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Unique Nosferatu Character Photos and Art

Unique Nosferatu Character Photos and Art


A series of 14 dramatic Nosferatu art and character photos, includes a Niktuku illustration. ...   [click here for more]
White Wolf  $10.00

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Ashen Knight

Ashen Knight


Cold Steel, Hot Blood The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries. Even Caines Childer Know Honor...   [click here for more]
White Wolf  $17.95 $10.78

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Jerusalem by Night

Jerusalem by Night


The City of God It sits at the crossroads of the world. Held by Islam, open to Christian pilgrims and longed for by the Children of Israel, Jerusalem is the magnet that draws three faiths to one place. It is here that East and West collide bloodily, where palmers from England and hashishin about their business can pass in the street. And it is here that Cainites gather, drawn by a power far greater...   [click here for more]
White Wolf  $17.95 $10.78

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Book of Lost Houses: The Second Coming

Book of Lost Houses: The Second Coming


Old Dreams Die The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again. New Nightmares Begin The five sidhe houses left behind in Arcadia return...   [click here for more]
White Wolf  $18.00 $10.80

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Three Pillars

Three Pillars


Lords and ladies, abbots and nuns, serfs and guidsman - the foundations of Dark Medieval society rests upon feudal obligation. Each denizen owes his superiors fealty and his inferiors duty. How, then, do Cainites reconcile this temporal hierarchy with their own society of the Long Night? Three Pillars examines the three branches of Dark Medieval society, from the duke in his manor to the peon...   [click here for more]
White Wolf  $18.00 $10.80

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Transylvania by Night

Transylvania by Night


When Fiends and Warlocks go to War Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers receive their bloody baptism, limitless power awaits those clever and brutal enough to take it. The...   [click here for more]
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Ananasi

Ananasi


Kiss of the Spider Folk Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre so...   [click here for more]
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Bastet

Bastet


The Shadow Children walk the twilight days unafraid, For none may rival them in their sleek majesty. None can equal their ferocity: The jungle trembles like smoke at our furious roars, The sun grants us strength to slay the rain, With a blow from our paws we shake the earth. None can equal their honour: The wisdom of forever...   [click here for more]
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Blood Sorcery: Rites of Damnation

Blood Sorcery: Rites of Damnation


2/17/2019: Updated with quick casting/purchasing reference. Blood Sorcery: Rites of Damnation takes the systems presented in Blood Sorcery: Sacraments and Blasphemies, and updates them for 2nd edition, expanding upon the improvised ritual systems provided in every way. There’s more Themes, more rituals, more options, and more systems...   [click here for more]
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Book of Legions

Book of Legions


Suck it Up, maggots! Fall In! All right, you scum-sucking little wimps! I don't wanna hear you crying to Momma anymore, just 'cause you're dead! We're all dead here, so stop whining about it, suck in your Shadows, and stand at attention! We've got a war to fight, babies, and you've just been drafted. Stygia needs you, and the Empire ain't takin' no for an answer! There Is No Choice...   [click here for more]
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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
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D.C. by Night

D.C. by Night


Washington DC, a city fueled by corruption and intrigue, offers vampires a treasure beyond all measure: power on a glabal scale. In this place where even mortals have undreamt of might, the undead strive for influence that their peers can only envy. The best try, but only the gifted succeed. A city sourcebook for Vampire: the Masquerade. ...   [click here for more]
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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
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Giovanni Chronicles III: The Sun Has Set

Giovanni Chronicles III: The Sun Has Set


Continuing the saga in the Black Dog Game Factory line. The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans. Note: The Black & White print editions of this book are not full-bleed. Because of printing...   [click here for more]
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Guildbook: Spooks and Oracles

Guildbook: Spooks and Oracles


Spooks This is my fist. That is your Fetter. This is your Fetter after I've beaten the living hell out of it with my fist. Any questions? Oracles I am a spider in the web of Fate. You are a fly, caught in it. I walk along the strands, untouched. You are bound. The more you struggle, the worse it will be.   The Spooks: Pathos-runners, Fetter-breakers and bagmen of the Underworld....   [click here for more]
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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse....   [click here for more]
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Kingdom of Willows

Kingdom of Willows


This book sets the stage for dramatic changes coming for the Changeling world. With High king David missing and presumed dead, the political factions of the fae play a deadly game of cat and mouse for control of the throne. Who will rule Concordia? ...   [click here for more]
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Land of Eight Million Dreams

