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V20 Dread Names, Red List
by Onyx Path Publishing

Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.

V20 Dread Names, Red List
 
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BECOMING: A V5 Character Creation Supplement

BECOMING: A V5 Character Creation Supplement


Inspired by the Lifepaths system of the Cyberpunk TTRPGs, BECOMING is a character story generation system which asks the important questions: Where did you come from? What do you believe in? How did you get this way? BECOMING helps everyone from a first-time player to the long-time storyteller quickly find inspiration, generate stories, and break free from the tropes...   [click here for more]
White Wolf  $2.50

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V5 Vampire Player's Guide

V5 Vampire Player's Guide


Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules...   [click here for more]
White Wolf  $5.00

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Anarchy In The WOD: A Complete Guide to the Anarchs

Anarchy In The WOD: A Complete Guide to the Anarchs


Concieved as a companion peice to ANARCHS, Anarchy in the WOD looks to get under the skin of the Sect, looking at all the things making them tick. Aimed at Storytellers and Players alike, this book is packed with story hooks, character ideas, guidelines for running cities, and things to inspire your games! Over 130 pages, this book contains: •   An exploration of Anarchs through the ages, with...   [click here for more]
White Wolf  $14.99

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V5 Storyteller Resources

V5 Storyteller Resources


Rules don't have to bite. Our Storyteller resources book includes a variety of cheat sheets, quick references, tables, and more to make sure you're spending more time telling a Vampire story and less flipping through the book. From a Diablerie flowchart to summaries for combat, character creation, and more, these easy-to-follow guides will help Storytellers and players alike stay in...   [click here for more]
White Wolf  $7.50

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Sin Again: Daeva

Sin Again: Daeva


We've met before and will again. You'll see me under neon lights with a drink in my hand and your name on my lips. You'll find me lounging on a chaise with nothing but your eyes upon my body. You'll catch me in the seat across the aisle, and pacing by your office door, and watching from your bedroom mirror. And...   [click here for more]
White Wolf  $15.99

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The Storytellers Guide - Vampire V5

The Storytellers Guide - Vampire V5


Welcome to the World of Darkness. I am your guide. The Storytellers guide gives you everything you need to run a successful vampire story. Herein you will find complete details on running chronicles, covering every V5 paramount topic. Tables will guide you step-by-step on every major aspect of a vampire story, from frenzy scenes to lists of plots and places, followed by a myriad...   [click here for more]
White Wolf  $19.99

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Tourniquet: V5 Edition

Tourniquet: V5 Edition


Tourniquet is a set of guidelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes a set of Oracles and the Scales of Trouble and Grace to help you produce narrative change with nearly every roll of the dice. Tourniquet helps you tell the story of a solo character while easing the burden of having to generate...   [click here for more]
White Wolf  $3.00

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Powerslaves

Powerslaves


The sorcerous arts have long been practiced by the kindred, from the Banu Haqim and Ministry sorcerers, to Tzimisce Koldun and Tremere Thaumaturges, many groups try claiming the crown of the first, or the best, or the most powerful of the magic users. In this book you will find: An exploration of the various magic wielding groups, including the Houses of Clan Tremere Nearly one hundred sorcerous...   [click here for more]
White Wolf  $4.99

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Record of the Hungry Dead: A Rebuild of Kindred of the East

Record of the Hungry Dead: A Rebuild of Kindred of the East


Enlightenment or Annihilation The vampires of Asia walk in secret among the mortal herd. Once human, now the Hungry Dead are immortal corpse-demons, stalking the night in bodies fueled by stolen life as they search for the enlightenment that may yet save them. But the World of Darkness makes no journey easy: In the modern nights, the Hungry Dead must survive many threats, which come...   [click here for more]
White Wolf  Pay What You Want

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Tabula Rasa

Tabula Rasa


Tabula Rasa is an alternative character creation system for Vampire the Masquerade 5th edition. In this document you design characters via the creation of memories and what those memories taught them. It is a set of random tables that generate, together with your imagination, moments in time. These memories let you visualize the character differently than a traditional method of character creation....   [click here for more]
White Wolf  $4.00

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Beneath Shifting Skin

Beneath Shifting Skin


Beneath Shifting Skin is a rules toolkit to bring the systems presented in Skinchangers in line with the Chronicles of Darkness core rules. This book cuts straight to the systems with only the barest narrative elements included. This book has been designed for complete compatibility with Chronicles of Darkness and requires only the...   [click here for more]
White Wolf  $4.95

