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Bloodlines: The Ageless

Bloodlines: The Ageless


A Vampire: The Requiem Supplement History is written by the victors. In other words…us. We ruled the black streets of Babylon, took heads in the Terror, stormed the trenches at Ypres… And if you believe that? We’ve already won. — Sylvan, Caporetto Firebrand The Kindred have been many things to many...   [click here for more]
White Wolf  $16.49

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Wild Hunt: Gangrel

Wild Hunt: Gangrel


We've met before, but this is the last time. You owed a debt of blood the moment you stepped into my woods, Little Red, and the Big Bad Wolf never forgets what she's due. What, you think that's no fair? Oh pet, there are no rules but the ones I make with tooth and claw. I always play fair, though. The game's no...   [click here for more]
White Wolf  $16.49

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Sin Again: Daeva

Sin Again: Daeva


We've met before and will again. You'll see me under neon lights with a drink in my hand and your name on my lips. You'll find me lounging on a chaise with nothing but your eyes upon my body. You'll catch me in the seat across the aisle, and pacing by your office door, and watching from your bedroom mirror. And...   [click here for more]
White Wolf  $16.49

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False Gods: Ventrue

False Gods: Ventrue


We’ve met before — you just don’t know it. You’ve walked these halls, you’ve sipped my wine, you’ve let me peel back the layers of your mind. You wouldn’t believe the things I learned or the things we did. It’s coming back, isn’t it? The fear, the hate, the broken will? Perfect....   [click here for more]
White Wolf  $16.49

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Better Feared: Nosferatu

Better Feared: Nosferatu


We’ve met before, you and me. Sure we have! I was the panic when they left you all alone. I was the shame when they said they didn’t love you. I was the hate when you brought down the knife. I’m every ugly thing you’ve ever done or been, and I have so much more to teach you. — Dottie Tonner, Necropolis Underqueen...   [click here for more]
White Wolf  $16.49

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion...   [click here for more]
White Wolf  $11.00

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Bloodlines: The Resurrected

Bloodlines: The Resurrected


The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning. This supplement includes: Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni A universal system of Kindred Necromancy Suggestions on converting 20 other bloodlines! For...   [click here for more]
White Wolf  $7.50

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V20 Classical Age - The Ultimate Revised Discipline Compendium

V20 Classical Age - The Ultimate Revised Discipline Compendium


Playing as a Vampire requires knowledge of your gifts. The "Ultimate Discipline Compendium" is precisely the weapon that your Elders will need to manipulate the Jyhad, that your Ancillae will use to defend themselves against the creatures of the night, and that your Neophytes will master to serve as soldiers in this eternal war that the immortal's wage. The Guide contains completely revised rules...   [click here for more]
White Wolf  $9.99

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Ephemeral Influence

Ephemeral Influence


Throughout the realms, ghosts, spirits, angels, and goetic beings lurk, channeling strange abilities to allow them to take control of parts of the wider world. Ephemeral Influence provides Storytellers and players alike with example uses of these strange Influences, and provides tools for other denizens of the darkness to tap into these strange sources of power themselves. It includes:...   [click here for more]
White Wolf  $4.50

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Familials

Familials


Spirits are inhuman, alien creatures. Even those mirroring human concepts and emotions take those ideals to hyper focused extremes, turning something like love into a horrid obsession at the expense of everything else, or charity into a suicidal martyrdom. Few of these ephemeral beings can think in human terms, or plan things out in the long term to temper the hunger for those concepts they reflect....   [click here for more]
White Wolf  $3.95

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Second Sight: Third Eye

Second Sight: Third Eye


Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
White Wolf  $7.95

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Combination Discipline Compilation

Combination Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines....   [click here for more]
White Wolf  $9.99

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Crossing the Veil Second Edition

Crossing the Veil Second Edition


Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,...   [click here for more]
White Wolf  $1.95

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Blood Sorcery: Rites of Damnation

Blood Sorcery: Rites of Damnation


2/17/2019: Updated with quick casting/purchasing reference. Blood Sorcery: Rites of Damnation takes the systems presented in Blood Sorcery: Sacraments and Blasphemies, and updates them for 2nd edition, expanding upon the improvised ritual systems provided in every way. There’s more Themes, more rituals, more options, and more systems defined...   [click here for more]
White Wolf  $10.99

