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Ascension's Landscape: Setting Refinements and Story Hooks

Ascension's Landscape: Setting Refinements and Story Hooks


What's this book? In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire? Why do nodes go so long without changing hands, even big ones like Stonehenge, if they're so important? What changes if I have more or fewer mages in the world? This book tries to help Storytellers sort out these questions and then...   [click here for more]
White Wolf  $4.99

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Tome of Rituals

Tome of Rituals


A Collection of Rituals M20 Sorcerer discusses the array of effects one may achieve through rituals when using Path Magic. While that volume provides several sample rituals, those provided therein are but a taste of what is possible through Path magic rituals. This books seeks to showcase those possibilities by presenting a collection of example rituals from the various Paths presented...   [click here for more]
White Wolf  $2.95

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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Creations and Recipes

Creations and Recipes


A Collection of Concoctions M20 Sorcerer provides two methods of crafting magical items through Path Magic. While that volume contains several sample items, those provided therein are but a taste of what is possible through the Path of Alchemy and the Path of Enchantment. This book builds on those possibilities by presenting a collection of additional items created through these Paths...   [click here for more]
White Wolf  $1.95

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Book of the Wyrm Companion

Book of the Wyrm Companion


A LABYRINTH OF FLESH AND RAZOR In foul & toxic places, hidden just beneath the thin, false veil of sanity so brightly painted over the sunlit world of humans, thrashing spawn of the Wyrm endlessly coil & breed, slaughter & dance with psychopathic, inhuman fervor ‘round oozing pits of sick-lit balefire. …yet in shadowed boardrooms, far-worse atrocities are actively being workshopped,...   [click here for more]
White Wolf  $14.99

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Riddle of the Sphinx

Riddle of the Sphinx


Riddle of the Sphinx The Council of Nine Traditions has a long and storied history, but the fall of Doissetep, the crash of the Digital Web, the destructive Avatar Storm, and their own hubris nearly led to their demise. Inspired by the mysterious “Manifesto of the Sphinx,” the Traditions have reassembled under the New Horizon Council. Can they chart a renewed path to...   [click here for more]
White Wolf  $19.99

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Magickal Capital

Magickal Capital


The Traditions Gather Wealth The Traditions Gather Wealth The Technocracy doesn’t have a monopoly on corporate wealth and power. The Traditions have their own networks of companies, big and small. This volume contains: • A Corporation run by each Tradition • Nine new rotes and nine new wonders used by or manufactured by these corporations For use with Rich Bastard’s Guide to Magick, but...   [click here for more]
White Wolf  $2.99

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Ghost Lineages: The Advanced Players' Guide to the Savage Age

Ghost Lineages: The Advanced Players' Guide to the Savage Age


A Book Worthy of the Apocalypse! This book is a love poem and spirit whisper to the veteran Savage Age fans who want more.  More Gifts.  More Rites.  More Fetishes.  More lore.  More Fera.  More on the War of Rage.  More ways to play!    Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago.  After...   [click here for more]
White Wolf  $26.00

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W20 Howls of Apocalypse

W20 Howls of Apocalypse


It is an impossible task to put the smells, tastes, and emotions of battle into writing, but we will try. After all, without examples, how are you supposed to know how best to fight the Wyrm?   Our howls are recorded here. Howls against Pentex, against Black Spiral Dancers, against Skull Pigs, against unknowing humans caught in the Wyrm’s thrall.   Listen...   [click here for more]
Onyx Path Publishing  $14.99

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World of Darkness: Paranormal Investigator's Handbook

World of Darkness: Paranormal Investigator's Handbook


You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.    We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.    We’re going to show you how to bind and control...   [click here for more]
Onyx Path Publishing  $4.99

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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
White Wolf  $7.99

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Wraith: The Oblivion 20th Anniversary Edition

Wraith: The Oblivion 20th Anniversary Edition


All the stories they told you about what it would be like after you died? They were wrong.   There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.    Are you ready to join them?  ...   [click here for more]
Onyx Path Publishing  $29.99

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Clanbook: Baali

Clanbook: Baali


Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and...   [click here for more]
White Wolf  $7.00

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The Book of Places

The Book of Places


Storytelling in the World of Darkness is typically a verbal exercise. The group huddles around the proverbial fireplace, trading elements from our psyche in hopes of building a memorable experience. Players and storytellers alike paint a picture with words, collectively birthing a new reality into our consciousness. But Let’s Get Real for a Second. Yes, that all sounds like some life-changing,...   [click here for more]
White Wolf  $5.00

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Paradigm Explored: Number and Shape

