Title |
Publisher |
Price |
The Ashes of Paradise
Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows... [click here for more] |
White Wolf |
$17.99
|
Do Not Go Gentle...
Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey.
Into That Dark Night
Now, you as a player can go well armed into your Hunter games.
The Hunter Players... [click here for more] |
White Wolf |
$14.99
|
The Battle For Eternity... After the last Great Maelstorm they came, flooding into the night to take up the struggle against the minions of Apophis the Corrupter and all who would stand against Ma'at. But the Amenti are not alone among the Undying. There are others who serve justice and balance with equal vigor, and now that the Amenti have met and counseled these strange immortals, the World... [click here for more] |
White Wolf |
$15.99
|
What If There Was Another? A Breed Lost to the March of Time? Similar to the Garou, but Like the Nuwisha, Not of the Garou...
Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse. This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.
The Naghaluu... [click here for more] |
White Wolf |
$8.00
|
A Nation of Wolves
They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together.... [click here for more] |
White Wolf |
$17.99
|
No More Dress Rehearsals... Enter the world of the vampire: dark, chilling and erotic. Who are these creatures? Why does the tragedy of their existence fascinate us so much? Take a look at their politics and their secrets. Lights, Camera, Action... The Masquerade Players Kit is the first supplement for Mind's Eye Theatre: The Masquerade.... [click here for more] |
White Wolf |
$9.00
|
An Era of Change
The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world.
A Look to the Past
This hefty book offers an intense look at the Dark Fantastic world of Mage:... [click here for more] |
White Wolf |
$9.99
|
Cursed Among the Cursed
Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations.... [click here for more] |
White Wolf |
$17.99
|
In the Blood Is Power
The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones!
The Learned and Lordly Dead
The... [click here for more] |
White Wolf |
$17.99
|
The creatures of legend hold themselves above the petty powers of mere mortals. Yet by birthright, heritage or arcane training, some mortals inherit powers beyond the scope of the mundane. Sorcerers and gifted psychics - the key to puissance is dedication. For the master of the craft, there can be no mere dabbling, only the road to true power. More Than a Match for the Denizens of the Night The The... [click here for more] |
White Wolf |
$7.99
|
Heaven's Fury
No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen.
Smite... [click here for more] |
White Wolf |
$13.99
|
Printer-friendly tables for Vampire: the Masquerade
Inspired by the OSR and DIY design communities.
Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including:
Allies and Contacts
A new system for Merits and Flaws
Malkavian derangements, Nosferatu deformities,... [click here for more] |
White Wolf |
$1.95 $0.95
|
For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for... [click here for more] |
White Wolf |
$7.50
|
Some claim the Final Nights, told of in hoary prophecies and dread-filled whispers, have finally come to pass. The signs and portents are loosed upon the land. And with them, the Sabbat wages its bloodiest assaults upon the Camarilla. Are they simply monsters who revel in the fear and violence of the night? Or do their monstrous ways hide something far deeper and far more sinister? No Mercy, No Surrender,... [click here for more] |
White Wolf |
$7.99
|
The Magic Still Exists
From coral caves to sacred glades, from windswept peaks to shadowy streets, magic can still be found. Mermaids sing below the waves and the little people dance in the circles of their human neighbors. Some mortals even know the touch of the Fair Ones on their lives by the blood in their veins. But not all dreams are happy ones nightmares and creatures cluster... [click here for more] |
White Wolf |
$9.99
|
Wealth, Power, Immortality, Control
They have Traditions, blood bonds, scourges, and influence at every level of society. They have Vaulderie, packs, templars and the loyalty of thousands. They have it all, and for centuries they've used it to keep individual vampires from ever tasting true freedom. But cracks have formed in the great facade. Wolves wait at the door. No longer can the elders... [click here for more] |
White Wolf |
$7.99
|
A vast information resource for Vampire: The Dark Ages, this book examines a variety of subjects useful to every Storyteller and all players. Dark Ages Companion combines the best aspects of The Vampire Players Guide and A Storytellers Handbook into one volume that contains a plethora of Cainite lore lost to vampires of the modern world. Features all-new powers, Disciplines and Thaumaturgy Paths;... [click here for more] |
White Wolf |
$12.00
|
Cold Steel, Hot Blood
The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries.
