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Vampire: Age of the Living Gods

Vampire: Age of the Living Gods


     It’s 2350 B.C. and the first Sumerian empire is raised in ancient Mesopotamia by Lugalzaguesi. Akkad is the strongest resistance led by Sargon the Great. The distant kingdoms watch the conflict closely, as they will be the next targets.      A few centuries ago, the Second City fell, and now the Cainites rule the many independent cities of the fertile crescent as true Living Gods,...   [click here for more]
White Wolf  $19.99

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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Ghost Lineages: The Advanced Players' Guide to the Savage Age

Ghost Lineages: The Advanced Players' Guide to the Savage Age


A Book Worthy of the Apocalypse! This book is a love poem and spirit whisper to the veteran Savage Age fans who want more.  More Gifts.  More Rites.  More Fetishes.  More lore.  More Fera.  More on the War of Rage.  More ways to play!    Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago.  After...   [click here for more]
White Wolf  $26.00

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Magickal Capital

Magickal Capital


The Traditions Gather Wealth The Traditions Gather Wealth The Technocracy doesn’t have a monopoly on corporate wealth and power. The Traditions have their own networks of companies, big and small. This volume contains: • A Corporation run by each Tradition • Nine new rotes and nine new wonders used by or manufactured by these corporations For use with Rich Bastard’s Guide to Magick, but...   [click here for more]
White Wolf  $2.99

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The Book of Places

The Book of Places


Storytelling in the World of Darkness is typically a verbal exercise. The group huddles around the proverbial fireplace, trading elements from our psyche in hopes of building a memorable experience. Players and storytellers alike paint a picture with words, collectively birthing a new reality into our consciousness. But Let’s Get Real for a Second. Yes, that all sounds like some life-changing,...   [click here for more]
White Wolf  $5.00

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V20 Classical Age - Fall of Rome

V20 Classical Age - Fall of Rome


Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals...   [click here for more]
White Wolf  $12.99

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100 Resources and Rumors to Find on SchreckNet

100 Resources and Rumors to Find on SchreckNet


Access Granted When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth...   [click here for more]
White Wolf  $1.99

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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The Blood Atlas - Americas

The Blood Atlas - Americas


The Blood Atlas: North & South Americas The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection...   [click here for more]
White Wolf  $4.99

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Rio de Janeiro Noturno

Rio de Janeiro Noturno


Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus segredos ou simplesmente se esbaldar em sangue...   [click here for more]
White Wolf  $8.00

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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
White Wolf  $1.95 $0.95

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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
White Wolf  $15.00

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Tribebook: Kor

Tribebook: Kor


The Very First Fera!  Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age!  The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse.  Gaia will need them once again.   Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole.  The Kor...   [click here for more]
White Wolf  $10.00

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Dark New England Regional Sourcebook

Dark New England Regional Sourcebook


Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of the...   [click here for more]
White Wolf  $12.99

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100 Havens

100 Havens


Vampires are capable of astonishing feats, and even the weakest of them command powers that awe and terrify mortals. However, the kindred all share the weaknesses of the vampiric condition, and like any hunting beast they have a tendency to seek a lair. A place where they are safe, and where they can rest. Among the shadow community such places are referred to as a haven. Like the kindred themselves,...   [click here for more]
White Wolf  $2.99

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Denmark by Night

Denmark by Night


From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power. Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom...   [click here for more]
White Wolf  $9.95

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Places of Power and Mystery

Places of Power and Mystery


Places of Power… Quintessence flows through the world, gathering in caves, pools, glens, and atop mountains. Some places have been found, tamed, and tapped, with ancient structures guiding the flow. Others are lost to time or have yet to be discovered by enterprising Mages. …and mystery Places of Power and Mystery covers 41 locations, from the northern parts...   [click here for more]
White Wolf  $6.95

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New York Maps for Vampire the Masquerade (The Last Tower)

New York Maps for Vampire the Masquerade (The Last Tower)


New York maps for Vampire the Masquerade 16 maps: 1 of New York and 3 of each of the main boroughs (Manhattan, Brooklyn, Queens, Bronx and Staten Island) with 3 variations of each. 2 random tables: Table to Find Random Local Religious Centers and Auxiliary Table of Random Supernatural Strongholds Worldly Informations: Religious...   [click here for more]
White Wolf  $5.00

