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Book of Seemings

Book of Seemings


I'm not much for philosophy, but I do know this: There's no going back, and the Others don't give a damn about your pain. So have a drink! Eat that cake! Steal a kiss! The only real revenge for what they've done to us is to live happily ever after, despite it all — no, because of it. They may have changed you, but this is your second chance. What...   [click here for more]
White Wolf  $19.99

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The Hedge

The Hedge


Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.    But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.   You just had to...   [click here for more]
Onyx Path Publishing  $16.99

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Senhores do Medo Sem Fim

Senhores do Medo Sem Fim


Senhores do Medo sem Fim traz os anciãos de volta ao palco da quinta edição de Vampiro a Máscara, conectando suas histórias milenares ao presente estado da Gehenna, do Chamado e da Ashirra. O livro ainda traz novas sugestões de mecânicas para jogar com anciãos, e o surgimento de uma nova seita: A Illuminae. Desvende o Mundo das Trevas sob uma perspectiva nunca antes vista!...   [click here for more]
White Wolf  $8.00

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The Black Hand: Playing the Sabbat

The Black Hand: Playing the Sabbat


The Black Hand: Playing the Sabbat Check out the Bundles that include this book! The Black Hand Complete BUNDLE The Scenario Set 1 BUNDLE In our newest update we've changed some graphics, added new contextual sidebars, revised some sections after a sensitivity review and updated the custom Black Hand character sheet by Mr. Gone. We've added four new Loresheets...   [click here for more]
White Wolf  $24.99

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Prism of Focus

Prism of Focus


Through the Lens of Power Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems....   [click here for more]
White Wolf  $14.99

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Blood Alchemy Remastered

Blood Alchemy Remastered


Blood Alchemy is an interesting mix of occult ritual, chemistry and experimentation. To this end I took my time with the book and did my own take on it. I focused on trying to give a better description of Formulas, their Recipes, how they are made and how it can all go wrong, while trying to keep it simple and short. In this book you will find.  90 Formulas (old and new re-written).  3 different...   [click here for more]
White Wolf  $9.00

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Dark Eras: Requiem for Rome 2nd Edition

Dark Eras: Requiem for Rome 2nd Edition


We are Rome. We are her hallowed ancestors and her unholy specters. We are her miracles and her sins. We are her glory and her depravity. We are her Kindred, and we are waiting for you. Join us beneath the earth and know our triumphs and our sorrows. Bask in...   [click here for more]
White Wolf  $26.99

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V5 Storyteller Resources

V5 Storyteller Resources


Rules don't have to bite. Our Storyteller resources book includes a variety of cheat sheets, quick references, tables, and more to make sure you're spending more time telling a Vampire story and less flipping through the book. From a Diablerie flowchart to summaries for combat, character creation, and more, these easy-to-follow guides will help Storytellers and players alike stay in...   [click here for more]
White Wolf  $7.50

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V5 Vampire Player's Guide (Unofficial)

V5 Vampire Player's Guide (Unofficial)


Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules...   [click here for more]
White Wolf  $5.00

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The Shipyard: Umbraships Expanded

The Shipyard: Umbraships Expanded


A Ship in Harbor is Safe The depths of the seas, the skies, the far reaches of space, and the many-layered Umbra offer infinite opportunities for exploration, countless horrors to evade or overcome, and priceless secrets awaiting discovery. Umbral Pilots, Void Engineers, the Royal Ethernautical Society, and others build sophisticated craft empowered to plumb the depths of the universe. But That is...   [click here for more]
White Wolf  $5.99

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Requiem Errata

Requiem Errata


The blood of the Kindred is not the blood of the living, channeled in tidy little arteries and veins. It’s spilled blood, the kind that flows from a torn-open throat. This supplement provides errata for Vampire: The Requiem Second Edition. It includes: New rules for Ritual Disciplines. Complete,...   [click here for more]
White Wolf  $3.00

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Blood Sorcery Remastered

Blood Sorcery Remastered


Well its been a long wait, but its here. My own personal spin on Blood Sorcery. This is the third of 3 books detailing the various Cainite Sorceries.  Blood Sorcery had always held the fascination of many a player and had seen greatest number of changes, retcons, additions and re-reimaginings. I spent sometime looking over old and new material before I settled on the books layot. I do hope you find...   [click here for more]
White Wolf  $12.00

