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Deuses em Chamas

Deuses em Chamas


           Antes do primeiro império Sumério se erguer e Lugalzaguesi começar sua expansão territorial contra a Acádia de Sargão, os Anunáqui realizaram suas maquinações e disputas políticas. Lagaxe, a última cidade-estado da Mesopotâmia a impor sua autoridade sobre as outras é governada por Ninguirsu, a progênie mais velha de Troile. Suas ações reformistas e populares são apreciadas...   [click here for more]
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Vampire: Age of the Living Gods

Vampire: Age of the Living Gods


     It’s 2350 B.C. and the first Sumerian empire is raised in ancient Mesopotamia by Lugalzaguesi. Akkad is the strongest resistance led by Sargon the Great. The distant kingdoms watch the conflict closely, as they will be the next targets.      A few centuries ago, the Second City fell, and now the Cainites rule the many independent cities of the fertile crescent as true Living Gods,...   [click here for more]
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V20 Classical Age - The Ultimate Revised Discipline Compendium

V20 Classical Age - The Ultimate Revised Discipline Compendium


Playing as a Vampire requires knowledge of your gifts. The "Ultimate Discipline Compendium" is precisely the weapon that your Elders will need to manipulate the Jyhad, that your Ancillae will use to defend themselves against the creatures of the night, and that your Neophytes will master to serve as soldiers in this eternal war that the immortal's wage. The Guide contains completely revised rules...   [click here for more]
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Combination Discipline Compilation

Combination Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines....   [click here for more]
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100 Resources and Rumors to Find on SchreckNet

100 Resources and Rumors to Find on SchreckNet


Access Granted When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth...   [click here for more]
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Vicissitude Expanded

Vicissitude Expanded


Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
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Elder Discipline Compilation

Elder Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple  all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
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Clanbook: Samedi

Clanbook: Samedi


Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by… Herein...   [click here for more]
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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
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100 Broadcasts in the Madness Network

100 Broadcasts in the Madness Network


All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of...   [click here for more]
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Hunter's Armory 1

Hunter's Armory 1


         NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will be used in all editions. It's up to you to select what's useful for your chronicle, ignoring what doesn't. Some information can be useful...   [click here for more]
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Hunter's Armory 2

Hunter's Armory 2


         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms, including...   [click here for more]
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Hunter's Armory 6

Hunter's Armory 6


The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and Shotguns; Sketches...   [click here for more]
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Places of Power and Mystery

Places of Power and Mystery


Places of Power… Quintessence flows through the world, gathering in caves, pools, glens, and atop mountains. Some places have been found, tamed, and tapped, with ancient structures guiding the flow. Others are lost to time or have yet to be discovered by enterprising Mages. …and mystery Places of Power and Mystery covers 41 locations, from the northern parts...   [click here for more]
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Hunter's Armory 3

Hunter's Armory 3


A hunter must be well equipped, a wise man once said. He died with a dagger pierced in the heart. A simple rusty knife of insignificant value, whose blade had been sharpened especially for him that night. In this third part you will find a detailed list of 42 melee and long ranged weapons, including that in the Player’s Guide and another few extra variations, as usual, to bring some extra colors...   [click here for more]
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Hunter's Armory 5

Hunter's Armory 5


In this fifth issue, you will find the description and image of 20 historical weapons ready to be used in your Victorian Age Vampire chronicles and characters. The custom statistics block includes year, origin, size, weight, and rarity of each weapon, plus other useful data such as Resources needed and historical references. - Musket - Rifles, Revolvers, Pistols - Fuse Grenade, Melee, Artillery...   [click here for more]
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Treasures of the Blood Volume II: Sins of the Second Generation

Treasures of the Blood Volume II: Sins of the Second Generation


All your mighty works will turn to bitter ash… Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires....   [click here for more]
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Guess My Clan

Guess My Clan


What Clan Am I?  Many Kindred pride themselves on their ability to tell another’s Clan at a mere glance.  The pretty Toreador posing, the belligerent Brujah posturing, and the venerable Venture pouting.  All is not always as it seems though, whether in Elysium, or the Anarch hangout, a Kindred who jumps to conclusions may not have many nights left. Guess My Clan takes a look at the Clans...   [click here for more]
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Modern Cappadocians