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Madison by Night

Madison by Night


"It is said that Madison is 94 square miles surrounded by reality. Honestly, though, the reality out there isn't much better than what we have in here."   -- Chopper, Nosferatu and Keeper of Information for the Baron of Madison Part supply depot, part library, and part fast-food joint, Madison is a one-stop shop for Anarchs looking to take over a piece of ground to call their own. With...   [click here for more]
White Wolf  $1.95

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A Guided Tour of the Umbra

A Guided Tour of the Umbra


Reflections on the world’s reflection A Guided Tour of the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for traveling between realms and surviving within them. Want to go on a trip? Hey there, mate. My name is Isaac...   [click here for more]
White Wolf  $4.99

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Never-Real Worlds

Never-Real Worlds


We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables. But the realms were never real. They were never real until the mage is caught. And once caught, the...   [click here for more]
White Wolf  $5.99

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The Gates of Damascus

The Gates of Damascus


Thunder in the East Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst...   [click here for more]
White Wolf  $7.50

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Rio de Janeiro by Night

Rio de Janeiro by Night


Rio de Janeiro by Night is a dark paradise for kindred... Or so the elders say. An unlikely Pact between Camarilla and Sabbat made opposing clans approach each other, learning some forbidden secrets and creating a network of intrigue. Strange relics point to sinister truths. Rival clans band together to unravel its secrets or merely to revel in blood during Carnival. Whispers about...   [click here for more]
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Rios Profundos

Rios Profundos


Novos Caminhos Quando o golpe dos servos da Corruptora destrói as Pontes de Lua, resta aos Garou de Gaia buscar entre meandros e esconderijos os caminhos que os permitam combater a Wyrm, até mesmo quando ela se prolifera nas profundezas das veias e artérias do Brasil. Pé na Estrada Enquanto as Pontes de Lua estiverem sofrendo invasão dos Filhos da Extinção,...   [click here for more]
White Wolf  $4.00

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The Song of the Aegean

The Song of the Aegean


Ancient Lands and New Rulers The bloody conquests of the Fourth Crusade unleashed a wave of chaos across the Eastern Mediterranean. In the Aegean, ambitious lords from Western Europe have carved out a number of petty states, seeking to enrich themselves at the expense of their former allies in the Byzantine Empire. Such conquests have unleashed tensions across the region, as the politics,...   [click here for more]
White Wolf  $5.00

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100 Gateways to the Dreaming

100 Gateways to the Dreaming


Gateways are how changelings can enter the Dreaming, and they can be found in different locations. This supplement has 100 different gateways that can be used. Some are comparatively easy to enter; some are not. Some might in fact be suicidal to use if they fail to open. Each gateway is described, along with how it is opened, and there are some details on the trod that can be found on the other side...   [click here for more]
White Wolf  $2.99

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The Last Tower

The Last Tower


INCLUDED - 16 maps: 1 of New York and 3 of each of the main boroughs (Manhattan, Brooklyn, Queens, Bronx and Staten Island) with 3 variations of each. - 20 sheets of important NPCs. SYNOPSIS With information aquired through your intelligence net, The Sword of Cain (Sabath), you found that the “Iconnu” were nothing more than Info redirection support groups...   [click here for more]
White Wolf  $10.00

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Bordeaux by Night - Storytellers Guide

Bordeaux by Night - Storytellers Guide


Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade. The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. The Storytellers...   [click here for more]
White Wolf  $19.99

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Bordeaux by Night - Players Guide

Bordeaux by Night - Players Guide


This product now contains a zip file with the names of the NPCs pronounced by a French native (me) with some variants! A revised version with the brand new layout is now available. If you already purchased the bundle, you can claim this revised copy for free! Just click here Bordeaux by Night - Players Guide is part of a two book project by Secrets of the Masquerade. The Players...   [click here for more]
White Wolf  $14.99

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Savannah by Night COMPLETE

Savannah by Night COMPLETE


Updated with more artwork! Here for those who want the complete set in one volume, the complete Savannah by Night. Outline of the city, including NPCs Player Character might know. Secrets and story possibilities. Landmarks. History, including what almost no one knows! Notes on choosing any existing NPCs as sire ...   [click here for more]
White Wolf  $2.99