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Shrouded Legacies

Shrouded Legacies


"Our Elders are lying to us! Hell, their Elders have lied to them! The 'Thirteen Clans' are a myth perpetuated by those who stand to profit from it. Vampires are supposed to have been around for, what, six thousand years? More? But no one thought to start killing ancients and usurping clans until a handful of centuries ago? What were they doing all that time? Playing happy families?! I've...   [click here for more]
White Wolf  $12.66

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The Storytellers Guide - Vampire V5

The Storytellers Guide - Vampire V5


Welcome to the World of Darkness. I am your guide. The Storytellers guide gives you everything you need to run a successful vampire story. Herein you will find complete details on running chronicles, covering every V5 paramount topic. Tables will guide you step-by-step on every major aspect of a vampire story, from frenzy scenes to lists of plots and places, followed by a myriad...   [click here for more]
White Wolf  $19.99

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Clanbook: BAALI 5th Edition

Clanbook: BAALI 5th Edition


Bringing the devilish clan of demon worshippers kicking and screaming into Vampire the Masquerade: 5th Edition. Providing the reader with ample tools for Players and Storytellers alike, allowing one to integrate the infernal powers associated with this ancient clan into your World of Darkness. In these pages you'll find: Character creation guide including archetypes, a clan bane, and compulsion...   [click here for more]
White Wolf  Pay What You Want

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Wild Hunt: Gangrel

Wild Hunt: Gangrel


We've met before, but this is the last time. You owed a debt of blood the moment you stepped into my woods, Little Red, and the Big Bad Wolf never forgets what she's due. What, you think that's no fair? Oh, pet, there are no rules but the ones I make with tooth and claw. I always play fair, though. The game's...   [click here for more]
White Wolf  $18.99

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Bloodlines: The Ageless

Bloodlines: The Ageless


A Vampire: The Requiem Supplement History is written by the victors. In other words…us. We ruled the black streets of Babylon, took heads in the Terror, stormed the trenches at Ypres… And if you believe that? We’ve already won. — Sylvan, Caporetto Firebrand The Kindred have been many things to many...   [click here for more]
White Wolf  $17.99

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Paradigm Explored: Eris & Enigma

Paradigm Explored: Eris & Enigma


in the beginning... ...there was chaos Order is an illusion. The truly Awakened know that there is no meaning nor correspondence in the world that hasn’t been built by humanity. And if one can see that artificiality, they learn how to build and unbuild the systems that bring forth wonder. Magic on the fly and beliefs-as-needed are for the willworker who can’t be burdened with the...   [click here for more]
White Wolf  $5.55

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Necromancy Remastered

Necromancy Remastered


My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find: 65 powers & ritual (old and new re-written).  6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals...   [click here for more]
White Wolf  $6.00

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Koldunic Sorcery Remastered

Koldunic Sorcery Remastered


My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find: 50 powers & ritual (old and new re-written).  5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path...   [click here for more]
White Wolf  $5.00

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Sin Again: Daeva

Sin Again: Daeva


We've met before and will again. You'll see me under neon lights with a drink in my hand and your name on my lips. You'll find me lounging on a chaise with nothing but your eyes upon my body. You'll catch me in the seat across the aisle, and pacing by your office door, and watching from your bedroom mirror. And...   [click here for more]
White Wolf  $18.49

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Umbral Pilots

Umbral Pilots


To Reach the Unreachable Star. Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes....   [click here for more]
White Wolf  $14.99

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Vicissitude Remastered

Vicissitude Remastered


My own personal spin on Vicissitude:  Vicissitude is a unique discipline in that its abilities can be as simple or as complex as you want them to be. To this end I opted for the middle ground. There are only 2 powers in this book, which is a far cry from the normal 20 I aim for, but there is a trade off. Dots in Vicissuted grant you titles which reflect your mastery over flesh crafting. Each new...   [click here for more]
White Wolf  $2.00

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Oblivion Remastered

Oblivion Remastered


My own personal spin on the Oblivion discipline. In it you will find: 20 powers (old and new re-written)  Very basic rules for Wraiths A quick look at the nature of the Shadowlands and basic rules for using them in your games Ranges, times, effects, conditions, risks and more added to make the powers less vague The nature of Oblivion and the Abyss further elaborated upon for the custom rule set Part...   [click here for more]
White Wolf  $2.00

