Title |
Publisher |
Price |
Expanded Options for the Haven Background
Why hide from the breaking dawn in the trunk of your battered '70s muscle car when you could dwell in the comfort of a forgotten subway car or turn an abandoned school into a personal palace.
Designed for the 5th Edition of Vampire the Masquerade, included in this book is expanded descriptions of possible havens based on ranks in the Haven... [click here for more] |
White Wolf |
$1.00
|
 Lost in the Garden is a V5 scenario written for 4-5 neonate Sabbat characters. This is a V5 scenario that examines the Bahari faith, the Path of Lilith in the modern Sabbat, and the secrets of the abandoned Sabbat stronghold of Montréal. A premade Pack with a detailed Pack Map is provided as well as two Sabbat specific Loresheets.
There were no more secrets to shield them.... [click here for more] |
White Wolf |
$7.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99
|
 The world around us feels real enough. From the concrete of the sidewalk, to the bricks in the wall, you can see this world. Smell it. Touch it. But the Lost know there is another world beyond this one, a place called Arcadia where the mad gods of the True Fae cavort and play, changing reality on a whim. Between this world and that there is a liminal place; a between-realm known simply as the Hedge.... [click here for more] |
White Wolf |
$2.99
|
Philadelphia, 1876. Domain wars in the streets. Foul beasts in the sewers. Backstabbers in the halls of Elysium.
For Jacob Shallus, ancilla Prince of Philadelphia, there is never a dull night in the City of Brotherly Love. Embraced into his seat in an act of political expediency, Jacob finds himself at the helm of a vicious undead political establishment long before his due. Surrounded by a legion... [click here for more] |
White Wolf |
$19.99
|
Storytelling in the World of Darkness is typically a verbal exercise. The group huddles around the proverbial fireplace, trading elements from our psyche in hopes of building a memorable experience. Players and storytellers alike paint a picture with words, collectively birthing a new reality into our consciousness.
But Let’s Get Real for a Second.
Yes, that all sounds like some life-changing,... [click here for more] |
White Wolf |
$5.00
|
Think very carefully before creating your abodes. They are your humanity, your mind and your soul.
An Haven's guide to the Kindred of any sect, this book contains:
Descriptions of Background Haven and New Merits and Flaws;
Information on the creating your Heaven, and how the refugee works for vampires and their psychology;
New tools to expand your chronicles, including Discipline... [click here for more] |
White Wolf |
$12.99
|
San Francisco By Night
A city torn apart by war between the vampiric creatures of the night. The cradle of modern music, religious communes, countless artistic movements, and the tech boom. A place said to be dominated by the chaos of Anarch rule, now occupied by the very Warlord of the Camarilla himself. This is more than a city. It is the entire Bay Area, five regions of vampiric... [click here for more] |
White Wolf |
$14.99
|
Blood and Country - A V5 Supplement
Cities are to Kindred as bowls are to a dog.
Blood and Country is a 103 page supplement for Vampire: the Masquerade 5th edition that looks to explore:
Rural vampire culture and practices.
Considerations of play for playing within an Australian setting.
Discussion of the Maalabalun;... [click here for more] |
White Wolf |
$7.09
|
The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants... [click here for more] |
White Wolf |
$15.99
|
A city as large as Chicago requires more than a surface study to find out its secrets.
Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities.
Chicago contains... [click here for more] |
Renegade Game Studios |
$14.99
|
 275 BC, the King of Epirus has been beaten and Rome has emerged as the main ruler of the South Italian peninsula, raising in importance, and challenging the supremacy of the biggest city in the Mediterranean area: Carthage.
While Camillus, Regent of the Roman Court, has just captured the Ventrue Artemis and her progeny Lysander, ancient darkness stirs from the shadows and plots to set the city of... [click here for more] |
White Wolf |
$16.01
|
The Very First Fera!
Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age! The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse. Gaia will need them once again.
Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole. The Kor... [click here for more] |
White Wolf |
$10.00
|
Monstrous Werewolves for V5!
“We spend a lot of time telling ourselves that we are at the very top of the food chain. Humanity lords over the world and we lord over them. Simple. Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’ It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies. ... [click here for more] |
White Wolf |
$9.00
|
Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that.
A... [click here for more] |
White Wolf |
$9.99
|
Access Granted
When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth... [click here for more] |
White Wolf |
$1.99
|
Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing.
Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies;
Presentation of Combination-Disciplines... [click here for more] |
White Wolf |
Pay What You Want
|
A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything... [click here for more] |
White Wolf |
$15.99
|
A dive into Central Florida's hidden past to modern nights, World of Dakness Central Florida gives you all the necessaries to run a great chronicle in the area surrounding Orlando, FL. Included within this product is information on the Vampires, Werewolves, Mages, Wraiths, Changelings, and Hunters of the Central Florida. ... [click here for more] |
White Wolf |
$7.49
|
These Are The Tales The Garou Will Not Sing,
These Words Are The Echoes Of The Past,
Here Are The Deeds Of Those Who Cannot.
Tales of the Savage Age is a new collection of eighteen (!) stories set during the War of Rage and Pleistocene Era. These tales and poems cover a wide range of the Fera, from the Gurahl, to the Grondr, to the Urkama, to the... [click here for more] |
White Wolf |
$10.00
|
Os Acordes da Memória Enquanto os Espíritos da Extinção se espalham pelo Brasil, os Garou viajam em uma canção do Cangaço para combater a Wyrm e celebrar a glória, vivendo as belezas e assombros do Sertão. A Liturgia Canibal As fantasmagóricas igrejas da fome se espalham no presente como fizeram no passado, corrompendo o instinto vital e a sacralidade... [click here for more] |
White Wolf |
$4.00
|
The Blood Atlas: North & South Americas
The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection... [click here for more] |
White Wolf |
$4.99
|
The Propinqui fear change.
We are creatures of habit, after all, and our long memories know well the chaos of revolutions and usurpers.
But we also know their fates, as surely as the gods themselves.
Brutus.
Anthony.
Caesar.
So if we must bend to... [click here for more] |
White Wolf |
$4.00
|
We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables.
But the realms were never real. They were never real until the mage is caught. And once caught, the... [click here for more] |
White Wolf |
$5.99
|
 This additional context follows on from Tristan Lhomme and Mehdi Sahmi’s Paris by Night (cf. French magazine Casus Belli special issue No. 24), as well as Fabrice Colin’s France by Night. It covers the events in the capital over the past twenty-two years, and describes the Parisian Cainite community in activity today.
The background has been updated using the metaplot... [click here for more] |
White Wolf |
$3.00
|
Nessuna notte è infinita
Un tempo centro marmoreo di un impero che ha sfidato e sottomesso il mondo conosciuto, Roma è oggi un dominio dall'anima incartapecorita e dalle ferite suppuranti, dove i Fratelli della Camarilla possono soddisfare i loro desideri più abietti rischiando di cadere tra le fauci della Bestia.
Ma questa notte è ancora nostra ... [click here for more] |
White Wolf |
$13.89
|
Herein is an account of le Cirque du Sang, for the uninitiated, and the travelling purveyors of occult mystery, arcane oddities, and accursed curiosities who make their home in its sordid heart.
Red Sisters Midnight - Spring 22 is a stylized collection of artefacts and cursed objects designed to add flavour to your Vampire game. Le Cirque du Sang, the mysterious travelling carnival that hosts the... [click here for more] |
White Wolf |
Pay What You Want
|
Bordeaux by Night, as one unique tome, ready for your 5th edition game of Vampire: the Masquerade is now available!
With a sleek layout based off the official 5th edition layout, bookmarks and hyperlinks everywere to facilitate navigation and reference, this city source book will give you all information needed for a short one-shot or a long campaign in the city of wine and patrimony. ... [click here for more] |
White Wolf |
$24.99
|
Ancient Lands and New Rulers
The bloody conquests of the Fourth Crusade unleashed a wave of chaos across the Eastern Mediterranean. In the Aegean, ambitious lords from Western Europe have carved out a number of petty states, seeking to enrich themselves at the expense of their former allies in the Byzantine Empire. Such conquests have unleashed tensions across the region, as the politics,... [click here for more] |
White Wolf |
$5.00
|
The Duskborn are rarely given the chance to thrive; the Camarilla brand them when feeling generous or kill them when they're not, the Anarchs vary from city to city, but still rarely treat them as equals, and the Sabbat... well, the Sabbat treat them as well as any other - not that it's any better.