Modern Cappadocians


What if a clan could get a second chance? What if things turned out differently and the original Clan of Death got to make it to the modern nights? In Modern Cappadocians, these questions are answered as we learn how they survived and what their plans are in these final nights. Modern Cappadocians includes: • A history after their failed demise; • New Merits, Flaws and templates ...   [click here for more]
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Hunter's Armory 4

Hunter's Armory 4


In this fourth issue, you will find the description and image of 36 Japanese medieval weapons, ready to be used in your chronicles and characters. The custom statistics block includes size, weight, price, and rarity of each weapon, plus other useful data such as maneuvers and special rules for all editions of Vampire: the Masquerade. Includes 36 Japanese medieval weapons 10 special combat maneuvers...   [click here for more]
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Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring

Why Embrace? The Motives & Circumstances Surrounding Vampiric Siring


A booklet on the varied nature of siring, Why Embrace? is a narrative sotrytelling resource containing information and isnights on the diverse motives behind the creation of new vampires. Why Embrace? Includes: An examination of the 5 Archetypes of siring! A roll table, or Oracle, which includes 50 siring circumstances! Stunning public-domain art! ...   [click here for more]
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Analects of the Damned

Analects of the Damned


Note: This book is part of the earlier "first edition" cycle of Kindred of the East: The Relentless Age, covering setting. You can find the companion systems book to Analects, Record of the Hungry Dead, here: https://www.storytellersvault.com/product/383100/Record-of-the-Hungry-Dead-A-Rebuild-of-Kindred-of-the-East ...   [click here for more]
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Bordeaux by Night - Storytellers Guide

Bordeaux by Night - Storytellers Guide


Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade. The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. The Storytellers...   [click here for more]
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Forgotten Disciplines

Forgotten Disciplines


Awake the hidden gifts in the blood of the Kindred!!! Discover nine new fearful Disciplines for Vampire: Ananse, Berserkergang, Chulorvitis, Diabolitas, Bloody Blade, Humanism, Cityscape, Sanguimalia and Thaumivorism. Any benefit por my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank you!!! ...   [click here for more]
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Bordeaux by Night - Players Guide

Bordeaux by Night - Players Guide


This product now contains a zip file with the names of the NPCs pronounced by a French native (me) with some variants! A revised version with the brand new layout is now available. If you already purchased the bundle, you can claim this revised copy for free! Just click here Bordeaux by Night - Players Guide is part of a two book project by Secrets of the Masquerade. The Players...   [click here for more]
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SotM's Guide to Siring

SotM's Guide to Siring


Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?   Secrets of the Masquerade’s Guide to Siring includes: A clear and short explanation of the importance of Preludes; 12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate; Exclusive new...   [click here for more]
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Gifts of the Dark Mother

Gifts of the Dark Mother


Worshippers of Her Story... Noddist lore speaks only sparingly of Lilith, the first wife of Adam and Caine's teacher. But to those who worship the Dark Mother, Lilith was a powerful being in her own right. According to the Bahari, Lilith taught Caine powers she herself had mastered before Caine's arrival. Whether blood magic or True Magick, her followers are gifted with the knowledge...   [click here for more]
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SotM's Guide to Storytelling

SotM's Guide to Storytelling


“No plan survives contact with the enemy players.”     Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a...   [click here for more]
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A Cainite's Guide to Travel

A Cainite's Guide to Travel


Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.  Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning...   [click here for more]
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SotM's Guide to Playable Characters

SotM's Guide to Playable Characters


Between the 26th of September 2021 and the 31st of October 2021, profits from the sale of the Guide to Playable Characters will be donated to the non-profit organization Le Refuge, which helps LGBTQIA+ people excluded from their family environment find a safe haven, warmth and acceptance.  "Clans don't Embrace people, people Embrace people!" Secrets of the Masquerade's guide...   [click here for more]
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Forgotten Thaumaturgies

Forgotten Thaumaturgies


Study new secrets from the blood magic!!! Discover 8 new Thaumatugies: Path of Murder, Ghouldom, HEAVY METAL Sorcery, Mentorius, Oniroterror, Path of Vis, Terrae and Greenery. Learn about new Combined Disciplines: Green Arsenal, Cyberleech, Psychotropic Fruit, Personal Liberation, Create Family of Revenants, Vegetable Parasite, Elixir of Strength...   [click here for more]
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Bloodlines From The Vault Vol. I

Bloodlines From The Vault Vol. I


From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles.       Here you will find: Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae, Merovingian,...   [click here for more]
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Bloodlinebook: Deava

