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Reflections on the world’s reflection
A Guided Tour of the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for traveling between realms and surviving within them.
Want to go on a trip?
Hey there, mate. My name is Isaac... [click here for more] |
White Wolf |
$4.99 $3.49
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What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,... [click here for more] |
White Wolf |
$1.99
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In times gone by, every knee bent, and every head bowed to the majesty of the Silver Fangs. Great warriors and fearsome leaders, the kings and queens of the Garou Nation were respected, as well as feared. As the years have marched on, and the thrones of the world have toppled from their foundations, this once noble tribe is only a shadow of its former glory. Though still proud and fierce, the Silver... [click here for more] |
White Wolf |
$1.99
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Start Your Savage Age Chronicle Here.
Weaponized Ink is offering prospective players and long-time fans of Werewolf the Savage Age a low-cost way to start playing! This Epic* Jump Start is an easy way to start your exploration into Werewolf: the Apocalypse's War of Rage and the Stone Age.
Our Job is to Make Your Job Easier.
Inside... [click here for more] |
White Wolf |
$4.00
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If you already own the StoryPath solo rules written for Scion those rules are newer and more expansive than these older rules.
World Of Darkness Solo Adventures
These rules provide a StoryTeller emulator enabling you to play out adventures where you are both player and StoryTeller. A simple dice pool mechanic is used to answer questions you would normally put to your StoryTeller.
The rules cover... [click here for more] |
White Wolf |
$1.99 $1.49
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The Children of Gaia are known as the peacemakers of the garou nation. They are the voices of reason who bury old grudges, and help find ways for the tribes to move forward as one. When missteps are made by their brothers and sisters, the Children of Gaia are the ones whose cool heads are expected to prevail. It is a fundamental mistake, though, to assume that the Children of Gaia are harmless. They... [click here for more] |
White Wolf |
$1.99
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The Form-Fillable Character Sheet for Werewolf: the Savage Age!
Weaponized Ink is offering players and fans of our Werewolf the Savage Age line custom character sheets that refelect the art and setting changes found the the Savage Age. Enjoy!
A Note on the Price: While we made the basic character sheet Pay What You... [click here for more] |
White Wolf |
$1.00
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100 Uktena Kinfolk
While often seen as strange and even dangerous by the standards of Wyrmbringer tribes, no one denies the Uktena have forgotten more mystic secrets than the rest of the nation has ever known. While their peculiar obsessions with lore and knowledge causes many to regard them as scholars, the tribe has no scruples about using any and all weapons when it has decided... [click here for more] |
White Wolf |
$1.99
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A Garou pack is not truly a pack without a totem. It brings them together as a single entity, granting them great power, and the means to battle their ancient foe, the Wyrm. Across the World of Darkness, Garou pledge themselves to powerful totem spirits of Respect, War, Wisdom, and Cunning. Book of Totems; Patron Spirits includes: • Totems from Revised Edition, updated for 20th Anniversary Edition.... [click here for more] |
White Wolf |
$0.50
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100 Red Talon Kinfolk provides a quick way to generate appropriate NPCs to support the Red Talon tribe. Here are 100 wolves that could be kin of the Talons.
All garou share the nature of the wolf, but nowhere is it more realized than within the Red Talons. A tribe that refused to embrace any aspect of humanity, seeing them as a plague upon the world and a blight to their people, Red Talons revel... [click here for more] |
White Wolf |
$1.99
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Spirits of vengeance personifi ed, the Black Furies are the wardens of the Wyld. Defenders of the unspoiled reaches of the world, the great deeds of this tribe have inspired the legends of mythical warrior women for centuries. That fierceness is tempered by the open arms they extend to those whom have been cast out and turned away from other tribes, or who need a safe harbor in the world.
