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10 Feeding Surprises

10 Feeding Surprises


In some games, the acts of hunting and feeding are glossed over, while in others, they are a central part of the story. Presented here are 10 feeding surprises that can be inserted into any game, whether the hunt is an integral and dramatic part of the story or whether it is usually handled quicker and more abstractly. ...   [click here for more]
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2021-2022 Garou Lunar Calendar

2021-2022 Garou Lunar Calendar


Mark Your Next Hive Dive on the Calendar!  The perfect companion piece for any Werewolf game! A comprehensive calendar chronicling the Garou Lunar Year for 2021 – 2022, beginning in March of 2021 and running through April of 2022. Includes info on each lunar month and each month’s celestial patron, as well as over 75 Seasonal Rites, celestial events, and holidays! Compatible...   [click here for more]
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Occult Tome

Occult Tome


This is a free sample of the next upcoming book Blood Magic Compilation! With over 1700 downloads this supplement has come to help a number of folks get the juices flowing. It is a gesture of good will to all the great folks out there supporting the ST Vault and those who are still getting their toes wet so to speak in this exciting new community. This supplement contains the necessary information...   [click here for more]
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Septs of the Pacific Northwest: Sept on the Hill

Septs of the Pacific Northwest: Sept on the Hill


This supplement contains a premade Sept of Bone Gnawers in the city of Tacoma Washington for storytellers that do not have a lot of time to build one. In addition to detailed characters the supplement also contains a character relation graphic, spirits, resources, and several story ideas.   ...   [click here for more]
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Dicionário das Trevas - edição Vampiro: a Máscara

Dicionário das Trevas - edição Vampiro: a Máscara


Dicionário das Trevas incluí: • Listagem de muitas traduções oficias para a língua portuguesa. • Categorização entre Jargão Arcaico, Termos Vulgares e a Fala Comum. • Dividindo os termos usados dentre as diferentes Seitas. • Novas traduções e reinterpretação de termos já traduzidos ou não. No mundo da intriga, manipulação, politicagem traiçoeira, dos grandes salões...   [click here for more]
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O Sarcófago Romano

O Sarcófago Romano


O Sarcófago Romano é uma aventura curta, one-shot, que se passa em Londres (cenário não oficial). Trata-se de uma missão de resgate de alta letalidade onde os jogadores precisam recuperar um item em meio à dezenas de soldados da Segunda Inquisição e tendo apenas uma noite para completar a missão. A aventura foi testada por um grupo e é ideal para jogadores que gostam de ação com espaços...   [click here for more]
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Three Centuries Lost

Three Centuries Lost


History, as we know it, is wrong. Nearly three centuries do not exist – they are, in fact, a fabrication. The years AD 614 to 911 were made up, whole cloth, by a trio of old and incredibly powerful Malkavians. Their reasons differ, but the end result was the same; three hundred years inserted into the history of Europe. A mighty emperor created to stroke the ego of a Malkavian Methuselah. And three...   [click here for more]
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Zufallsbegegnungen

Zufallsbegegnungen


This is the German Version, the english version is coming soon and will be linked here Zufallsbegegnungen Eine Liste von Ideen, was einem Rudel Werwölfe so alles unterwegs passieren kann.  Eigentlich sind es 3 Listen, nämlich eine für jedes Terrain(Stadt,Wildnis,Umbra). Die Begegnungen sind gekennzeichnet mit Aufwand, Actionanteil und mehr. Dieses Produkt wurde mit WoDTeX erstellt. Das ist...   [click here for more]
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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
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O Livro Rápido do Combate

O Livro Rápido do Combate


Este livro oferece regras para combates mais ágeis no Mundo das Trevas clássico, o que compreende a Primeira Edição, Segunda Edição, Edição Revisada e Edição de Aniversário de 20 Anos dos jogos do Sistema Storyteller.   O Livro Rápido do Combate inclui: Um sistema ágil e simplificado para definir a ordem de jogo nos combates; Regras adaptáveis para qualquer jogo das primeiras...   [click here for more]
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SotM's Life sucks and then you Die

SotM's Life sucks and then you Die


Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements!  Sometimes no sense can be found And sometimes you just die for no reason. And you are now a Wraith. Death also sucks. Life Sucks and then you Die includes: • A small list of somewhat surprising, dumb, weird and bizarre deaths, just in case a serious,...   [click here for more]
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The Quick Combat Book

