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Book of Chantries

Book of Chantries


Darkness Lives in Lands Beyond... ...the corridors of Doissetep or the steaming jungles of Moreauvia, where mages ply their trade. In custom-built Horizon Realms, these wizards build Chantries, strongholds of their might and monuments to their vanity. Bearers of the Light Beware! Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascencsion takes...   [click here for more]
White Wolf  $18.00 $10.80

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Digital Web

Digital Web


Silken Threads of Thought... Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakened, this unexplored Realm of living thought forms the newest frontier in the Ascension War. Weave Tapestries of Reality The Traditions, Nephandi and Technocracy wage a covert war for...   [click here for more]
White Wolf  $15.00 $9.99

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Kithbook: Nockers

Kithbook: Nockers


Broken Dreams... Undiscovered Treasures Although nocker creations are highly prized among the kingdoms of the Kithain, most changelings bear little love for these dour and foul-mouthed tinkers. So brusque is nocker personality that few take the time to get to know them. Yet, those who are willing to do so discover that underneath all the hurumphing is a soul as passionate as a satyr's and a heart...   [click here for more]
White Wolf  $11.99

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Kithbook: Sluagh

Kithbook: Sluagh


Secrets in the Darkness Everyone knows who the sluagh are. They're the nasty, smelly, slimy creepy, weirdos who know everything about everyone. They spy on all the other kith, hold forbidden revels in cavernous mazes deep beneath the earth, and occasionally sacrifice childlings to whatever dark things they worship. They also eat spiders and toads, hate sunlight and all other kith, and can't be...   [click here for more]
White Wolf  $8.99

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Kithbook: Trolls

Kithbook: Trolls


Truth, Honor, Justice It is for these things that trolls stand for above all else. Silent and strong, the trolls are often looked upon as the protectors of fae kind. They seve the sidhe as warrors and knights, never questioning their place in Kithain society. Yet some say it was not always so... once it was the trolls who ruled the kingdoms of the fae, and some say they will yet again. For now...   [click here for more]
White Wolf  $11.99

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Milwaukee by Night (WW2105)

Milwaukee by Night (WW2105)


Under The Light Of A Full Moon Created on the site of an ancient battle, blood still flows through the streets of Milwaukee each night. Werewolves emerge from the shadows to seek out their ancient enemies—you, the Vampire. For years the Anubi have protected their Kindred in the city, but their strength is waning. Now the ravaging packs of Lupines sit just outside the city, mouths salivating...   [click here for more]
White Wolf  $12.00 $9.99

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Rage Across the World Volume 3

Rage Across the World Volume 3


Garou Across the World The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved? Victory Is Yours Now you can fight the War of the Apocalypse from...   [click here for more]
White Wolf  $18.00 $9.99

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Rage Across New York

Rage Across New York


In The City That Never Sleeps New York - a state of extremes. From the lush upstate forests to the teeming streets of New York City, the Gauron wage their war against the despoilers of Gaia. The Wyrm's coils slither under the Empire State, wreaking corruption upon the innocent and forgotten; the children A Nightmare Awakens From dark Adirondack caverns to the...   [click here for more]
White Wolf  $12.00 $9.99

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Book of the Wyrm (1st Edition)

Book of the Wyrm (1st Edition)


The ribes of Corruption
From the foul realm of Malfeas, hidden in the Deep Umbra, the most powerful servitors of the Wyrm hatch their plots for world destruction. The heralds of rot and decay spread into the pure realms to plunder and corrupt. Gaia dies and the Wyrm laughs. A Storm of Destruction
The Balance has been shattered. The Wyrm wraps its coils about the world and

...   [click here for more]
White Wolf  $15.00 $9.99

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Book of Madness: Whispers Without, Chaos Within

Book of Madness: Whispers Without, Chaos Within


The Darkness has Teeth Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters Marauders, the Foot-Soldiers of Chaos Demons, the Renders of Souls Paradox Spirits, the Mage's Bane Umbrood, the Living Mysteries What are they? Why are they? Can we stand against...   [click here for more]
White Wolf  $15.00 $9.99

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Book of Storyteller Secrets

Book of Storyteller Secrets


A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares....   [click here for more]
White Wolf  $18.00 $9.99