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Devotion to Power

Devotion to Power


Far from the static creatures many claim them to be, Kindred are masters of experimentation. Their seemingly small set of Disciplines to call upon can be made into a multitude of new talents and abilities with a little work to fashion them into new Devotions. Devotion to Power includes over 60 new and updated Devotions for use by Kindred, including those using only commonly known...   [click here for more]
White Wolf  $4.95

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Vicissitude Expanded

Vicissitude Expanded


Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99

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Elder Discipline Compilation

Elder Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
White Wolf  $9.99

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Borrowed Power

Borrowed Power


Borrowed Power contains three new and updated Supernatural Merit Templates for use by Players and Storytellers:  Channelers, those who tap into the ephemeral currents of the world to mimic the powers of twilight beings.  Sanguiomancers, who rely on the power of blood or Vitae to fuel their magic.  Skinthieves, who steal their power...   [click here for more]
White Wolf  $3.49

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Desecrated Rites

Desecrated Rites


  “Whisper your dream to me, childe, so I may write it across the stars in blood”     Blood Sorcery isn’t like mortal magic. The rituals are more visceral, the alterations on the world more obvious, and the effect on the caster themself more dire. It calls upon the power of Vitae in strange ways, far-flung from the more instinctive Disciplines most Kindred manifest. But...   [click here for more]
White Wolf  $8.99

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The Secret Frequency Files

The Secret Frequency Files


The Secret Frequency Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more. Within this book is; The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of...   [click here for more]
White Wolf  $7.50

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Wyrd Tides

Wyrd Tides


A new sourcebook of kiths, contracts and True Fae for use with Changeling: The Lost 2e, Wyrd Tides collects these offerings that relate to literal tides of the ocean, tides of time, tides of emotion and other expressions of this theme in a Year of the Tide release.   Inside you'll find: * 8 new kiths for use in your Chronicles. * 3 True Fae that prowl the Arcadian seas, their Titles and suggestions...   [click here for more]
White Wolf  $2.99

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A Deal With Darkness

A Deal With Darkness


Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims. The true path to power comes from calling upon the essence of the unknown. A Deal With Darkness contains: • Updated Pact systems for second...   [click here for more]
White Wolf  $14.99

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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
White Wolf  $4.99

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Arcadian Arbitration

Arcadian Arbitration


Fae magic is all about making a deal. But not every deal needs to be signed in blood and written into the cosmos. Sometimes, reality itself can be convinced to bend just a little, giving up a small amount of its stability to the influence of Arcadia. Arcadian Arbitration contains: • A system for “Enchantment,” allowing changelings and other fae creatures to influence reality...   [click here for more]
White Wolf  $3.49

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Legacy: Nightwalker Second Edition

Legacy: Nightwalker Second Edition


Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the...   [click here for more]
White Wolf  $1.50

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Forgotten Disciplines

Forgotten Disciplines


Awake the hidden gifts in the blood of the Kindred!!! Discover nine new fearful Disciplines for Vampire: Ananse, Berserkergang, Chulorvitis, Diabolitas, Bloody Blade, Humanism, Cityscape, Sanguimalia and Thaumivorism. Any benefit por my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank you!!! ...   [click here for more]
White Wolf  $6.20 $4.96

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Paths of the Thief and the Judge

Paths of the Thief and the Judge


The Uratha must change and adapt on the hunt. An Auspice might bind the People to a given role on the hunt, but that role is not so easily defined. In this book are presented two alternate Moon Gifts for the Elodoth and Irraka, the Judge's Moon and the Thief's Moon, along with one Merit each to compliment these new roles. ...   [click here for more]
White Wolf  $2.00

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Seven Above All

Seven Above All


A detailed look at the Avatars of seven of the Judges of Du'at.   Included in this book are details on:  The Black Dog of the Moors, Manifestation of Am-Khaibit  The One Man, Manifestation of Arem-Abfu  The Leviathan, Manifestation of Kenemti  The Torturer, Manifestation of Nebha  The Mask, Manifestation of Neheb-Ka The Medusa, Manifestation of Unem-Besek  The Shining One, Manifestation of...   [click here for more]
White Wolf  $3.99