The Quick Combat Book


This book offers rules for more agile combat in the classic World of Darkness, which comprises the First Edition, Second Edition, Revised Edition and 20th Anniversary Edition of the Storyteller System games.   The Combat Quick Book includes: An agile and simplified system for defining the order of play in combats; Adaptable rules for any game from the first four editions of World...   [click here for more]
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50 Chrysalis Manifestations

50 Chrysalis Manifestations


Wonderful Weird Manifestations These are prompts you can use to show the intense presence of Glamour welling up for the incoming Chrysalis. The “birth” of a new Changeling is never quite normal. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Different Dragon-blooded

50 Different Dragon-blooded


Some Dragons aren’t the Same This mini-resource allows Storytellers to easily come up with new unexpected encounters for their players to have. These fifty jumping points are sure to offer cool new personalities and NPCs for your Exalted games, regardless of the edition.  Written by Tobie Abad. ...   [click here for more]
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50 Disturbing Drones

50 Disturbing Drones


When struggling for a good mystery or a new spooky operation to use, just roll, incorporate the detail into your game somehow and listen to what the players have to say. Your sessions’ story lies in their ideas. These events can be for one-shot games, filler sessions when the main game needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Doorways to the Dreaming

50 Doorways to the Dreaming


Deceptive Doorways These are prompts you can use highlight the unpredictability or the wackiness that the Dreaming embraces when it allows the Changelings into its depths. Doorways should be as memorable as the dreams you never forget.  Or the nightmares you constantly remember. These options are perfect for one-shot games and can even inspire their own stories. I hope they open doors for you! Have...   [click here for more]
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50 Epic Schemes

50 Epic Schemes


Wondering what madness the Deathlord has in store? Or ambitious plan the Dynast has in mind? Roll two ten-sided dice to choose from this list ...   [click here for more]
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50 Handy Hearthstones

50 Handy Hearthstones


These Rocks Are Atypical This mini-resource allows Storytellers to easily come up with ideas on other kinds of hearthstones the Circle may come across. These fifty jumping points are sure to offer cool plot ideas for your Exalted games, regardless of the edition.  Written by Tobie Abad. ...   [click here for more]
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50 Mortal Musings

50 Mortal Musings


Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ...   [click here for more]
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50 Strange Spirits

50 Strange Spirits


The Strange World of Spirits This mini-resource allows Storytellers to easily come up with ideas on what kind of spirits the Circle encounters during their heroic adventures. These fifty jumping points are sure to offer cool plot ideas for your Exalted games, regardless of the edition. Written by Tobie Abad. ...   [click here for more]
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Dicionário das Trevas - edição Aparição: o Esquecimento

Dicionário das Trevas - edição Aparição: o Esquecimento


Wraith the Oblivion, um grandíssimo jogo que nunca viu a luz de terras dos falantes do português agora finalmente terá seus infindos termos bizarros  - criados ou tirados de línguas antigas - traduzidos de seus glossários e páginas, oferecendo boas recomendações e opções para seus termos. O trabalho focou na interpretação tanto quanto tradução, e espero que...   [click here for more]
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Exalted: A Brief History of Creation

Exalted: A Brief History of Creation


Do you or your players ever find the massive lore of Exalted intimidating to get into? Did you ever wish you could have a condensed primer on the world of Exalted and its history? Then this is the book for you! This is the history of Creation condensed into seven bite sized pages for easy consumption! It should work for any edition, first second or third (though the map used is from second edition,...   [click here for more]
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Fast Names for Characters - Random Tables

Fast Names for Characters - Random Tables


This document contains 300 names and 150 surnames for very fast random character name improvisation. Don't be short of ideas never more!! (Anyway, if you think you need something a little more complex, you could take a look at this: https://www.storytellersvault.com/product/293821/Nomenclator--v-English) ...   [click here for more]
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Night Horrors: Dread Possibilities

Night Horrors: Dread Possibilities


Beauty, madness, and horror are not always what we think they are. Even those that look weak can cut down the strong. The most well-meaning heart can summon great suffering. From the mortal to the new to the ancient, these five lost souls will show your PCs the meaning of all these things and more. This book includes:     Five antagonists of various ages and species to challenge...   [click here for more]
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The Hobgoblin Children's Brigade

