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Record of the Hungry Dead: A Rebuild of Kindred of the East

Record of the Hungry Dead: A Rebuild of Kindred of the East


Note: This book is part of the earlier "first edition" cycle of Kindred of the East: The Relentless Age, covering systems. You can find the companion setting book to RecordAnalects of the Damned, here: https://www.storytellersvault.com/product/341889/Analects-of-the-Damned You can find The Relentless Age, the updated...   [click here for more]
White Wolf  Pay What You Want

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100  Glasswalker  Kinfolk

100 Glasswalker Kinfolk


Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to...   [click here for more]
White Wolf  $1.99

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v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium

v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium


Playing as a Vampire requires knowledge of your enemies. The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all. The Guide contains completely revised rules for each Merit and Flaw and new Characteristic effects created for your Vampire games (any V20 scenario)....   [click here for more]
White Wolf  $9.99

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Hunger from Beyond (for V5)

Hunger from Beyond (for V5)


“I have seen the dark universe yawning Where the black planets roll without aim, Where they roll in their horror unheeded, Without knowledge, or lustre, or name.” -H. P. Lovecraft, Nemesis This book provide tools for including elements of Lovecraftian, or cosmic, horror in a Masquerade game. These elements may add dreaded flavour to games growing stale with...   [click here for more]
White Wolf  $5.00

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Menagerie of Mortals

Menagerie of Mortals


The Kindred need their precious vitae to sustain their immortality. The mortals of The World of Darkness aren’t always helpless against the undead though; some are even aware or at least suspicious of the vampire conspiracy surrounding them. Menagerie of Mortals is a source book with a huge collection of mortal opponents, victims and potential allies or contacts...   [click here for more]
White Wolf  $2.00

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Never-Real Worlds

Never-Real Worlds


We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables. But the realms were never real. They were never real until the mage is caught. And once caught, the...   [click here for more]
White Wolf  $5.99

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Phoenix by Night - HTR Enemy Supplement - Creatures of Misery and Woe

Phoenix by Night - HTR Enemy Supplement - Creatures of Misery and Woe


For centuries creatures of the night have preyed upon humanity. Countless loved ones have gone missing, never to be found that have become food or servants for the abnormal. In order to safeguard your community, you'll need to understand what creatures lurk in the darkness and what weaknesses they possess, if any. Even with detailed information at hand, victory is never guaranteed. Whether you are...   [click here for more]
White Wolf  $2.00

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BLOODY DOTS: The Writer's Guide to Disciplines

BLOODY DOTS: The Writer's Guide to Disciplines


Vampires are defined by power. Carmilla invaded dreams and turned trust to murder. Dracula commanded and became the children of the night. Varney, in all his forms, could not be slain. You know their powers. Now learn how to create them anew. *** Hiya, Rose here! In the dark era of 2013, I led the team that created the Disciplines for Vampire: The Requiem,...   [click here for more]
White Wolf  $9.99

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Masquerade Chronicle Primer

Masquerade Chronicle Primer


The Masquerade Chronicle Primer gives advice on creating chronicles starting with locations, storyteller characters, and how to easily design sandbox-style "adventures" for *Vampire: The Masquerade*. Also, it shows how to apply indie game mechanisms to *Vampire: The Masquerade*. Every journey starts with your first steps. Every storyteller once wrote their first chronicle, collected their ideas, and...   [click here for more]
White Wolf  $4.99

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Things Get Wyrder

Things Get Wyrder


When a True Fae shatters their title in The Human World, The Wyrd grows stronger than ever before. Now the fae world is starting to wander in and if it’s not stopped soon then everyone will know what it’s like to be a Changeling. Inside you’ll find: -Brand new setting information, including using The Wyrd as an Ecosystem, The Wyrd Tier List, and mechanics...   [click here for more]
White Wolf  Pay What You Want

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Vampire: The Masquerade 5th Edition Second Inquisition

Vampire: The Masquerade 5th Edition Second Inquisition


The secret Church and the hidden State, hunting the hunters in cities and across continents. An antagonists’ guide to the rising Second Inquisition, this book contains: Opponents of your Kindred, and their special forces and equipment Information on the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program New tools...   [click here for more]
Renegade Game Studios  $31.50

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100 Get of Fenris Kinfolk

100 Get of Fenris Kinfolk


What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,...   [click here for more]
White Wolf  $1.99

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Chronicles of Darkness: Silver Springs

Chronicles of Darkness: Silver Springs


"Welcome to Silver Springs! How wonderful to have you join us. We're positive that you're going to enjoy your time here. Our natural springs are sure to entice, but do make sure not to soil the water. Things may become particularly... unpleasant. We encourage the outdoorsy to explore the several hiking trails in the nearby parks and forests. We also encourage hikes that can be completed...   [click here for more]
White Wolf  $7.99