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Hunger from Beyond (for V5)

Hunger from Beyond (for V5)


“I have seen the dark universe yawning Where the black planets roll without aim, Where they roll in their horror unheeded, Without knowledge, or lustre, or name.” -H. P. Lovecraft, Nemesis This book provide tools for including elements of Lovecraftian, or cosmic, horror in a Masquerade game. These elements may add dreaded flavour to games growing stale with...   [click here for more]
White Wolf  $5.00

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Forsaken Paths

Forsaken Paths


Sabbat: The Black Hand introduces a new antagonist into Vampire: The Masquerade 5th Edition, detailing how its members cast aside Humanity and follow Paths of Enlightenment, giving Storytellers new tools to implement into games. But what about the paths that are relics of nights past, unsuitable for the sect’s current needs, or outright blasphemous against the teachings of the Sabbat?...   [click here for more]
White Wolf  $1.00

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Lupines: Tarry Not in Their Path

Lupines: Tarry Not in Their Path


Monstrous Werewolves for V5! “We spend a lot of time telling ourselves that we are at the very top of the food chain.  Humanity lords over the world and we lord over them.  Simple.  Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’  It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies.   ...   [click here for more]
White Wolf  $9.00

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False Gods: Ventrue

False Gods: Ventrue


We’ve met before — you just don’t know it. You’ve walked these halls, you’ve sipped my wine, you’ve let me peel back the layers of your mind. You wouldn’t believe the things I learned or the things we did. It’s coming back, isn’t it? The fear, the hate, the broken will? Perfect....   [click here for more]
White Wolf  $15.99

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A Waste of Good Blood...

A Waste of Good Blood...


Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day......   [click here for more]
White Wolf  $4.99

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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  $15.99

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Chronicle Builder's Guide for Vampire: The Masquerade

Chronicle Builder's Guide for Vampire: The Masquerade


The Tales We Tell The world that we create when we play Vampire: The Masquerade, or any tabletop game, is a world of our own. A world that exists only in the minds of the players and of the Storyteller. These games can be simple or they can be complex. But by stopping and thinking about the how and why of it all, games get to be more immersive, more exciting, and generally speaking more fun....   [click here for more]
White Wolf  $3.99

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Sorcerer: Paths of Power

Sorcerer: Paths of Power


Neither Awake Nor Asleep Neither Awake Nor Asleep Long dismissed by the Awakened, sorcerers sit in the space between them and the mass of Sleepers ignorant of magick. Sorcerers have grown in prominence since the Reckoning turned the magical world on its head, and now they’re truly coming into their own. Their power is more than enough for them to make their lives better, and some of them are able...   [click here for more]
White Wolf  $14.99

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Mage Made Easy: Advice from That Damn Mage Guy

Mage Made Easy: Advice from That Damn Mage Guy


Mage? Made EASY? For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers. Until now… Keep, Change, Toss Written by Satyros Phil Brucato...   [click here for more]
White Wolf  $10.00

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First Team Dossier: The Gore-Floor Technicians

First Team Dossier: The Gore-Floor Technicians


FIRST TEAM DOSSIER: The cancerous coils & toxin-dripping talons of the Wyrm sink ever-deeper into the ravaged flesh of Mother Gaia … and the proud legions of Pentex stand, silver & balefire at the ready, to spearhead the Apocalypse: a vanguard of the ultimate cosmic hostile takeover. This is the third in a series of dossiers designed to bring terror to your players in various forms....   [click here for more]
White Wolf  $4.95

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M20 The Rich Bastard’s Guide to Magick

M20 The Rich Bastard’s Guide to Magick


The Rich Bastard’s Guide to Magick Spend it while you've got it. This Mage 20th Anniversary Edition sourcebook expands on the mystique of the elite with an exploration of how the real movers and shakers operate when you throw magick into their world as well. The Rich Bastard’s Guide to Magick contains: An examination of money and mage society,...   [click here for more]
Onyx Path Publishing  $14.99

