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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  $15.99 $12.79

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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
White Wolf  $7.99

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Clanbook: Baali

Clanbook: Baali


Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and...   [click here for more]
White Wolf  $7.00 $5.60

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99 $12.79

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The Savage Age Epic Jumpstart: The Broken-Brother

The Savage Age Epic Jumpstart: The Broken-Brother


Start Your Savage Age Chronicle Here.   Weaponized Ink is offering prospective players and long-time fans of Werewolf the Savage Age a low-cost way to start playing!  This Epic* Jump Start is an easy way to start your exploration into Werewolf: the Apocalypse's War of Rage and the Stone Age. Our Job is to Make Your Job Easier.   Inside...   [click here for more]
White Wolf  $3.00

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Mage Made Easy: Advice from That Damn Mage Guy

Mage Made Easy: Advice from That Damn Mage Guy


Mage? Made EASY? For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers. Until now… Keep, Change, Toss Written by Satyros Phil Brucato...   [click here for more]
White Wolf  $10.00 $8.00

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Moldwarps

Moldwarps


Hidden from the faces of Luna and Helios, the Moldwarps work Gaia's will beneath the surface of the Earth. These weremoles claim a legacy and culture all their own, founded on principles of solemn duty, stoic practicality, and restoration over destruction. Where the Garou fight the Wyrm tooth-and-nail, the Moldwarps seek to reclaim all of the corrupt Triat through the conversion of their agents. Moldwarps...   [click here for more]
White Wolf  $13.33 $10.67

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Tribebook: The Unwanted

Tribebook: The Unwanted


Unwanted, Unseen, Unexpected The edges of the Garou world have always been frayed. Whether it be those who leave their tribes, those who use ancient magic to become Garou, or those who wandered too far and lost themselves in the Umbra, there are more creatures out there than the Garou want to believe. But those other creatures are out there, waiting, surviving, and plotting. Everything that was Lost...   [click here for more]
White Wolf  $7.99 $6.39

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SotM's Ladies of Darkness Vol.2

SotM's Ladies of Darkness Vol.2


A new project by Secrets of the Masquerade: Ladies of Darkness Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals...   [click here for more]
White Wolf  $2.99 $2.39

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion to Bloodlines: The Resurrected. It includes: Complete Second...   [click here for more]
White Wolf  $11.00 $8.80

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Strange Shades: Mekhet

Strange Shades: Mekhet


We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human, but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you. — Jackie Kilpatrick, Mnemosyne wholesaler Weird and wise among the Kindred, the Mekhet...   [click here for more]
White Wolf  $14.99 $11.99

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Wyld Ways: Guide to Garou Politics

Wyld Ways: Guide to Garou Politics


Heart of the Pack The Garou must learn to work together. For thousands of years, they have lived and worked on septs, forming positions and learning the basics of politics in their world. They have developed systems of challenge, made deals with spirits, and built defensible homes to keep the Wyrm from spreading too far. Modern septs are more multitribal, which brings new challenges, new difficulties....   [click here for more]
White Wolf  $9.99 $7.99

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Ivory Tower: A Concise Guide to the Camarilla

Ivory Tower: A Concise Guide to the Camarilla


The Knife in the Back Welcome to the Camarilla. If you don't already have a knife behind your back, don't fret; one will show up in there soon enough. Politics in the Camarilla are dangerous, and notoriously difficult to navigate. But with a bit of learning, and a bit of careful maneuvering, you can learn to steer through the halls of power, earning boons and status, gaining power for yourself....   [click here for more]
White Wolf  $4.99 $3.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
White Wolf  $14.99 $8.99

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Past is Prologue

Past is Prologue


Those Who Forget Their History The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity. Are Doomed to Be Annihilated...   [click here for more]
White Wolf  $3.99 $3.19

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Legacy: Ebon Phoenix

Legacy: Ebon Phoenix


"We Make the Old and Broken Into Something Better" Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old. As seen in The...   [click here for more]
White Wolf  $2.00 $1.60

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The Nine Spheres

The Nine Spheres


A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ...   [click here for more]
White Wolf  $1.99 $1.59

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Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion


So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
Onyx Path Publishing  $6.99 $5.59

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Memento Mori

Memento Mori


There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.  The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards...   [click here for more]
Onyx Path Publishing  $4.99 $3.99