Paradigm Explored: Number and Shape


It’s Easy to Lose Focus M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens...   [click here for more]
White Wolf  $2.99

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V20 Classical Age - Fall of Rome

V20 Classical Age - Fall of Rome


Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals...   [click here for more]
White Wolf  $12.99

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Combination Discipline Compilation

Combination Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines....   [click here for more]
White Wolf  $9.99

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Mystery Out of Time

Mystery Out of Time


Mystery Out of Time is a Mage: The Ascension scenario of surreal mystery and espionage. Players can be a Tradition cabal or a Technocracy amalgam. Eight pre-generated characters are available, four to each faction. Paulo Portio, Adept of the Cult of Ecstasy, has run the Still Festival for several years to nurture respect and wonder. He has foreseen the path toward Ascension through...   [click here for more]
White Wolf  $3.00

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Rage Across  Polônia: Idade das Trevas

Rage Across Polônia: Idade das Trevas


Rage Across  Polônia: Idade das Trevas  Neste suplemento de cenário você encontrara a formação do ducado da Polônia, as forças dos Garou, suas posições, guerras pessoais, intrigas e controle do rebanho humano e parentes. Este livro foi criado para ser um suplemento para narradores e jogadores que almejam desfrutar um cenário medieval , onde os lordes locais, fazendeiros,...   [click here for more]
White Wolf  $8.99

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V20 Classical Age - Nightfall: the Vampire's Survival Guide

V20 Classical Age - Nightfall: the Vampire's Survival Guide


Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing. Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies; Presentation of Combination-Disciplines...   [click here for more]
White Wolf  Pay What You Want

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Vicissitude Expanded

Vicissitude Expanded


Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99

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100 Resources and Rumors to Find on SchreckNet

100 Resources and Rumors to Find on SchreckNet


Access Granted When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth...   [click here for more]
White Wolf  $1.99

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Lucita's Six

Lucita's Six


Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the...   [click here for more]
White Wolf  $6.66

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Fires of the Forge: Lore of the Malefactors

Fires of the Forge: Lore of the Malefactors


An Alternate Take Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning...   [click here for more]
White Wolf  $1.95

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Elder Discipline Compilation

Elder Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
White Wolf  $9.99

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Patterns of Creation: Lore of the Fiends

Patterns of Creation: Lore of the Fiends


An Alternate Take Patterns of Creation: Lore of the Fiends revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Patterns, Lore of Portals, and Lore of Light. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $1.95

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Winds of the Firmament: Lore of the Scourges

Winds of the Firmament: Lore of the Scourges


An Alternate Take Winds of the Firmament: Lore of the Scourges revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Awakening, Lore of the Firmament, and Lore of the Winds. Streamlined for the Anniversary Edition The...   [click here for more]
White Wolf  $1.95

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Sources of Magick

Sources of Magick


The Pillars of Creation Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look… The Foundation of Reality This book includes: 13 theories about what Nodes are Suggestions for how to make Nodes more concrete objects Alternatives to Nodes as...   [click here for more]
White Wolf  $4.99

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100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge

100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge


It lurks behind the cracks in reality. You glimpse it down broken alleyways, or through half-opened gates just as the sun starts going down. The Hedge. The between world of the fae, it is all that separates the real world from the denizens of Arcadia. No one can truly say how large the Hedge is, or isn't. Distance, direction, and pedestrian concepts like linear time, simply don't apply to that place....   [click here for more]
White Wolf  $1.99

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Tools of the trade - Expanded Focus rules for Mage 20th Anniversary Edition

Tools of the trade - Expanded Focus rules for Mage 20th Anniversary Edition


Focus Reimagined! "Tools of the Trade" is a short supplement featuring rules for the Foci through which Mages bend reality to their whims. Using the systems written in this document, Players and Storytellers can create sets of foci that have significant impact in-game, giving bonuses and penalties which change according to the situation and the character's particular way of casting...   [click here for more]
White Wolf  $1.00

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Kithbook: Dullahan

Kithbook: Dullahan


Everything you need to play one of the Dullahan, the infamous kith behind the legends of the headless horseman!   Born from the dreams of the hunt, the punishment and divine retribution, the Dullahan stalk the highways of the World of Darkness playing judge, jury and executioner among fae and mortal alike. But as the Dreams of Law and Justice have evolved, so have these intimidating riders. And...   [click here for more]
White Wolf  $8.00

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Tribebook: Corax-Rapax

Tribebook: Corax-Rapax


Dinosaurs Live Alongside Us!  Tribebook Corax-Rapax is two books in one!  The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy.  Modern science tells us that the dinosaurs never fully went extinct.  Instead, they live on in the form of birds.  What does this mean for the humble Corax of the Savage Age?  It certainly means they deserve...   [click here for more]
White Wolf  $14.00

