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100 Gateways to the Dreaming

100 Gateways to the Dreaming


Gateways are how changelings can enter the Dreaming, and they can be found in different locations. This supplement has 100 different gateways that can be used. Some are comparatively easy to enter; some are not. Some might in fact be suicidal to use if they fail to open. Each gateway is described, along with how it is opened, and there are some details on the trod that can be found on the other side...   [click here for more]
White Wolf  $2.99

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Melbourne by Night: January

Melbourne by Night: January


MELBOURNE BY NIGHT: JANUARY After 267 days in lockdown what could go wrong? This book contains: ^ A story based in the City of Melbourne. This chronicle takes place in January in the lead up to the 2022 Australian Open Tennis tournament. This Chronicle is designed for a Camarilla Coterie but can be reversed to work with an Anarch Coterie. ^ A new lore sheet specific to Melbourne...   [click here for more]
White Wolf  $3.46

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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Renegade Game Studios  $19.99

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A Place to Call Home

A Place to Call Home


Expanded Options for the Haven Background Why hide from the breaking dawn in the trunk of your battered '70s muscle car when you could dwell in the comfort of a forgotten subway car, turn an abandoned school into a personal palace, hide out in an abandoned water tower, or even just cruise around in a hearse.  Designed for the 5th Edition of Vampire the Masquerade, included in this...   [click here for more]
White Wolf  $3.00

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Our Graves are Empty

Our Graves are Empty


Our Graves are Empty Abducted as mortals, taken far from home, ritually embraced, and buried as they become undead monsters. The PCs are fresh Sabbat vampires thrust into the middle of an ancient war and treachery threatens to destroy them almost as soon as they emerge from their graves. Only faith in their Pack and their bonds of blood will see them through to another night. A...   [click here for more]
White Wolf  $14.99

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The Chicago Folios (Vampire: the Masquerade 5th Edition)

The Chicago Folios (Vampire: the Masquerade 5th Edition)


A city as large as Chicago requires more than a surface study to find out its secrets.  Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities. Chicago contains...   [click here for more]
Renegade Game Studios  $14.99

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Philadelphia by Night

Philadelphia by Night


Philadelphia, 1876. Domain wars in the streets. Foul beasts in the sewers. Backstabbers in the halls of Elysium. For Jacob Shallus, ancilla Prince of Philadelphia, there is never a dull night in the City of Brotherly Love. Embraced into his seat in an act of political expediency, Jacob finds himself at the helm of a vicious undead political establishment long before his due. Surrounded by a legion...   [click here for more]
White Wolf  $19.99

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Lost in the Garden

Lost in the Garden


Lost in the Garden is a V5 scenario written for 4-5 neonate Sabbat characters. This is a V5 scenario that examines the Bahari faith, the Path of Lilith in the modern Sabbat, and the secrets of the abandoned Sabbat stronghold of Montréal. A premade Pack with a detailed Pack Map is provided as well as two Sabbat specific Loresheets. There were no more secrets to shield them....   [click here for more]
White Wolf  $9.99

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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  Pay What You Want

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Sao Paulo By Night V5 - Portugues

Sao Paulo By Night V5 - Portugues


Boa noite, cainitas! Bem vindos ao primeiro cenário brasileiro de Vampiro - A Máscara, quinta edição, em sua versão de luxo, com arte e design profissionais! Neste suplemento, você encontrará detalhes sobre os mais de 465 anos de história da cidade, e como o domínio foi tomado do Sabá pela Camarilla, em uma guerra sangrenta e brutal nos anos 90. Você também terá acesso...   [click here for more]
White Wolf  $3.00

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Creatures Such As We: Lone Star

Creatures Such As We: Lone Star


Creatures Such As We: Lone Star Gone To Texas Creatures Such As We: Lone Star is a chronicle setting for Austin and San Antonio, Texas. This book is the launching pad for two epic Chronicles: one for Camarilla, and one for Anarch. Inside, you’ll find: A history of both the Camarilla controlled city of Austin,...   [click here for more]
White Wolf  $19.99

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V20 Classical Age - Fall of Carthage

V20 Classical Age - Fall of Carthage


Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that. A...   [click here for more]
White Wolf  $9.99