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Chicago by Night - 1st Edition

Chicago by Night - 1st Edition


Only At Night Do The Dead Come Out No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again. The plots and schemes of hte Immortals of this metropolis...   [click here for more]
White Wolf  $18.00 $9.99

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Mage Chronicles Volume 3

Mage Chronicles Volume 3


The End is Nigh The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and...   [click here for more]
White Wolf  $17.95 $9.99

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The Fragile Path: Testaments of the First Cabal

The Fragile Path: Testaments of the First Cabal


And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove...   [click here for more]
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Tradition Book: Verbena (1st)

Tradition Book: Verbena (1st)


Beneath the Tree, we Dance The moon peers between the branches of the World Tree as the Verbena seek the Sacred within the Self. After centuries of persecution, the Verbena have regained a foothold on the path to Ascension. The Verbena Tradition Book draws back the curtain of myth hiding these mostancient of mages. The Magick is Within Us! This Mage Tradition book traces the origins and...   [click here for more]
White Wolf  $10.00 $6.00

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Ways of the Wolf

Ways of the Wolf


The Midnight Prowl
Dark shapes lope across the moon-drenched fields, hard upon the scent of prey - wolves on the hunt. The wolves weed out the weak and the sick, keeping Gaia's children pure. But the Wyrm plots against the predators, creating fear and scorn for Gaia's noble beast. What can long survive the hatred of humanity? The Forgotten Howl
In the deep woods, a primordial

...   [click here for more]
White Wolf  $10.00 $6.00

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Shadow Court

Shadow Court


Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs. ...   [click here for more]
White Wolf  $17.95 $9.99

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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
White Wolf  $25.00 $9.99

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Dark Reflections Spectres

Dark Reflections Spectres


Devoured by Oblivion I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will...   [click here for more]
White Wolf  $6.99

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Freeholds & Hidden Glens

Freeholds & Hidden Glens


Hidden from Mortal Eyes... Freeholds, concealed by their Glamour from the eyes of mortals, are places of splendor that dot cities and countrysides across the Earth. Any site where changelings gather may become a freehold, ancient glens containing natural wellsprings of Glamour still exist today. Enter a Realm of Fantasy! Freeholds and glens are fonts of Glamour, places where wondrous and...   [click here for more]
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Immortal Eyes: Shadows on the Hill

Immortal Eyes: Shadows on the Hill


The Magical Islands Welcome to Hawaii, one of the world's natural splendors. From its glittering waterfalls to its firey volcanoes and black sand beaches, Hawaii is considered to be one of the most beautiful places in the world. Hawaii has long been a haven for Kithain seeking to flee the ravages of Banality. Here can also be found the native Menehune changelings intent upon keeping their...   [click here for more]
White Wolf  $15.00 $9.99

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Immortal Eyes: The Toybox

Immortal Eyes: The Toybox


The Shining City! Welcome to San Francisco, site of the resurgence of fae on Earth. This city is perhaps the most important to the fae, for the Glamour is more powerful here than any place on Earth. No other city contains more freeholds and magical sites than the Shining City. The Elusive Eyes... The first part of the Immortal Eyes trilogy. The Toybox, picks up where...   [click here for more]
White Wolf  $15.00 $9.99

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Isle of the Mighty

Isle of the Mighty


The Ancient World At last, discover the land of ancient magic - Britannia! Here is a place steeped in ancient magick and legends of faerie. Hidden powers, some older than the land itself, exist alongside humankind and have mysterious arcane agendas. Beneath the very nose of mortal society, age-old battles are waged across the kingdom for control of key places of power. Since the return...   [click here for more]
White Wolf  $22.00 $9.99

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Necropolis Atlanta

Necropolis Atlanta


From the Ashes of the Past... The city of Atlanta is known among the Quick as a center of culture and industry, but the Restless see a city of smoldering ruins and divided loyalties. Torn by Civil War and the war for civil rights, Atlanta has been overrun with the spirits of the Restless Dead, those with something left to prove or memories that they refuse to let go. A City Reborn The wraiths...   [click here for more]
White Wolf  $15.00 $9.00

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Players Guide to Changeling the Dreaming

