Title |
Publisher |
Price |
The gates of heaven are closed
Only this world remains
A world of fairies and demons
Of dark shadows and neon lights
A land of endless dreams –
And endless nightmares
We are creatures of myth
We are children of magic
Bound in human form
In life after fragile life
We... [click here for more] |
White Wolf |
$9.99
|
Lords of Endless Fear brings the Elders back to the stage in the fifth edition of Vampire: The Masquerade, connecting their millennia-old stories to the current state of Gehenna, the Beckoning, and the Ashirra.
The book also introduces new mechanics for playing with Elders, and the unravelling of a new sect: the Illuminae.
Reveal the World of Darkness from a never-before-seen perspective!... [click here for more] |
White Wolf |
$12.00
|
Here be Monsters. You should know, you're one of them. But, among vampires, there exist stranger and more ancient forms of the Blood than any clan or sect may yet realize.
We Shall be Monsters is a sourcebook for Vampire: the Masquerade 5th Edition which seeks to bring the fringes of Kindred society into the Modern Nights. You can find the following within:
Four new Bloodlines!... [click here for more] |
White Wolf |
$16.99
|
Revised Edition
"The Blood changes.
It finds new veins; it pumps through fresh hearts.
It gets smarter.
And old Blood?
It never stops learning."
— Farnaz Milner, Sangiovanni Caporegime
The dead aren’t static. Each Kindred clan can mold its Vitae into new and dreadful shapes, and these bloodlines offer... [click here for more] |
White Wolf |
$14.99
|
Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules... [click here for more] |
White Wolf |
$5.00
|
Well its been a long wait, but its here. My own personal spin on Blood Sorcery. This is the third of 3 books detailing the various Cainite Sorceries.
Blood Sorcery had always held the fascination of many a player and had seen greatest number of changes, retcons, additions and re-reimaginings. I spent sometime looking over old and new material before I settled on the books layot. I do hope you find... [click here for more] |
White Wolf |
$12.00
|
V5 Tzimisce
Reshaping the Clan of Shapers
V5 Tzimisce Reshaping the Clan of Shapers is a 60 page supplement for Vampire: the Masquerade 5th edition that looks to revisit and explore:
Clan Tzimisce through the eyes of an outsider
Exploration of the splintering of the Tzimisce and the shape they take in... [click here for more] |
White Wolf |
$6.68
|
My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
65 powers & ritual (old and new re-written).
6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals... [click here for more] |
White Wolf |
$6.00
|
A Ship in Harbor is Safe
The depths of the seas, the skies, the far reaches of space, and the many-layered Umbra offer infinite opportunities for exploration, countless horrors to evade or overcome, and priceless secrets awaiting discovery. Umbral Pilots, Void Engineers, the Royal Ethernautical Society, and others build sophisticated craft empowered to plumb the depths of the universe.
But That is... [click here for more] |
White Wolf |
$5.99
|
Jenna Vaughan-Mills. Short, sharp, sweary and highly sexual; a prisoner of life as a minion to kindred. To several kindred. Steel Dragons Rules for V20 for several of the main characters of Unleashed in the East; the kindred martial artist Chloe Smart, her ghoul, Hong Kong cinema star Steve Chen, and the murderous kuei-jin known as “The Ripper”. Includes character sheets, backgrounds... [click here for more] |
White Wolf |
$1.58
|
Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
The Chicago Folios Follow-Up
Chicago, the Jewel in the Crown of the Camarilla in North America. A city where stories are told, and whenever a story ends, a new one begins.
Prince, Primogen, Anarch and Independent, all in a constant battle for dominance, control, or simple survival. Old faces and new bite at the lifeblood of the Windy City. Whether it’s intrigues in Elysium,... [click here for more] |
White Wolf |
$18.00
|
For thousands of years, the Tal’mahe’Ra held the same course. Protect the enigmatic Aralu. Infiltrate the leadership of other sects. Stay steady at the helm. Then the Beckoning and Gehenna War upended everything, and left the Tal’mahe’Ra floundering.
Bloodlines Unbound 2 includes 10 bloodline loresheets designed to bring the secretive Tal'mahe'Ra into your games, ready to face the... [click here for more] |
White Wolf |
$4.95
|
My own personal spin on the Oblivion discipline. In it you will find:
20 powers (old and new re-written)
Very basic rules for Wraiths
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects, conditions, risks and more added to make the powers less vague
The nature of Oblivion and the Abyss further elaborated upon for the custom rule set
Part... [click here for more] |
White Wolf |
$2.00
|
To Reach the Unreachable Star.
Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes.... [click here for more] |
White Wolf |
$14.99
|
We’ve met before.
When?
Whenever you heard a whisper in an empty room.
Whenever a shadow didn’t seem human but watched you all the same.
