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My own personal spin on the Obfuscate discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- part of the Shadowfall collection (my personal collection with more titles to come)... [click here for more] |
White Wolf |
$2.00
|
This product provides 24 all-new Predator Types for character creation in Vampire the Masquerade: Fifth Edition, tripling the Predator Types available to you. Each Predator Type has a unique combination of options for Disciplines and a carefully chosen set of Advantages to support the feeding style. In addition, there are four new Merits and Flaws for use in these Predator Types and in other characters... [click here for more] |
White Wolf |
$2.99
|
My own personal spin on the Animalism discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- animal companions (a few basic stats for your games)
- wild resonance bonuses and penalties (for those who really want to... [click here for more] |
White Wolf |
$2.00
|
The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants... [click here for more] |
White Wolf |
Pay What You Want
|
My own personal spin on the Celerity discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- optional rules for initiative
- optional rules for acrobatics
- part of the Shadowfall collection (my personal collection... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Potence discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- part of the Shadowfall collection (my personal collection with more titles to come)
I added a custom preview with some of the... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Fortitude discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- optional rules for Soak Tokens included
- part of the Shadowfall collection (my personal collection with more titles to... [click here for more] |
White Wolf |
$2.00
|
This is a #Vamptober 2021 Special Edition Collection of Nerdbert's Interactive character sheets for Vampire: The Masquerade 5. Edition [ENG Version] What do these character sheets have to offer?
Design
The Vamptober 2021 Special Edition Collection features 14 Clan-specific digital-first designs following the color scheme and background design of the Color Moodboards created... [click here for more] |
White Wolf |
Pay What You Want
|
It’s 2350 B.C. and the first Sumerian empire is raised in ancient Mesopotamia by Lugalzaguesi. Akkad is the strongest resistance led by Sargon the Great. The distant kingdoms watch the conflict closely, as they will be the next targets.
A few centuries ago, the Second City fell, and now the Cainites rule the many independent cities of the fertile crescent as true Living Gods,... [click here for more] |
White Wolf |
$19.99
|
This product introduces a new step of character creation in Vampire the Masquerade: 5th Edition - The Embrace. Each player chooses the type of the Embrace that their character underwent, using that knowledge to inform their roleplay of undeath and their relationship with their sire. The choice of Embrace Type can be purely for story reasons or it can have mechanical benefits and drawbacks; each Embrace... [click here for more] |
White Wolf |
$2.99
|
The sorcerous arts have long been practiced by the kindred, from Banu Haqim and Ministry sorcerers, to Tzimisce Koldun, and Tremere Thaumaturges. Many groups have tried claiming the crown of the first, the best, or the most powerful of the magic users, and here you'll finally see what they have to back up these claims.
In this book you will find:
An exploration of the various magic wielding groups,... [click here for more] |
White Wolf |
$4.99
|
Corrupting Influence
Influence can be more than just a Background. It is the way in which vampires exert power over the mortal world through deception, intimidation, blackmail, and the powers of the Blood. Accumulating and maintaining power requires enmeshing oneself into a specific part of the mortal world. A vampire, in short, becomes what she wants to control, rising through the ranks or becoming... [click here for more] |
White Wolf |
$1.99
|
Lost in the Garden is a V5 scenario written for 4-5 neonate Sabbat characters. This is a V5 scenario that examines the Bahari faith, the Path of Lilith in the modern Sabbat, and the secrets of the abandoned Sabbat stronghold of Montréal. A premade Pack with a detailed Pack Map is provided as well as two Sabbat specific Loresheets.
There were no more secrets to shield them.... [click here for more] |
White Wolf |
$9.99
|
Blood and Damnation
Bogeymen for monsters, the horrors that even the Kindred fear, assumed to be extinct several times and always coming back to spread horror, agony, and sorrow — stories portray the Baali as a damned bloodline.
In this booklet you find a conversion to introduce the Baali into your Vampire V5 game.
This book contains:
An interpretation of the Baali for V5
5 Oblivion disciple powers... [click here for more] |
White Wolf |
$3.00
|
Unliving Cities
A V5 City Building Supplement
Unliving Cities – A V5 City Building Supplement acts first and foremost as an assistive tool for STs in creating settings within their Vampire: The Masquerade 5th Edition games.