Players Guide to Changeling the Dreaming


Creatures of the Dreaming We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion The Realm of Dreams The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture, the Changeling Players...   [click here for more]
White Wolf  $22.00 $9.99

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Rite of Passage

Rite of Passage


The Path to Adulthood... the time has come to leave childish things behind and become adult Garou. But all pups must first pass a test: a rite of initiation into the harsh life of Gaia's defenders. Many fail this rite, and some do not survive. Fraught With Danger The cubs begin their trial into adulthood. But something goes wrong. Forced into events dangerous to even grown warriors, the...   [click here for more]
White Wolf  $10.00 $6.00

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Technocracy: Progenitors

Technocracy: Progenitors


Masters of the Body... the Progenitors, life-shapers of the Technocracy, wage a shadowy war to shape reality for the common good. To this end, they poison foods, create clones, spawn monstrosities and warp both themselves and others, inside and out. ...Monsters of the Soul Technocracy: progenitors is a Convention sourcebook for Mage: The Ascention covering the hierarchies, methodologies,...   [click here for more]
White Wolf  $10.00 $6.00

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The Autumn People

The Autumn People


Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality. ...   [click here for more]
White Wolf  $12.00 $9.99

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Tradition Book: Akashic Brotherhood (1st)

Tradition Book: Akashic Brotherhood (1st)


Harmony is the Way of Being Mages of the Brotherhood know that serenity and violence are aspects of all creation. Through physical, mental, and spiritual perfection, this fellowship hopes to bring Ascention to all humanity. Imperfect realities, however, require drastic solutions... But if you see the cyborg on the road, kill him! The Akashic Brotherhood Tradion Book examines the history, culture...   [click here for more]
White Wolf  $10.00 $6.00

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Tradition Book: Virtual Adepts (1st)

Tradition Book: Virtual Adepts (1st)

White Wolf  $10.00 $6.00

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Wraith Players Guide

Wraith Players Guide


Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding...   [click here for more]
White Wolf  $18.00 $9.99

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Changeling Players Kit

Changeling Players Kit


This kit includes a 15 page full color section containing additional guidelines for using Bunks in your Changeling game, as well as a listing of new Bunks specifically designed for each kith. These additional rules are provided to help clarify the rules provided in the Changeling rulebook, as well as to offer some alternative methods for using the Bunk system. This booklet is divided into two sections,...   [click here for more]
White Wolf  $28.00 $9.99

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World of Darkness: Mummy (1st edition)

World of Darkness: Mummy (1st edition)


Legends of Evil They've trod the earth for millennia, stalking their foes with unrelenting patience. From the banks of the nile and the tombs of the dead they, have spread, until nowhere on earth remains free from their influence. Are Not Always Myths Now their wars flame with abandon, burning all those trapped on their battlefields. Wielding mishty magics, dyins...   [click here for more]
White Wolf  $13.00 $9.99

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Wraith The Oblivion Character Kit

Wraith The Oblivion Character Kit


Kit contains a player's screen, character sheets for both Wraiths and Shadows, and "Certificate of Death". ...   [click here for more]
White Wolf  $10.00 $6.00

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Blood Bond

Blood Bond


The Tie that Binds Is the Tie that Kills Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred...   [click here for more]
White Wolf  $8.00 $4.80

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Book of Shadows: the Mage Players Guide

Book of Shadows: the Mage Players Guide


By My Will, So It Is Done! "We are the shapers of reality, the masters of the Path. We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks. "Now if we could only cooperate, we'd be in business!" - Porthos, Drui'shi Master of the Order of Hermes Magickal Lore of the Ages A Book of Shadows is a journal of the Path,...   [click here for more]
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Immortal Eyes: Court of all Kings

Immortal Eyes: Court of all Kings


The Emerald Isle Ireland - the heart of the Celtic myth and legend. Here is a land divided by petty kings, a land of ancient mysteries and of powerful magic. And most sought after of all is Silver's Gate, the last gate to Arcadia - rumored to be hidden somewhere along the islands rocky shores. Quest's End The Immortal Eyes trilogy has spanned the globe, from San Francisco,...   [click here for more]
White Wolf  $15.00 $9.99