Whenever a book fell from a shelf and opened to a page that began with your name.
Well, that one time.
To answer your next question: Yes, I saw.
And it will cost you.... [click here for more] |
White Wolf |
$18.49
|
My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find:
25 powers (old and new re-written).
The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.
Optional rules for Discipline Banes & Bonuses
Advice for which abilities are LARP friendly
Ranges, times, effects, conditions, risks and more added to make the powers... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find:
Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision.
10 powers (old and new re-written) - used to spread... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Fortitude discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- optional rules for Soak Tokens included
- part of the Shadowfall collection (my personal collection with more titles to... [click here for more] |
White Wolf |
$2.00
|
The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants... [click here for more] |
White Wolf |
Pay What You Want
|
My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find:
- 20 powers (old and new re-written)
- I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.
- Optional rules for Discipline Banes & Bonuses
- Advice for which abilities are LARP friendly
- Ranges, times, effects, conditions,... [click here for more] |
White Wolf |
$2.00
|
An Alternate Take
Wings of Desire: Lore of the Defilers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Longing, Lore of Storms, and Lore of Transfiguration.
Streamlined for the Anniversary Edition
The purpose... [click here for more] |
White Wolf |
$1.95
|
Eternity
Mages have searched for paths to immortality since the beginning of history. It is one of the most difficult effects that a mage can perform, often requiring years of effort after already spending decades of study. True immortality is only available to the most powerful of mages. In the Ancient world, a shortcut was found, a method for the merely strong among the Awakened to live forever.... [click here for more] |
White Wolf |
$4.99
|
This is the story about a kid.
Well, alright, it's the story about a bunch of kids. Stories, really. You know the ones. A kid gets on the bus for school, and never actually gets off. Some teenagers ignore the NO SWIMMING sign at the lake, and no one ever sees them again. A ten-year-old just became the oldest instead of the only, and everyone thinks its her fault when the new baby goes... [click here for more] |
White Wolf |
$4.99
|
An Alternate Take
Call of the Wild: Lore of the Devourers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore the Beast, Lore of the Wild, and Lore of the Flesh.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
Our Graves are Empty
Abducted as mortals, taken far from home, ritually embraced, and buried as they become undead monsters. The PCs are fresh Sabbat vampires thrust into the middle of an ancient war and treachery threatens to destroy them almost as soon as they emerge from their graves. Only faith in their Pack and their bonds of blood will see them through to another night.
A... [click here for more] |
White Wolf |
$14.99
|
Senhores do Medo sem Fim traz os anciãos de volta ao palco da quinta edição de Vampiro a Máscara, conectando suas histórias milenares ao presente estado da Gehenna, do Chamado e da Ashirra.
O livro ainda traz novas sugestões de mecânicas para jogar com anciãos, e o surgimento de uma nova seita: A Illuminae.
Desvende o Mundo das Trevas sob uma perspectiva nunca antes vista!... [click here for more] |
White Wolf |
$6.00
|
Looking for the revised version? Get it here!
The Blood changes.
It finds new veins, it pumps through fresh hearts.
It gets smarter.
And old blood?
It never stops learning.
This supplement includes:
Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni
A... [click here for more] |
White Wolf |
$7.50
|
Magicians and Mentalists
The shadows of the World of Darkness have always concealed supernatural secrets. Monsters exist and magic is real. Hedge wizards and psychics dwell on the edges of those shadows and of human society, straddling the liminal space between daylight and darkness. These sorcerers draw on inborn gifts or intense magical study to forward their agendas, protect their... [click here for more] |
Onyx Path Publishing |
$15.99
|
The Oldest Fera Boast Stories Older than the Dinosaurs!
This book is the second part (Vol 2) of the Advanced Players' Guide series that started with Ghost Lineages. Inside you will find even more information on the War of Rage and the Fera involved in that cataclysmic conflict.
Inside Ancestral Memories are detailed writeups of the oldest and most incluential Fera of both the Savage Age and Modern... [click here for more] |
White Wolf |
$20.00
|
"Our Elders are lying to us! Hell, their Elders have lied to them! The 'Thirteen Clans' are a myth perpetuated by those who stand to profit from it. Vampires are supposed to have been around for, what, six thousand years? More? But no one thought to start killing ancients and usurping clans until a handful of centuries ago? What were they doing all that time? Playing happy families?! I've... [click here for more] |
White Wolf |
$13.05
|
Sympathy for the Devils?
Despite wizards and creatures of all kinds, the worst monsters may be our fellow human beings. What they lack in supernatural power, they make up for with greed, malice, stupidity, and numbers.
Other People can be Hell!