Those sheltering... [click here for more] |
White Wolf |
$1.99
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When the world was young, the place now called America had three tribes of garou; the Uktena, the Croatan, and the Wendigo. Elder Brother, Middle Brother, and Younger Brother respectively. While they had their conflicts and fights, nothing prepared them for the strife and bloodshed that came with the colonizers, and the tribes they call the Wyrmbringers. While the Croatan are dead, and the Uktena have... [click here for more] |
White Wolf |
$1.99
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A Thousand Mouths, and a Bottomless Stomach
Pentex is not, strictly speaking, a company. Pentex is a huge network of interlinked companies that are joined together through both formal and informal networks, bent toward similar goals. There is no stock market entry for "Pentex" used by traders, and it isn't a single conglomerate one can buy stock in, or get a job working for. Rather, it is a hydra made... [click here for more] |
White Wolf |
$3.99
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Novos Caminhos
Quando o golpe dos servos da Corruptora destrói as Pontes de Lua, resta aos Garou de Gaia buscar entre meandros e esconderijos os caminhos que os permitam combater a Wyrm, até mesmo quando ela se prolifera nas profundezas das veias e artérias do Brasil.
Pé na Estrada
Enquanto as Pontes de Lua estiverem sofrendo invasão dos Filhos da Extinção,... [click here for more] |
White Wolf |
$4.00
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The road to adventure is frought with peril. From eldritch vampires mounted on demonic steeds, to techno-magi driving supernaturally enhanced hyper-cars, one is never sure what they may encounter.
This book attempts to prepare the traveler of the highways and byways of the World of Darkness. Included within these pages you will find:
Complete rules for vehicular combat, compatible with most 4th... [click here for more] |
White Wolf |
$7.38 $5.17
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Breedbook: Tecolotes (Wereowls)
The Tecolotes took to the night skies of the Valley of Mexico and bravely faced the hordes of the Wyrm. "Before facing your enemy, you must know him", this was the most sacred commandment of this tribe, their knowledge of the Wyrm was unparalleled. They paid the highest price for their quest for knowledge and their magical arts. In spite of everything,... [click here for more] |
White Wolf |
$5.00 $3.50
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Uma Jornada à Guerra
Para os maiores guerreiros de Gaia, esperar não é uma opção. Quando as pontes de lua se mostram uma ameaça aos Garou brasileiros, um grupo é enviado com a tarefa de levar a guerra até as terras inimigas. Conseguirão os Garou percorrer atalhos e derramar o sangue de seus adversários? Com seu maior herói caído, quem protegerá, por fim, a Amazônia?
Uma Ponte... [click here for more] |
White Wolf |
$4.00
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A World of Darkness Event!
Cecily Bain has become everything she never wanted as The Prince of the Twin Cities. But her rule over a fractured, backbiting vampire court is interrupted by an intruder-something big, hairy and full of teeth. Good. She was missing a good scrape.
There's worse living in the shadows than vampires. Rip open the doors to the World of Darkness as RPG-comic-king Jim Zub joins... [click here for more] |
Vault Comics |
$3.99
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The chilling conclusion of World of Darkness: Crimson Thaw!
The immortal enmity between the Kindred and the Garou comes to a head on the streets of the Twin Cities!
With a place sacred to both sides hanging in the balance, the distinction between "ally" and "enemy" has become unclear, and the machinations of unseen evil lurk everywhere within the World of Darkness.
Intended... [click here for more] |
Vault Comics |
$3.99
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The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$14.99 $10.49
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Dispatches from the Vault is an unofficial webzine with a curated selection of reviews for Storytellers' Vault titles past and present, across all gamelines on the site. Each installment features reviews of releases from the last two months, as well as a past release. This issue includes:
A Crooked Smile [V5]
Curriculum Vitae: A Guide to Obscure Disciplines (ashcan) [V20]
The Shipyard:... [click here for more] |
White Wolf |
Pay What You Want
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Fúria Ardente como Brasas
Por incontáveis séculos, a Nação Garou ignorou as terras do Brasil, acreditando que o lugar pertencia aos vários metamorfos que aqui habitavam. Porém, ocultos como a lenda que os trouxe até aqui, os Garou se estabeleceram e fixaram suas raízes. Utilizando-se de uma miríade de novos espíritos e segredos dessa rica terra, os Garou travam suas batalhas... [click here for more] |
White Wolf |
Pay What You Want
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Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99 $13.99
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Lupus Dei: Hounds of God This supplement contains information for playing Garou who follow the path of Christ. Lupus Dei is an order of enlightened inquisitors who fight against Evil in all its forms, be it the Wyrm or the Devil the Hounds of God will be there to remove any stain that disturbs the cleanliness of the Almighty's creation.
