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The Indoctrinated

The Indoctrinated


The Indoctrinated They are not Awakened. They are authorized. From the sealed archives beneath the Vatican emerges a new kind of sanctified terror. The Indoctrinated are not mages. They are not Imbued. They are not Chosen. They are constructed—souls forcibly rewritten by ecclesiastical rite, wielding divine miracles through obedience,...   [click here for more]
White Wolf  Pay What You Want

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Legends of the Clans

Legends of the Clans


Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.   Legends of the Clans includes: Secret...   [click here for more]
White Wolf  $7.95

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Mysteries of the Blood

Mysteries of the Blood


The Kindred have existed for millennia and during that time they have ripped arcane secrets from both their blood and the very land the world over. From the forests of Cymru to the dunes of Kemet; the fertile fields of Mesopotamia to the jungles of India, there is power in the earth and the blood found therein for those brave enough to seize it. Inside, you’ll find: A myriad of new paths and rituals...   [click here for more]
White Wolf  $6.99

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The Lost Grimoire

The Lost Grimoire


Koldunic sorcery is the most ancient form of Kindred blood magic, and as such, both Tzimisce and Lhiannan have had thousands of years to exert their dominance over the spirits of the earth, wind and sea to create numerous paths of power. Inside you will find: New kraina crafted in diverse regions from the Arctic Cirle, to Asia Minor, drawing on the land, people and the myths of both to create unique...   [click here for more]
White Wolf  $5.49

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V5: Root and Vein

V5: Root and Vein


Root and Vein: Mandragora in V5 This product adapts the concept of mandragora (plant ghouls) to V5, providing systems for their creation and use in your Chronicles. This content is loosely inspired by other World of Darkness Vampire games but reimagines lore and characters for better incorporation with V5. Please feel free to check the Full Size Preview to see the...   [click here for more]
White Wolf  $4.99

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Clanbook: Nahema

Clanbook: Nahema


An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1! The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of...   [click here for more]
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Baali Apostates for V5

Baali Apostates for V5


Baali Apostates For V5 - A Clan Supplement Baali Apostates for V5 is custom re-imaginging of the Baali Bloodline into a "Lost Clan", a Clan of the forgotten and unwanted. Leaning into the Rite of Apostasy and the "Re-Embrace" from Legacy, the modern imagining of the Baali casts them in the role of vectors and infectors. They turn others to their own, thus spreading their corruption...   [click here for more]
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Lighting the Match

Lighting the Match


"Lighting the Match is a Dark Eras book for Promethean: The Created, detailing the beginings of Promethean existence and the rise of the first Lineage: The Lightning Brothers during the Paleolithic Era of Africa.  This book contains A small exploration of the Prometheans of Paleolithic Africa. One new Lineage A different interpretation of the Refinements. Four new Bestowments Rules...   [click here for more]
White Wolf  $3.50

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Tribebook: Corax-Rapax

Tribebook: Corax-Rapax


Dinosaurs Live Alongside Us!  Tribebook Corax-Rapax is two books in one!  The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy.  Modern science tells us that the dinosaurs never fully went extinct.  Instead, they live on in the form of birds.  What does this mean for the humble Corax of the Savage Age?  It certainly means they deserve...   [click here for more]
White Wolf  $14.00

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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle. Two...   [click here for more]
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Koldunism - Elemental Blood Sorcery

Koldunism - Elemental Blood Sorcery


Koldunism - Elemental Blood Sorcery is an updated view of the Discipline as shown in previous editions. This product attempts to convert Koldunism and elemental magic from several other disciplines into Blood Sorcery powers and rituals. It also recontextualizes the place and involvement the natural spirits or elementals have in these kind of powers. The following is an expansion of the index of the...   [click here for more]
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Phoenix by Night - Weapons Supplement

Phoenix by Night - Weapons Supplement


Enjoy 27 unique weapons and relics to be found and used by kindred and hunters alike. Whether you are looking to take down a rival coterie or defend your community from foul beasts of night, you are going to enjoy having extra firepower at your finger tips.  For the brave and foolhardy alike, there are ancient relics to be found in the world that offer tremendous power but at a terrible price. It...   [click here for more]
White Wolf  $3.00