For the Nephandi, such “people of the lie” sustain their goal of ultimate oblivion. This sourcebook... [click here for more] |
White Wolf |
$18.00
|
The Dread-touched presents a new group of people who discover they’ve got monsters within themselves. These monsters grant great power, but at terrible cost. Some Dread-touched spend their lives trying to hide from their true nature, keeping their Agony hidden in all but the most dire of circumstances. Others revel in the power they gain from their Agony, abusing their power and... [click here for more] |
White Wolf |
$1.95
|
Economic center, cultural hub, intellectual capital, the engine driving Brazil. Yes, indeed, this is São Paulo, the land where the drizzle falls. It holds numerous international titles recognizing its greatness, but when we look at other data—growing numbers of homeless people, increasing urban violence, social inequality, pollution covering the sky, and controversial environmental crimes—this... [click here for more] |
White Wolf |
$12.00
|
Monstrous Werewolves for V5!
“We spend a lot of time telling ourselves that we are at the very top of the food chain. Humanity lords over the world and we lord over them. Simple. Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’ It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies. ... [click here for more] |
White Wolf |
$9.00
|
Let's bring back those favorite characters from the earlier editions of Vampire and let's update them for the 5th Edition! That's what this second installment of Signatures is all about. It's all about our favorite villains, autarkis, and otherwise outcast weirdos we love so much. Each character is presented with a full page of V5 stats, as well as a full page piece of artwork right across from it.... [click here for more] |
White Wolf |
$2.99
|
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling to His word?
When you return from the other side as a blood-drinking monster, what purpose serves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying... [click here for more] |
Renegade Game Studios |
$19.99
|
Beneath Shifting Skin is a rules toolkit to bring the systems presented in Skinchangers in line with the Chronicles of Darkness core rules. This book cuts straight to the systems with only the barest narrative elements included. This book has been designed for complete compatibility with Chronicles of Darkness and requires only the... [click here for more] |
White Wolf |
$4.95
|
It’s a mistake to think of vampires as simple parasites that latch on to an unlucky victim and drain them until they drop. No, they’re not ticks.
They’re spiders.
Kindred lure victims into their webs and form a ring of protection and sustenance around themselves. And spiders, like vampires, are cunning. They ensnare the small and the weak, but some... [click here for more] |
Renegade Game Studios |
$19.99
|
Forgotten Bloodlines
The Bloodlines Companion rescues the positioning of the descendants of Caine considered "disappeared" in recent decades, who have become increasingly antagonistic during modernity. This book contains the following:
Descriptions of the Baali Bloodlines, Children of Osiris, Heirs of Aphrodite (former Daughters of Cacophony), the Gargoyles, the... [click here for more] |
White Wolf |
Pay What You Want
|
An Alternate Take
Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning... [click here for more] |
White Wolf |
$1.95
|
It’s Easy to Lose Focus
M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens... [click here for more] |
White Wolf |
$2.99
|
An Alternate Take
Winds of the Firmament: Lore of the Scourges revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Awakening, Lore of the Firmament, and Lore of the Winds.
Streamlined for the Anniversary Edition
The... [click here for more] |
White Wolf |
$1.95
|
You can’t predict a changeling by their kith. We’re not so easily defined.
But we are connected to others who fashioned themselves the same way. You meet another Playmate’s eye and know you share something no one else can understand. In a way, you’re kin.
This is the Lost struggle. Did They take me apart so thoroughly that putting me back together... [click here for more] |
Onyx Path Publishing |
$16.99
|
An Alternate Take
Patterns of Creation: Lore of the Fiends revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Patterns, Lore of Portals, and Lore of Light.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more] |
White Wolf |
$9.99
|
From the bestselling author of...uhhh...Hearthbound!
Hearthbound gives you a new inclusive faction and multiple levels of intrigue to add to your Werewolf: the Apocalypse tabletop! Long kept beneath the heels of the Garou Nation, Crinos-Born and Kinfolk have found solidarity in supporting each other, and have turned out en force to demand disruptive change from their Tribes.
Inside Hearthbound... [click here for more] |
White Wolf |
Pay What You Want
|
A Book Worthy of the Apocalypse!
This book is a love poem and spirit whisper to the veteran Savage Age fans who want more. More Gifts. More Rites. More Fetishes. More lore. More Fera. More on the War of Rage. More ways to play!
Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago. After... [click here for more] |
White Wolf |
$20.00
|
Every Garou has a story.
Some stories are brief. They unfortunately end with an inexperienced werewolf rushing in to face more than they can handle. As the Apocalypse approaches, these stories are depressingly common.
Most stories are longer. They tell of werewolves who grow into their roles, who perform their duties, who live and die in honorable service... [click here for more] |
Onyx Path Publishing |
$6.99
|
Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing.
Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies;
Presentation of Combination-Disciplines... [click here for more] |
White Wolf |
Pay What You Want
|