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San Francisco By Night for V5

San Francisco By Night for V5


San Francisco By Night A city torn apart by war between the vampiric creatures of the night. The cradle of modern music, religious communes, countless artistic movements, and the tech boom. A place said to be dominated by the chaos of Anarch rule, now occupied by the very Warlord of the Camarilla himself. This is more than a city. It is the entire Bay Area, five regions of vampiric...   [click here for more]
White Wolf  $14.99

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Magickal Capital

Magickal Capital


The Traditions Gather Wealth The Traditions Gather Wealth The Technocracy doesn’t have a monopoly on corporate wealth and power. The Traditions have their own networks of companies, big and small. This volume contains: • A Corporation run by each Tradition • Nine new rotes and nine new wonders used by or manufactured by these corporations For use with Rich Bastard’s Guide to Magick, but...   [click here for more]
White Wolf  $2.99

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Lupines: Tarry Not in Their Path

Lupines: Tarry Not in Their Path


Monstrous Werewolves for V5! “We spend a lot of time telling ourselves that we are at the very top of the food chain.  Humanity lords over the world and we lord over them.  Simple.  Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’  It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies.   ...   [click here for more]
White Wolf  $9.00

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Who Killed the King?

Who Killed the King?


Welcome to Darwin! The roughest, most wonderful city in all of Australia! Dust soaked and messy, a haven for kindred, and a hot spot for hunters; this city might not have the shining aura or mystic of the bigger metropolises, but it sure does have teeth.   Who Killed the King? is a 94 page full colour PDF. It’s a sourcebook for the city of Darwin, Australia and contains...   [click here for more]
White Wolf  $0.99

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The Book of Places

The Book of Places


Storytelling in the World of Darkness is typically a verbal exercise. The group huddles around the proverbial fireplace, trading elements from our psyche in hopes of building a memorable experience. Players and storytellers alike paint a picture with words, collectively birthing a new reality into our consciousness. But Let’s Get Real for a Second. Yes, that all sounds like some life-changing,...   [click here for more]
White Wolf  $5.00

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V20 Classical Age - Fall of Rome

V20 Classical Age - Fall of Rome


Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals...   [click here for more]
White Wolf  $12.99

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Blood and Country - V5 Supplement

Blood and Country - V5 Supplement


Blood and Country - A V5 Supplement Cities are to Kindred as bowls are to a dog. Blood and Country is a 103 page supplement for Vampire: the Masquerade 5th edition that looks to explore: Rural vampire culture and practices. Considerations of play for playing within an Australian setting. Discussion of the Maalabalun;...   [click here for more]
White Wolf  $6.92

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Blood on the Sands - St. Andrews by Night for Vampire: the Masquerade V5

Blood on the Sands - St. Andrews by Night for Vampire: the Masquerade V5


The emblem on the necktie reserved for the members of the Royal and Ancient Golf Club of St. Andrews - The Vatican of golf - is of St. Andrew himself baring the saltier cross on which, once he was captured at Patras, he was to be stretched before he was crucified. Only the Scots would have thought of celebrating a national game with the figure of a tortured saint. - Alistair Cooke...   [click here for more]
White Wolf  $9.50

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New York Maps for Vampire the Masquerade (The Last Tower)

New York Maps for Vampire the Masquerade (The Last Tower)


New York maps for Vampire the Masquerade 16 maps: 1 of New York and 3 of each of the main boroughs (Manhattan, Brooklyn, Queens, Bronx and Staten Island) with 3 variations of each. 2 random tables: Table to Find Random Local Religious Centers and Auxiliary Table of Random Supernatural Strongholds Worldly Informations: Religious...   [click here for more]
White Wolf  $5.00

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100 Havens

100 Havens


Vampires are capable of astonishing feats, and even the weakest of them command powers that awe and terrify mortals. However, the kindred all share the weaknesses of the vampiric condition, and like any hunting beast they have a tendency to seek a lair. A place where they are safe, and where they can rest. Among the shadow community such places are referred to as a haven. Like the kindred themselves,...   [click here for more]
White Wolf  $2.99

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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Gates of Immortality (Vampire: the Masquerade 5th Edition)

Gates of Immortality (Vampire: the Masquerade 5th Edition)