The Hobgoblin Children's Brigade


The Hobgoblin’s Brigade is a Halloween themed one shot for Changeling, the Lost chronicles. For one night, the motley is entrusted with the care of three hobgoblin children and tasked with taking them trick or treating in the mundane world. Specific challenges are played out as the hobgoblins interact with mortals, puzzle over Halloween customs, and eventually determine if the motley is worthy of...   [click here for more]
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Vampire Token Pack 2

Vampire Token Pack 2


A collection of 126 different printable tokens made from artwork from editions 1-3 of Vampire The Masquerade. For use with 1 inch grid maps. Check out Vampire Token Pack 1 for even more tokens. ...   [click here for more]
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Sire: El Abrazo

Sire: El Abrazo


Esta ayuda proporciona 100 ideas de Abrazo de un neonato las cuales proporcionan muchas semillas de historias para los Narradores y hacer más fácil su labor. Cualquier beneficio hacia mi parte irá destinado a la investigación de la Esclerosis Lateral Amiotrófica (E.L.A.) Espero que lo disfruteis. ...   [click here for more]
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Anathema: Tools of the Hero

Anathema: Tools of the Hero


Beast: The Primordial provides a number of options for Anathema that can be included in your game. The section on Anathema also includes a sidebar regarding creating your own Anathema. In the interest of providing the Storyteller a wide array of tools, Anathema: Tools of the Hero offers additional Anathema that can be used in your campaign. There are also specific...   [click here for more]
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Reach and Grasp: Cults of the Arisen

Reach and Grasp: Cults of the Arisen


The existence of the Arisen is a confusing staccato journey through time. Precious context and basic comprehension of the world around them is denied the Arisen by the rigors of the Rite of Return. Most Arisen are fortunate enough to have a cult to draw upon for a connection to the living world. ANATOMY OF A CULT As described in Mummy: The Curse, there are three core components that...   [click here for more]
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Sire: The Embrace

Sire: The Embrace


This help provides 100 embrace ideas that contain many story seeds for Storytellers and make their work easier. Any benefit por my part will go to the investigation of Amyotrophic Lateral Sclerosis (A.L.S.) I hope you enjoy it! ...   [click here for more]
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Angel Companion

Angel Companion


What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more. • Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless, a...   [click here for more]
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Artifacts of Blood

Artifacts of Blood


When two of Vampire the Masquerade's most powerful beings offer you what you most desire, do you agree? Are you willing to take the pain, danger or even regret that their treasures can cause? Or will you be the one that can bring them to their full potential and change things in your favor? This Book Includes...    -The full history and abilities for eight artifacts mentioned in the VTM series...   [click here for more]
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Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring

Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring


A booklet on the varied nature of siring, Why Embrace? is a narrative sotrytelling resource containing information and isnights on the diverse motives behind the creation of new vampires. Why Embrace? Includes: An examination of the 5 Archetypes of siring! A roll table, or Oracle, which includes 50 siring circumstances! Stunning public-domain art! ...   [click here for more]
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100 Ensorcelled Mortals

100 Ensorcelled Mortals


Old stories are full of people who made bargains with the fae folk. They offered service, pledged to be good neighbors or took vows to help them, and in return they were given gifts of their own. Sometimes they were blessed with children, other times they were given magical items that made their lives easier... but in some stories they were given the ability to see the fae as they are, behind their...   [click here for more]
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100 Frailties

100 Frailties


There are creatures who exist beyond the ken of mortals. Creatures with the power of gods who pluck men, women and children from the world, and change them into something else. They drag them over the Thorns of the Hedge, the world between their realm and ours, and tear their souls to ribbons. Into the gaps they pour magic, and what's left is a changeling. A fae creature. Like any fae creatures, changelings...   [click here for more]
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100 Hobs To Meet in The Hedge

100 Hobs To Meet in The Hedge


The Hedge. It’s a realm of strange and bizarre madness, but it’s all that stands between the mortal world and Arcadia, the realm of the True Fae. While the Hedge is a living realm, filled with ensnaring vines and snapping plants, it’s also populated with a wide variety of creatures. From hulking ogres with gnashing teeth, to inky living shadows, to beings that look like refugees from a fever...   [click here for more]
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100 Mediums

