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Kithbook: Redcaps

Kithbook: Redcaps


Hungers Children Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their...   [click here for more]
White Wolf  $8.99

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Masters of the Art

Masters of the Art


Infinite Power You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension! Infinite Longing For...   [click here for more]
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Mokole

Mokole


Enter the Dragon To those who have heard the legends, they require no introduction. They are the greatest of Gaia's shifting children. They are the ones who remember the days of the dinosaurs and draw upon the power of the Age of Reptiles. None can equal their wisdom when they are calm, and none can stand before them when they are angry. They are the Children of Dragon. The crocodile-shifters....   [click here for more]
White Wolf  $11.99 $8.99

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Ratkin

Ratkin


A Plague of Rats For ages, theyve waited in the shadows, beady eyes and high chittering the only signs of their presence. They seethe with ancient hatreds and poorly healed wounds. Now the time comes for them to boil up out of the sewers, to exact their revenge upon the world. The Ratkin are coming. Woe to anyone they catch. The Infestation Begins! With the release of the fifth Changing...   [click here for more]
White Wolf  $11.99 $8.99

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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
White Wolf  $11.99 $8.99

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Werewolf Players Guide (2e)

Werewolf Players Guide (2e)


Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through...   [click here for more]
White Wolf  $11.99 $8.99

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Witches and Pagans

Witches and Pagans


Cauldron Fires Burn Bright Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These outcasts stand at the edge of...   [click here for more]
White Wolf  $19.95 $8.99

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Technomancer's Toybox

Technomancer's Toybox


Wake-Up Time, Kiddies!!!! Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources. Tomorrow Can Fit in the Palm of Your Hand! A long-awaited sourcebook for high-tech magick, The Technomancer's...   [click here for more]
White Wolf  $15.00 $9.00

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Vampire: The Dark Ages Companion

Vampire: The Dark Ages Companion


A vast information resource for Vampire: The Dark Ages, this book examines a variety of subjects useful to every Storyteller and all players. Dark Ages Companion combines the best aspects of The Vampire Players Guide and A Storytellers Handbook into one volume that contains a plethora of Cainite lore lost to vampires of the modern world. Features all-new powers, Disciplines and Thaumaturgy Paths;...   [click here for more]
White Wolf  $12.00 $9.00

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Spirit Ways

Spirit Ways


An-an, dan ji! Wey-wey, oh oh! The secrets of the spirit world reflect every corner of reality. Show respect to the spirits and they respond to your dances and songs. Bring reverence to the spirits and you may walk in their world. No mans flawed magick compares to the spirits, archetypes of all creation. Let the barriers between flesh and spirit fall away and answer the call of...   [click here for more]
White Wolf  $15.95 $9.57

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Werewolf The Dark Ages

Werewolf The Dark Ages


Wolves at the Door The vampiric lords of the Long Night claim supremacy over medieval Europe - and yet they keep to their castles and cathedrals, worriedly watching the forests between. For great wolves hunt the wild places and pace the roads, and howls of anger echo across the moors. By day they walk as humans - and when the moon rises, their hunt begins. They are the werewolves fo the Dark...   [click here for more]
White Wolf  $13.18 $9.89

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Hunters Hunted: Awakening - Chapter 01

Hunters Hunted: Awakening - Chapter 01


Investigating a brutal crime, Renato begins to realize that the world hide secrets that could lead him to madness. Haunted by strange dreams, Sara divides herself between two lives, trapped by her past mistakes in a quest for redemption. A boy wakes up alone in a dark alley, with no memory and no hope. Jonas hides a dark secret that may be the key to the salvation of mankind. HUNTERS...   [click here for more]
White Wolf  Pay What You Want

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Analects of the Third Garden

Analects of the Third Garden


In the Garden of Lilith In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages. The Thorns cast Dark Shadows The Analects of the Third Garden,...   [click here for more]
White Wolf  $9.95

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Beyond the Barriers: The Book of Worlds

Beyond the Barriers: The Book of Worlds


Worlds Within Worlds... Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step... ...Outside, Within...   [click here for more]
White Wolf  $22.00 $9.99

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $9.99

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Book of Lost Dreams

Book of Lost Dreams


This book offers new Arts and other lost information on the fae, as well as complete crossover rules for introducing Changeling to any Storyteller chronicle....   [click here for more]
White Wolf  $15.00 $9.99

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host...   [click here for more]
White Wolf  $18.00 $9.99

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $19.99 $9.99

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Combination Discipline Compilation

Combination Discipline Compilation


A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans...   [click here for more]
White Wolf  $9.99

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Contagion: The Berlin Chronicles

Contagion: The Berlin Chronicles


Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade. Contagion includes: • An updated look at the setting of Berlin by Night, moving the timeline to the present...   [click here for more]
White Wolf  $9.99

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Destiny's Price

Destiny's Price


The Test The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knelt, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dying girl whispered, "Hold me." "At what price such power?" asked Siehchang. And again: "At what price...   [click here for more]
White Wolf  $9.99

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Digital Web 2.0

Digital Web 2.0


Welcome to the Web Things change fast in cyberspace. Years ago, this living dimension was the playground of an elite few. However, the acceleration of the Internet, the spread of cyber-culture and the Great Crash of '97 (you mean you haven't heard of it? Where've you been?) have shaken this "frontier" to its Otherworldly foundations. Here's your chance to take a tour. There...   [click here for more]
White Wolf  $16.00 $9.99

