Title |
Publisher |
Price |
Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope
Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them... [click here for more] |
White Wolf |
$9.99
|
"We Make the Old and Broken Into Something Better"
Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old.
As seen in The... [click here for more] |
White Wolf |
$2.00
|
For the community: Today I made my 100th sale with the various books I have so far. This is a great milestone for me as I never thought I would get this far. To show my appreciation I have made this book a pay as you want so that anyone can download it.
This is also the last "Common Discipline" I will make beofre I go onto Clan specific ones, Amalgams and Blood Sorcery. If you do think the book is... [click here for more] |
White Wolf |
Pay What You Want
|
Many are the esoteric paths of both the martial artist and the sorcerer; for the enlightened mind, the two are one and the same. The mind shapes the body, and the body shapes the mind. Through a combination of sacred movements, rigorous study, and careful cultivation of internal power, you have unlocked the secrets at the intersection of sorcery and martial arts. ... [click here for more] |
White Wolf |
$1.00
|
Grimoire, spellbook, tome, codex, vade mecum…
This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the table... [click here for more] |
White Wolf |
$1.95
|
Lodges takes a look at two new lodges for Werewolf the Forsaken 2nd edition, while also updating another lodge.
Featuring
The Lodge of the Flame
The Cable Masters
The Lodge of Luna's Tears
... [click here for more] |
White Wolf |
$2.99
|
Enjoy 15 unique Discipline powers for Potence. Whether you are looking to take down a rival coterie or defend your community from foul beasts of night, you are going to enjoy having extra firepower at your fingertips.
These new abilities focus on ranged attacks, violent disruptions, domination counters, and more.
Phoenix by Night information:
Phoenix, Arizona is a complete and utter mess... [click here for more] |
White Wolf |
$2.00
|
A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skinwalkers.
However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides.
These resources reflect the lost discoveries of... [click here for more] |
White Wolf |
$3.00
|
This supplement for Mage: 20th Anniversary Edition presents a new Craft, the Tale-Singers, centered around Bardism. Materials are provided for creating characters, integrating them into a chronicle, and exploring how the preservation of stories can become a form of magic in and of itself. Rotes, Wonders, and sources of inspiration are included for prospective players and Storytellers. ... [click here for more] |
White Wolf |
Pay What You Want
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
This is the first installment in a series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused guide... [click here for more] |
White Wolf |
$12.00 $10.00
|
A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers.
However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides.
These resources reflect the lost discoveries of... [click here for more] |
White Wolf |
$3.00
|
"When I start laughing
he finally realizes
I’m the scary kind of fucked up,
not just the annoying kind."
— Luke Van Buren, “Prince” of Vancouver
This supplement includes:
An expansion of the Chronicles of Darkness Vancouver setting
Story hooks and backstory for the prince of Vancouver
A new Coil of the Dragon
... [click here for more] |
White Wolf |
$2.25
|
+Synopsis:
The Forest is Hungry. Every tale, either told by an elder from the Algonquian people, or written as the latest "creepy pasta" on the internet, starts the same way: A group of friends. A cold night on an atavistic place. The appearance of sinister objects. It is then when the disappearances and screams within the night begin. It is then when the cold, the hunger and the... [click here for more] |
White Wolf |
$3.20
|
Beast: The Primordial provides a number of options for Anathema that can be included in your game. The section on Anathema also includes a sidebar regarding creating your own Anathema. In the interest of providing the Storyteller a wide array of tools, Anathema: Tools of the Hero offers additional Anathema that can be used in your campaign. There are also specific... [click here for more] |
White Wolf |
$1.50
|
In the spirit of Oadenol’s Codex, Skaritha’s Codex I is a resource that contains new artifacts, thaumaturgical procedures, and exotic components including:
Grafts of Postponed Putrescence
Womb of the Elemental Dragons
Animate Twig Golem
Blood Berry Jam
Bubbled Water
Glass Fire
... [click here for more] |
White Wolf |
$0.99
|
Some of the Fallen have a Visage that differs from that of their peers. You can use these rules to design a custom Apocalyptic Form for the character rather than using the one pre-built for the character's Primary Lore. ... [click here for more] |
White Wolf |
$1.00
|
Most changelings accept the limitations placed upon them when they take on mortal flesh. They understand that the Dreaming is a fickle source of power, and sometimes the rules of reality can shift with little warning. This is part of the give-and-take flow of fae existence... to which a few cantankerous individuals say, "well, f*** that."
The (most worthy and unsubtle) Art of Grognarderie, and its... [click here for more] |
White Wolf |
Pay What You Want
|
Let’s reclaim our heritage.
Raw Magic includes:
• The Flow of Power, a new Path of Thaumaturgy that allows Tremere to manipulate the magical energies of Mages, Sorcerers, and other, stranger creatures.
