Title |
Publisher |
Price |
Through the Lens of Power
Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems.... [click here for more] |
White Wolf |
$14.99
|
A Ship in Harbor is Safe
The depths of the seas, the skies, the far reaches of space, and the many-layered Umbra offer infinite opportunities for exploration, countless horrors to evade or overcome, and priceless secrets awaiting discovery. Umbral Pilots, Void Engineers, the Royal Ethernautical Society, and others build sophisticated craft empowered to plumb the depths of the universe.
But That is... [click here for more] |
White Wolf |
$5.99
|
To Reach the Unreachable Star.
Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes.... [click here for more] |
White Wolf |
$14.99
|
A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ... [click here for more] |
White Wolf |
$1.99
|
Neither Awake Nor Asleep Neither Awake Nor Asleep
Long dismissed by the Awakened, sorcerers sit in the space between them and the mass of Sleepers ignorant of magick. Sorcerers have grown in prominence since the Reckoning turned the magical world on its head, and now they’re truly coming into their own. Their power is more than enough for them to make their lives better, and some of them are able... [click here for more] |
White Wolf |
$14.99
|
in the beginning... ...there was chaos Order is an illusion. The truly Awakened know that there is no meaning nor correspondence in the world that hasn’t been built by humanity. And if one can see that artificiality, they learn how to build and unbuild the systems that bring forth wonder. Magic on the fly and beliefs-as-needed are for the willworker who can’t be burdened with the... [click here for more] |
White Wolf |
$5.55
|
The Tools of Magick
When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life.
The Implements of Science
Twenty-Five years of Artifcats, Talismans, Inventions and Devices and... [click here for more] |
White Wolf |
$14.99
|
See not ye that bonny road that winds about the fernie brae...? For untold ages, the Dreaming and its mercurial inhabitants have intruded upon the world of mortals. There are those who say that all magic issues from its raw, transformative energy…and among the Awakened are those who seek to harness it. Drawing on folklore and legend, story and superstition, mages who follow the... [click here for more] |
White Wolf |
$4.99
|
Darkness descends...
Changeling society is on the brink as inequality gives rise to radicals, both noble and common. Nightmares emerge from the shadows to take advantage of the schism — Autumn People and Dauntain grow ever more numerous, the Thallain and their Black Court corrupt freeholds and Dreamers alike with their Dark Glamour, and the Tithed... [click here for more] |
White Wolf |
$12.00
|
It’s Easy to Lose Focus
M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens... [click here for more] |
White Wolf |
$2.99
|
Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more] |
White Wolf |
$9.99
|
This is a PDF for playing a homebrew Malkavian type that instead of having a set derrangement re-rolls their derrangement on either on a nightly, or once per scene basis (player and storyteller decide this together). The PDF comes with 100 different types of derrangements and hopes to provide a lighter/ more fun experience of playing a Malkavian that does not include picking up and trying to role play... [click here for more] |
White Wolf |
Pay What You Want
|
Necromancy, by definition, is the art of communicating with the dead, specifically to predict the future. Kindred took this initial concept and, fused with the power of Vitae, expanded it to encompass all aspects of death, dying, the soul, the Underworld and even Oblivion itself to create a new branch of blood sorcery. Paths to manipulate ghosts, explore the realms beyond death and entropic powers... [click here for more] |
White Wolf |
$5.99
|
 Wherever You Go... Creatures of outstanding beauty, the nymphs rarely deign to mix with Kithain. Their duty is simple: preserve the locations they are bound to, which range from natural idyllic glades to hotbeds of human dream. Unlike the Inanimae they see as little siblings, the nymphs are born to humans and eventually drawn to their chosen place by its Glamour. From lifetime to... [click here for more] |
White Wolf |
$3.99
|
"Our Elders are lying to us! Hell, their Elders have lied to them! The 'Thirteen Clans' are a myth perpetuated by those who stand to profit from it. Vampires are supposed to have been around for, what, six thousand years? More? But no one thought to start killing ancients and usurping clans until a handful of centuries ago? What were they doing all that time? Playing happy families?! I've... [click here for more] |
White Wolf |
$13.28
|
Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.
Legends of the Clans includes:
Secret... [click here for more] |
White Wolf |
$7.95
|
Dinosaurs Live Alongside Us!
Tribebook Corax-Rapax is two books in one! The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy. Modern science tells us that the dinosaurs never fully went extinct. Instead, they live on in the form of birds. What does this mean for the humble Corax of the Savage Age? It certainly means they deserve... [click here for more] |
White Wolf |
$14.00
|
The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems.
Included inside:
Advice for creating and playing Sorcerers in an M20 Chronicle.
Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle.
Two... [click here for more] |
White Wolf |
$8.95
|
What If There Was Another? A Breed Lost to the March of Time? Similar to the Garou, but Like the Nuwisha, Not of the Garou...
Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse. This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.
The Naghaluu... [click here for more] |
White Wolf |
$8.00
|
More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book of Secrets... [click here for more] |
Onyx Path Publishing |
$14.99
|
For as long as there have been faeries there have been enchanted woods. Although rare today these enchanted places still exist, and are some of the greatest bastions of magic in the Autumn World. Strange gallain mingle with werewolves and ghosts. Magical plants hold the key to brewing powerful elixers, and the Heart of the Wood calls out to the wonder and terror inside ever human soul.
In this... [click here for more] |
White Wolf |
$13.36
|
What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get?
