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Beckett’s Vampire Folio 18: The Eye Opens

Beckett’s Vampire Folio 18: The Eye Opens


Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 18 is in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. This book also includes...   [click here for more]
White Wolf  $0.99

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Beckett’s Vampire  Folio 15:  The Price of Hospitality

Beckett’s Vampire Folio 15: The Price of Hospitality


Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 15 is in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced....   [click here for more]
White Wolf  $0.99

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Paradox: The Brainstorming

Paradox: The Brainstorming


Paradox Unleashed!!! This book is a practical EXPANDED TABLE of 100 results of Paradox according the rules from Mage 20 anniversary. In this book you will find a table with 70+ Paradox Flaws, from Trivial to Drastic for a total of 350+ Paradox Flaws, a list of Paradox Spirits from Mage The Ascension and Mage The Crusade and the Quiet, Paradox Realms and the Burn results are included....   [click here for more]
White Wolf  $4.42

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Beckett’s Vampire Folio 16: The Fall of the house

Beckett’s Vampire Folio 16: The Fall of the house


Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 16 a supplement in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced....   [click here for more]
White Wolf  $0.99

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A Breakdown of Order: The Alchemist’s Schism One Page Jumpstart

A Breakdown of Order: The Alchemist’s Schism One Page Jumpstart


Wallachia 1330 Why have the Solificati absconded to this town in Wallachia? What does this move portend for the Order of Reason? Alchemists on the Run This One-Page Chronicle Jumpstart gives a Storyteller the tools to build a Chronicle in the early Rennaissance, and gives hints to a greater plot that will be building in more works produced by High Level Games for Mage: The Ascenscion....   [click here for more]
White Wolf  $1.50

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100  Glasswalker  Kinfolk

100 Glasswalker Kinfolk


Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to...   [click here for more]
White Wolf  $1.99

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SotM's Guide to Storytelling

SotM's Guide to Storytelling


“No plan survives contact with the enemy players.”   Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and...   [click here for more]
White Wolf  $11.99

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Menagerie of Mortals

Menagerie of Mortals


The Kindred need their precious vitae to sustain their immortality. The mortals of The World of Darkness aren’t always helpless against the undead though; some are even aware or at least suspicious of the vampire conspiracy surrounding them. Menagerie of Mortals is a source book with a huge collection of mortal opponents, victims and potential allies or contacts...   [click here for more]
White Wolf  $2.00

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Legion: Backgrounds Expanded

Legion: Backgrounds Expanded


Now Updated with New Content! Legions of short-lived mortals serve the monstrous vampires secretly living among them. Often derided as cattle or unworthy of knowing the truth, the human populations fulfill needs most vampires hate to admit depending on. Some among the mortals prove themselves as especially valuable. Yet others merely keep their horrible masters fed....   [click here for more]
White Wolf  $6.95

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W20 Pentex Employee Indoctrination Manual

W20 Pentex Employee Indoctrination Manual


POLICIES AND PROCEDURES The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries. MONKEYWRENCHED!...   [click here for more]
Onyx Path Publishing  $7.99

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100 Get of Fenris Kinfolk

100 Get of Fenris Kinfolk


What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to...   [click here for more]
White Wolf  $1.99

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The Darkest Timeline

The Darkest Timeline


What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world...   [click here for more]
White Wolf  $9.99

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Bloodlines from the Vault Vol. 2

Bloodlines from the Vault Vol. 2


In the second volume you will find six new bloodlines to be used in your chronicles and characters, containing full description of their Appearance, History, Backgrounds, Organization, Weaknesses and more: - Stereotypes for the 13 clans plus the 3 main sects for each one of the bloodlines; - New layout inspired by the V5 new Art Direction. - Hyperlinks to the books that inspired this work. ...   [click here for more]
White Wolf  $3.99

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Mirrors: Gabriel's Horn

Mirrors: Gabriel's Horn


Gabriel’s Horn is a sourcebook for Chronicles of Darkness: Mirrors. This book presents a slightly different view of the setting, placing a strong emphasis on psychological horror, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined...   [click here for more]
White Wolf  $3.95

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SotM's Major Arcana optional system