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Evil Incorporated: 10 Pentex Subsidiaries

Evil Incorporated: 10 Pentex Subsidiaries


A Thousand Mouths, and a Bottomless Stomach Pentex is not, strictly speaking, a company. Pentex is a huge network of interlinked companies that are joined together through both formal and informal networks, bent toward similar goals. There is no stock market entry for "Pentex" used by traders, and it isn't a single conglomerate one can buy stock in, or get a job working for. Rather, it is a hydra made...   [click here for more]
White Wolf  $3.99

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World of Darkness Solo Adventures

World of Darkness Solo Adventures


If you already own the StoryPath solo rules written for Scion those rules are newer and more expansive than these older rules. World Of Darkness Solo Adventures These rules provide a StoryTeller emulator enabling you to play out adventures where you are both player and StoryTeller. A simple dice pool mechanic is used to answer questions you would normally put to your StoryTeller. The rules cover...   [click here for more]
White Wolf  $1.99 $1.49

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100 Black Fury Kinfolk

100 Black Fury Kinfolk


Spirits of vengeance personifi ed, the Black Furies are the wardens of the Wyld. Defenders of the unspoiled reaches of the world, the great deeds of this tribe have inspired the legends of mythical warrior women for centuries. That fierceness is tempered by the open arms they extend to those whom have been cast out and turned away from other tribes, or who need a safe harbor in the world. Those sheltering...   [click here for more]
White Wolf  $1.99

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Bordeaux by Night - Storytellers Guide

Bordeaux by Night - Storytellers Guide


Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade. The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. The Storytellers...   [click here for more]
White Wolf  $19.99

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Who Killed the King?

Who Killed the King?


Welcome to Darwin! The roughest, most wonderful city in all of Australia! Dust soaked and messy, a haven for kindred, and a hot spot for hunters; this city might not have the shining aura or mystic of the bigger metropolises, but it sure does have teeth.   Who Killed the King? is a 94 page full colour PDF. It’s a sourcebook for the city of Darwin, Australia and contains...   [click here for more]
White Wolf  $0.99

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Paradox: The Brainstorming

Paradox: The Brainstorming


Paradox Unleashed!!! This book is a practical EXPANDED TABLE of 100 results of Paradox according the rules from Mage 20 anniversary. In this book you will find a table with 70+ Paradox Flaws, from Trivial to Drastic for a total of 350+ Paradox Flaws, a list of Paradox Spirits from Mage The Ascension and Mage The Crusade and the Quiet, Paradox Realms and the Burn results are included....   [click here for more]
White Wolf  $3.02

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Spiritus Remastered

Spiritus Remastered


Made at the request of a friend who is running a Dark Age campaign but might bring it into the modern setting. I did a lot of re-work on this one to give it its own flare and make it a bit unique. In it you will find.  10 powers (old and new re-written)  5 Ahrimanic Rituals Ranges, times, effects, conditions, risks and more added to make the powers less vague Part of the Shadowfall collection (my...   [click here for more]
White Wolf  Pay What You Want

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Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring

Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring


A booklet on the varied nature of siring, Why Embrace? is a narrative sotrytelling resource containing information and isnights on the diverse motives behind the creation of new vampires. Why Embrace? Includes: An examination of the 5 Archetypes of siring! A roll table, or Oracle, which includes 50 siring circumstances! Stunning public-domain art! ...   [click here for more]
White Wolf  Pay What You Want

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Adventure to Hollow Earth

Adventure to Hollow Earth


Do You Have What It Takes To Venture To the Depths of the Hollow Earth? Roland La Mont, a reclusive antiquarian with an affinity for high tea, has requested you to go on a mission for him. He’s never steered you wrong before and always pays well. What could be so hard about fixing a broken weather machine in the jungle? Adventure to the Hollow Earth is a high-action, pulp-inspired...   [click here for more]
White Wolf  $5.99

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Pontes Queimadas

Pontes Queimadas


Uma Jornada à Guerra Para os maiores guerreiros de Gaia, esperar não é uma opção. Quando as pontes de lua se mostram uma ameaça aos Garou brasileiros, um grupo é enviado com a tarefa de levar a guerra até as terras inimigas. Conseguirão os Garou percorrer atalhos e derramar o sangue de seus adversários? Com seu maior herói caído, quem protegerá, por fim, a Amazônia? Uma Ponte...   [click here for more]
White Wolf  $4.00

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Cults of Rome, by Rose Bailey

Cults of Rome, by Rose Bailey


It is the end. In Rome above, the temple precincts go to seed. It is the beginning. In Rome below, the chapel echoes with the choirs of the damned. Now it can be told. This is the story of the Cults of Rome! Hi, I'm Rose, developer emeritus of Vampire. 12 years ago, I got my big break -- a spot on Requiem...   [click here for more]
White Wolf  $9.99

