
Play Archons of the Camarilla or Sabbat Templars !
You will need some work to play with Sabbat characters.
PCs find a underground map of the city, a very useful and strategic tool for the Clans.
This map can undermine the security of many vampires.
But this map has just been stolen... Let’s begins a treasure... [click here for more] |
White Wolf |
$2.00
|
L’éveil est le quatrième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. La saison 1 compte 6 épisodes.
Dans ce scénario les vampires vont se rendre au Pérou à la recherche de vestiges archéologiques caïnites...
Pour Vampire édition 20ème anniversaire.
MENTAL 2, PHYS 3, SOCIAL... [click here for more] |
White Wolf |
$2.00
|
Jouez des Archontes de la Camarilla ou des Templiers du Sabbat !
GOULES! est le second scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. La saison 1 compte 6 épisodes.
Les PJs sont piégés dans une ville contrôlée par des goules bien organisées. Vont-ils s'en sortir ?
Pour Vampire édition... [click here for more] |
White Wolf |
$2.00
|
L'ile sans fin est le troisième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. La saison 1 compte 6 épisodes.
Dans ce scénario les PJs sont envoyés sur une île du lac Michigan appartenant un ancien vampire. Ils doivent tenter d'acheter un objet qui intéresse les deux sectes, voir même des clans... [click here for more] |
White Wolf |
$2.00
|
Things Go Southy will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based in Boston, Massachusetts, but could easily be adjusted to fit in any setting.Things Go Southy is the third of a series of five adventures set in and around New England. They can be linked into... [click here for more] |
White Wolf |
$1.50
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This book will allow player characters to choose a sire that is somewhat fleshed out and extant. Choosing someone who doesn’t have any background or who isn’t already in the game might cause extra work for already tired storytellers.
Alternately, the storyteller might use this book to populate a game with NPCs who present themselves to ghoul or mortal PCs. This would allow the PCs to choose... [click here for more] |
White Wolf |
$2.99
|
A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer.
The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of... [click here for more] |
Onyx Path Publishing |
$6.99
|
A Singular Darkness will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based in a small university town in New Hampshire, but the details can quickly be altered to drop into nearly any setting.
A Singular Darkness is the first is a series of five adventures set... [click here for more] |
White Wolf |
$1.50
|
The Templar’s Childe will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based in Albany, NY, but could easily be adjusted to fit in any setting.The Templar’s Childe is the second of a series of five adventures set in and around New England. They can... [click here for more] |
White Wolf |
$1.50
|
A stand alone adventure for Savannah By Night.
A t.v. crew here in "America's Most Haunted City" are making a pilot. But along the way they filmed Malkavian Naomi Jefferson... has the Masquerade been breached? What will the Elders do? Naomi has lots of friends among the younger Kindred. What will they do?
What will the Player Characters do? ... [click here for more] |
White Wolf |
$1.75
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The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance.
One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die.
Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box, including
A coterie of... [click here for more] |
White Wolf |
$6.99
|
When the ashes cool, all that remains is dust...
Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long... [click here for more] |
White Wolf |
$6.99
|
In this edition you will find a complete chronicle for Vampire: The Masquerade, containing:
- 6 Character sheets, including descriptions of opening scenes for each one,
- 5 Antagonist sheets, with game descriptions and statistics of the NPC’s,
- Clues and handouts for the players, and a two page colorful... [click here for more] |
White Wolf |
$3.99
|
Monastery of Metamorphosis will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based in New England but could easily be adjusted to fit in any setting.Monastery of Metamorphosis is the fourth in of a series of five adventures set in and around New England. They can... [click here for more] |
White Wolf |
$1.50
|
Obelisk of Oak Island will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based around an island off the coast of Nova Scotia, but the details can quickly be altered to drop into nearly any setting. Obelisk of Oak Island is the last in a a series of five adventures... [click here for more] |
White Wolf |
$1.50
|
Born of Darkness
Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights
Bearers of Unholy Light
Dark... [click here for more] |
White Wolf |
$9.99
|
The Oath-Truce fell with the darkening sky
In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.
Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,... [click here for more] |
Onyx Path Publishing |
$9.99
|
Revisit the Windy City....
Joureny to Chicago, bustling metropolis by day and vampire domain by night. Now you can return to the city that started it all, whether as a new vampire struggling for survival on the mean streets, or an ancient elder playing the centuries-old games of power in the Elysiums.
By Night
Chicao Chronicles Volume 1 is a compilation... [click here for more] |
White Wolf |
$9.99
|
Continuing the adventures begun in Dark Tides Rising.
The players' characters are now centuries-old, scarred veterans of the great Jyhad, with their own estates and connections in the fledgling Camarilla, Sabbat or even both. And yet, not even their great power may be enough to stand against the Impaler, Dracula himself.
Note: The Black & White print editions of this book are... [click here for more] |
White Wolf |
$8.99
|
São Paulo is the largest city in Brazil, a concrete megalopolis with almost eight million inhabitants squeezed into its routines of the material world. Stepping sideways, the citizens walk in line, oblivious to the pulsating universe of information networks and polluted lights. The pattern spiders reach every corner with their long silicon paws, standardizing their web and spreading their... [click here for more] |
White Wolf |
$9.99
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Chicago Chronicles Volume 3 is a compilation of three classic Vampire: The Masquerade sourcebooks: Milwaukee By Night, Ashes to Ashes and Blood Bond.
Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 3 concludes the War for Chicago, telling the tales that unfold in the city under siege.
... [click here for more] |
White Wolf |
$8.99
|
An Epic of Tumult
Dracula stalks the night, Kupala rages beneath the cursed land of Transylvania and Paris burns in revolution. The characters - princes, rebels and everything in between - find themselves amid the flames and besieged by friend and foe alike. Can they survive the terrors of both the supernatural world and the kine? Or will they become so much ash on the wind?
The... [click here for more] |
White Wolf |
$9.99
|
Eight Centuries of Evil
The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna... [click here for more] |
White Wolf |
$9.99
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
Forbidden Arcana
The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian... [click here for more] |
White Wolf |
$11.99
|
For Freedom!
The free Gargoyles have found a figurehead and a leader in Chaundice, the progenitor of all their kind. Now they are prepared to strike out, attempting to rescue his long-lost children from servitude. The fate of their bloodline, and of an entire Clan, hangs in the balance.
Or For Naught…
Whether the Chaundician Gargoyles... [click here for more] |
White Wolf |
$7.99
|