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Mother's Magic

Mother's Magic


Obcasus Rites are a useful, if not always wholly reliable source of power for the Begotten, calling upon the Dark Mother and their own nature to enact change upon the world. Still, Obcasus Initiates are almost always found in at least small numbers within a Hive. Mother’s Magic is a Beast: the Primordial supplement which includes 12 new Obcasus Rites for use...   [click here for more]
White Wolf  $1.00

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Pain Rage and Fear Second Edition

Pain Rage and Fear Second Edition


Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state. Pain, Rage, and...   [click here for more]
White Wolf  $1.50

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Forgotten Thaumaturgies

Forgotten Thaumaturgies


Study new secrets from the blood magic!!! Discover 8 new Thaumatugies: Path of Murder, Ghouldom, HEAVY METAL Sorcery, Mentorius, Oniroterror, Path of Vis, Terrae and Greenery. Learn about new Combined Disciplines: Green Arsenal, Cyberleech, Psychotropic Fruit, Personal Liberation, Create Family of Revenants, Vegetable Parasite, Elixir of Strength...   [click here for more]
White Wolf  $5.69 $4.55

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Judges' Avatars

Judges' Avatars


A detailed look at the Avatars of four of the Judges of Du'at.   Included in this book are details on:  The Lion-Emperor, Manifestation of Ahki  The Void, Manifestation of An-Afhk  The Horned Serpent, Manifestation of Fentu  The Slicer, Manifestation of Hetch-Abhu ...   [click here for more]
White Wolf  $3.99

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Spectral Hunger

Spectral Hunger


The world shivers in invisible frequencies, unseen maggots writhing just beneath its skin. Ghosts, spirits, and worse beings yet all press against the flesh of reality and slither through its cracks, hungering for the life and vitality of the living world. For most vampires, these nightmare beings are inexplicable phenomena that cannot be understood, only survived; but for some Kindred,...   [click here for more]
White Wolf  $1.49

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Occultist

Occultist


Occultists fall down the rabbit hole, and pray they never hit the ground. Occultists is a game of Magic, Wonder and Desperation. Of Discovering a world of power and mystery right around the corner and hidden in the shadows. Pick up this book if you wish to wield Knowledge Manifest, Awe your fellows, Sway the wary, and craft your very own miracles. ...   [click here for more]
White Wolf  Pay What You Want

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Legacy: Ebon Phoenix

Legacy: Ebon Phoenix


"We Make the Old and Broken Into Something Better" Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old. As seen in The...   [click here for more]
White Wolf  $2.00

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Werewolf Gift Compilation

Werewolf Gift Compilation


Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them...   [click here for more]
White Wolf  $9.99

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The Player's Grimoire

The Player's Grimoire


Grimoire, spellbook, tome, codex, vade mecum… This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the table...   [click here for more]
White Wolf  $1.95

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Skaritha's Codex I

Skaritha's Codex I


In the spirit of Oadenol’s Codex, Skaritha’s Codex I is a resource that contains new artifacts, thaumaturgical procedures, and exotic components including: Grafts of Postponed Putrescence Womb of the Elemental Dragons Animate Twig Golem Blood Berry Jam Bubbled Water Glass Fire ...   [click here for more]
White Wolf  $0.99

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The Black Book of Vitae

The Black Book of Vitae


The Storyteller's book of forbidden secrets of the blood. Close examinations of the Vitae's ways, why Beasts are territorial, and new Blood-studies for the knowledge-hungry vampires. Everything accompained with tips to help you storytell every twist and a bunch of suggestions to tweak and adapt the rules to your own liking. Here you'll find Seven Vitae related Twists for you to...   [click here for more]
White Wolf  $3.99

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Skaritha's Codex II

Skaritha's Codex II


In the spirit of Oadenol’s Codex, Skaritha’s Codex II is a resource that contains new artifacts, thaumaturgical procedures, and exotic components including: Essence and Willpower batteries (Essence & Will stones) A way for ghost-blooded to retain necromancy after death (Shadowlands Altar of Po Consumption) Variants of fire pearl ammunition Game mechanics for yellow jade (and...   [click here for more]
White Wolf  $0.99