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Chronicle Builder's Guide for Vampire: The Masquerade

Chronicle Builder's Guide for Vampire: The Masquerade


The Tales We Tell The world that we create when we play Vampire: The Masquerade, or any tabletop game, is a world of our own. A world that exists only in the minds of the players and of the Storyteller. These games can be simple or they can be complex. But by stopping and thinking about the how and why of it all, games get to be more immersive, more exciting, and generally speaking more fun....   [click here for more]
White Wolf  $3.99

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Shards of Contagion

Shards of Contagion


The Contagion Chronicle introduced a world reeling from sickness. The God-Machine itself is overwhelmed with illness manifesting as a variety of plagues upon the world. The Sworn collaborate to eradicate this Contagion, while the False seek to manipulate it to their own ends. Yet, there are other worlds, shards of a shattered Mirror that can also be touched by the Contagion. These...   [click here for more]
White Wolf  $12.95

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W20 The Apocalyptic Record

W20 The Apocalyptic Record


Allow me to tell you the tale of the werewolf who went rushing into battle without heeding the advice of their sept Elders.   Oh, wait. I can’t. That werewolf died and left no tales behind to tell.   Instead, let me tell you the tale of the werewolf who remained in his camp, chronicling stories of other werewolves’ great deeds.   Oh, I...   [click here for more]
Onyx Path Publishing  $29.99

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Sabbat: The Black Hand (Vampire: the Masquerade 5th Edition)

Sabbat: The Black Hand (Vampire: the Masquerade 5th Edition)


Brothers and Sisters in Caine, united under the banner of the Dark Father   An antagonists’ guide to the cultic fanatics of the Sabbat, this book contains: Descriptions of the Paths of Enlightenment, the foundations of Sabbat identity Information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians New tools to expand your chronicles, including Discipline powers,...   [click here for more]
Renegade Game Studios  $31.50

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $14.99

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First Team Dossier: All American Family

First Team Dossier: All American Family


FIRST TEAM DOSSIER: The cancerous coils & toxin-dripping talons of the Wyrm sink ever-deeper into the ravaged flesh of Mother Gaia … and the proud legions of Pentex stand, silver & balefire at the ready, to spearhead the Apocalypse: a vanguard of the ultimate cosmic hostile takeover. THE STAR-SPANGLED ALL-AMERICAN NUCLEAR FAMILY: What the Board of Directors...   [click here for more]
White Wolf  $4.95

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SotM's Guide to Siring

SotM's Guide to Siring


Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?   Secrets of the Masquerade’s Guide to Siring includes: A clear and short explanation of the importance of Preludes; 12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate; Exclusive new...   [click here for more]
White Wolf  $4.49

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100 Redcaps for Changeling: the Dreaming

100 Redcaps for Changeling: the Dreaming


This supplement has 100 briefly described redcaps that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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SotM's Guide to Storytelling

SotM's Guide to Storytelling


“No plan survives contact with the enemy players.”     Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a...   [click here for more]
White Wolf  $11.99

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Raptured

Raptured


Necromancy has been a long existing element across multiple World of Darkness games.  A Giovanni or Euthanatos might raise a corpse, embueing them with an undying hunger, but few understand what it is to be a Zombie. What is a Zombie? A zombie is someone who once was. A zombie is a person who has lost their humanity – or, more aptly, has had it ripped from them. Are they a gnashing, hungry monster? ...   [click here for more]
White Wolf  $8.99

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Noches De Calahorra

Noches De Calahorra


The Duskborn are rarely given the chance to thrive; the Camarilla brand them when feeling generous or kill them when they're not, the Anarchs vary from city to city, but still rarely treat them as equals, and the Sabbat... well, the Sabbat treat them as well as any other - not that it's any better. What the Duskborn need is a city to call their own, a city apart from their more potent kin where they...   [click here for more]
White Wolf  $4.99

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Angel Companion

Angel Companion


What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more. • Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless, a...   [click here for more]
White Wolf  $1.75

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Brasil em Fúria

Brasil em Fúria


Fúria Ardente como Brasas Por incontáveis séculos, a Nação Garou ignorou as terras do Brasil, acreditando que o lugar pertencia aos vários metamorfos que aqui habitavam. Porém, ocultos como a lenda que os trouxe até aqui, os Garou se estabeleceram e fixaram suas raízes. Utilizando-se de uma miríade de novos espíritos e segredos dessa rica terra, os Garou travam suas batalhas...   [click here for more]
White Wolf  Pay What You Want

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SotM's Guide to Playable Characters

