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Where monsters dwell...
Even monsters need a place to call home. The Night Folk walk among the mortal masses, living secret lives, scheming amongst themselves and delving into their nightly machinations. When dawn comes, the monsters need a place to which they can retreat, a place all their own. Caine’s childer hide from the cruel light of day. Willworkers need safe spaces to work their... [click here for more] |
White Wolf |
$9.89
|
This book provides rules for investigation based in conflict and mind games for the classic World of Darkness, which includes the First Edition, Second Edition, Revised Edition, and 20th Anniversary Edition of Storyteller System games. It can also be applied to any other Storyteller System game. The Quick Investigation Book includes:
• A conflict system for research and investigation,... [click here for more] |
White Wolf |
$0.99
|
The Oldest Fera Boast Stories Older than the Dinosaurs!
This book is the second part (Vol 2) of the Advanced Players' Guide series that started with Ghost Lineages. Inside you will find even more information on the War of Rage and the Fera involved in that cataclysmic conflict.
Inside Ancestral Memories are detailed writeups of the oldest and most incluential Fera of both the Savage Age and Modern... [click here for more] |
White Wolf |
$20.00
|
Riddle of the Sphinx
The Council of Nine Traditions has a long and storied history, but the fall of Doissetep, the crash of the Digital Web, the destructive Avatar Storm, and their own hubris nearly led to their demise. Inspired by the mysterious “Manifesto of the Sphinx,” the Traditions have reassembled under the New Horizon Council. Can they chart a renewed path to... [click here for more] |
White Wolf |
$19.99
|
This book offers rules for more agile combat in the classic World of Darkness, which comprises the First Edition, Second Edition, Revised Edition and 20th Anniversary Edition of the Storyteller System games.
The Combat Quick Book includes:
An agile and simplified system for defining the order of play in combats;
Adaptable rules for any game from the first four editions of World... [click here for more] |
White Wolf |
$0.99
|
Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths... [click here for more] |
White Wolf |
$9.99
|
Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more] |
White Wolf |
$9.99
|
They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list... [click here for more] |
White Wolf |
$4.99
|
A Book Worthy of the Apocalypse!
This book is a love poem and spirit whisper to the veteran Savage Age fans who want more. More Gifts. More Rites. More Fetishes. More lore. More Fera. More on the War of Rage. More ways to play!
Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago. After... [click here for more] |
White Wolf |
$20.00
|
From the bestselling author of...uhhh...Hearthbound!
Hearthbound gives you a new inclusive faction and multiple levels of intrigue to add to your Werewolf: the Apocalypse tabletop! Long kept beneath the heels of the Garou Nation, Crinos-Born and Kinfolk have found solidarity in supporting each other, and have turned out en force to demand disruptive change from their Tribes.
Inside Hearthbound... [click here for more] |
White Wolf |
Pay What You Want
|
Dinosaurs Live Alongside Us!
Tribebook Corax-Rapax is two books in one! The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy. Modern science tells us that the dinosaurs never fully went extinct. Instead, they live on in the form of birds. What does this mean for the humble Corax of the Savage Age? It certainly means they deserve... [click here for more] |
White Wolf |
$14.00
|
The Blood Atlas: North & South Americas
The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection... [click here for more] |
White Wolf |
$4.99
|
Printer-friendly tables for Vampire: the Masquerade
Inspired by the OSR and DIY design communities.
Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including:
Allies and Contacts
A new system for Merits and Flaws
Malkavian derangements, Nosferatu deformities,... [click here for more] |
White Wolf |
$1.95 $0.95
|
NOTE ON V5 UPDATE
This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will be used in all editions. It's up to you to select what's useful for your chronicle, ignoring what doesn't. Some information can be useful... [click here for more] |
White Wolf |
$6.99
|
Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by…
Herein... [click here for more] |
White Wolf |
$9.99
|
A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed.
In this second part, you will find a list of another 36 firearms, including... [click here for more] |
White Wolf |
$6.99
|
Creation is a world forever marked by the shadow of disease. Though the Great Contagion is a distant memory, Exalted physicians, chirurgeons, and apothecaries yet hold the power to save the lives of thousands.