This supplement includes:
Summaries of how cities belonging to major Sects might “look” and “behave” – covering Camarilla, Anarchs, Sabbat,... [click here for more] |
White Wolf |
Pay What You Want
|
Tabula Rasa is an alternative character creation system for Vampire the Masquerade 5th edition. In this document you design characters via the creation of memories and what those memories taught them. It is a set of random tables that generate, together with your imagination, moments in time. These memories let you visualize the character differently than a traditional method of character creation.... [click here for more] |
White Wolf |
$4.00
|
How dreadful, how perverse, how malicious would a Kindred faith need to be, to be considered “forbidden”?
Within this book you will learn of religions stricken from the records of vampire scholars. Within, you shall find a collection of beliefs, some pernicious enough to collapse domains, others so focused that they possess only a handful of coteries the world over. ... [click here for more] |
Renegade Game Studios |
$14.99
|
Antes do primeiro império Sumério se erguer e Lugalzaguesi começar sua expansão territorial contra a Acádia de Sargão, os Anunáqui realizaram suas maquinações e disputas políticas. Lagaxe, a última cidade-estado da Mesopotâmia a impor sua autoridade sobre as outras é governada por Ninguirsu, a progênie mais velha de Troile. Suas ações reformistas e populares são apreciadas... [click here for more] |
White Wolf |
$9.99
|
Our Graves are Empty
Abducted as mortals, taken far from home, ritually embraced, and buried as they become undead monsters. The PCs are fresh Sabbat vampires thrust into the middle of an ancient war and treachery threatens to destroy them almost as soon as they emerge from their graves. Only faith in their Pack and their bonds of blood will see them through to another night.
A... [click here for more] |
White Wolf |
$14.99
|
Discipline cards for The Black Hand - Playing the Sabbat:
You can find the core product here: https://www.storytellersvault.com/product/385327/The-Black-Hand-Playing-the-Sabbat.
Path cards have also been added to this pack.
Contains all the Discipline powers and Paths from The Black Hand - Playing the Sabbat.
Made in collaboration with the... [click here for more] |
White Wolf |
$4.99
|
Gaia is dying.
The ices melt, while the seas swell.
The heat rises, while the forests wither.
Extinction threatens millions, in favor of the few.
The Garou — warlike shapeshifters torn between Rage and spirit, between Wolf and Man, and champions of the earth-mother — have failed.
The Apocalypse is here.
Yet, a new generation of Garou now call upon their Rage to confront the forces of destruction,... [click here for more] |
Renegade Game Studios |
$38.00
|
The Great Departure had come and gone.
The Kindred of the East has seemingly disappeared, leaving only memories.
However, the Hungry Ghosts lie waiting,
Their hunger, unsatisfied.
Kuei-Jin: The Hungry Ghosts is a V5 expansion and an update to the the popular creature of the Kindred of the East into the modern world.... [click here for more] |
White Wolf |
Pay What You Want
|
Philadelphia, 1876. Domain wars in the streets. Foul beasts in the sewers. Backstabbers in the halls of Elysium.
For Jacob Shallus, ancilla Prince of Philadelphia, there is never a dull night in the City of Brotherly Love. Embraced into his seat in an act of political expediency, Jacob finds himself at the helm of a vicious undead political establishment long before his due. Surrounded by a legion... [click here for more] |
White Wolf |
$19.99
|
Sympathy for the Devils?
Despite wizards and creatures of all kinds, the worst monsters may be our fellow human beings. What they lack in supernatural power, they make up for with greed, malice, stupidity, and numbers.
Other People can be Hell!
