Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets... [click here for more]
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more]
By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.
By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all... [click here for more]
There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.
Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming... [click here for more]
Thinking of running a game of Geist: the Sin-Eaters?
Players unsure of what to play? Looking for a fast way to dive into a ghost story?
Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game.
A collection of characters for... [click here for more]