These Garou possess the True Faith trait, special... [click here for more] |
White Wolf |
$1.50
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The Indoctrinated
They are not Awakened. They are authorized.
From the sealed archives beneath the Vatican emerges a new kind of sanctified terror. The Indoctrinated are not mages. They are not Imbued. They are not Chosen. They are constructed—souls forcibly rewritten by ecclesiastical rite, wielding divine miracles through obedience,... [click here for more] |
White Wolf |
$6.00 $4.20
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Darkness Strikes Too Close to Home
The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle
Kinfolk
Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle... [click here for more] |
White Wolf |
$0.99
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Ever wonder what the future would be like if Pentex took over the world? Then look no further! Down here in Utopia (a nuclear fallout shelter), we have millions of people, and they all want a piece of the Wyrm...and you!
Utopia: the Living Nightmare is a Chicago-sized city completely funded by Pentex and miles below the Earth's surface. One-in-ten people are a fomor, and the other nine wish they could... [click here for more] |
White Wolf |
Pay What You Want
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POLICIES AND PROCEDURES
The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries.
MONKEYWRENCHED! ... [click here for more] |
Onyx Path Publishing |
$7.99 $5.59
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Heart of the Pack
The Garou must learn to work together. For thousands of years, they have lived and worked on septs, forming positions and learning the basics of politics in their world. They have developed systems of challenge, made deals with spirits, and built defensible homes to keep the Wyrm from spreading too far. Modern septs are more multitribal, which brings new challenges, new difficulties.... [click here for more] |
White Wolf |
$9.99 $6.99
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Pictures of the Savage Age!
Welcome to a new way to see Werewolf: the Savage Age! In these pages are custom-designed and illustrated comic panels that tell quick and punchy stories set in the Savage Age setting.
Werewolf the Apocalypse has always been defined through ther use of comic panels and sequential art, so it was naturally time for the Savage Age to follow in those footsetps. ... [click here for more] |
White Wolf |
$5.00 $3.50
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*** This is a April's Fools book. Be that as it may, feel free to take the book seriously and port them into your game. I'm not your dad, do what you feel like.***
Gaia’s Midnight Snack
Grumble grumble.. “Damn, I’m hungry. I could go for some Lepix meat” “I heard that Runs-With-Laughter knows where some primo meat is. That prick even said that it gives you a nice G boost too!” “Well... [click here for more] |
White Wolf |
$2.95
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Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope
Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them... [click here for more] |
White Wolf |
$9.99 $6.99
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FIRST TEAM DOSSIER:
The cancerous coils & toxin-dripping talons of the Wyrm sink ever-deeper into the ravaged flesh of Mother Gaia … and the proud legions of Pentex stand, silver & balefire at the ready, to spearhead the Apocalypse: a vanguard of the ultimate cosmic hostile takeover.
THE STAR-SPANGLED ALL-AMERICAN NUCLEAR FAMILY:
What the Board of Directors... [click here for more] |
White Wolf |
$4.95
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Mockery Breeds: Player's Handbook
This manual is an expansion where it contains more options to play Mockery Breeds.
- New Renown Systems
- New Gifts
-New Rituals
- New Changing Race: The Yeti. The real were-apes.... [click here for more] |
White Wolf |
$2.50
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Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99 $9.09
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Os Acordes da Memória Enquanto os Espíritos da Extinção se espalham pelo Brasil, os Garou viajam em uma canção do Cangaço para combater a Wyrm e celebrar a glória, vivendo as belezas e assombros do Sertão. A Liturgia Canibal As fantasmagóricas igrejas da fome se espalham no presente como fizeram no passado, corrompendo o instinto vital e a sacralidade... [click here for more] |
White Wolf |
$4.00
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 A Corax Caern is in Peril!
In this introductory Savage Age story, players take on the roles of young Corax as the Garou Nation sets its sights on taking over their Caern. Three-Thousand Trees’ Parliament must decide whether to stand their ground to defend their ancient Caern, or submit to the wolves’ talons and preserve their legacy.