Think very carefully before creating your abodes. They are your humanity, your mind and your soul.   An Haven's guide to the Kindred of any sect, this book contains: Descriptions of Background Haven and New Merits and Flaws;  Information on the creating your Heaven, and how the refugee works for vampires and their psychology; New tools to expand your chronicles, including Discipline...   [click here for more]
White Wolf  $12.99

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100 Resources and Rumors to Find on SchreckNet

100 Resources and Rumors to Find on SchreckNet


Access Granted When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth...   [click here for more]
White Wolf  $1.99

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V20 Classical Age - Nightfall: the Vampire's Survival Guide

V20 Classical Age - Nightfall: the Vampire's Survival Guide


Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing. Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies; Presentation of Combination-Disciplines...   [click here for more]
White Wolf  Pay What You Want

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Shards of Contagion

Shards of Contagion


The Contagion Chronicle introduced a world reeling from sickness. The God-Machine itself is overwhelmed with illness manifesting as a variety of plagues upon the world. The Sworn collaborate to eradicate this Contagion, while the False seek to manipulate it to their own ends. Yet, there are other worlds, shards of a shattered Mirror that can also be touched by the Contagion. These...   [click here for more]
White Wolf  $12.95

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Dark Eras: Sic Semper Tyrannis

Dark Eras: Sic Semper Tyrannis


The Propinqui fear change. We are creatures of habit, after all, and our long memories know well the chaos of revolutions and usurpers. But we also know their fates, as surely as the gods themselves. Brutus. Anthony. Caesar. So if we must bend to...   [click here for more]
White Wolf  $4.00

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Tribebook: Kor

Tribebook: Kor


The Very First Fera!  Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age!  The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse.  Gaia will need them once again.   Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole.  The Kor...   [click here for more]
White Wolf  $10.00

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Milano By Night

Milano By Night


Un tempo una delle capitali del Sabbat, da pochi decenni Milano è una roccaforte della Camarilla in Italia, circondata da nemici e rivali. Tutto questo rientra perfettamente nei piani del suo Principe, Giangaleazzo, che ha trasformato la città in una macchina politica senza pari, una trappola in cui Cainiti di ogni età rischiano di rimanere intrappolati... Sesto libro della saga di Serenissima,...   [click here for more]
White Wolf  $10.83

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The Last Tower

The Last Tower


INCLUDED - 16 maps: 1 of New York and 3 of each of the main boroughs (Manhattan, Brooklyn, Queens, Bronx and Staten Island) with 3 variations of each. - 20 sheets of important NPCs. SYNOPSIS With information aquired through your intelligence net, The Sword of Cain (Sabath), you found that the “Iconnu” were nothing more than Info redirection support groups...   [click here for more]
White Wolf  $10.00

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Rose City by Night

Rose City by Night


Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
White Wolf  $6.99

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The Blood Atlas - Americas

The Blood Atlas - Americas


The Blood Atlas: North & South Americas The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection...   [click here for more]
White Wolf  $4.99

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World of Darkness Central Florida

World of Darkness Central Florida


A dive into Central Florida's hidden past to modern nights, World of Dakness Central Florida gives you all the necessaries to run a great chronicle in the area surrounding Orlando, FL.    Included within this product is information on the Vampires, Werewolves, Mages, Wraiths, Changelings, and Hunters of the Central Florida. ...   [click here for more]
White Wolf  $7.49

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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Vampire - the Masquerade : Paris by Night

Vampire - the Masquerade : Paris by Night


This additional context follows on from Tristan Lhomme and Mehdi Sahmi’s Paris by Night (cf. French magazine Casus Belli special issue No. 24), as well as Fabrice Colin’s France by Night. It covers the events in the capital over the past twenty-three years, and describes the Parisian Cainite community in activity today. The background has been updated using the metaplot...   [click here for more]
White Wolf  $3.00

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The Peasants Revolt

The Peasants Revolt


The Peasants' Revolt is a chronicle and setting for the Fief of Winchester, starting in 1396 and continuing into the fifteenth century - The player's book, Dark Winchester, contains maps and illustrations of the major settlements of the Fief, including Winchester itself, Salisbury and Southampton, along with the commonly known history of the Fief and its major NPCs, but no game statistics - The...   [click here for more]
White Wolf  $11.99