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The Alchemical Cookbooks: A Guide to Thin-blood Alchemy

The Alchemical Cookbooks: A Guide to Thin-blood Alchemy


Thin-bloods are the most unfortunate of peoples, hated by humans for what they are and by Kindred for what they are not. Alchemy is one of the few tools that thin-bloods have to elevate themselves from their state, the fledgling art providing power to the powerless. Through alchemy, thin-bloods may create new life, hold dominion over blood, or exact their wrath on others. Though, one must be careful,...   [click here for more]
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Infernal Might: Common Lore

Infernal Might: Common Lore


An Alternate Take Infernal Might: Common Lore revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Fundament, Lore of Humanity, and the Innate Powers of Demons. The 2.0 update for this file is now live, containing...   [click here for more]
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Call to Lineage

Call to Lineage


Call to Lineage A V5 Supplement Call to Lineage is a series of 36 Descendant-based loresheets for Vampire: The Masquerade 5th Edition. Includes loresheets to include for PCs representing their connection to key figures within the World of Darkness. Loresheets for the following characters are included in Call to Lineage: Banu Haqim: Dastur Anosh; Jamal, the Martyr;...   [click here for more]
White Wolf  $6.42

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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
White Wolf  $4.99

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Night Thirst

Night Thirst


Night Thirst is a book that offers both players and storytellers new options to bring their characters to unlife. Presented within you’ll find ten new Predator Types and several new Discipline Powers and Advantages to explore other possibilities within your chronicles.  Back-Alley Doctor: Kindred who use their medical knowledge to sedate and incapacitate their prey. Catfish: Kindred...   [click here for more]
White Wolf  $4.95

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Curriculum Vitae: A Guide to Obscure Disciplines (Final Death Ashcan Edition)

Curriculum Vitae: A Guide to Obscure Disciplines (Final Death Ashcan Edition)


Life is power in a dying world. The City withers. We grow stronger. We wield our stolen might in myriad and brutal ways. For the Kindred, all starts and ends in a pool of blood. Disciplines are a seductive gift: often a swift solution to a Kindred's nightly woes. They are invocations of her will and the dreadful threat of her ire. The power fantasy of vampirism and that fantasy's...   [click here for more]
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Tribebook: Naghaluu

Tribebook: Naghaluu


What If There Was Another?  A Breed Lost to the March of Time?  Similar to the Garou, but Like the Nuwisha, Not of the Garou...   Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse.  This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.  The Naghaluu...   [click here for more]
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Bloodlines of the New Millennium

Bloodlines of the New Millennium


Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists...   [click here for more]
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Wyrd Tides

Wyrd Tides


A new sourcebook of kiths, contracts and True Fae for use with Changeling: The Lost 2e, Wyrd Tides collects these offerings that relate to literal tides of the ocean, tides of time, tides of emotion and other expressions of this theme in a Year of the Tide release.   Inside you'll find: * 8 new kiths for use in your Chronicles. * 3 True Fae that prowl the Arcadian seas, their Titles and suggestions...   [click here for more]
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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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Past is Prologue

Past is Prologue


Those Who Forget Their History The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity. Are Doomed to Be Annihilated...   [click here for more]
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The Cainite Conspiracies Anthology

The Cainite Conspiracies Anthology


Step back into the Dark Ages... ...into a time when the clans, high and low, battle for blood and power. Welcome to The Cainite Conspiracies This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and...   [click here for more]
Onyx Path Publishing  $4.99

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Forgotten Disciplines

Forgotten Disciplines


Awake the hidden gifts in the blood of the Kindred!!! Discover nine new fearful Disciplines for Vampire: Ananse, Berserkergang, Chulorvitis, Diabolitas, Bloody Blade, Humanism, Cityscape, Sanguimalia and Thaumivorism. Any benefit por my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank you!!! ...   [click here for more]
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Bloodcraft

Bloodcraft


Blood, words and will – the three core elements at the heart of power made manifest. For thousands of years, the Kindred delved into the secrets of the blood, discovering innumerable ways to manifest power through those three elements – and for decades, the Vampire: the Masquerade game line explored blood sorceries and its related themes in depth, going back to them again and again. Bloodcraft,...   [click here for more]
White Wolf  $9.99