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Skaritha's Codex III

Skaritha's Codex III


In the spirit of Oadenol’s Codex, Skaritha’s Codex III is a resource focused on manses including new powers, hearthstones, hearthstone flaws (Inclusions), Charms, and expanded building mechanics, including: Dead Manse: The gateway to a necromantic manse. Channeling the Dragons: A Charm that allows spirits to channel demesne Essence into mutations. Essence Servitor: Manse guardians made entirely...   [click here for more]
White Wolf  $0.99

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Golemtech

Golemtech


Necrotech is one of the most terrifying weapons utilized by necromancers against Creation, but before necrotech, there was golemtech. This volume details the rules for creating golems, including the sorcery used for animating them, as well as example golems including paper librarians, defending cloaks and the terrifying demesne dragons that are created by the powerful demesnes near the top of the Imperial...   [click here for more]
White Wolf  $1.49

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2e Alchemicals: Collosus and Metropolis

2e Alchemicals: Collosus and Metropolis


Essence 6 and 7 Alchemicals are called Collosi, and grow to the size of Warstriders. Essence 8, 9, and 10 Alchemicals are called Metropoli or Patropoli, and grow to the size of buildings or cities. Charms for Colossi and Metropoli are alluded to in the official Alchemicals book, but not defined or detailed. This book fixes that. ...   [click here for more]
White Wolf  $1.99

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The Witching Hour

The Witching Hour


The year is 1612, and the witch-fires are burning throughout England. Your people have kept the old ways alive in their tiny village for centuries, but now you have somehow come to the attention of the witch-finders and their strange masters. But the hunters have underestimated you, and your vengeance will reach your enemies from beyond the grave. The Witching Hour Includes: A chronicle...   [click here for more]
White Wolf  $4.99

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Progenitors Crash Cart, Issue 2

Progenitors Crash Cart, Issue 2


The second installment of supplements for Mage: the Ascension 20th Anniversary Edition supporting the Progenitors Convention, the Technocratic Union, and in fact, the entirety of the World of Darkness with antagonists, story seeds, conflict prompts, and usable Enhancements, Adjustments and Procedures. ...   [click here for more]
White Wolf  $2.50

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Lost At Sea

Lost At Sea


Even after escaping abduction from the sea-dwelling True Fae of Arcadia, some Changelings can't quite shake the call of the sea. Lost at Sea offers a dual court system of High and Low Tide courts, fourteen nautical-related contracts including new regalia of Harp, and a new kith, Merfolk, for your Changeling the Lost chronicle.  ...   [click here for more]
White Wolf  Pay What You Want

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Watchers Upon the Threshold

Watchers Upon the Threshold


The Sagacious Watchers Upon the Threshold of Reality are the apolitical Sidereal troubleshooters that monitor and repair the Loom of Fate. They have protected Creation from bizarre magical phenomena for millennia, but as the chaos of the second age grows, the enemies of logic become increasingly hard to contain. Can they hold the tattered Loom of Fate together long enough for a third age to dawn, or...   [click here for more]
White Wolf  $4.99

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Bloodlines: The Devoted — Dragolescu

Bloodlines: The Devoted — Dragolescu


“Don’t be so judgmental. The sins you speak of were our — pardon me, my — ancestor’s.” Find this bloodline and more in Bloodlines: The Devoted! It includes: Complete Second Edition updates of 22 classic bloodlines, from the covenant books and beyond, including the Agonistes, Azerkatil, Dragolescu, Macellarius, Spina, and Therion New Disciplines, Devotions, Rituals, Merits,...   [click here for more]
White Wolf  $0.75

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Changeling the Lost 2e Condition Cards

Changeling the Lost 2e Condition Cards


Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $2.99

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Bloodlines: The Devoted — Deucalion

Bloodlines: The Devoted — Deucalion


“It’s OK. You can’t help what you are." Find this bloodline and more in Bloodlines: The Devoted! It includes: Complete Second Edition updates of 22 classic bloodlines, from the covenant books and beyond, including the Agonistes, Azerkatil, Dragolescu, Macellarius, Spina, and Therion New Disciplines, Devotions, Rituals, Merits, and a Mystery of the Dragon: The Coil of the Vigilant The...   [click here for more]
White Wolf  $0.50

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