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The Ventrue Handbook

The Ventrue Handbook


The Ventrue Handbook You heard right, this is no Clanbook. The Ventrue Handbook is an out-of-character focused overview of the Clan of Kings, exploring the ideas that form the basis of the clan and then providing all new material for your consumption. Summurizing and ideating on the core concepts of the Ventrue, the Handbook breathes new life (so to speak) into this well-known...   [click here for more]
White Wolf  $5.31 $4.25

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Second Sight: Third Eye

Second Sight: Third Eye


Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
White Wolf  $7.95 $6.36

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Sources of Magick

Sources of Magick


The Pillars of Creation Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look… The Foundation of Reality This book includes: 13 theories about what Nodes are Suggestions for how to make Nodes more concrete objects Alternatives...   [click here for more]
White Wolf  $4.99 $3.99

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Tribebook: Mockery Breeds

Tribebook: Mockery Breeds


Tribe Book: Mockery Breeds In the new book of the Wyrm we are introduced to 4 new changing breeds created by Pentex expanding even more the werewolf bestiary. However, the book of the Wyrm only offers us very general information of these new monsters. This small manual seeks to expand the information and to complement with new game mechanics to the Mockery Breeds. Contents of the...   [click here for more]
White Wolf  $3.50 $2.80

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The Rise of the Garou: The Savage Age Volume Two

The Rise of the Garou: The Savage Age Volume Two


Explore How The Garou Became a Nation There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts.  With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.    Savage Age Volume 2...   [click here for more]
White Wolf  $14.00 $11.20

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By Banner Bound

By Banner Bound


By Banner Bound takes a look at nobility from several angles. Inspired by banner houses as presented in the Changeling Players Guide it also asks, if someone is exiling houses to the autumn realm, who is that someone. Also, the idea of older courts was hinted at in the Changeling the Dreaming 20th anniversary edition core book that is expanded upon and given to the Thallian of the Sidhe, answering:...   [click here for more]
White Wolf  $5.99 $4.79

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99 $15.99

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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
White Wolf  $4.99 $3.99

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SotM's Ladies of Darkness Vol.1

SotM's Ladies of Darkness Vol.1


A new project by Secrets of the Masquerade: Ladies of Darkness Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals...   [click here for more]
White Wolf  $2.99 $2.39

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Changeling: Countless Dreams

Changeling: Countless Dreams


What Does the Future Hold? Technology is the Endless Winter's herald the future holds darkness and death for Changelings the Dreaming will die These are lies told by Banality-ridden Changelings and bitter Gladelings who see the ISS streak by at night or look down into the Earth's magma glow or contemplate machines' potential and fail to see the Dreaming The Countless forge new homes...   [click here for more]
White Wolf  $19.99 $15.99

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Combination Discipline Compilation

Combination Discipline Compilation


A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans...   [click here for more]
White Wolf  $9.99 $5.99

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Mystic Armory

Mystic Armory


The Tools of Magick When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life. The Implements of Science Twenty-Five years of Artifcats, Talismans, Inventions and Devices...   [click here for more]
White Wolf  $14.99 $11.99

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Book of Totems; Patron Spirits

Book of Totems; Patron Spirits


A Garou pack is not truly a pack without a totem. It brings them together as a single entity, granting them great power, and the means to battle their ancient foe, the Wyrm. Across the World of Darkness, Garou pledge themselves to powerful totem spirits of Respect, War, Wisdom, and Cunning. Book of Totems; Patron Spirits includes: • Totems from Revised Edition, updated for 20th Anniversary Edition....   [click here for more]
White Wolf  $0.50 $0.40

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Vicissitude Expanded

Vicissitude Expanded


A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99 $5.99

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Skin Dancers Tribebook

Skin Dancers Tribebook


There is no tribe more infamous than the Skin Dancers, as they represent the greatest failures of the Garou Nation, the most lethal enemies are those who live in your own home. The Tribe is mainly composed of victims turned into victimizers. Exploring a world of frustration and family conflict, the Forbidden Tribe offers you the option of playing an anti-hero where everyone has turned against you just...   [click here for more]
White Wolf  $8.50 $6.80

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100 Uktena Kinfolk

100 Uktena Kinfolk


100 Uktena Kinfolk While often seen as strange and even dangerous by the standards of Wyrmbringer tribes, no one denies the Uktena have forgotten more mystic secrets than the rest of the nation has ever known. While their peculiar obsessions with lore and knowledge causes many to regard them as scholars, the tribe has no scruples about using any and all weapons when it has decided...   [click here for more]
White Wolf  $1.99 $1.59