• New Rituals for sensing and protecting against the sorceries of other beings. ... [click here for more] |
White Wolf |
$2.00
|
What if the Salubri in response to the destruction of their founder at the hands of the Tremere, became a founding clan of the Sabbat? Explore this question with The Three Free Clans,
The Three Free Clans includes:
History of Salubri and formation of the Sabbat
A new path of enlightenment
SPC stats for the leaders of this alternate verison of the Sabbat
... [click here for more] |
White Wolf |
$3.99
|
A wealth of new artifacts for use in any exalted game including 15 utility items, 7 exceptional armors, and 19 weapons.
Masterworks takes inspiration from published works making sure to take advantage of the Resonant and Dissonant tags. ... [click here for more] |
White Wolf |
$6.50
|
The Five Wolves of Luna contais five wolf totems to be used in any Werewolf: The Apocalypse chronicle. It includes:
Virkolac, the Star Devourer;
Anupo, the Keeper of Shadows;
Vestal, the Wolfmother;
Akelá, the Howl Herald;
Hati, the Wrathful Hunter
... [click here for more] |
White Wolf |
$1.00
|
The Storyteller's book of forbidden secrets of the blood. Close examinations of the Vitae's ways, why Beasts are territorial, and new Blood-studies for the knowledge-hungry vampires. Everything accompained with tips to help you storytell every twist and a bunch of suggestions to tweak and adapt the rules to your own liking.
Here you'll find
Seven Vitae related Twists for you to... [click here for more] |
White Wolf |
$3.99
|
A detailed look at the Avatars of seven of the Judges of Du'at.
Included in this book are details on:
The Black Dog of the Moors, Manifestation of Am-Khaibit
The One Man, Manifestation of Arem-Abfu
The Leviathan, Manifestation of Kenemti
The Torturer, Manifestation of Nebha
The Mask, Manifestation of Neheb-Ka
The Medusa, Manifestation of Unem-Besek
The Shining One, Manifestation of... [click here for more] |
White Wolf |
$3.99
|
Occultists fall down the rabbit hole, and pray they never hit the ground.
Occultists is a game of Magic, Wonder and Desperation. Of Discovering a world of power and mystery right around the corner and hidden in the shadows. Pick up this book if you wish to wield Knowledge Manifest, Awe your fellows, Sway the wary, and craft your very own miracles. ... [click here for more] |
White Wolf |
Pay What You Want
|
Vampires call Malkavians mad for seeing a world beyond this one, filled with mystery and horror. Every other creature of the night would say that the Malkavians are absolutely right. Another world exists and that world is called the Umbra. Dismissed by their fellow kindred, Malkavians have spent the millennia secretly grappling with spirits, astral realms, inventive magics and the impossible task of... [click here for more] |
White Wolf |
$8.00
|
This mini-resource allows Storytellers to easily come up with strange, wondrous, and terrifying weapons that can add new color to their Exalted sessions. These fifty armaments can serve as jumping points for your players (and NPCs) to have awesome weapons that have their own stories to tell. These are perfect for your Exalted games, regardless of the edition. Written by Tobie Abad.
... [click here for more] |
White Wolf |
$1.00
|
A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers.
However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides.
In this supplement, you learn of the Karkadann,... [click here for more] |
White Wolf |
$3.50
|
Yknow past the old oak tree, the one we lost in the storm of 92? Yeah, we dont go past there no more. Thats where she lives.
Rites of the Wilds includes:
A series of new Thaumaturgical Rituals based on Pagan beliefs and fears for Thaumaturges and wild Kindred alike, suitable for use by modern Thaumaturges and old witches alike.
Sample NPCs, Witches and Thaumaturges... [click here for more] |
White Wolf |
Pay What You Want
|
This is a version without any generative AI art pieces in it. If you're fine with that kind of thing and want to see pretty pictures, go to this one: (https://www.storytellersvault.com/product/455874/Otherworlds-Illuminated-A-Mage-Made-Hard-Guide-to-the-Umbra)
The Otherworlds are a place of infinite diversity…
Mage: the Ascension paints a reality... [click here for more] |
White Wolf |
$6.99
|
A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers.
However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides.
In this edition, readers are introduced to the... [click here for more] |
White Wolf |
$4.50
|
A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers.
However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides.
These resources reflect the lost discoveries of... [click here for more] |
White Wolf |
$3.00
|
A detailed look at the Avatars of four of the Judges of Du'at.