Even Caines Childer Know Honor... [click here for more] |
White Wolf |
$10.78
|
Thieves in the Night
Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider... [click here for more] |
White Wolf |
$8.98
|
Drink of Me
We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods.
And Enter the Night
Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule... [click here for more] |
White Wolf |
$8.98
|
Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to... [click here for more] |
White Wolf |
$1.99
|
Thought of as the lowest of the low, the Bone Gnawers were originally garou rejected from other tribes. Coming together in solidarity, these underdogs have embraced the insulting name thrown at their feet by the alphas of old. Community-oriented free thinkers, this tribe took it upon themselves to wander the cities of man, and to safeguard them against the harm and corruption that so often springs... [click here for more] |
White Wolf |
$1.99
|
Knowledge is power, as any mage understands, and books can be a source of knowledge. They can also be a source of misinformation and errors, whether deliberate or not. This is a collection of 100 different books that could be found on a mage’s bookshelf. They include subjects such as history, biographies and theory. They are actual, at least intended to be, as they could be deliberate misinformation... [click here for more] |
White Wolf |
$1.25
|
All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of... [click here for more] |
White Wolf |
$1.49
|
What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,... [click here for more] |
White Wolf |
$1.99
|
One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name. The following are suggested shadow names that a mage might consider, along with the types of mages who might be drawn to them. However, as with any other... [click here for more] |
White Wolf |
$1.99
|
100 Uktena Kinfolk
While often seen as strange and even dangerous by the standards of Wyrmbringer tribes, no one denies the Uktena have forgotten more mystic secrets than the rest of the nation has ever known. While their peculiar obsessions with lore and knowledge causes many to regard them as scholars, the tribe has no scruples about using any and all weapons when it has decided... [click here for more] |
White Wolf |
$1.99
|
Mark Your Next Hive Dive on the Calendar!
The perfect companion piece for any Werewolf game!
A comprehensive calendar chronicling the Garou Lunar Year for 2021 – 2022, beginning in March of 2021 and running through April of 2022. Includes info on each lunar month and each month’s celestial patron, as well as over 75 Seasonal Rites, celestial events, and holidays!
Compatible... [click here for more] |
White Wolf |
Pay What You Want
|
Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ... [click here for more] |
White Wolf |
$1.00
|
Wallachia 1330
Why have the Solificati absconded to this town in Wallachia? What does this move portend for the Order of Reason? Alchemists on the Run
This One-Page Chronicle Jumpstart gives a Storyteller the tools to build a Chronicle in the early Rennaissance, and gives hints to a greater plot that will be building in more works produced by High Level Games for Mage: The Ascenscion.... [click here for more] |
White Wolf |
$1.50
|
This special bundle product contains the following titles. Better Feared: Nosferatu Regular price: $18.49 Bundle price: $4.99 Format: PDF We’ve met before, you and me.
Sure we have!
I was the panic when they left you all alone.
I was the shame when they said they didn’t love you.
I was the hate when you brought down the knife.
I’m every ugly thing you’ve... [click here for more] |
White Wolf |
$183.91 $78.90
|
From Eventide to Cock’s Crow
For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent... [click here for more] |
White Wolf |
$8.00
|
The harpies of the Camarilla are a force to be reckoned with. From social influences, to being the arbiter of boons, the currency of the Camarilla, they can move the Camarilla in whatever direction they wish. The Harpy Primer is the first of 3 different guides on the position, and is a introduction to getting off on the right foot as a harpy. Both for players and storytellers, this guide is a base... [click here for more] |
White Wolf |
$1.99
|
Expanded Options for the Haven Background
Why hide from the breaking dawn in the trunk of your battered '70s muscle car when you could dwell in the comfort of a forgotten subway car, turn an abandoned school into a personal palace, hide out in an abandoned water tower, or even just cruise around in a hearse.
Designed for the 5th Edition of Vampire the Masquerade, included in this... [click here for more] |
White Wolf |
$3.00
|
Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day...... [click here for more] |
White Wolf |
$4.99
|
The Stone Age Revealed!