"Fragments of Plague," a compact supplement for Exalted 3e, includes:
7 New Solar Medicine Charms
Writeup of medicine, disease, and physicians in the world of Exalted,... [click here for more] |
White Wolf |
Pay What You Want
|
The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems.
Included inside:
Advice for creating and playing Sorcerers in an M20 Chronicle.
Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle.
Two... [click here for more] |
White Wolf |
$7.95
|
The Very First Fera!
Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age! The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse. Gaia will need them once again.
Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole. The Kor... [click here for more] |
White Wolf |
$10.00
|
Of Adversaries Less Written: The Sea Boar and the Porpoise
Enhance your Exalted 3rd Edition adventures with this nine-page supplement, introducing vibrant characters, dangerous foes, and a unique war vessel.
Reyhan the Sea Boar: A feared mortal Fajadi reaver, versatile as either an ally or adversary.
The Umiak: A nimble bone and-hide longship,... [click here for more] |
White Wolf |
$1.49
|
From frozen Northern tundra to vast Southern deserts, from dense Eastern forests to the West’s endless waters, Creation shelters myriad cultures and civilizations.
Night horrors stalk the farmlands outside Whitewall, while residents and refugees within struggle with overpopulation and hunger. In the rebel satrapy of Fray, dragonlord Hanto Galina has named herself Empress and laid claim to the Scarlet... [click here for more] |
Onyx Path Publishing |
$29.99
|
Metaplot is a Start Not the End
The World of Darkness radically changed between Second Edition Mage: the Ascension and Revised Mage the Ascension. Reality is rocked by the rise of an Antediluvian, the Sixth Great Maelstrom, the Fall of Horizon, Doissetep, and the Digital Web, and an Ascension War shorn of its biggest movers and shakers.
But There Are 10,000 Other Cataclysms
But what if that’s not... [click here for more] |
White Wolf |
$4.99
|
All your mighty works will turn to bitter ash…
Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires.... [click here for more] |
White Wolf |
$2.52
|
Those Who Forget Their History
The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity.
Are Doomed to Be Annihilated... [click here for more] |
White Wolf |
$3.99
|
What Clan Am I? Many Kindred pride themselves on their ability to tell another’s Clan at a mere glance. The pretty Toreador posing, the belligerent Brujah posturing, and the venerable Venture pouting. All is not always as it seems though, whether in Elysium, or the Anarch hangout, a Kindred who jumps to conclusions may not have many nights left.
Guess My Clan takes a look at the Clans... [click here for more] |
White Wolf |
$5.00
|
Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade.
The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly.
The Storytellers... [click here for more] |
White Wolf |
$19.99
|
Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?
Secrets of the Masquerade’s Guide to Siring includes:
A clear and short explanation of the importance of Preludes;
12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate;
Exclusive new... [click here for more] |
White Wolf |
$4.49
|
“No plan survives contact with the enemy players.”
Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a... [click here for more] |
White Wolf |
$11.99
|
What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more.
• Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless, a... [click here for more] |
White Wolf |
$1.75
|
Between the 26th of September 2021 and the 31st of October 2021, profits from the sale of the Guide to Playable Characters will be donated to the non-profit organization Le Refuge, which helps LGBTQIA+ people excluded from their family environment find a safe haven, warmth and acceptance.
"Clans don't Embrace people, people Embrace people!"
Secrets of the Masquerade's guide... [click here for more] |
White Wolf |
$14.99
|
The Exalted stand astride Creation, ready to remake the world in their own image. From the mightiest Solar to the lowliest Exigent, they are heroes one and all. Yet Creation is vast, and the stories it can hold innumerable. Herein are the tools of the forge where heroes are made, the grand crucible in which the story of the Exalted can be told.
Crucible of Legend presents Storytellers and... [click here for more] |
Onyx Path Publishing |
$16.99
|
What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get?