What the Duskborn need is a city to call their own, a city apart from their more potent kin where they... [click here for more] |
White Wolf |
$4.99
|
This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,... [click here for more] |
White Wolf |
$19.99
|
 The world of Exalted is vast and ancient, a place of endless mystery and possibility. The Corners of Creation series describes strange and wonderous places, complete with write-ups for the characters who inhabit them, suggestions for using the setting in stories, and extra options for player characters.
The Reavers of Ajuley are a blight on Creation, launching vicious raids to plunder and pillage... [click here for more] |
White Wolf |
$3.99
|
Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus segredos ou simplesmente se esbaldar em sangue... [click here for more] |
White Wolf |
$8.00
|
The Secret Frequency Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more.
Within this book is;
The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of... [click here for more] |
White Wolf |
$7.50
|
Bloody but Unbowed
You can feel the pulsating bass in the pit of your stomach as you step onto the dance floor. There are roughly two dozen other people here, dancing, drinking, and partying. Colored lights flash and flicker to the beat. In the far corner of the room sits a DJ booth, where Phyzz is spinning. Along the back wall is a small, but well stocked bar. You make your way over... [click here for more] |
White Wolf |
$4.95
|
Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.
Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time.
Founded... [click here for more] |
White Wolf |
$6.99
|
The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who... [click here for more] |
White Wolf |
$15.00
|
The selkies of San Francisco return as central players in this adventure, a "spiritual sequel" and homage to the Immortal Eyes chronicle from the 1st edition of Changeling: the Dreaming. Learn about the fae politics of Central Pacifica, some of the more mysterious denizens of the Bay Area, and the royal artifact that everybody seems to be hunting for...
Contains a complete story focused on the seal-folk... [click here for more] |
White Wolf |
$10.00
|
Already the muster has begun. Even now, while I speak, portents hang on all the arches of the horizon, threatening to darken the broad land, which already yawns with the mutterings of civil war. -Senator Charles Sumner on Bleeding Kansas, 1856
A city long at peace is once again threatened with all out war. This chronicle brings a young coterie of Anarch neonates into the cutthroat political... [click here for more] |
White Wolf |
$4.99
|
Novos Caminhos
Quando o golpe dos servos da Corruptora destrói as Pontes de Lua, resta aos Garou de Gaia buscar entre meandros e esconderijos os caminhos que os permitam combater a Wyrm, até mesmo quando ela se prolifera nas profundezas das veias e artérias do Brasil.
Pé na Estrada
Enquanto as Pontes de Lua estiverem sofrendo invasão dos Filhos da Extinção,... [click here for more] |
White Wolf |
$4.00
|
Sins Washed Away is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. Sins Washed Away is for 3-5 players, as they explore the mysterious disappearance of a friend during a night out partying, leading them into the underground tunnels and sewers of Sheffield. Sins Washed Away taps into the themes... [click here for more] |
White Wolf |
$5.00
|
Thunder in the East
Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst... [click here for more] |
White Wolf |
$7.50
|
Printer-friendly tables for Vampire: the Masquerade
Inspired by the OSR and DIY design communities.
Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including:
Allies and Contacts
A new system for Merits and Flaws
Malkavian derangements, Nosferatu deformities,... [click here for more] |
White Wolf |
$1.95 $0.95
|
Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of the... [click here for more] |
White Wolf |
$12.99
|
Reflections on the world’s reflection
A Guided Tour of the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for traveling between realms and surviving within them.
Want to go on a trip?
Hey there, mate. My name is Isaac... [click here for more] |
White Wolf |
$4.99
|
"It is said that Madison is 94 square miles surrounded by reality. Honestly, though, the reality out there isn't much better than what we have in here."
-- Chopper, Nosferatu and Keeper of Information for the Baron of Madison
Part supply depot, part library, and part fast-food joint, Madison is a one-stop shop for Anarchs looking to take over a piece of ground to call their own.
With... [click here for more] |
White Wolf |
$1.95
|
From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power.
Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom... [click here for more] |
White Wolf |
$9.95
|
There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.
The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards... [click here for more] |
Onyx Path Publishing |
$4.99
|
 "Welcome to Silver Springs! How wonderful to have you join us.
We're positive that you're going to enjoy your time here. Our natural springs are sure to entice, but do make sure not to soil the water. Things may become particularly... unpleasant. We encourage the outdoorsy to explore the several hiking trails in the nearby parks and forests. We also encourage hikes that can be completed... [click here for more] |
White Wolf |
$7.99
|
Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade.
The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly.
The Storytellers... [click here for more] |
White Wolf |
$19.99
|