SotM's Major Arcana optional system


A Major Arcana System for Mage: the Ascension Secrets of the Masquerade’s Major Arcana optional system is a simple mechanical tool for any Mage game in order to represent the ever-changing balance of power in the Ascension war. It’s a simple system using Major Arcana cards to affect the practitioners of Magick and the world around them. Two sets of Major Arcana...   [click here for more]
White Wolf  $2.49

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Unleashed & Unfettered

Unleashed & Unfettered


The reign of ancient monsters nears its end. Prophesies and Noddist lore predict cataclysmic events marking the final nights for the descendants of Caine. None predicted how some of the prophesies would transpire. These are the stories of how the “Clanless come to rule.” From the ashes of ancient tyrannies rises the Dynasty of Orphans. Unleashed & Unfettered...   [click here for more]
White Wolf  $6.95

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Forgotten Corners of the Earth: A Listing of Lost Caerns

Forgotten Corners of the Earth: A Listing of Lost Caerns


Despite the best efforts of the Garou to protect and defend every known caern... sometimes they lose. Sometimes the Wyrm claims victory. The Black Spiral Dancers overrun a caern, human greed defiles a once-sacred ground, or some other, unknown foe strikes a blow against Gaia. The Forgotten Corners of the Earth detail seven of these 'lost' caerns, waiting to be reclaimed. The Caern Where Seven...   [click here for more]
White Wolf  $4.99

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Hunter's Armory 1

Hunter's Armory 1


                  Other titles from Mana Verde Game Design: ...   [click here for more]
White Wolf  $6.99

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The Dark Medieval Armory

The Dark Medieval Armory


Bright were their byrnies, hard and hand-linked, In their shining armour the bright mail rang As the troop in their war-gear tramped to the hall — Beowulf From the lance, sword and mail armor of the mounted knight to the spear, kettle hat and padded aketon of the common soldier, weapons and armor is a key part of the dark medieval world. Inside, you’ll...   [click here for more]
White Wolf  $7.95

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Beautiful Lies: Faces of Heresy

Beautiful Lies: Faces of Heresy


Clinging to hope If they were to ever overcome doctrinal and dogmatic difference, the Heretics would represent a terrible threat to the unity preached by the Hierarchy. Whilst not officially discouraged, Transcendence is still the dream of many Restless who know that the Shadowlands cannot be the final destination for all souls. Those with the conviction to pursue Transcendence often need the comfort...   [click here for more]
White Wolf  $2.67

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
Onyx Path Publishing  $17.99

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Hunter's Armory 2

Hunter's Armory 2


         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms,...   [click here for more]
White Wolf  $6.99

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Three Centuries Lost

Three Centuries Lost


History, as we know it, is wrong. Nearly three centuries do not exist – they are, in fact, a fabrication. The years AD 614 to 911 were made up, whole cloth, by a trio of old and incredibly powerful Malkavians. Their reasons differ, but the end result was the same; three hundred years inserted into the history of Europe. A mighty emperor created to stroke the ego of a Malkavian Methuselah. And...   [click here for more]
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SotM's one shots - Mens Sana

SotM's one shots - Mens Sana


Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long. This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade...   [click here for more]
White Wolf  $5.99

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The Endless Death, Volume Two: The Blood of Caine

The Endless Death, Volume Two: The Blood of Caine


The Blood of Caine... Born in murder and primal blood magic, the horrific violation known euphemistically as the Embrace is neither a quick, clean, easy act, nor a darkly alluring initiation into sensuality as the Gothic imagination might hold. It instead consists of a violent divorce of the body and soul called the Katabasis, and the Becoming - a week or more of abject humiliation,...   [click here for more]
White Wolf  $12.25

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At the Crossroads

At the Crossroads


Demons lead a dangerous existence. Demons are hunted by the agents of the God-Machine, at perpetual risk of exposure, and frequently alone apart from a few close allies. Some demons form or join rings for mutual protection and security. They amass influence in the world around them through cults. They maintain one or more Covers to insulate themselves from the prying eyes of the God-Machine and its...   [click here for more]
White Wolf  $1.50

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Curse of the O'Tolley's Burger

Curse of the O'Tolley's Burger


Darkness Strikes Too Close to Home The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle Kinfolk Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the...   [click here for more]
White Wolf  $0.99