Land of Eight Million Dreams


Lost Spirits of the East In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm...   [click here for more]
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Los Angeles by Night (WW2210)

Los Angeles by Night (WW2210)


The City of Angels - home of the anarchs, Sabbat, and devils of all kinds. Since the anarch revolt of the 1940's, Los Angeles has been a city in constant upheaval and the chaos has only been increasing. Now, as the Camarilla and Sabbat prepare their forces, those in the bastion of vampiric freedom discover they are not as free as they thought. ...   [click here for more]
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New Orleans by Night (WW2209)

New Orleans by Night (WW2209)


City of Beauty Fabled New Orleans, with its breathtaking buildings and romantic history, is the picture of elegance and sophistication. It is both vibrant and dignified; the elegant jazz music born in the city's streets reflects its soul. No other city so mixes its grace and its passion. City of Sin But there are vampires here. Any place so alive cannot help but attract the immortal parasities...   [click here for more]
White Wolf  $18.00 $10.99

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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae...   [click here for more]
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Subsidiaries: A Guide To Pentex

Subsidiaries: A Guide To Pentex


Brand-Name Corruption We've got what you need! We make products that make your life a little easier! We can make you happy! We're the big businesses of Pentex - dedicated to bringing you, the consumer, exactly what you want! Eat our food, drink our booze, take our pills and play our games - it's all perfectly good for you. Hey, would we lie? Big Business at its Worst Storytellers...   [click here for more]
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The Wild West Companion

The Wild West Companion


Choose Your Friends Wisely In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom...   [click here for more]
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World of Darkness: Mummy (2nd edition)

World of Darkness: Mummy (2nd edition)


"Mummy Second Edition" reintroduces mummies into the World of Darkness. The book consists of: Setting: History and background for mummies, their beliefs, deeds and world-view. Character: Everything a player needs to create a mummy character. Storytelling: Advice and information for storytellers on running mummy chronicles or integrating them into other chronicles. Note:...   [click here for more]
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Anarchs Edition Art Pack

Anarchs Edition Art Pack


This document contains 24 “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created. It represents urban, street-wise people from different origins. The most of them could equally...   [click here for more]
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Camarilla Edition Art Pack

Camarilla Edition Art Pack


This document by artist Luis Miguez contains 30 (yes, 30) “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents Camarilla-inspired characters: 4 of them are almost...   [click here for more]
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Dark Ages Character Portrait Gallery Vol. 1

Dark Ages Character Portrait Gallery Vol. 1


This document by artist Luis Miguez contains 24 “Vampire: Dark Ages" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents medieval-like people from all social origins. Only 1 of that 24 faces...   [click here for more]
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Ends of Empire

Ends of Empire


This Is the Way the Underworld Ends Charon returns. The Smiling Lord unleashes his ultimate weapon - and his ultimate treachery. The Ferrymen fulfill an ancient promise. Necropoli are besieged by the Jade Empire. Stygia faces its greatest threat ever as chaos shakes the Labyrinth to its foundations and unleashes the Sixth Great Maelstrom. It is the Empire of the Dead's darkest hour...   [click here for more]
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Fool's Luck: the Way of the Commoner

Fool's Luck: the Way of the Commoner


Dreams of the Future Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, nothing stands...   [click here for more]
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House of Tremere

House of Tremere


Throw Open the Gate of Ceoris High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious...   [click here for more]
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Iberia by Night

Iberia by Night


A Land Divided This is a land of warring faiths and burning wills. Once the Moors ruled almost all, but now the Christian kingdoms push them ever further south. Great universities die and glorious kingdoms rise. And behind it all, in the deepest of shadows, we Cainites lurk. Blood calls to blood and vengeance will be ours. A Clash of Wills Iberia by Night is a complete sourcebook...   [click here for more]
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Kindred, Contacts and Victims Art Pack vol.1

Kindred, Contacts and Victims Art Pack vol.1


Kindred, Contacts and Victims ART PACK VOL 1 This document by artist Luis Miguez contains 24 “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents nocturnal people from...   [click here for more]
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Kindred, Contacts and Victims Art Pack vol.2