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Obtenebration Remastered

Obtenebration Remastered


My own personal spin on the Obtenebration discipline, including Abyssal Mysticism. In it you will find: A reformed Obtenebration which is independent from Oblivion 15 powers (old and new re-written)  10 Abyssal Mysticism rituals Rules for Shadow Constructs Rules for Shadow Minions A quick look at the nature of the Shadowlands and basic rules for using them in your games Ranges, times, effects,...   [click here for more]
White Wolf  $2.00

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Kindred of the East: The Relentless Age

Kindred of the East: The Relentless Age


Hell: You've returned wearing your own corpse But your Suffering still shackles you Hunger: Flesh, blood, and living breath Your craving for Chi is neverending Enlightenment: An eternity of night stretches before you The only way out is Dharma The...   [click here for more]
White Wolf  Pay What You Want

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Tourniquet: V5 Edition

Tourniquet: V5 Edition


Tourniquet is a set of guidelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes a set of Oracles and the Scales of Trouble and Grace to help you produce narrative change with nearly every roll of the dice. Tourniquet helps you tell the story of a solo character while easing the burden of having to generate...   [click here for more]
White Wolf  $5.00

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False Gods: Ventrue

False Gods: Ventrue


We’ve met before — you just don’t know it. You’ve walked these halls, you’ve sipped my wine, you’ve let me peel back the layers of your mind. You wouldn’t believe the things I learned or the things we did. It’s coming back, isn’t it? The fear, the hate, the broken will? Perfect....   [click here for more]
White Wolf  $18.49

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BECOMING: A V5 Character Creation Supplement

BECOMING: A V5 Character Creation Supplement


Inspired by the Lifepaths system of the Cyberpunk TTRPGs, BECOMING is a character story generation system which asks the important questions: Where did you come from? What do you believe in? How did you get this way? BECOMING helps everyone from a first-time player to the long-time storyteller quickly find inspiration, generate stories, and break free from the tropes...   [click here for more]
White Wolf  $2.50

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Serpentis Remastered

Serpentis Remastered


My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find: 25 powers (old and new re-written). The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.  Optional rules for Discipline Banes & Bonuses Advice for which abilities are LARP friendly Ranges, times, effects, conditions, risks and more added to make the powers...   [click here for more]
White Wolf  $2.00

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Better Feared: Nosferatu

Better Feared: Nosferatu


We’ve met before, you and me. Sure we have! I was the panic when they left you all alone. I was the shame when they said they didn’t love you. I was the hate when you brought down the knife. I’m every ugly thing you’ve ever done or been, and I have so much more to teach you. — Dottie Tonner, Necropolis Underqueen...   [click here for more]
White Wolf  $18.49

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ReVamped: the Fan Errata

ReVamped: the Fan Errata


V5 is a wonderful system, but it's not been without its growing pains.  Compiled herein are a variety of systems adjustments, power revisions, and new content to accentuate any V5 chronicle and improve the gameplay for any type of table. What's included: - A thorough expansion of the Predator Type system, along with two new Predator Types and a robust Predator Type experience system - Systems modifications...   [click here for more]
White Wolf  Pay What You Want

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Dementation Remastered

Dementation Remastered


My own personal spin on the Dementation discipline. In it you will find: - 15 powers (old and new re-written) - Dementation is now volatile and dangerous while remaining fun - Optional rules for Discipline Banes & Bonuses - Advice for which abilities are LARP friendly - Ranges, times, effects, conditions, risks and more added to make the powers less vague - 20 different derangements had been...   [click here for more]
White Wolf  $2.00

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Protean Remastered

Protean Remastered


The first of my clan specific disciplines. This is my own personal spin on the Protean discipline. In it you will find: - 30 powers (old and new re-written) - each Protean power now has an aspect assigned to it (split into earth, air and water). These aspects allow you to customizeyour War Form further.  - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly -...   [click here for more]
White Wolf  $2.00

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Quietus Remastered

Quietus Remastered


My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find: Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision. 10 powers (old and new re-written) - used to spread...   [click here for more]
White Wolf  $2.00