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Dreams and Nightmares

Dreams and Nightmares


This guide takes you from the Near Dreaming to the far reaches and unexplored regions of the Deep Dreaming. Includes new chimerical creatures and new rules for the effects of the Dreaming, plus fantastic adventures that steer you through dangers in this ever-changing land. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements...   [click here for more]
White Wolf  $9.99

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Elder Discipline Compilation

Elder Discipline Compilation


A number one most popular seller on the Storytellers Vault! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
White Wolf  $9.99

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Horizon: the Stronghold of Hope

Horizon: the Stronghold of Hope


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ...   [click here for more]
White Wolf  $15.00 $9.99

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Inanimae: The Secret Way

Inanimae: The Secret Way


Even Stones May Dream During the Age of Myth, everything in the world was born with the capacity to dream, therefore, everything possesses - or possessed - the potential to be alive. Although they world has changed since its beginning and may parts of it have forgotten how to dream, some fugitive elements still remember. These vessels of the Dreaming endure in the hidden corners and secret...   [click here for more]
White Wolf  $16.00 $9.99

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Kithbook: Satyrs

Kithbook: Satyrs


SONGS OF PASSION To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and...   [click here for more]
White Wolf  $9.99

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Litany of the Tribes Volume 2

Litany of the Tribes Volume 2


Werewolves Unite Garou has warred with Garou since the dawn of time. Breed has slaughtered breed, tribe has slaughtered tribe, all in the name of power or the right to be Gaia's chosen one. The Garou have a common enemy, though - the Wyrm - and dissension has made it strong. Now werewolves must unite or they will all be destroyed - and the world will soon follow. For Tomorrow We Die...   [click here for more]
White Wolf  $20.00 $9.99

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $28.00 $9.99

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Orphans Survival Guide

Orphans Survival Guide


Born in a Firestorm One moment, you're halfway normal. The next moment, everything goes to hell. Reality becomes a sham and you're the only one who understands the truth. Bend over, baby - you're screwed! Raised on the Streets, Surrounded by enemies, haunted by visions, wrapped up in forces you can't understand... no wonder you're gone crazy! But help is here - help from the only people on...   [click here for more]
White Wolf  $16.00 $9.99

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Rising Flames: The Berlin Chronicles

Rising Flames: The Berlin Chronicles


In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed. The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade. Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end...   [click here for more]
White Wolf  $9.99

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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of...   [click here for more]
White Wolf  $13.77 $9.99

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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


Kick Ass! Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future. And Live to Tell About It! Tales of Magick takes Mage from the realm of abstraction and kicks it screaming...   [click here for more]
White Wolf  $14.95 $9.99

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Technocracy Assembled 1

Technocracy Assembled 1


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One mans heaven is another mans hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
White Wolf  $20.00 $9.99

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Technocracy Assembled 2

Technocracy Assembled 2


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One persons heaven is another persons hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
White Wolf  $14.95 $9.99

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The Swashbuckler's Handbook

The Swashbuckler's Handbook


A Lot of Daring... To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly! A Bit of Luck... Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize...   [click here for more]
White Wolf  $18.00 $9.99

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Traditions Gathered 2: Blood and Dreams

Traditions Gathered 2: Blood and Dreams


Mages Unite The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity and power. Divided they fall, and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The Ascension....   [click here for more]
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Vicissitude Expanded

Vicissitude Expanded


A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99

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Werewolf Gift Compilation

Werewolf Gift Compilation


A number one most popular seller on the Storytellers Vault! Gaia’s Last Hope Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed...   [click here for more]
White Wolf  $9.99

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Unique Nosferatu Character Photos and Art

Unique Nosferatu Character Photos and Art


A series of 14 dramatic Nosferatu art and character photos, includes a Niktuku illustration. ...   [click here for more]
White Wolf  $10.00

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World of Darkness: Blood & Silk

World of Darkness: Blood & Silk


Visit an Age of Wonder and Terror The year is 1197. It is the Fourth Age of the World, and much that is beautiful or holy is dying. Cainites and other monsters take new steps along the Silk Road, while in the Middle Kingdom, the Wan Kuei rage against the heavens. It is a time of majesty and fear, of magic and blood and it beckons you. Enter a World That Is Not Your Own World...   [click here for more]
White Wolf  $13.99 $10.49

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Book of Lost Houses: The Second Coming

Book of Lost Houses: The Second Coming


Old Dreams Die The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again. New Nightmares Begin The five sidhe houses left behind in Arcadia return...   [click here for more]
White Wolf  $18.00 $10.80

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Kingdom of Willows

Kingdom of Willows


This book sets the stage for dramatic changes coming for the Changeling world. With High king David missing and presumed dead, the political factions of the fae play a deadly game of cat and mouse for control of the throne. Who will rule Concordia? ...   [click here for more]
White Wolf  $10.99

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Land of Eight Million Dreams

Land of Eight Million Dreams


Lost Spirits of the East In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm...   [click here for more]
White Wolf  $10.99

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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae...   [click here for more]
White Wolf  $10.99

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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours. — Una Adeyemi This book includes: An introduction to Vampire: The Requiem that aids new players and old alike. A...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
White Wolf  $14.99 $11.24

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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