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Roots of Legend

Roots of Legend


For as long as there have been faeries there have been enchanted woods. Although rare today these enchanted places still exist, and are some of the greatest bastions of magic in the Autumn World. Strange gallain mingle with werewolves and ghosts. Magical plants hold the key to brewing powerful elixers, and the Heart of the Wood calls out to the wonder and terror inside ever human soul. In this...   [click here for more]
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Loresheet: One in the Chamber

Loresheet: One in the Chamber


One in the Chamber is a Very Serious loresheet for the discerning Vampire: The Masquerade enthusiast. Accent your finest games with this sharply honed, well-crafted set of powers that fit flawlessly into any setting or era. Released on April 1, 2025, One in the Chamber harkens back to the finest era of Vampire and is an intelligent choice for refined, elegant games,...   [click here for more]
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Wicks (Blorcery by Lex Noctis)

Wicks (Blorcery by Lex Noctis)


Allegedly, we're all Beasts; so how come we're so estranged from Nature? Either I'll find a way to remedy that, or make one... This product introduces Wicks: territories enchanted with Blood Sorcery where nature thrives, empowering and protecting its undead master. Through complicated and lengthy rituals, the sorcerer infuses the land with the power that affects Kindred and mortal denizens...   [click here for more]
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Arcadian Arbitration

Arcadian Arbitration


Fae magic is all about making a deal. But not every deal needs to be signed in blood and written into the cosmos. Sometimes, reality itself can be convinced to bend just a little, giving up a small amount of its stability to the influence of Arcadia. Arcadian Arbitration contains: • A system for “Enchantment,” allowing changelings and other fae creatures to influence reality...   [click here for more]
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The Phantom Gasser

The Phantom Gasser


The Phantom Gasser is a sourcebook for Chronicles of Darkness. The Mad Gasser of Mattoon is an urban legend going back to the 1940s in the town of Mattoon, Illinois. He is said to be a phantom who releases a noxious gas on his victims, feeding on their fear and panic. This miniature supplement provides stats for the original gasser, as well as a copycat spirit who...   [click here for more]
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Legacy: Nightwalker Second Edition

Legacy: Nightwalker Second Edition


Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the...   [click here for more]
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Pain Rage and Fear Second Edition

Pain Rage and Fear Second Edition


Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state. Pain, Rage, and...   [click here for more]
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Phoenix by Night - Discipline  Supplement - Auspex and Blood Sorcery

Phoenix by Night - Discipline Supplement - Auspex and Blood Sorcery


Enjoy 24 unique Discipline powers for Auspex and Blood Sorcery to be used by kindred. Whether you are looking to take down a rival coterie or defend your community from foul beasts of night, you are going to enjoy having extra firepower at your fingertips.  These new abilities focus on astral projection, wielding blood as an offensive weapon, and allowing telepathic communication with others, and...   [click here for more]
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Nahema: A Malkavian Bloodline

Nahema: A Malkavian Bloodline


The few Kindred whoʼve heard of the Nahema believe them to be a simple offshoot of the Malkavian clan. An obscure bloodline whose deviance dates back to a Bahari cult in the early nights of the Ottoman Empire. Rumored to possess the power to warp the senses — and even the flesh — of their victims, these offshoot Malkavians are thought by most scholars of Kindred lore to be a virtually extinct...   [click here for more]
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Mother's Magic

Mother's Magic


Obcasus Rites are a useful, if not always wholly reliable source of power for the Begotten, calling upon the Dark Mother and their own nature to enact change upon the world. Still, Obcasus Initiates are almost always found in at least small numbers within a Hive. Mother’s Magic is a Beast: the Primordial supplement which includes 12 new Obcasus Rites for use by...   [click here for more]
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The Book of Dread Blades

The Book of Dread Blades


The sword is perhaps the purest, most noble of weapons. Alone among the refined implements of violence, it is singular in its intent. The spear may be more common, but it is a weapon as much for the hunt as for slaughter. The club may be older, but it is the ruling staff and the discipliner of the people. The ax and hammer cleave and unite wood. The sword, however, the sword is meant to kill. Its...   [click here for more]
White Wolf  $20.00

