Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeAuthor
Player Guides   Remove Search Term
Jackie Cassada   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Player Guides
 
 Hottest Community Player Guides
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)...   [click here for more]
Onyx Path Publishing  $12.99

Add to Storytellers Vault Order  
Werewolf Players Guide (2e)

Werewolf Players Guide (2e)


Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through we are few...   [click here for more]
White Wolf  $11.99

Add to Storytellers Vault Order  
Players Guide to Garou

Players Guide to Garou


  A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
White Wolf  $17.99

Add to Storytellers Vault Order  
Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of Mage:...   [click here for more]
White Wolf  $9.99

Add to Storytellers Vault Order  
Shadow Players Guide

Shadow Players Guide


Surrender to the Dark Side Every wraith has his own personal whisperer in darkness, telling him what it's a very good thing to be bad. (And it is, it is - trust me.) They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion ( Why! It's always more fun heading downhill! ) This Shadow will urge the wraith to untold acts of depravity and evil...   [click here for more]
White Wolf  $9.99

Add to Storytellers Vault Order  
Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other Changing...   [click here for more]
White Wolf  $17.99

Add to Storytellers Vault Order  
Displaying 1 to 6 (of 6 items) Result Pages:  1 
Select Page Number