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The Secret Frequency Files

The Secret Frequency Files


The Secret Frequency Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more. Within this book is; The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of...   [click here for more]
White Wolf  $7.50

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100 Gateways Into (And Out Of) the Hedge

100 Gateways Into (And Out Of) the Hedge


The world around us feels real enough. From the concrete of the sidewalk, to the bricks in the wall, you can see this world. Smell it. Touch it. But the Lost know there is another world beyond this one, a place called Arcadia where the mad gods of the True Fae cavort and play, changing reality on a whim. Between this world and that there is a liminal place; a between-realm known simply as the Hedge....   [click here for more]
White Wolf  $2.99

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Rio de Janeiro Noturno

Rio de Janeiro Noturno


Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus segredos ou simplesmente se esbaldar em sangue...   [click here for more]
White Wolf  $8.00

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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
White Wolf  $15.00

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Sins Washed Away

Sins Washed Away


Sins Washed Away is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. Sins Washed Away is for 3-5 players, as they explore the mysterious disappearance of a friend during a night out partying, leading them into the underground tunnels and sewers of Sheffield. Sins Washed Away taps into the themes...   [click here for more]
White Wolf  $5.00

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Never-Real Worlds

Never-Real Worlds


We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables. But the realms were never real. They were never real until the mage is caught. And once caught, the...   [click here for more]
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The Song of the Aegean

The Song of the Aegean


Ancient Lands and New Rulers The bloody conquests of the Fourth Crusade unleashed a wave of chaos across the Eastern Mediterranean. In the Aegean, ambitious lords from Western Europe have carved out a number of petty states, seeking to enrich themselves at the expense of their former allies in the Byzantine Empire. Such conquests have unleashed tensions across the region, as the politics,...   [click here for more]
White Wolf  $5.00

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Charts of Darkness: Vampire

Charts of Darkness: Vampire


Printer-friendly tables for Vampire: the Masquerade Inspired by the OSR and DIY design communities. Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including: Allies and Contacts A new system for Merits and Flaws Malkavian derangements, Nosferatu deformities,...   [click here for more]
White Wolf  $1.95 $0.95

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Cordel da Fome

Cordel da Fome


Os Acordes da Memória Enquanto os Espíritos da Extinção se espalham pelo Brasil, os Garou viajam em uma canção do Cangaço para combater a Wyrm e celebrar a glória, vivendo as belezas e assombros do Sertão. A Liturgia Canibal As fantasmagóricas igrejas da fome se espalham no presente como fizeram no passado, corrompendo o instinto vital e a sacralidade...   [click here for more]
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Tales of the Savage Age: A Fera Anthology

Tales of the Savage Age: A Fera Anthology


These Are The Tales The Garou Will Not Sing, These Words Are The Echoes Of The Past, Here Are The Deeds Of Those Who Cannot. Tales of the Savage Age is a new collection of eighteen (!) stories set during the War of Rage and Pleistocene Era. These tales and poems cover a wide range of the Fera, from the Gurahl, to the Grondr, to the Urkama, to the...   [click here for more]
White Wolf  $10.00

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Dark New England Regional Sourcebook

Dark New England Regional Sourcebook


Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of the...   [click here for more]
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Vampire - la Mascarade : Paris by Night

Vampire - la Mascarade : Paris by Night


Ce supplément de contexte s’inscrit dans la continuité du Paris by Night de Tristan Lhomme et Mehdi Sahmi (cf. Casus Belli HS N°24), ainsi que du France by Night de Fabrice Colin. Il couvre les événements survenus dans la capitale ces vingt-trois dernières années, et décrit la communauté caïnite parisienne en activité de nos jours. Le background a...   [click here for more]
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Bloody but Unbowed V5

Bloody but Unbowed V5


Bloody but Unbowed You can feel the pulsating bass in the pit of your stomach as you step onto the dance floor. There are roughly two dozen other people here, dancing, drinking, and partying. Colored lights flash and flicker to the beat. In the far corner of the room sits a DJ booth, where Phyzz is spinning. Along the back wall is a small, but well stocked bar. You make your way over...   [click here for more]
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