For the Nephandi, such “people of the lie” sustain their goal of ultimate oblivion. This sourcebook... [click here for more] |
White Wolf |
$18.00
|
V5: Advanced Discipline Powers
This product provides rules for Discipline powers above and beyond those presented in the Core Rulebook, allowing you to stat out Methuselahs and other ancient Kindred. It contains basic rules for gaining these powers, should you choose to open them to your players, and appropriate prerequisites for extending them to Storyteller NPCs. The powers shown... [click here for more] |
White Wolf |
$4.99
|
Baali Apostates
For V5 - A Clan Supplement
Baali Apostates for V5 is custom re-imaginging of the Baali Bloodline into a "Lost Clan", a Clan of the forgotten and unwanted. Leaning into the Rite of Apostasy and the "Re-Embrace" from Legacy, the modern imagining of the Baali casts them in the role of vectors and infectors. They turn others to their own, thus spreading their corruption... [click here for more] |
White Wolf |
$3.26
|
Bloody Awful Business: A Kindred’s Guide to the Circulatory System is a Player’s Guide and Storyteller’s Resource for Vampire: The Masquerade Fifth Edition which explores the methods and manipulations of the Kindred blood trafficking operation known as the Circulatory System. Discover the inner workings of the Circulatory System, the vessels under their control,... [click here for more] |
White Wolf |
$7.95
|
Veins are collections of words or phrases that pump blood into your game. Just enough to make your heart jump and your head leap to its own imaginative conclusions. They are not complete or complex, and being so simple are perfect for complimenting your game instead of taking control of it. This two page pdf contains five Veins to help you with your story.
Two of these Veins have appeared in... [click here for more] |
White Wolf |
$0.99
|
Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that.
A... [click here for more] |
White Wolf |
Pay What You Want
|
Boa noite, cainitas! Bem vindos ao primeiro cenário brasileiro de Vampiro - A Máscara, quinta edição, em sua versão de luxo, com arte e design profissionais!
Neste suplemento, você encontrará detalhes sobre os mais de 465 anos de história da cidade, e como o domínio foi tomado do Sabá pela Camarilla, em uma guerra sangrenta e brutal nos anos 90.
Você também terá acesso... [click here for more] |
White Wolf |
$4.00
|
Signatures
Ever feel the urge to bring back those old iconic characters from the earlier editions of Vampire: The Masquerade? There were 13 of them, each with their own Clan Novel at one point. The problem is that the stats for those characters were actually spread across many books and they're still in Revised Edition rules. Plus, they'd need to be updated for new metaplot events in which some of... [click here for more] |
White Wolf |
$2.99
|
Artifacts, amulets, enchanted objects - Kindred scour the world and delve into ancient mysteries for such items, for a small edge over their opponents and temporary allies. The masters and upstart apprentices of Blood Sorcery, however, often elect to create them themselves. This product is all about such wondrous pieces of jewelry, accessories, and their creation.
In this product you will find:
10... [click here for more] |
White Wolf |
$2.16
|
Every Kindred who employs the dark arts of Oblivion forms a personal and unique connection with it, often performing grim Ceremonies to access its deepest mysteries. This product focuses on the Lasombra art of Abyss Mysticism: weaving the tangible darkness of Oblivion into various long-lasting effects and enhancing the capabilities of standard Discipline powers.
In this product you will find:
17... [click here for more] |
White Wolf |
$2.16
|
The Coterie is called by the Sherif to solve a problem in their Domain. Someone is feeding in theis ground, but is killing the victims, and it's a huge brake to the Masquerade.
This scenario can be used as an arch of the campaing or the beginning of it.
At the end of it, there are some story hooks for the GM to continue the history after this.
Images of important NPCs without the Clan marks so they... [click here for more] |
White Wolf |
$3.99
|
San Francisco By Night
A city torn apart by war between the vampiric creatures of the night. The cradle of modern music, religious communes, countless artistic movements, and the tech boom. A place said to be dominated by the chaos of Anarch rule, now occupied by the very Warlord of the Camarilla himself. This is more than a city. It is the entire Bay Area, five regions of vampiric... [click here for more] |
White Wolf |
$14.99
|
While most Kindred only remember plants exist when a wooden stake pierces their heart or when sneaking on their prey in the foliage, some Blood sorcerers find the untapped potential of power in even the meekest herb. The now-extinct Telyavelic Tremere as well as countless other Kindred over the centuries had developed bloody rituals that bend branches, roots, and leaves to their dark will. The Blood... [click here for more] |
White Wolf |
$2.16
|
When Kindred clash
Some time after a new Brujah elder joined the city, a young Caitiff appears, warning of the elder's corruption and trying to enlist the player characters in her crusade against the Brujah. The vampires will have to choose sides and survive the unfolding conflict.