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Detroit by Night

Detroit by Night


The violence and urban decay of Detroit is the subject of much embellishment, but there is some truth in the stories. A city of skyscrapers and major industry, the best days and nights of the Motor City are seemingly behind it. But mortal Detroit is a paradise compared to the nightly carnage of the Sabbat. With no archbishop to govern them, surviving to sunrise sometimes depends on a pack’s collective...   [click here for more]
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Wr20 Book of Oblivion

Wr20 Book of Oblivion


The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun. Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my heart’s content,...   [click here for more]
Onyx Path Publishing  $14.99

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Cordel da Fome

Cordel da Fome


Os Acordes da Memória Enquanto os Espíritos da Extinção se espalham pelo Brasil, os Garou viajam em uma canção do Cangaço para combater a Wyrm e celebrar a glória, vivendo as belezas e assombros do Sertão. A Liturgia Canibal As fantasmagóricas igrejas da fome se espalham no presente como fizeram no passado, corrompendo o instinto vital e a sacralidade...   [click here for more]
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Tales of the Savage Age: A Fera Anthology

Tales of the Savage Age: A Fera Anthology


These Are The Tales The Garou Will Not Sing, These Words Are The Echoes Of The Past, Here Are The Deeds Of Those Who Cannot. Tales of the Savage Age is a new collection of eighteen (!) stories set during the War of Rage and Pleistocene Era. These tales and poems cover a wide range of the Fera, from the Gurahl, to the Grondr, to the Urkama, to the...   [click here for more]
White Wolf  $10.00

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Darknet Markets

Darknet Markets


A World Connected The internet has grown exponentially over the course of the past three decades. The Clear Web, which represents the internet that is indexed by search engines, such as Google,  is estimated to contain over 1.2 million terabytes of data. Yet, this is the tip of the iceberg when it comes to what is actually on the internet. Beneath this surface lurks...   [click here for more]
White Wolf  $2.95

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The Emperor's New Coat

The Emperor's New Coat


The selkies of San Francisco return as central players in this adventure, a "spiritual sequel" and homage to the Immortal Eyes chronicle from the 1st edition of Changeling: the Dreaming. Learn about the fae politics of Central Pacifica, some of the more mysterious denizens of the Bay Area, and the royal artifact that everybody seems to be hunting for... Contains a complete story focused on the seal-folk...   [click here for more]
White Wolf  $10.00

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The Darkest Timeline

The Darkest Timeline


What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually...   [click here for more]
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C20 Book of Freeholds

C20 Book of Freeholds


HOME IS WHERE YOU GO... They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns. Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable...   [click here for more]
Onyx Path Publishing  $4.99

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V20 | Guerra Por São Paulo - Cainitas e Outros Pecadores

V20 | Guerra Por São Paulo - Cainitas e Outros Pecadores


V20 | Guerra por São Paulo - Cainitas e Outros Pecadores A capital espiritual do Sabá… "Por muito tempo, a Espada de Caim banhou-se em rios de sangue inocente. Celebramos nossa vitória sobre a Camarilla de maneira aberta, livre e irresponsável. Matamos mortais não porque precisávamos, mas porque podíamos. A cidade era nossa. O herdeiro era nosso. Nós éramos os piores pesadelos deles. Ensinamos...   [click here for more]
White Wolf  $3.33

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Veneto By Night English Edition

Veneto By Night English Edition


Veneto region is really a peculiar case in the world of the Damned. The same unassailable rule of the Giovanni, which should guarantee stability to the region, is in fact paradoxically the cause of one of the most bizarre conflicts inflaming the sons of Cain in modern nights, “la Danza dei Burattini” (the Dance of Puppets). The term, forged in derisive spirit by a Ventrue Elder visiting...   [click here for more]
White Wolf  $5.11 $5.10

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Bloody but Unbowed

Bloody but Unbowed


You can now watch the ENTIRE SEASON of Plastic Age Plays featuring this story via the YouTube Playslist embedded below! Prefer to listen to your actual plays? Download Plastic Age Plays Season 3 in .mp3 at http://www.drivethrurpg.com/browse/pub/338/Aegis-Studios/subcategory/559_29064/Multimedia    You can feel the pulsating bass in the pit of...   [click here for more]
White Wolf  $4.95