Included in this book are details on:
The Lion-Emperor, Manifestation of Ahki
The Void, Manifestation of An-Afhk
The Horned Serpent, Manifestation of Fentu
The Slicer, Manifestation of Hetch-Abhu
... [click here for more] |
White Wolf |
$3.99
|
An Alternative set of mechanics for Hunter the Reckoning. This product is designed to work with the Classic World of Darkness Mixed Games Rules. ... [click here for more] |
White Wolf |
$2.50
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some of... [click here for more] |
White Wolf |
$3.99
|
Spend less time reading and more time breaking the Dictum Mortuum like the wraith you died to be.
Streamlined Arcanoi reference sheets for Wraith: The Oblivion 20th Anniversary Edition. Created to be printed as double sided A5 Handouts to speed up play and save on table space. ... [click here for more] |
White Wolf |
Pay What You Want
|
Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new... [click here for more] |
White Wolf |
$1.95
|
In the spirit of Oadenol’s Codex, Skaritha’s Codex II is a resource that contains new artifacts, thaumaturgical procedures, and exotic components including:
Essence and Willpower batteries (Essence & Will stones)
A way for ghost-blooded to retain necromancy after death (Shadowlands Altar of Po Consumption)
Variants of fire pearl ammunition
Game mechanics for yellow jade (and... [click here for more] |
White Wolf |
$0.99
|
Drawing inspiration from decades of material published about the Outlanders, Savagery presents a collection of character’s traits, Disciplines’ powers and dramatic systems related to the Gangrel’s gruesome nightly routines and evocative of the themes and tones that accompany them.
In this book, you’ll find:
10 new Backgrounds related to the Gangrel’s savage ways
10 new Merits
10 new Flaws
90... [click here for more] |
White Wolf |
$9.99
|
+Synopsis: Only one man was able to proclaim himself as the first emperor of China. There was once one man, one who shaped the history of the world, his will alone decided the fate of millions. Wherever he went, Conquest soon followed, but not even he could best the greatest of conquerors, Death itself. But what if we were lied to? What if, in the end, even Death was conquered?... [click here for more] |
White Wolf |
$3.20
|
We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters.
We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ... [click here for more] |
Onyx Path Publishing |
$2.99
|
An old Lithuanian fairytale tells of Eglė, the Queen of Serpents: a heartbroken mother and widow who has turned all four of her children and herself into trees after her own blood betrayed her. Inspired by this tragic tale, the Kindred sorcerers have devised a way to bind a childe to a sapling at the point of Embrace.
This loresheet opens the options to play as a Kindred who is mystically and spiritually... [click here for more] |
White Wolf |
Pay What You Want
|
“Our lineage comes from an ancient past. Rarely anyone cares, and often that’s better.
But you, like all our childer, are required to know about it.
It’s a history that my Sire handed down to me.
It is tradition. It is just. It is duty.”
When someone thinks about the Ivory Tower, they imagine a gargantuan machine that flattens every local difference... [click here for more] |
White Wolf |
$11.99
|
The Many Limbed Arts Are Here!
The manual you see, dear reader, contains five new Martial Arts of Creation! From the phalanx of the Myrmidon Ant style, to the courtly intrigues of the Emerald Wasp style, to the elusive and dangerous Hunting Spider style! Learn the lessons hidden in the smalles of Creation's creatures!
Included in this book:
Five new martial arts, with ten charms each!
Five... [click here for more] |
White Wolf |
$12.00
|
We Who Are Not As Others
Far from European and North American Umbra, the Garou society in Brazil has made alliances with some different kinds of spirits – some of them created by the stories and folklore of Brazilian people, and the ones which originated their own tales among the population. Under a banner of Extinction, the spirits of the Wyrm raged in the country, threatening... [click here for more] |
White Wolf |
$3.00
|
In the spirit of Oadenol’s Codex, Skaritha’s Codex III is a resource focused on manses including new powers, hearthstones, hearthstone flaws (Inclusions), Charms, and expanded building mechanics, including:
Dead Manse: The gateway to a necromantic manse.
Channeling the Dragons: A Charm that allows spirits to channel demesne Essence into mutations.
Essence Servitor: Manse guardians made entirely... [click here for more] |
White Wolf |
$0.99
|
Every region of the world possesses its own unique plants and animals, and they connect to spirits in the Umbra. Come and explore Patrons of the Sonoran Desert and learn about some who give their aide to Gaia’s chosen warriors in their battle against the Wyrm.
Patrons of the Sonoran Desert is a supplement for Werewolf: The Apocalypse 20th Anniversary Edition
Patrons of the... [click here for more] |
White Wolf |
$1.00
|
Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy of monks, each individual piece is a potent weapon against the enemies of God.
Need to arm themselves This book contains items both... [click here for more] |
White Wolf |
$3.95
|
For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind... [click here for more] |
Onyx Path Publishing |
$4.99
|
Introducting a new bloodline for V5. Meet the Jotunn, a bloodline of the Tremere with spiritual connections to the giants of Scandinavian myth. ... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|