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Island of the Dead God

Island of the Dead God


An island of magic and mystery… Wellsprings of Quintessence are never easy to come by. But on the Baltic island of Rügen, crays are found in surprising numbers. Once the stronghold of the Old Faith, the island has been contested between the Valdaermen and the Messianic Voices since the fall of the temple-fortress at Arkona in 1168. where an acient evil has slipped...   [click here for more]
White Wolf  $6.95

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High Realm Script Font Package

High Realm Script Font Package


Have you ever wanted to create a game aid with High Realm script? Or maybe you have wanted to create artwork with High Realm script in it? Well, now you can! This PDF and accompanying TrueType font file have been packaged together for those out there wanting to create and use the High Realm script from White Wolf’s Exalted RPG. Now both players and STs can easily type in word-processors or...   [click here for more]
White Wolf  Pay What You Want

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Low Realm Script Font Package

Low Realm Script Font Package


Have you ever wanted to create a game aid with Low Realm script? Or maybe you have wanted to create artwork with Low Realm script in it? Well, now you can! This PDF and accompanying TrueType font file have been packaged together for those out there wanting to create and use the Low Realm script from White Wolf’s Exalted RPG. Now both players and STs can easily type in word-processors or in...   [click here for more]
White Wolf  Pay What You Want

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Rites of the Wilds

Rites of the Wilds


Yknow past the old oak tree, the one we lost in the storm of 92? Yeah, we dont go past there no more. Thats where she lives.   Rites of the Wilds includes: A series of new Thaumaturgical Rituals based on Pagan beliefs and fears for Thaumaturges and wild Kindred alike, suitable for use by modern Thaumaturges and old witches alike. Sample NPCs, Witches and Thaumaturges...   [click here for more]
White Wolf  Pay What You Want

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Mage: the Ascension 20th Anniversary Edition Storytellers Screen

Mage: the Ascension 20th Anniversary Edition Storytellers Screen


I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites....   [click here for more]
Onyx Path Publishing  $1.99

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These Mean Streets

These Mean Streets


COME BACK TO THE STREETS After dealing with lupine incursions and mad infernalists, the streets of the city can seem as tranquil as a still pond. But pity the vampire that still believes in appearances. • Guidelines for bringing play back to the street level, and keeping it interesting • Approaches for handling the modern panopticon of surveilance while maintaining the Masquerade •...   [click here for more]
White Wolf  $5.00

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Storyteller Quick Reference Charts

Storyteller Quick Reference Charts


Landscape style charts for: - Weapons & Armor - Traditions & Path of Humanity - Hunting, Feeding & Blood use - Aura Colors & Willpower use - Generation, Torpor & Diablerie - Frenzy, Rötschreck & Health Levels Includes page citations for some of the more overlooked rules, and provides quick reference for the included systems. Based on 4th Edition ("V20"),...   [click here for more]
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Clanbook: Ghiberti

Clanbook: Ghiberti


Let's make things easy, 'kay? You surrender your soul to me, an' I stop feeding from your wife, your kids. You keep resistin' an' I'm gonna have to make their lives very unpleasant. Don't think I won't make their lives a livin' hell. Get me? - Izukanne, Seventh Generation Ghiberti, Favored Son of the Family These Ghiberti are no true Laibon. Descended from Clan Giovanni, they...   [click here for more]
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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $14.99

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Manila by Night: The Cainite Overtures

Manila by Night: The Cainite Overtures


It was once called “The Pearl of the Orient.” In a way it still is, but tonight things we could not comprehend hold that Pearl in their clawed hands. We owned that Pearl once. It’ll only be a matter of time and patience before we own it again.Manila by Night: The Cainite Overtures” details the presence of Western vampires in the...   [click here for more]
White Wolf  $2.50

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Of Northern Twilight: Draugar and Jotuns

Of Northern Twilight: Draugar and Jotuns


Scandinavia may no longer be the lands of the Vikings, but some of the old magic still survives. In barrow mounds, ancient guardians and buried kings wait, ready to strike against those who would invade their domain and steal their riches. And from the frozen past comes the jotuns, an ancient race of monsters who believe the land was stolen from them by humans and who seek to destroy the modern world...   [click here for more]
White Wolf  $7.95