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Missoula by Night

Missoula by Night


“I was here when this city was little more than mud and stone. And I’ll be damned if I’m willing to abandon it now.” --Annabelle DuPree, Ventrue and Harpy Deep in the Rocky Mountains exists an oasis; a bustling cultural center filled with students, tourists, and the largest homeless population in the state. The well-established Camarilla domain of Missoula has maintained its sovereignty...   [click here for more]
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The Peasants Revolt

The Peasants Revolt


The Peasants' Revolt is a chronicle and setting for the Fief of Winchester, starting in 1396 and continuing into the fifteenth century - The player's book, Dark Winchester, contains maps and illustrations of the major settlements of the Fief, including Winchester itself, Salisbury and Southampton, along with the commonly known history of the Fief and its major NPCs, but no game statistics - The...   [click here for more]
White Wolf  $11.99

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Buffalo by Night: Player's Guide

Buffalo by Night: Player's Guide


On the shores of Lake Eerie, the city of Buffalo still stands, even after long decades of decay.  Yes economic factors played into that, but so did the Kindred. But a new regime has taken hold, offering a fresh start.  Or so they say. Well, at least they offer protection from the city's many enemies. Buffalo by Night contains: A rundown on over 20 known Kindred of the...   [click here for more]
White Wolf  $2.99

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Verona By Night English Edition

Verona By Night English Edition


Known in the world as the City of Love, once the sun drops the town of Verona becomes the battlefield for ambitious and unscrupulous Kindred, beyond both Camarilla and Sabbat reach. Under the glacial eyes of the Barons Lucrezia Montecchi and Giovanni Capuleti and the iron grip dictated by the Scaliger Traditions, the City of Hatred rises like an atypical Anarch Barony, where the Cainites can...   [click here for more]
White Wolf  $5.11 $5.10

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Emerald Valley by Night

Emerald Valley by Night


Eugene, Oregon (along with its all-but-official sister city Springfield) make up the Emerald Valley, a seeming haven for Kindred against the worst problems of the Jydad or battles between Camarilla and Sabbat. Or so one might believe.  For example, with all these forests everywhere, how come no Lupines in the area?  And have you seen how the two Ventrue look at each other, almost...   [click here for more]
White Wolf  $4.99

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Bordeaux by Night - Storytellers Guide Revised

Bordeaux by Night - Storytellers Guide Revised


Bordeaux by Night, Storytellers Guide now gets the updated, polished Revised treatment! You'll find in these new pages a complete reorganization of the book, important fixes as well as a much more accessible version of the book. It is hyperlinked through and through, so you can just click (or tap) on most names and they'll take you to the genealogy or to the character directly. This Storytellers...   [click here for more]
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Vampiro: A Era dos Deuses Vivos

Vampiro: A Era dos Deuses Vivos


        É 2350 a.c. e o primeiro império Sumério é erguido na antiga Mesopotâmia por Lugalzaguesi. A Acádia é a maior resistência liderada por Sargão, o Grande. Os reinos distantes observam o conflito atentos, pois eles serão os próximos alvos.       Há poucos séculos a Segunda Cidade caiu e agora os Cainitas governam as várias cidades independentes do crescente fértil como...   [click here for more]
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Vampire: the Victorian Age - Manchester by Night

Vampire: the Victorian Age - Manchester by Night


Revolutions and Violence, Scuttlers and Scientists, Cotton and Conspiracy This is Manchester It’s the year 1880, and in barely a century Manchester has gone from being a small market town to the world’s first and foremost industrial metropolis, where millions toil in the rain and smoke, gangs fight in the slums and pubs, fortunes are made and lost at the Exchange,...   [click here for more]
White Wolf  $12.00

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Necropolis Venezia English Edition

Necropolis Venezia English Edition


A war ignites the Shadowlands of the Serenissima... Despite the lies that the Giovanni vampiric clan spreads in its courts, Venice, the lagoon city of which it claims to have dominion, is actually divided, beyond the Shroud, by a war that has lasted for centuries between the Necromancers, the Hierarchy and the gangs of Renegades for the control of every single building and spirit within...   [click here for more]
White Wolf  $8.66

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