The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually... [click here for more] |
White Wolf |
$5.00
|
The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find... [click here for more] |
White Wolf |
$1.99
|
We return to the 100 Kinfolk series with 100 Mokolé Kinfolk. The Garou are not the only shifters out there… nor are they the oldest among the breeds, for there are some who remember the bygone days before the wolves had been given Gaia’s blessing. Those who were kings in the days before the catastrophe that brought the age of ice - They are the Mokolé, the children of the lizard kings of old. As... [click here for more] |
White Wolf |
$3.99
|
Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope
Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them... [click here for more] |
White Wolf |
$9.99
|
Bordeaux by Night, Storytellers Guide now gets the updated, polished Revised treatment!
You'll find in these new pages a complete reorganization of the book, important fixes as well as a much more accessible version of the book. It is hyperlinked through and through, so you can just click (or tap) on most names and they'll take you to the genealogy or to the character directly.
This Storytellers... [click here for more] |
White Wolf |
$9.99
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
This is the first installment in a series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused guide... [click here for more] |
White Wolf |
$12.00 $10.00
|
Note: This product is currently Pay What You Want to support Storytellers and players in self-isolation.
Despite the best efforts of the Garou to protect and defend every known caern... sometimes they lose.
Sometimes the Wyrm claims victory. The Black Spiral Dancers overrun a caern, human greed defiles a once-sacred ground, or some other, unknown foe strikes a blow against Gaia. ... [click here for more] |
White Wolf |
Pay What You Want
|
Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long.
This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade characters... [click here for more] |
White Wolf |
$5.99
|
A new project by Secrets of the Masquerade: Ladies of Darkness
Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals... [click here for more] |
White Wolf |
$2.99
|
A new project by Secrets of the Masquerade: Ladies of Darkness
Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals... [click here for more] |
White Wolf |
$2.99
|
Dawn of the Chosen - Chapter 1: The Crystal Feather is a playable adventure for Exalted Third Edition, written by Henrik "Ekorren" J who has freelanced for Onyx Path Publishing's Exalted writing team. This adventure is written with young Solar Exalted in mind, but it can just as well be played with experienced mortals or other inexperienced Exalt types. The story is... [click here for more] |
White Wolf |
$5.00
|
A new project by Secrets of the Masquerade: Ladies of Darkness
Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals... [click here for more] |
White Wolf |
$2.99
|
Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ... [click here for more] |
White Wolf |
$1.00
|
The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign. Have fun! ... [click here for more] |
White Wolf |
$1.00
|
Once a year, the time of Calibration steals the lights from the night sky and weakens the barriers between Creation and otherworldly realms. Monsters and creatures from every hidden corner emerge to claim it all for their own in the eerie, timeless dark.
For five days and nights, the world remembers how it once was, when it was newly forged from chaos and humanity was not yet a scrap of thought in... [click here for more] |
Onyx Path Publishing |
$24.99
|
This help provides 100 embrace ideas that contain many story seeds for Storytellers and make their work easier.
Any benefit por my part will go to the investigation of Amyotrophic Lateral Sclerosis (A.L.S.)
I hope you enjoy it! ... [click here for more] |
White Wolf |
$1.68
|
Florida has a bad reputation. It's seen as a blighted, concrete-annd-stucco den of sin the size of the entire Appalachians, from Pensacola to Miami and everywhere in between. Any natural beauty has, so it is said, been choked by algae, clear-cut, drained, or bulldozed over to make even more tourist attractions. The sun shines on a state where many believe Gaia is dying--but she still has her defenders!... [click here for more] |
White Wolf |
$6.99
|
A privateer crew sails the frozen winds of the far North, hunting for riches.
Deep beneath the Blessed Isle, a Fair Folk prince plots vengeance from within her crystal palace.
Not far from Cynosure, a long-dead ruler returns from the Underworld and rallies his descendants to reclaim their stolen territory.
In the East, an ancient god’s Chosen sells powerful artifacts to the highest bidder, while... [click here for more] |
Onyx Path Publishing |
$19.99
|
This document contains 300 names and 150 surnames for very fast random character name improvisation. Don't be short of ideas never more!!
(Anyway, if you think you need something a little more complex, you could take a look at this: https://www.storytellersvault.com/product/293821/Nomenclator--v-English) ... [click here for more] |
White Wolf |
Pay What You Want
|