Bloodlinebook: Deava


The Clever Servants Their hands do the dirty work. Their loyalty makes them bow. Their words sing the Prince's praises; yes, the Deava make such good little servants. Born from great beauty and ugliness, the Camarilla's pretty little pets play their own little games for they know of the great destiny that awaits all of Caine's children. Deava Includes Contains...   [click here for more]
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Analects of the Third Garden

Analects of the Third Garden


In the Garden of Lilith In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages. The Thorns cast Dark Shadows The Analects of the Third Garden, is...   [click here for more]
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Deadly Country: 100 NPCs of Central Florida

Deadly Country: 100 NPCs of Central Florida


The days in Florida may be sunny, but the darkness runs deep at night. There are people who know the darkness and its sources well while others are just ordinary folk who have seen things they wish they hadn't.  Neal Litherland introduces you to 100 of those people here from across Central Florida, letting you know who they are so they may join your adventures into the dark corners of the Sunshine...   [click here for more]
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SotM's one shots - Mens Sana

SotM's one shots - Mens Sana


Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long. This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade characters...   [click here for more]
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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Mortal Musings

50 Mortal Musings


Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ...   [click here for more]
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Book of Nod

Book of Nod


For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
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Fast Names for Characters - Random Tables

Fast Names for Characters - Random Tables


This document contains 300 names and 150 surnames for very fast random character name improvisation. Don't be short of ideas never more!! (Anyway, if you think you need something a little more complex, you could take a look at this: https://www.storytellersvault.com/product/293821/Nomenclator--v-English) ...   [click here for more]
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Sire: The Embrace

Sire: The Embrace


This help provides 100 embrace ideas that contain many story seeds for Storytellers and make their work easier. Any benefit por my part will go to the investigation of Amyotrophic Lateral Sclerosis (A.L.S.) I hope you enjoy it! ...   [click here for more]
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Clanbook: Mirata

Clanbook: Mirata


In the deepest corners of the World of Darkness, a secret and forgotten bloodline fights a self-appointed crusade against their own kind, The Mirata, convinced that vampirism is a curse that God placed on Cain, hide among the kindred to destroy them and earn redemption. Can you hide among the predators and be the ultimate killer? Behold the Clanbook: Mirata, an exhilarating journey into the heart of...   [click here for more]
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A Block of Random Lists

A Block of Random Lists


This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles),  places and institutions (such as world-famous hotels, casinos, libraries...   [click here for more]
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Kindred, Contacts and Victims Art Pack vol.6

Kindred, Contacts and Victims Art Pack vol.6


Kindred, Contacts and Victims ART PACK VOL 1 This document by artist Luis Miguez contains 24 “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All  that artwork is absolutely new, exclusive, specially created and 100% human done, AI sh*t free. This...   [click here for more]
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Contagion: The Berlin Chronicles

Contagion: The Berlin Chronicles


Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade. Contagion includes: • An updated look at the setting of Berlin by Night, moving the timeline to the...   [click here for more]
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Darkscapes: Volume 1

Darkscapes: Volume 1


Darkscapes is an art pack of land and cityscapes inspired by The World of Darkness This file contains 10 images to be used in your Storytellers Vault or Dark Pack Projects. The files are in a ZIP. and are high quality JPEGs at 300 dpi for easier use. Use them to set the scene or mood for your story or game. Please note that the artwork should not be modified, and can only be used...   [click here for more]
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Moving Beyond Humanity: A Treatise on Kindred Psychology

Moving Beyond Humanity: A Treatise on Kindred Psychology


Recommended for people who liked "Sins of the Blood" and "Chaining the Beast". The Embrace is a profoundly transformative event, similar in magnitude to a life-altering injury or the death of a family member. Beyond the obvious physical changes and the newfound dietary restrictions, almost everything a vampire took for granted in their human life is suddenly gone. Where can Kindred turn...   [click here for more]
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Rising Flames: The Berlin Chronicles

Rising Flames: The Berlin Chronicles


In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed. The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade. Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end of...   [click here for more]
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Three Centuries Lost

Three Centuries Lost


History, as we know it, is wrong. Nearly three centuries do not exist – they are, in fact, a fabrication. The years AD 614 to 911 were made up, whole cloth, by a trio of old and incredibly powerful Malkavians. Their reasons differ, but the end result was the same; three hundred years inserted into the history of Europe. A mighty emperor created to stroke the ego of a Malkavian Methuselah. And three...   [click here for more]
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