The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.
With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory. Hunt mammoths, walk with your ancestors, and fight in the War of Rage.
The Khara,... [click here for more] |
White Wolf |
$15.00 $10.00
|
Join the C-Team coterie as they embark upon their travels away from Vancouver.
This sourcebook contains Loresheets for the Coterie, if you want to have one of the C-Team help your characters out, and new rules for Viculum and a brand new system Penances!
Spanish Translation now Available
Unete al C-Team de la Coterie mientras se embarcan en su travesía lejos de Vancouver.
Este manual integra... [click here for more] |
White Wolf |
$1.99
|
This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy... [click here for more] |
White Wolf |
$51.10 $30.66
|
This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy... [click here for more] |
White Wolf |
$17.85 $10.71
|
This special bundle product contains the following titles. Bloodlines: The Ageless Regular price: $17.99 Bundle price: $7.99 Format: PDF A Vampire: The Requiem Supplement
History is written by the victors.
In other words…us.
We ruled the black streets of Babylon, took heads in the Terror, stormed the trenches at Ypres…
And if you believe that?
We’ve already... [click here for more] |
White Wolf |
$30.98 $18.98
|
Durante siglos el pueblo de los Purificadores dejaron atrás sus amadas Tierras Maduras para encontrar la salvación de la extinción en lo más profundo del Mundo Espiritual. Pero ahora, que el Gusano amenaza con devorar el alma de la Madre, sus hijos olvidados han vuelto para volver a sobrevolar el continente que hoy se llama América y que ellos llamaron hogar en el pasado.... [click here for more] |
White Wolf |
$10.00
|
An Alternative set of mechanics for Hunter the Reckoning. This product is designed to work with the Classic World of Darkness Mixed Games Rules. ... [click here for more] |
White Wolf |
$2.50
|
In the Garden of Lilith
In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages.
The Thorns cast Dark Shadows
The Analects of the Third Garden, is... [click here for more] |
White Wolf |
$9.95
|
Concieved as a companion peice to ANARCHS, Anarchy in the WOD looks to get under the skin of the Sect, looking at all the things making them tick. Aimed at Storytellers and Players alike, this book is packed with story hooks, character ideas, guidelines for running cities, and things to inspire your games! Over 130 pages, this book contains:
• An exploration of Anarchs through the ages, with... [click here for more] |
White Wolf |
$4.99
|
Séculos de História
Muiros de nós já narramos e já jogamos com personagens anciões, mas nem todos sabem realmente como ser, interpretar, criar e narrar o que é um ancião. O Guia dos Anciões é justamente uma grande ajuda para seus jogos, para que possa criar personagens cativantes e interessantes, trazendo muito mais imersão aos seus jogos.
Novos conteúdos... [click here for more] |
White Wolf |
Pay What You Want
|
What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more.
• Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless, a... [click here for more] |
White Wolf |
$1.75
|
Um caçador precisa estar bem equipado. Poder de fogo nunca suficiente, especialmente quando a caa tambm um caador, e o predador noturno mais perigoso que j existiu...
Nesta primeira parte voc encontrar uma lista detalhada de 26 armas de fogo que esto includas no Guia do Jogador, alm de outras 10 nunca antes vistas, prontas para serem... [click here for more] |
White Wolf |
$3.99
|
Armurerie est une compilation d'armes, armures et règles pour unifier les caractéristiques d'équipements entre Mage, Vampire et Loup-Garou 20ème anniversaire. Il ajoute aussi un résumé des règles de création d'objets améliorés magyquement (colifichets et talismans).
Armurerie contient sur 18 pages (inclue les couvertures) :
* des armes, armures, boucliers sous... [click here for more] |
White Wolf |
$4.33
|
I'll Stand Beside You
Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation!
Though Heaven and Hell May Rise Against Us!... [click here for more] |
White Wolf |
$9.99
|
It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style. Simple, direct and efficient.
3 Version is editable
3 Version is not editable
The editable version has no need to be print,... [click here for more] |
White Wolf |
$0.50
|