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States of Bearing

States of Bearing


Morality has always played an important role in Vampire. Whether playing a kind-hearted Kindred who desperately clings to Humanity, or a monstrous Cainite who follows the Path of Power and the Inner Voice, the character relies on morality to keep their personality intact and keep the Beast from taking control. Any vampire who has not fallen to the Wassail subscribes to some form of...   [click here for more]
White Wolf  $1.50

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Howl

Howl


This is a super rules light rules system for playing Werewolf the Apocalypse. It is meant for one-shots or short chronicles of up to 5 sessions. It is meant for 2 to 5 players. You need all the ordinary Werewolf the Apocalypse books for the setting and fluff that you will need to play. ...   [click here for more]
White Wolf  Pay What You Want

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Contagion: The Berlin Chronicles

Contagion: The Berlin Chronicles


Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade. Contagion includes: • An updated look at the setting of Berlin by Night, moving the timeline to the present...   [click here for more]
White Wolf  $9.99

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SotM's Guide to Dying

SotM's Guide to Dying


Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements! Dive into the causes of deaths and their effects on given lives to fuel your Wraith creation process. Well, we’re dead, now what? This small supplement organizes types of possible deaths and gives examples of matching passions for the newly born Wraith. Guide to Dying...   [click here for more]
White Wolf  $1.99

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Reach and Grasp: Cults of the Arisen

Reach and Grasp: Cults of the Arisen


The existence of the Arisen is a confusing staccato journey through time. Precious context and basic comprehension of the world around them is denied the Arisen by the rigors of the Rite of Return. Most Arisen are fortunate enough to have a cult to draw upon for a connection to the living world. ANATOMY OF A CULT As described in Mummy: The Curse, there are three core components that...   [click here for more]
White Wolf  $1.50

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Character Creation Expansion Pack

Character Creation Expansion Pack


The Character Creation Expansion Pack is our first offering to the Storyteller's Vault. Within its pages you will find 5 new Backgrounds, as well as more than 50 new Merits and Flaws for use with Vampire The Masquerade Revised Edition. All have been written to match the literary and visual style of the core rule book, and have all been extensively tested over the course of many, many campaigns. ...   [click here for more]
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Intersecting Fates

Intersecting Fates


Intersecting Fates is a game aid meant to help out both the ST and players alike. Following a simple process, I demonstrate how to weave narrative connection points between group members and the game world. My intent is for this to be a fun and engaging activity for gaming groups. Try it out and have fun with it! If you need help or additional guidance, please feel free to reach out to me on...   [click here for more]
White Wolf  Pay What You Want

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Sire: The Embrace

Sire: The Embrace


This help provides 100 embrace ideas that contain many story seeds for Storytellers and make their work easier. Any benefit por my part will go to the investigation of Amyotrophic Lateral Sclerosis (A.L.S.) I hope you enjoy it! ...   [click here for more]
White Wolf  $2.21

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SotM's Guide to Hunting

SotM's Guide to Hunting


The latest Secrets of the Masquerade Guide to X-ing ! This time, it is a handy small guide for Hunters and why they may become part of any creed. There are only a limited type of motivations people are drawn to, when it comes to do anything, which is why this small supplement was put together with the help of a psychologist. Creeds are just not enough to grasp's a character's raison d'être,...   [click here for more]
White Wolf  $1.99

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Song of Stone

Song of Stone


The song of stone... Tormented by a cavernous prison, it has finally mustered enough power to drive its’ warden into madness, but is still too weak. When volunteers for a local historical event begin to camp in the area, the unwitting herd will be harvested – and devoured. As the ancient evil stirs, thirsting for blood, only one Pack stands between it and plans to bolster...   [click here for more]
White Wolf  $1.32

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To sup upon the city

To sup upon the city


You did thirst for blood, and with blood I fill you   Dante Alighieri, Inferno   The one constant of our existence is the need for blood. The ages are not kind, and the mortals must be cultivated slowly; such are the dictates of the Masquerade.    One truth however is held above all others: blood is not just power, it is the currency...   [click here for more]
White Wolf  $2.67

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Artifacts of Blood

Artifacts of Blood


When two of Vampire the Masquerade's most powerful beings offer you what you most desire, do you agree? Are you willing to take the pain, danger or even regret that their treasures can cause? Or will you be the one that can bring them to their full potential and change things in your favor? This Book Includes... -The full history and abilities for eight artifacts mentioned in the VTM series from...   [click here for more]
White Wolf  $1.75

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