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The Rise of the Garou: The Savage Age Volume Two

The Rise of the Garou: The Savage Age Volume Two


Explore How The Garou Became a Nation There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts.  With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.    Savage Age Volume 2...   [click here for more]
White Wolf  $10.00

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Paradigm Explored: Wyrd and Weft

Paradigm Explored: Wyrd and Weft


What's this book? A detailed walkthrough of a particular paradigm, ready for use in your game or by your character. M20 replaced the previous "focus for each Sphere" system with something much more personal requiring a deeper understanding of a character's paradigm to determine their paradigm, practice, and instruments. Paradigms Explored: Wyrd and Weft walks through in detail the magickal...   [click here for more]
White Wolf  $2.95

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M20 The Operative's Dossier

M20 The Operative's Dossier


A New Mission for a New World For five centuries the Ascension War has pitted the Enlightened against Reality Deviants. Bloodshed and horror from this conflict have nearly torn the world apart on a number of occasions. In the hopes of creating a safe environment and shepherding the Masses to Ascension, the Technocratic Union has used colonialism, conditioning, and violence to bring...   [click here for more]
Onyx Path Publishing  $14.99

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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple  all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
White Wolf  $4.99

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Deuses em Chamas

Deuses em Chamas


           Antes do primeiro império Sumério se erguer e Lugalzaguesi começar sua expansão territorial contra a Acádia de Sargão, os Anunáqui realizaram suas maquinações e disputas políticas. Lagaxe, a última cidade-estado da Mesopotâmia a impor sua autoridade sobre as outras é governada por Ninguirsu, a progênie mais velha de Troile. Suas ações reformistas e populares são apreciadas...   [click here for more]
White Wolf  $4.99

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The Library of the Damned

The Library of the Damned


A Collection of Forbidden Knowledge For as long as they have existed, the Children of Caine have kept records of their history and unnatural condition. The books they have created provide a detailed record of all aspects of Cainite history and society, from the time of the First City, to the bloody conflicts of recent nights. These are dangerous texts; not only must they be hidden...   [click here for more]
White Wolf  $7.50

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Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One


The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
White Wolf  $15.00 $10.00

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Benny & the Bunny (Revised)

Benny & the Bunny (Revised)


Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see.  On the eve of the vernal equinox, a dire warning from a cryptic creature only visible to him sends Angelo Benny" Bonavito on a chase through the city as a madman in a top hat begins to bend reality itself. Alpha Team must determine whether their teammate is seeing the harbinger of a massive supernatural...   [click here for more]
White Wolf  $4.99

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The Lost Grimoire

The Lost Grimoire


Koldunic sorcery is the most ancient form of Kindred blood magic, and as such, both Tzimisce and Lhiannan have had thousands of years to exert their dominance over the spirits of the earth, wind and sea to create numerous paths of power. Inside you will find: New kraina crafted in diverse regions from the Arctic Cirle, to Asia Minor, drawing on the land, people and the myths of both to create unique...   [click here for more]
White Wolf  $5.49

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $14.99

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M20 Victorian Age Mage

M20 Victorian Age Mage


The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity. We lie to ourselves. The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.  Everything falls...   [click here for more]
Onyx Path Publishing  $29.99

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Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition


Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
Onyx Path Publishing  $24.99

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The Blood Atlas - Americas

The Blood Atlas - Americas


The Blood Atlas: North & South Americas The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection...   [click here for more]
White Wolf  $4.99

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Illumination: A Guide to Golconda

Illumination: A Guide to Golconda


Points of View We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme. New...   [click here for more]
White Wolf  Pay What You Want

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M20 Gods & Monsters

M20 Gods & Monsters


Gods, Monsters & Familiar Strangers  We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.  Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage – becomes...   [click here for more]
Onyx Path Publishing  $14.99

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World of Darkness: Ghost Hunters

World of Darkness: Ghost Hunters


The abandoned lover, waiting for her paramour to return, only to die, alone. Now she waits in her house forever.   The murdered family, killed in a spree so violent their spirits couldn’t pass on to the hereafter, now wreaking an untampered revenge on anyone they find.   The serial killer, who never made his tally complete in life, now determined to possess...   [click here for more]
Onyx Path Publishing  $14.99

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Tribebook: Khara

Tribebook: Khara


The Khara, Once Lost are Now Found!   Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.   With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their...   [click here for more]
White Wolf  $5.00

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