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v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium

v20 Classical Age - Secrets of Unlife: the Revised Merits and Flaws Compendium


Playing as a Vampire requires knowledge of your enemies. The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all. The Guide contains completely revised rules for each Merit and Flaw and new Characteristic effects created for your Vampire games (any V20 scenario)....   [click here for more]
White Wolf  $9.99

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A Guide to the Night

A Guide to the Night


From Eventide to Cock’s Crow For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent...   [click here for more]
White Wolf  $7.50

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Better Feared: Nosferatu

Better Feared: Nosferatu


We’ve met before, you and me. Sure we have! I was the panic when they left you all alone. I was the shame when they said they didn’t love you. I was the hate when you brought down the knife. I’m every ugly thing you’ve ever done or been, and I have so much more to teach you. — Dottie Tonner, Necropolis Underqueen...   [click here for more]
White Wolf  $15.99

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Never-Real Worlds

Never-Real Worlds


We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables. But the realms were never real. They were never real until the mage is caught. And once caught, the...   [click here for more]
White Wolf  $5.99

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The Long Hard Road Out of Hell - A Guide to immorality

The Long Hard Road Out of Hell - A Guide to immorality


Whether Camarilla , Anarch, or Sabbat, everyone needs an outlet. This content has been tried,  tested, and approved by the V5 community. The Long Hard Road out of Hell deals with kindred morality in all it's bloody glory. Whether looking at it through a traditional lens, considering the implications of using something but the living for Touchstones, the ethics of the Paths of Revelations, or exploring...   [click here for more]
White Wolf  $4.99

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Paradigm Explored: Number and Shape

Paradigm Explored: Number and Shape


It’s Easy to Lose Focus M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens...   [click here for more]
White Wolf  $2.99

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Strange Shades: Mekhet

Strange Shades: Mekhet


We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human, but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you. — Jackie...   [click here for more]
White Wolf  $14.99

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101 Plot Ideas

101 Plot Ideas


One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players, clan...   [click here for more]
White Wolf  $0.80

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Elders: The Guide for Old Vampires

Elders: The Guide for Old Vampires


Centuries of History Many of us have narrated and played with elder characters, but not everyone really knows how to be, interpret, create and narrate what an elder is. The Guide for Elders is a great help for your games, so you can create captivating and interesting characters, bringing much more immersion to your games. The Guide for Old Vampire presents: Guide on how to create,...   [click here for more]
White Wolf  Pay What You Want

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion...   [click here for more]
White Wolf  $11.00

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Falling from Grace

Falling from Grace


The Paths of Enlightenment are a lie. There is no way to escape your Humanity. Yet somehow the delusion that you can change your morality persists. This supplement presents an alternate system for running Paths of Enlightenment, where you never truly leave your Humanity behind. It offers new rules and options for those on a Path to remove stains and kid themselves that there is another way to resist...   [click here for more]
White Wolf  $2.00

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Strange Yesterdays: Alternatives to the Revised Metaplot

Strange Yesterdays: Alternatives to the Revised Metaplot


Metaplot is a Start Not the End The World of Darkness radically changed between Second Edition Mage: the Ascension and Revised Mage the Ascension. Reality is rocked by the rise of an Antediluvian, the Sixth Great Maelstrom, the Fall of Horizon, Doissetep, and the Digital Web, and an Ascension War shorn of its biggest movers and shakers. But There Are 10,000 Other Cataclysms But what if that’s not...   [click here for more]
White Wolf  $4.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the...   [click here for more]
White Wolf  $14.99

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Floridian Spirit Patrons

Floridian Spirit Patrons


Florida has a bad reputation. It's seen as a blighted, concrete-annd-stucco den of sin the size of the entire Appalachians, from Pensacola to Miami and everywhere in between. Any natural beauty has, so it is said, been choked by algae, clear-cut, drained, or bulldozed over to make even more tourist attractions. The sun shines on a state where many believe Gaia is dying--but she still has her defenders!...   [click here for more]
White Wolf  $6.99

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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First Team Dossier: All American Family

First Team Dossier: All American Family


FIRST TEAM DOSSIER: The cancerous coils & toxin-dripping talons of the Wyrm sink ever-deeper into the ravaged flesh of Mother Gaia … and the proud legions of Pentex stand, silver & balefire at the ready, to spearhead the Apocalypse: a vanguard of the ultimate cosmic hostile takeover. THE STAR-SPANGLED ALL-AMERICAN NUCLEAR FAMILY: What the Board of Directors...   [click here for more]
White Wolf  $4.95