100 Mediums


The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find...   [click here for more]
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100 Rumors To Hear at The Freehold

100 Rumors To Hear at The Freehold


The fae dabble in half-truths, misleading statements and omission of facts. These creatures rarely lie outright, though, lest the Wyrd punish them for their falsehoods. While the Lost have learned to navigate the often-misleading river of truth, even the sharpest among them will still fall prey to hearing what they want to hear, or believing things that might be true even if they cannot be verified....   [click here for more]
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High Realm Script Font Package

High Realm Script Font Package


Have you ever wanted to create a game aid with High Realm script? Or maybe you have wanted to create artwork with High Realm script in it? Well, now you can! This PDF and accompanying TrueType font file have been packaged together for those out there wanting to create and use the High Realm script from White Wolf’s Exalted RPG. Now both players and STs can easily type in word-processors or in programs...   [click here for more]
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Low Realm Script Font Package

Low Realm Script Font Package


Have you ever wanted to create a game aid with Low Realm script? Or maybe you have wanted to create artwork with Low Realm script in it? Well, now you can! This PDF and accompanying TrueType font file have been packaged together for those out there wanting to create and use the Low Realm script from White Wolf’s Exalted RPG. Now both players and STs can easily type in word-processors or in programs...   [click here for more]
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SotM's Guide to Dying

SotM's Guide to Dying


Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements!  Dive into the causes of deaths and their effects on given lives to fuel your Wraith creation process. Well, we’re dead, now what? This small supplement organizes types of possible deaths and gives examples of matching passions for the newly born Wraith. Guide to Dying includes:...   [click here for more]
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SotM's Trick or Treat 2020 special

SotM's Trick or Treat 2020 special


Joyeuse Toussaint ! Enjoy a one of a kind treat. Unless it's a trick? Who knows. 2020 edition, limited offer Congrats to the 50 winners of the treat! All candy has been claimed. ...   [click here for more]
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Gangrel Características Animalescas Vol.1

Gangrel Características Animalescas Vol.1


Um livro que reune 20 características animalescas com alguns sistemas para as mesmas. O livro e simples e direto feito para os Brasileiros para os Brasileiros....   [click here for more]
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Between the cracks

Between the cracks


Politics and protection There is a sense of security and power in the Clans of the Camarilla and the Sabbat not extended to vampires of the Bloodlines. Numerically inferior, feared, shunned, and misunderstood, these Cainites must find ways to survive and thrive without the privilege of Clan. Through the Cracks includes: A Note in the Darkness: Persephone, a hunted...   [click here for more]
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Fettered Ambition

Fettered Ambition


To fear the past… The local Mandarin’s mind has wandered lately, consumed by the past.  All signs point to a revelation that will destabilise the local Court and plunge the city into Shadow War.  Holding the key is a heimin courier, but he has been waylaid, kidnapped, or murdered, and his cargo seized.  …is to enslave the futureFettered Ambition’ is...   [click here for more]
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Song of Stone

Song of Stone


The song of stone... Tormented by a cavernous prison, it has finally mustered enough power to drive its’ warden into madness, but is still too weak. When volunteers for a local historical event begin to camp in the area, the unwitting herd will be harvested – and devoured. As the ancient evil stirs, thirsting for blood, only one Pack stands between it and plans to bolster the forces...   [click here for more]
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The Memory of Trees

The Memory of Trees


ENCHANTED WOODS AND DARKENED FORESTS Freedom and possibility are embodied by nature, not in the set, stagnant forms of the urban sprawl.  Forests especially place a significant part in the modern mythos of solitude, solace, and silence.  To the Fae, the Wyld and formlessness of potential hold a particular sway.  This collection of story seeds (Some Assembly Required)...   [click here for more]
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Treasures of the Blood

Treasures of the Blood


Caine’s curse takes many forms Since their introduction in the Storytellers Guide First Edition, relics of the blood have occupied a niche in vampiric lore.  Caine’s blood animates the undead form, provides the powers of legend, and regenerates the most grievous wounds.  The possibilities, however, are not limited to physical manifestation, but can imbue relics with a...   [click here for more]
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Treasures of the Blood Volume II: Sins of the Second Generation

Treasures of the Blood Volume II: Sins of the Second Generation


All your mighty works will turn to bitter ash… Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires....   [click here for more]
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