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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside are: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal...   [click here for more]
White Wolf  $7.95 $4.77

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Rose City by Night

Rose City by Night


Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
White Wolf  $6.99 $4.19

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Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One


The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
White Wolf  $14.00 $11.20

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Book of Totems; The Savage West

Book of Totems; The Savage West


The Totem is the heart and soul of a werewolf pack. It binds them spiritually, making the whole truly greater than the sum of its parts. Across the Savage West, Garou join under powerful spirits, some ancient, some new, to aid them in their struggles against the Wyrm and the Storm Eater. Inside, you’ll find: • The Cockroach totem modified to fit the time period. • Fifteen additional totems to...   [click here for more]
White Wolf  $0.50 $0.40

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Den Parents

Den Parents


Like Herding Cats Everyone needs to start somewhere. And Garou do not start alone. Instead, they start with someone else. A teacher. A caretaker. A protector. They start with a Den Parent. They start with you. And regardless of the chaos they cause, you are the one who has to clean it all up. Ambassador of the Game This book discusses all the important roles that the Den Parent plays...   [click here for more]
White Wolf  $6.99 $5.59

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Mockery Breeds: Player´s Handbook

Mockery Breeds: Player´s Handbook


Mockery Breeds: Player's Handbook This manual is an expansion where it contains more options to play Mockery Breeds. - New Renown Systems - New Gifts -New Rituals - New Changing Race: The Yeti. The real were-apes....   [click here for more]
White Wolf  $2.50 $2.00

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Riot of the Flesh

Riot of the Flesh


Behold the Wyrm’s Design Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth. Behold the New Flesh From the labs of Pentex’s Project...   [click here for more]
White Wolf  $4.99 $3.99

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C20 Player's Guide

C20 Player's Guide


Autumn Leaves Tumble Down The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…...   [click here for more]
Onyx Path Publishing  $14.99 $11.99

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Believe in Magick!

Believe in Magick!


Mage: The Ascension is an amazing game, but how do we get new players to join? The concepts can be pretty extensive, and the rulebook can be pretty intimidating for someone seeing a page count of 698. This document is specifically for the potential players we want to invite to our games. Whether you are a new player curious about Mage or you are a veteran wanting...   [click here for more]
White Wolf  Pay What You Want

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Tribebook: Khara

Tribebook: Khara


The Khara, Once Lost are Now Found! Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin. With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their inevitable...   [click here for more]
White Wolf  $5.00 $4.00

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Modern Cappadocians

Modern Cappadocians


What if a clan could get a second chance? What if things turned out differently and the original Clan of Death got to make it to the modern nights? In Modern Cappadocians, these questions are answered as we learn how they survived and what their plans are in these final nights. Modern Cappadocians includes: • A history after their failed demise; • New Merits, Flaws and templates ...   [click here for more]
White Wolf  $2.00 $1.60

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Errant Knights: Nomads of the Sabbat

Errant Knights: Nomads of the Sabbat


Forsaken Roads and Forgotten Paths Our Dark Father calls out to vampires who eagerly cast aside all that once made us human. The sect once based on freedom became a theocratic tyranny, demanding “unity” in the name of the powerful minority in charge. We know what truly makes us strong: Faith. We know why we cannot trust the powerful: Greed. While the Bishops...   [click here for more]
White Wolf  $4.95 $3.96

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Tribebook: Ceilican

Tribebook: Ceilican


The Secrets of the Ring Dancers, Before Their Fae Enslavement Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.  The Ceilican have been defined for far too long solely by their...   [click here for more]
White Wolf  $7.00 $5.60

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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements,...   [click here for more]
White Wolf  $0.50 $0.30

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Mirrors: Dark Antiquity

Mirrors: Dark Antiquity


The world emerges from darkness. Evil gestates in humanity’s greed. Swords clash as Heroes brave the horrors creeping in from the shadows. In an age of steel, raw mettle, and budding pneuma, champions wield gifts bestowed upon them by denizens of a lost era. Brave souls depend only on their wits, nerve, and sense of duty when rancor and ruin threaten to extinguish hope. Before humanity’s...   [click here for more]
White Wolf  $9.99 $7.99

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