Kindred, Contacts and Victims Art Pack vol.2


This document by artist Luis Miguez contains 24 “Vampire: The Masquerade" themed character illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents nocturnalpeople from all kinds and origins. Only 2 of that 24 faces...   [click here for more]
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Mokole

Mokole


Enter the Dragon To those who have heard the legends, they require no introduction. They are the greatest of Gaia's shifting children. They are the ones who remember the days of the dinosaurs and draw upon the power of the Age of Reptiles. None can equal their wisdom when they are calm, and none can stand before them when they are angry. They are the Children of Dragon. The crocodile-shifters....   [click here for more]
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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
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Ratkin

Ratkin


A Plague of Rats For ages, theyve waited in the shadows, beady eyes and high chittering the only signs of their presence. They seethe with ancient hatreds and poorly healed wounds. Now the time comes for them to boil up out of the sewers, to exact their revenge upon the world. The Ratkin are coming. Woe to anyone they catch. The Infestation Begins! With the release of the fifth Changing...   [click here for more]
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SotM's Guide to Storytelling

SotM's Guide to Storytelling


“No plan survives contact with the enemy players.”   Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and...   [click here for more]
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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
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Werewolf Players Guide (2e)

Werewolf Players Guide (2e)


Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through...   [click here for more]
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Traditions Gathered 1: Songs of Science

Traditions Gathered 1: Songs of Science


A collection of essential Tradition Books for The Ascension. These vital character sourcebooks define the very paths to magick and transcendence itself, and now the out-of-print Virtual Adepts, Sons of Ether, and Order of Hermes return in Songs of Science....   [click here for more]
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Traditions Gathered 3: Swords of Faith

Traditions Gathered 3: Swords of Faith


Mages, Unite! The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity, power. Divided we fall - and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The...   [click here for more]
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Vampire: The Dark Ages Companion

Vampire: The Dark Ages Companion


A vast information resource for Vampire: The Dark Ages, this book examines a variety of subjects useful to every Storyteller and all players. Dark Ages Companion combines the best aspects of The Vampire Players Guide and A Storytellers Handbook into one volume that contains a plethora of Cainite lore lost to vampires of the modern world. Features all-new powers, Disciplines and Thaumaturgy Paths;...   [click here for more]
White Wolf  $20.00 $12.00

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Werewolf The Dark Ages

Werewolf The Dark Ages


Wolves at the Door The vampiric lords of the Long Night claim supremacy over medieval Europe - and yet they keep to their castles and cathedrals, worriedly watching the forests between. For great wolves hunt the wild places and pace the roads, and howls of anger echo across the moors. By day they walk as humans - and when the moon rises, their hunt begins. They are the werewolves fo the Dark...   [click here for more]
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World of Darkness: Blood & Silk

World of Darkness: Blood & Silk


Visit an Age of Wonder and Terror The year is 1197. It is the Fourth Age of the World, and much that is beautiful or holy is dying. Cainites and other monsters take new steps along the Silk Road, while in the Middle Kingdom, the Wan Kuei rage against the heavens. It is a time of majesty and fear, of magic and blood and it beckons you. Enter a World That Is Not Your Own World...   [click here for more]
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Bordeaux by Night - Players Guide

Bordeaux by Night - Players Guide


Secrets of the Masquerade delivers the biggest project yet! Bordeaux by Night will be in two tomes. Bordeaux by Night, for players, and Bordeaux by Night, Storytellers Secrets, for the storyteller, coming soon~. This book overall is edition neutral, but its lore is closer to Revised era books (gangrel leaving the Camarilla...) while its feel and ambiance is 1st or 2nd edition (Behind closed doors...   [click here for more]
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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours. — Una Adeyemi This book includes: An introduction to Vampire: The Requiem that aids new players and old alike. A...   [click here for more]
Onyx Path Publishing  $14.99

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
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Night Horrors: The Tormented

Night Horrors: The Tormented


“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.” — Sister Meshé, Tammuz Sage Night Horrors: The...   [click here for more]
Onyx Path Publishing  $14.99

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SotM's Guide to Playable Characters

SotM's Guide to Playable Characters


“Clans don’t Embrace people, people Embrace people!” Secrets of the Masquerade’s guide to playable characters is a full guide meant to help beginners and advanced players alike to think about their player-characters as playable and engaging characters regardless of age, history or setting, with the goal of avoiding harmful caricatures. Be the protagonist...   [click here for more]
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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way...   [click here for more]
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