SotM's Guide to Playable Characters


Between the 26th of September 2021 and the 31st of October 2021, profits from the sale of the Guide to Playable Characters will be donated to the non-profit organization Le Refuge, which helps LGBTQIA+ people excluded from their family environment find a safe haven, warmth and acceptance.  "Clans don't Embrace people, people Embrace people!" Secrets of the Masquerade's guide...   [click here for more]
White Wolf  $14.99

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Blood:Lust Boston Toreador

Blood:Lust Boston Toreador


Jenna Vaughan-Mills. Short, sharp, sweary and highly sexual; a prisoner of life as a minion to kindred. To several kindred. Would you die for your art? Rules for V20 for three of the main characters of Jenna Does Harvard 1: The Boston Sex Party; the primogen deFevre, his ghoul, Pierre Bouffant, and his somewhat wayward childe, Jason Crozier Includes character sheets, backgrounds and advice for...   [click here for more]
White Wolf  $1.89

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Mission : Premonition

Mission : Premonition


Premonition is an urban mission for Hunter : the Reckoning. Something strange is attacking people in the city, no vaulables are taken. What is the creature after? How is it hiding in the city? This should take 1-2 three hour sessions depending on how organised your Hunter cell are. Includes some NPCs, Locations & suggestions for linking it to the larger World of Darkness. This could easily...   [click here for more]
White Wolf  $3.00

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Errant Knights: Nomads of the Sabbat

Errant Knights: Nomads of the Sabbat


Forsaken Roads and Forgotten Paths Our Dark Father calls out to vampires who eagerly cast aside all that once made us human. The sect once based on freedom became a theocratic tyranny, demanding “unity” in the name of the powerful minority in charge. We know what truly makes us strong: Faith. We know why we cannot trust the powerful: Greed. While the Bishops and Prisci...   [click here for more]
White Wolf  $4.95

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Curse of the O'Tolley's Burger

Curse of the O'Tolley's Burger


Darkness Strikes Too Close to Home The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle Kinfolk Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle...   [click here for more]
White Wolf  $0.99

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Chanticleer

Chanticleer


Roll Up! Roll UP!!! See the Most beautiful beasts that are and ever could be, Rack your feeble mind trying to discern our purpose, Marvel at our mighty powers, whatever they may be, and then - Ask yourself from whence our magics came! Laugh at our smallest form. And quake in impotent envy at our largest - We are as wondrous as we are terrible at least we think so. Pay your nickel and...   [click here for more]
White Wolf  $25.00

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100 Mokolé Kinfolk

100 Mokolé Kinfolk


We return to the 100 Kinfolk series with 100 Mokolé Kinfolk.  The Garou are not the only shifters out there… nor are they the oldest among the breeds, for there are some who remember the bygone days before the wolves had been given Gaia’s blessing. Those who were kings in the days before the catastrophe that brought the age of ice - They are the Mokolé, the children of the lizard kings of old. As...   [click here for more]
White Wolf  $3.99

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Hunger from Beyond (for V20)

Hunger from Beyond (for V20)


“I have seen the dark universe yawning Where the black planets roll without aim, Where they roll in their horror unheeded, Without knowledge, or lustre, or name.” -H. P. Lovecraft, Nemesis This book provide tools for including elements of Lovecraftian horror in a Masquerade game. These elements may add the flavour of cosmic dread to games growing stale with too much familiarity. Player character...   [click here for more]
White Wolf  $1.00

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Mirrors: Gabriel's Horn

Mirrors: Gabriel's Horn


Gabriel’s Horn is a sourcebook for Chronicles of Darkness: Mirrors. This book presents a slightly different view of the setting, placing a strong emphasis on psychological horror, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined by the...   [click here for more]
White Wolf  $3.95

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The Emperor's New Coat

The Emperor's New Coat


The selkies of San Francisco return as central players in this adventure, a "spiritual sequel" and homage to the Immortal Eyes chronicle from the 1st edition of Changeling: the Dreaming. Learn about the fae politics of Central Pacifica, some of the more mysterious denizens of the Bay Area, and the royal artifact that everybody seems to be hunting for... Contains a complete story focused on the seal-folk...   [click here for more]
White Wolf  $10.00

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The Darkest Timeline

The Darkest Timeline


What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually...   [click here for more]
White Wolf  $5.00

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Book of Totems; The Savage West

Book of Totems; The Savage West


The Totem is the heart and soul of a werewolf pack. It binds them spiritually, making the whole truly greater than the sum of its parts. Across the Savage West, Garou join under powerful spirits, some ancient, some new, to aid them in their struggles against the Wyrm and the Storm Eater. Inside, you’ll find: • The Cockroach totem modified to fit the time period. • Fifteen additional totems to...   [click here for more]
White Wolf  $0.50

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