This story takes place at the beginning... [click here for more] |
White Wolf |
$3.00
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We return to the 100 Kinfolk series with 100 Mokolé Kinfolk. The Garou are not the only shifters out there… nor are they the oldest among the breeds, for there are some who remember the bygone days before the wolves had been given Gaia’s blessing. Those who were kings in the days before the catastrophe that brought the age of ice - They are the Mokolé, the children of the lizard kings of old. As... [click here for more] |
White Wolf |
$3.99
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The Totem is the heart and soul of a werewolf pack. It binds them spiritually, making the whole truly greater than the sum of its parts. Across the Savage West, Garou join under powerful spirits, some ancient, some new, to aid them in their struggles against the Wyrm and the Storm Eater. Inside, you’ll find: • The Cockroach totem modified to fit the time period. • Fifteen additional totems to... [click here for more] |
White Wolf |
$0.50
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Our myths are populated by them. Ancient, powerful, elemental monsters, hard of scale, strong of wing, sharp of tooth, and most importantly, hoarders of valuable treasure.
It starts as a simple hunger: a desire for conspicuous consumption, an aspiration to financial success, a base coveting of whatever others hold dear. You want a bigger house, a fancier car, a more expensive TV, your neighbor's wife.... [click here for more] |
White Wolf |
$3.99
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The strength of the wolf is the pack, and this is the truth that has led the Garou Nation to so many victories over the centuries. Lone wolves are a rarity, and even rarer still are those who thrive without a pack the safeguard them. The Stargazers, though, are that rarity; werewolves who walk a path of balance, and who often remain apart from the affairs of the world around them. Philosophers and... [click here for more] |
White Wolf |
$1.99
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Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99 $13.99
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BREEDBOOK: ANURANA The Anurana is one of the Changing Breeds created by the evil company PENTEX. The first generation of these amphibians was considered a complete failure, but Project Lycaon did not give up. The augmented Anurana is the new generation of weretoads, these new monsters possess new powers and gifts that could make them a new threat to the Garou Nation.
This new supplement... [click here for more] |
White Wolf |
$3.50
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Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
Play Renegade Season 3 Adventure.
When local landowner Mark McGrady strikes oil in the small town of Mulligan, an entrepreneur named William Sterling comes to town and begins buying up land at well over market value. At first... [click here for more] |
Renegade Game Studios |
$8.99
|
On the extreme southern side of America, there has existed a forgotten and dangerous kingdom since time immemorial.
In these lands, different supernatural stories blend, mixing myths and legends from the place we call Chile. From the pre-Inca age to the arrival of the Spanish crown, Chronicles of Conquest (Crónicas de Conquista) tells a different and secret perspective of the history of... [click here for more] |
White Wolf |
Pay What You Want
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War continues to Rage across the mountains, prairies, and deserts of the Wyld West, and the Garou seek the patronage of powerful spirits to bind their packs to give them every advantage against their foes. Inside, you’ll find: • Sixteen original Totems. • Totems of Respect, War, Wisdom, and Cunning all represented. • All are highly suitable for the Wyld West historical setting, but compatible... [click here for more] |
White Wolf |
$0.50
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Hidden from the faces of Luna and Helios, the Moldwarps work Gaia's will beneath the surface of the Earth. These weremoles claim a legacy and culture all their own, founded on principles of solemn duty, stoic practicality, and restoration over destruction. Where the Garou fight the Wyrm tooth-and-nail, the Moldwarps seek to reclaim all of the corrupt Triat through the conversion of their agents.
Moldwarps... [click here for more] |
White Wolf |
$13.42 $9.40
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This book points a spotlight on Bastet, providing Storytellers and players alike with the information they need to develop the breed's presence in their game. The original nine tribes are detailed, along with the Khara and the Ajaba, and the genre is enhanced through the addition of new Gifts, rites, fetishes, and hedge magic, as well as various short stories describing the more relevant updates to... [click here for more] |
White Wolf |
$9.99 $6.99
|
 Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
Rotting from the inside.
Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou... [click here for more] |
Renegade Game Studios |
$20.00
|
“Family finds us, even if we're born in different places to different homes.” ― J.R. Dawson
We RAGE As ONE is a sourcebook with two goals; to allow any player, regarding of experience level, to play Werewolf: The Apocalypse without an ST, allowing for independent play. This can be used for aiding the construction of totally new characters or... [click here for more] |
White Wolf |
Pay What You Want
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