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Bodily Regalia: Flesh and Bow

Bodily Regalia: Flesh and Bow


"They promised your body would heal. They promised your life would return. Now you're learning the truth, you won't heal. Your body won't ever truly be human, what you will be is Lost. But you may become stronger." The body is a power all on its own. Whilst many Lost may wish to make pledges with their bodies to return back to their human form, to pretend to be normal, but the marks Arcadia...   [click here for more]
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The Merrick Institute

The Merrick Institute


In this book you'll find: Updated rules for Tooth and Claw to Hunter the Vigil Second Edition. A re-imagining and update of the Merrick Institute conspiracy and Dreamscape Endowment. Updated rules to the Compacts, Merits, and Tactics of Tooth and Claw. New Endowments for the other conspiracies. Requires the use of Hunter the Vigil Second Edition. ...   [click here for more]
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Forgotten Thaumaturgies

Forgotten Thaumaturgies


Study new secrets from the blood magic!!! Discover 8 new Thaumatugies: Path of Murder, Ghouldom, HEAVY METAL Sorcery, Mentorius, Oniroterror, Path of Vis, Terrae and Greenery. Learn about new Combined Disciplines: Green Arsenal, Cyberleech, Psychotropic Fruit, Personal Liberation, Create Family of Revenants, Vegetable Parasite, Elixir of Strength...   [click here for more]
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Paths of the Thief and the Judge

Paths of the Thief and the Judge


The Uratha must change and adapt on the hunt. An Auspice might bind the People to a given role on the hunt, but that role is not so easily defined. In this book are presented two alternate Moon Gifts for the Elodoth and Irraka, the Judge's Moon and the Thief's Moon, along with one Merit each to compliment these new roles. ...   [click here for more]
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Thyrsus Superreality (Revised)

Thyrsus Superreality (Revised)


A booklet for Mage: the Awakening which explores the Thyrsus Path and offers new playable options.   ...   [click here for more]
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Spectral Hunger

Spectral Hunger


The world shivers in invisible frequencies, unseen maggots writhing just beneath its skin. Ghosts, spirits, and worse beings yet all press against the flesh of reality and slither through its cracks, hungering for the life and vitality of the living world. For most vampires, these nightmare beings are inexplicable phenomena that cannot be understood, only survived; but for some Kindred,...   [click here for more]
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The Darkest Timeline

The Darkest Timeline


What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually...   [click here for more]
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Thyrsus Magic II

Thyrsus Magic II


 The Thyrsus are the Mages attuned with the realm of constant struggle. In this book you will find More exploration of what it means to be a Thyrsus An analysis of the Thyrsus Yantras andsSymbolism More Vows! ...   [click here for more]
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Vampire: the Dark Ages Combat

Vampire: the Dark Ages Combat


A small book of alternative, more historically accurate, rules for weapons, armor, and combat for Vampire: the Dark Ages 20th Anniversary Edition. ...   [click here for more]
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Thyrsus Magic I (Revised)

Thyrsus Magic I (Revised)


A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.  This booklet contains A small exploration of three eras of history as it pertains to the Thyrsus A new Legacy A new Proximus Dynasty A new Bound ...   [click here for more]
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The Thousand Sanctioned Beasts — Elementals

The Thousand Sanctioned Beasts — Elementals


Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all. We return with the second installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused...   [click here for more]
White Wolf  $14.00

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Werewolf Gift Compilation

Werewolf Gift Compilation


Thank you to all who helped us reach #1 on the store front! Gaia’s Last Hope Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed them...   [click here for more]
White Wolf  $9.99

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A Life of Blood - A V5 Supplement

A Life of Blood - A V5 Supplement


A Life of Blood A V5 Supplement A Life of Blood is a small supplement for Vampire: the Masquerade 5th Edition intended to provide highly optional quality of (un)life Rituals and Alchemy for those Kindred whose former habits, occupations and passions have been taken from them. In addition, this supplement begin with a brief discussion of a very simple...   [click here for more]
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