Cat and Mouse is a story for Vampire V5 and continues the story of Dark... [click here for more] |
White Wolf |
$2.49
|
Step back in time to the 1920s in this exciting scenario for Vampire: The Masquerade - Fifth Edition!
When the triarchy of Atlantic City, Philadelphia, and New York hangs in a precarious balance of power, a coterie of young, Camarilla hopefuls must facilitate a high-powered exchange between the three domains. But dangers await on the newly paved highways... from gangsters and police, to prohibition... [click here for more] |
White Wolf |
$8.00
|
Servants of the Blood
Playing Ghouls & Revenants
Fed the Blood of Kindred, ghouls are stronger and more durable than mortals, possessing superhuman abilities and virtual immortality. But no gift in the World of Darkness comes without a cost: ghouls must regularly consume more vitae to maintain their power and, eventually, sustain their existence. Many are emotionally tied to their Kindred or... [click here for more] |
White Wolf |
$4.00
|
Creation and Myths
In a classic decadent world, where the power of faith increasingly gives way to Christianity, vampires must learn to adapt. The gods are still among us. Some of them truly powerful. Others, a fake. But history cannot be erased and immortals are the greatest example of living history. If you want to survive the impact of the ages, you need to know your tools. You... [click here for more] |
White Wolf |
$9.99
|
A new version of these cards have been released, with new material, in a complete pack. They can be purchased here: https://www.storytellersvault.com/product/441739/Discipline-Cards-for-V5--Complete-Pack
A first out of two releases of Discipline cards for V5:
In this first pack: Dominate, Fortitude, Obfuscate, Oblivion, Potence, Presence & Protean.
Card sizes are 79x120mm; slightly wider... [click here for more] |
White Wolf |
Pay What You Want
|
A new version of these cards have been released, with new material, in a complete pack. They can be purchased here: https://www.storytellersvault.com/product/441739/Discipline-Cards-for-V5--Complete-Pack
The second pack of Discipline cards for V5:
In this pack: Animalism, Auspex, Blood Sorcery, Celerity & Thin-blood Alchemy, as well as Sabbat powers that can be included for those that... [click here for more] |
White Wolf |
Pay What You Want
|
Playing as a Vampire requires knowledge of your gifts. The "Ultimate Discipline Compendium" is precisely the weapon that your Elders will need to manipulate the Jyhad, that your Ancillae will use to defend themselves against the creatures of the night, and that your Neophytes will master to serve as soldiers in this eternal war that the immortal's wage.
The Guide contains completely revised rules... [click here for more] |
White Wolf |
$9.99
|
With only the moonlight to guide you.
Lunarious is a beginner-friendly Vampire: the Masquerade one-shot designed for players familiar with the plot beats of a 5E game, but desire an introduction to the tone and themes within the World of Darkness.
In this story, the Prince of your city has been missing for almost a month and the kindred are beginning to sense a power vacuum.... [click here for more] |
White Wolf |
Pay What You Want
|
Monstrous Werewolves for V5!
“We spend a lot of time telling ourselves that we are at the very top of the food chain. Humanity lords over the world and we lord over them. Simple. Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’ It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies. ... [click here for more] |
White Wolf |
$9.00
|
What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$19.99
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
Centuries of History
Many of us have narrated and played with elder characters, but not everyone really knows how to be, interpret, create and narrate what an elder is. The Guide for Elders is a great help for your games, so you can create captivating and interesting characters, bringing much more immersion to your games.
The Guide for Old Vampire presents:
Guide on how to create,... [click here for more] |
White Wolf |
Pay What You Want
|
Let's bring back those favorite characters from the earlier editions of Vampire and let's update them for the 5th Edition! That's what this second installment of Signatures is all about. It's all about our favorite villains, autarkis, and otherwise outcast weirdos we love so much. Each character is presented with a full page of V5 stats, as well as a full page piece of artwork right across from it.... [click here for more] |
White Wolf |
$2.99
|
Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day...... [click here for more] |
White Wolf |
$4.99
|