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Well its been a long wait, but its here. My own personal spin on Blood Sorcery. This is the third of 3 books detailing the various Cainite Sorceries.
Blood Sorcery had always held the fascination of many a player and had seen greatest number of changes, retcons, additions and re-reimaginings. I spent sometime looking over old and new material before I settled on the books layot. I do hope you find... [click here for more] |
White Wolf |
$12.00
|
My own personal spin on Vicissitude:
Vicissitude is a unique discipline in that its abilities can be as simple or as complex as you want them to be. To this end I opted for the middle ground. There are only 2 powers in this book, which is a far cry from the normal 20 I aim for, but there is a trade off.
Dots in Vicissuted grant you titles which reflect your mastery over flesh crafting. Each new... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Obtenebration discipline, including Abyssal Mysticism. In it you will find:
A reformed Obtenebration which is independent from Oblivion
15 powers (old and new re-written)
10 Abyssal Mysticism rituals
Rules for Shadow Constructs
Rules for Shadow Minions
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects,... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
65 powers & ritual (old and new re-written).
6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals... [click here for more] |
White Wolf |
$6.00
|
By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material!
Talk with us more at https://discord.gg/7Xf25HV ... [click here for more] |
White Wolf |
$9.99
|
My own personal spin on the Oblivion discipline. In it you will find:
20 powers (old and new re-written)
Very basic rules for Wraiths
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects, conditions, risks and more added to make the powers less vague
The nature of Oblivion and the Abyss further elaborated upon for the custom rule set
Part... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
50 powers & ritual (old and new re-written).
5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path... [click here for more] |
White Wolf |
$5.00
|
The first of my clan specific disciplines. This is my own personal spin on the Protean discipline. In it you will find:
- 30 powers (old and new re-written)
- each Protean power now has an aspect assigned to it (split into earth, air and water). These aspects allow you to customizeyour War Form further.
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
-... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find:
25 powers (old and new re-written).
The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.
Optional rules for Discipline Banes & Bonuses
Advice for which abilities are LARP friendly
Ranges, times, effects, conditions, risks and more added to make the powers... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Dementation discipline. In it you will find:
- 15 powers (old and new re-written)
- Dementation is now volatile and dangerous while remaining fun
- Optional rules for Discipline Banes & Bonuses
- Advice for which abilities are LARP friendly
- Ranges, times, effects, conditions, risks and more added to make the powers less vague
- 20 different derangements had been... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find:
Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision.
10 powers (old and new re-written) - used to spread... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find:
- 20 powers (old and new re-written)
- I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.
- Optional rules for Discipline Banes & Bonuses
- Advice for which abilities are LARP friendly
- Ranges, times, effects, conditions,... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Chimerstry discipline. In it you will find:
- 5 Ranks with specilized 22 specilized upgrades to represent the various Discipline powers (old and new)
- Chimerstry needed a lot of re-work to bring it into the modern setting. I gave it a Level 0 ability which gets stronger over times.
- optional rules for Discipline Banes & Bonuses
- ranges, times, effects, conditions,... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Fortitude discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- optional rules for Soak Tokens included
- part of the Shadowfall collection (my personal collection with more titles to... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Obfuscate discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- optional rules for some advanced use of your Stealth skill
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- optional rules for Stealth (sneaking, hiding items and ambushes)
-... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Potence discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- added some optional rules for injuries
- part of the Shadowfall collection (my personal collection with more titles to come)
I... [click here for more] |
White Wolf |
$2.00
|
A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything... [click here for more] |
White Wolf |
$15.99
|
Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by…
Herein... [click here for more] |
White Wolf |
$9.99
|
Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?
Secrets of the Masquerade’s Guide to Siring includes:
A clear and short explanation of the importance of Preludes;
12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate;
Exclusive new... [click here for more] |
White Wolf |
$4.49
|
“No plan survives contact with the enemy players.”
Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a... [click here for more] |
White Wolf |
$11.99
|
The Other Voice in the Back of your Head
The Kindred used them, abused them, and left them to rot. Now they are healing together as a group–but can they trust each other? The Other Voice in the Back of your Head is a V5 scenario about Vampire attack/abuse survivors that have organised an informal and secretive ‘Support Group’ to cope with their trauma. It’s a story... [click here for more] |
White Wolf |
$5.99
|
Vampire etiquette may seem a contradiction in terms... but is in reality anything but.
The world of the Kindred (or Cainite, as sect may be), is dangerous and fraught with pitfalls. Elders set in their ways insist on manners from days long past, and the young have no choice but to acquiesce.
This volume covers etiquette among the Camarilla and the Sabbat, with chapters focusing on the Anarchs... [click here for more] |
White Wolf |
$5.99
|
A PDF of our new Nordic Larp book, War of Ages- Elevate your role-playing experience and expand the World of Darkness! Mind’s Eye Theatre Vampire: The Masquerade - War of Ages is a Vampire: The Masquerade 5th Edition ("V5") live-action setting book that includes — for the first time — a focus on collaborative live-action roleplaying ("Larp"), and features the writing of Finnish novelist... [click here for more] |
By Night Studios |
$29.99
|
COME BACK TO THE STREETS After dealing with lupine incursions and mad infernalists, the streets of the city can seem as tranquil as a still pond. But pity the vampire that still believes in appearances. • Guidelines for bringing play back to the street level, and keeping it interesting • Approaches for handling the modern panopticon of surveilance while maintaining the Masquerade • Focus on... [click here for more] |
White Wolf |
$5.00
|
You can find all the rules available digitally at the By Night Studios website but as requested by the community we are also proud to make a watermarked PDF version available.
This is the ultimate expansion to the ultimate edition of Mind's Eye Theatre: Vampire the Masquerade.
We thank you for supporting V2! This book does NOT include V2: Issue 1 rules. This book goes with the core BNS rules... [click here for more] |
By Night Studios |
$19.99 $14.99
|
The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance.
One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die.
Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box, including
A coterie of... [click here for more] |
White Wolf |
$6.99
|
A new way to live the endless nights
Whispers in the Night is a Nordic-inspired Vampire: the Masquerade Live Action Role Playing (LARP) system. No points, no crunch; all the drama and story. Harken back to the days of the 2nd Edition with an updated setting based on Laws of the Night Revised. This book contains everything you need to... [click here for more] |
White Wolf |
$4.99
|
Joyeuse Toussaint !
Enjoy a one of a kind treat. Unless it's a trick? Who knows.
2020 edition, limited offer
Congrats to the 50 winners of the treat! All candy has been claimed. ... [click here for more] |
White Wolf |
$1.99
|
Step into the arena of the night, the stage where the grand danse macabre is played out among the courts of princes and on streets where gutters run with blood. In these nights, as the century spirals to its close, the world seems to go mad. Are the ancient prophecies close at hand or is something unseen at work? Will You Fight or Will You Flee?
Laws of the Night Revised updates Mind's... [click here for more] |
White Wolf |
$9.99
|