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Mage Chronicles Volume 1

Mage Chronicles Volume 1


From Village Hut Mages work their magick in the darndest of places. Some live unassumingly among the masses, but secretly maintain basement laboratories. Others exist and work outside the physical world and beyond human comprehension. No matter where they practice their magick, mages need havens of their own. If you're a mage and you need a home, this is the book for you. Mage Chronicles Volume...   [click here for more]
White Wolf  $22.00 $9.99

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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Technocracy: Iteration X

Technocracy: Iteration X


The Machine is Perfection free will is a danger. Hope is an illusion. Flesh is weak. Only through the Machine can humanity rise above its inevitable destruction. Iteration X understands this. Anyone who does not must be convinced. We are the Machine From the dark reaches of Autocthonia to the cybernetic fantasies of Hollywood, Iteration X marches into the future with a vision of clockwork...   [click here for more]
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The Enchanted

The Enchanted


The Hidden Dreamers... Sometimes mortals, fortunate or unfortunate, are chosen by the Dreaming to be a part of the world of enchantment. Some bear fae blood, though they are not changelings, and some are brought in under the spell of Glamour. However they come to the Dreaming, these people will never be the same. The Gift of Enchantment This book offers a wealth of information on...   [click here for more]
White Wolf  $16.00 $9.99

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Wraith the Oblivion (1st Edition)

Wraith the Oblivion (1st Edition)


The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series. Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you? Includes 14...   [click here for more]
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Guildbook: Sandmen

Guildbook: Sandmen


Where Do Dreams Go When They Die? So little dead man, have you come join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I thought Life was Art and Art was Life. Now I know better. Soon, you will too. - Malaika Singleton, Night Angel of Philadelphia Only the Living Can Awaken From This Dream!...   [click here for more]
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Haunts

Haunts


Shrouded from Mortal Eyes... Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will. The Dance of Death Goes On! From Portugal to Providence, the Restless have laid claim to...   [click here for more]
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Quick & the Dead

Quick & the Dead


When the Prey Turns on the Hunter... Ever since the first dark discovery of its own mortality, humanity has been fascinated by the world of spirit. There are those who would know more of the afterlife. These mortal "pioneers of the spirit" come in search of the secrets of life beyond the grave, yet knowledge is not all that they seek... It is Already Too Late! From parapsychologists and...   [click here for more]
White Wolf  $12.00 $9.99

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Valkenburg Foundation

Valkenburg Foundation


The Shatterred Mind... The Garou cannot recover every cub. Those that suffer the First Change without the support of their tribe are lost. These lunatics run alone in a cruel world of madness - until the Valkenburg Foundation steps in. The characters are recruited to become the Questing Pack and hunt down the lost cubs, those who endanger themselves and the Veil with their madness....   [click here for more]
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Awakening: Diablerie: Mexico

Awakening: Diablerie: Mexico


Lying deep in torpor beneath the Mayan tombs is a most-ancient Methuselah. Sleeping away the ages until his time to arise finally comes, he guards himself, and his potent blood, most assiduously. But you have learned where he rests -- and so you search for him. Soon his essence will be yours. They may have rules against what you are about to do, but they might as well try to stop the thirst itself....   [click here for more]
White Wolf  $10.00 $6.00

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Dark Kingdom of Jade

Dark Kingdom of Jade


In the East, the Shadows are Lengthening From Hunan to Hokkaido, the First Sovereign Emperor rules the lands of the dead. Ghostly watchmen peer over the haunted remnants of the Great Wall, while the Emperor's arm reaches into the very depths of Hell itself. Come, experience for yourself the wonders and the terrors of Qin Shihuang's realm. just because you're dead doesn't mean that...   [click here for more]
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Dark Kingdom of Jade Adventures

Dark Kingdom of Jade Adventures


All is Well Within the Yellow Springs Renegades ride a ghost ship across the Sea of Japan, wreaking bloody havoc on Imperial slavers. On the Spectre-haunted streets of Hiroshima, a deadly race is run for the ultimate weapon in the wars of the dead. In the heart of the Tempest, souls twisted into the guise of beasts roam the gardens of the Emperor's Menagerie. A mirror holds the key to escape...   [click here for more]
White Wolf  $15.00 $9.00

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Guildbook: Artificers

Guildbook: Artificers


Taste the Hammer and the Flame! In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificers...   [click here for more]
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