The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually... [click here for more] |
White Wolf |
$5.00
|
 A small book of alternative, more historically accurate, rules for weapons, armor, and combat for Vampire: the Dark Ages 20th Anniversary Edition. ... [click here for more] |
White Wolf |
Pay What You Want
|
Necromancy has been a long existing element across multiple World of Darkness games. A Giovanni or Euthanatos might raise a corpse, embueing them with an undying hunger, but few understand what it is to be a Zombie.
What is a Zombie? A zombie is someone who once was. A zombie is a person who has lost their humanity – or, more aptly, has had it ripped from them. Are they a gnashing, hungry monster? ... [click here for more] |
White Wolf |
$8.99
|
War continues to Rage across the mountains, prairies, and deserts of the Wyld West, and the Garou seek the patronage of powerful spirits to bind their packs to give them every advantage against their foes. Inside, you’ll find: • Sixteen original Totems. • Totems of Respect, War, Wisdom, and Cunning all represented. • All are highly suitable for the Wyld West historical setting, but compatible... [click here for more] |
White Wolf |
$0.50
|
Yknow past the old oak tree, the one we lost in the storm of 92? Yeah, we dont go past there no more. Thats where she lives.
Rites of the Wilds includes:
A series of new Thaumaturgical Rituals based on Pagan beliefs and fears for Thaumaturges and wild Kindred alike, suitable for use by modern Thaumaturges and old witches alike.
Sample NPCs, Witches and Thaumaturges... [click here for more] |
White Wolf |
Pay What You Want
|
+Synopsis:
The Forest is Hungry. Every tale, either told by an elder from the Algonquian people, or written as the latest "creepy pasta" on the internet, starts the same way: A group of friends. A cold night on an atavistic place. The appearance of sinister objects. It is then when the disappearances and screams within the night begin. It is then when the cold, the hunger and the... [click here for more] |
White Wolf |
$3.37
|
Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy of monks, each individual piece is a potent weapon against the enemies of God.
Need to arm themselves This book contains items both... [click here for more] |
White Wolf |
$3.95
|
+Synopsis: Only one man was able to proclaim himself as the first emperor of China. There was once one man, one who shaped the history of the world, his will alone decided the fate of millions. Wherever he went, Conquest soon followed, but not even he could best the greatest of conquerors, Death itself. But what if we were lied to? What if, in the end, even Death was conquered?... [click here for more] |
White Wolf |
$3.37
|
+Synopsis: What secrets lie beneath the mountains of Africa, hidden among the vast Sahara?
There are stories of those who whisper to the Desert winds, those who have secured their friendship and with it an undying loyalty, stories of some who are everywhere yet nowhere at the same time. Eyes in the night, beasts of unparalelled intellect, tales whispered by the sands. They dance... [click here for more] |
White Wolf |
$3.37
|
The second installment of supplements for Mage: the Ascension 20th Anniversary Edition supporting the Progenitors Convention, the Technocratic Union, and in fact, the entirety of the World of Darkness with antagonists, story seeds, conflict prompts, and usable Enhancements, Adjustments and Procedures. ... [click here for more] |
White Wolf |
$2.50
|
The story of Caine and Abel is well known, but have you ever wondered what happened to those crops that Caine offered in sacrifice to God? Whatever happend to those fruits and vegetables that were rejected in favor of Abel's sacriface. This is their story.
Melons of Caine is the first of in a series of books that features the Fruitlines of Caine, cursed to a vampiric existence since the... [click here for more] |
White Wolf |
$0.50
|
 Roll Up! Roll UP!!! See the Most beautiful beasts that are and ever could be, Rack your feeble mind trying to discern our purpose, Marvel at our mighty powers, whatever they may be, and then - Ask yourself from whence our magics came! Laugh at our smallest form. And quake in impotent envy at our largest - We are as wondrous as we are terrible at least we think so. Pay your nickel and... [click here for more] |
White Wolf |
$25.00
|
Vampire: The Masquerade 5th Edition is coming to Storytellers Vault!
This download includes all of the Indesign files, fonts, and graphics to create products in the style of Vampire: The Classical Age 20th Anniversary Edition for the Storytellers Vault community content program.
For more information on creating and publishing your own Vampire: The Classical Age 20th Anniversary... [click here for more] |
White Wolf |
Pay What You Want
|
This is a free sample of the next upcoming book Blood Magic Compilation!
With over 1700 downloads this supplement has come to help a number of folks get the juices flowing.
It is a gesture of good will to all the great folks out there supporting the ST Vault and those who are still getting their toes wet so to speak in this exciting new community.
This supplement contains the necessary information... [click here for more] |
White Wolf |
Pay What You Want
|
![Age of Darkness: Land of the Living [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/1/279025-thumb140.jpg) This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy... [click here for more] |
White Wolf |
$17.85 $10.71
|
This special bundle product contains the following titles. Combination Discipline Compilation Regular price: $6.69 Bundle price: $5.00 Format: PDF Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses... [click here for more] |
White Wolf |
$29.97 $14.99
|
This special bundle product contains the following titles. Accounting for the Dead: The Savage Age Volume One Regular price: $10.00 Bundle price: $9.00 Format: PDF The Stone Age Revealed!
The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.
With this book you now have the... [click here for more] |
White Wolf |
$42.00 $32.00
|
This special bundle product contains the following titles.
Enlightened Grimoire Regular price: $14.99 Bundle price: $12.49 Format: PDF Twenty-Five Years of Magick
Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness.... [click here for more] |
White Wolf |
$29.98 $24.98
|