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Back On the Block

Back On the Block


Is it possible to return after the Beckoning? It appears so, as Pavel Drakov has returned. This one-page chronicle jumpstart is designed to help you kickstart a V5 chronicle with an extended plot hook, some helpful tables, and storyteller character details for Drakov. To find more of our One-Page Jumpstarts for various editions and games, look here: https://www.storytellersvault.com/product/279154/OnePage-Chronicle-Jumpstarts-BUNDLE...   [click here for more]
White Wolf  $1.50

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Children of the Blood (Vampire: the Masquerade 5th Edition)

Children of the Blood (Vampire: the Masquerade 5th Edition)


Do you know who considers faith among the dead a trivial concept — or worse, a new one?   Dullards and con artists.   These vampires want you to believe that religion is a new phenomenon among Kindred. They want you to believe only vampires on the periphery subscribe to the worship of higher powers or seek a greater cause.   They want you...   [click here for more]
Renegade Game Studios  $14.99

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The Blood Atlas - Americas

The Blood Atlas - Americas


The Blood Atlas: North & South Americas The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection...   [click here for more]
White Wolf  $4.99

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Ascension's Landscape: Setting Refinements and Story Hooks

Ascension's Landscape: Setting Refinements and Story Hooks


If you've purchased a copy of Ascension's Landscape please check your DTRPG files for a coupon for a complimentary copy of my new title Strange Yesterdays. Complimentary copies are available until 1-1-2022 What's this book? In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire? Why do nodes go...   [click here for more]
White Wolf  $4.99

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Illumination: A Guide to Golconda

Illumination: A Guide to Golconda


Points of View We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme. New...   [click here for more]
White Wolf  Pay What You Want

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Mirrors: Bleeding Edge 2.0

Mirrors: Bleeding Edge 2.0


Bleeding Edge 2.0 is a sourcebook for Chronicles of Darkness: Mirrors This book presents a slightly different view of the setting, placing a strong emphasis on dystopian cyberpunk elements, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined...   [click here for more]
White Wolf  $1.95

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100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge

100 (Mostly) Harmless Goblin Fruits and Oddments to Find in The Hedge


It lurks behind the cracks in reality. You glimpse it down broken alleyways, or through half-opened gates just as the sun starts going down. The Hedge. The between world of the fae, it is all that separates the real world from the denizens of Arcadia. No one can truly say how large the Hedge is, or isn't. Distance, direction, and pedestrian concepts like linear time, simply don't apply to that place....   [click here for more]
White Wolf  $1.99

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Wyrd Tides

Wyrd Tides


A new sourcebook of kiths, contracts and True Fae for use with Changeling: The Lost 2e, Wyrd Tides collects these offerings that relate to literal tides of the ocean, tides of time, tides of emotion and other expressions of this theme in a Year of the Tide release.   Inside you'll find: * 8 new kiths for use in your Chronicles. * 3 True Fae that prowl the Arcadian seas, their Titles and suggestions...   [click here for more]
White Wolf  $2.99

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V5 OneNote Template

V5 OneNote Template


Update: Now with a light theme option! This product is a pre-made OneNote notebook with everything you need to run a V5 Chronicle. There are character sheets for Kindred, Supernaturals, and Kine, ready to be filled out with the details of your PCs and NPCs. And, most importantly, the References tab gives you easy access to almost any piece of V5 rules trivia you might need on the...   [click here for more]
White Wolf  Pay What You Want

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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
White Wolf  $7.99

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M20 Technocracy Reloaded

M20 Technocracy Reloaded


Welcome to the Future As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains. Despite global telecommunications,...   [click here for more]
Onyx Path Publishing  $19.99

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Evil Incorporated: 10 Pentex Subsidiaries

Evil Incorporated: 10 Pentex Subsidiaries


A Thousand Mouths, and a Bottomless Stomach Pentex is not, strictly speaking, a company. Pentex is a huge network of interlinked companies that are joined together through both formal and informal networks, bent toward similar goals. There is no stock market entry for "Pentex" used by traders, and it isn't a single conglomerate one can buy stock in, or get a job working for. Rather, it is a hydra made...   [click here for more]
White Wolf  $3.99

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