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Dead Ends

Dead Ends


Eternity Mages have searched for paths to immortality since the beginning of history. It is one of the most difficult effects that a mage can perform, often requiring years of effort after already spending decades of study. True immortality is only available to the most powerful of mages. In the Ancient world, a shortcut was found, a method for the merely strong among the Awakened to live forever....   [click here for more]
White Wolf  $4.99

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101 Plot Ideas

101 Plot Ideas


One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players, clan...   [click here for more]
White Wolf  $0.80

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Mage Made Easy: Advice from That Damn Mage Guy

Mage Made Easy: Advice from That Damn Mage Guy


Mage? Made EASY? For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers. Until now… Keep, Change, Toss Written by Satyros Phil Brucato...   [click here for more]
White Wolf  $10.00

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Strange Shades: Mekhet

Strange Shades: Mekhet


We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you....   [click here for more]
White Wolf  $18.49

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Valeren Remastered

Valeren Remastered


My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find: - 20 powers (old and new re-written) - I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.  - Optional rules for Discipline Banes & Bonuses - Advice for which abilities are LARP friendly - Ranges, times, effects, conditions,...   [click here for more]
White Wolf  $2.00

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Obfuscate Remastered

Obfuscate Remastered


My own personal spin on the Obfuscate discipline: - 20 powers (old and new re-written) - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly - ranges, times, effects, conditions, risks and more added to make the powers less vague - part of the Shadowfall collection (my personal collection with more titles to come)...   [click here for more]
White Wolf  $2.00

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the...   [click here for more]
White Wolf  $14.99

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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  Pay What You Want

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The Paradigm's Progress

The Paradigm's Progress


The Roads Less Traveled Every mage makes their own way towards Ascension. The power they wield, fostered by the Avatar and represented by Arete, grows as they come to understand more and more about their Awakened condition. Yet sometimes the ten steps of enlightmentment are not always clear, either to the willworkers or the ones who play them. The journey’s end is rarely reached...   [click here for more]
White Wolf  $4.99

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V5: The Embrace

V5: The Embrace


This product introduces a new step of character creation in Vampire the Masquerade: 5th Edition - The Embrace. Each player chooses the type of the Embrace that their character underwent, using that knowledge to inform their roleplay of undeath and their relationship with their sire. The choice of Embrace Type can be purely for story reasons or it can have mechanical benefits and drawbacks; each Embrace...   [click here for more]
White Wolf  $2.99

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Powerslaves: A Tome of Sorcery

Powerslaves: A Tome of Sorcery


The sorcerous arts have long been practiced by the kindred, from Banu Haqim and Ministry sorcerers, to Tzimisce Koldun, and Tremere Thaumaturges. Many groups have tried claiming the crown of the first, the best, or the most powerful of the magic users, and here you'll finally see what they have to back up these claims. In this book you will find: An exploration of the various magic wielding groups,...   [click here for more]
White Wolf  $4.99

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Tending the Flame (The Hunter: The Vigil Second Edition Companion)

Tending the Flame (The Hunter: The Vigil Second Edition Companion)


The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise. — John Berger Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day. But the hunter...   [click here for more]
Onyx Path Publishing  $7.99

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion...   [click here for more]
White Wolf  $11.00

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Lost in the Garden

Lost in the Garden


Lost in the Garden is a V5 scenario written for 4-5 neonate Sabbat characters. This is a V5 scenario that examines the Bahari faith, the Path of Lilith in the modern Sabbat, and the secrets of the abandoned Sabbat stronghold of Montréal. A premade Pack with a detailed Pack Map is provided as well as two Sabbat specific Loresheets. There were no more secrets to shield them....   [click here for more]
White Wolf  $9.99

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Unliving Cities - A V5 City Building Supplement

Unliving Cities - A V5 City Building Supplement


Unliving Cities A V5 City Building Supplement Unliving Cities – A V5 City Building Supplement acts first and foremost as an assistive tool for STs in creating settings within their Vampire: The Masquerade 5th Edition games. This supplement includes: Summaries of how cities belonging to major Sects might “look” and “behave” – covering Camarilla, Anarchs, Sabbat,...   [click here for more]
White Wolf  Pay What You Want

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