Title |
Publisher |
Price |
Taste the Hammer and the Flame!
In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificers... [click here for more] |
White Wolf |
$7.99
|
Independent: Kashan has 1 vote (titled). Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Sabbat. Black Hand. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Thucimia has 1 vote (titled). During a bleed action, she may reduce your hand size by 2 until your next unlock phase to get +1 bleed. +1 hand size. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable on the first round of combat. [qui] Maneuver. [QUI] Only usable before range is determined. This vampire burns 1 blood to set the range for this round. Skip the determine range step this round. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Age, Treachery, and Master-Cass Disciplines...
Let the childer of the 20th Century swagger with their petty games and parlor tricks. The true power belongs to those who have seen centuries go past, not these spoiled brats. So take up the Mantle of Millennia. Show that you belong with the masters of the night, not the children..
Because if you're not ready someone else will be.
...Make... [click here for more] |
White Wolf |
$7.99
|
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character.
This is a deck of... [click here for more] |
White Wolf |
$20.04
|
+1 stealth action. Unique. Not usable if any non-mandatory actions have been performed this turn. Put this card on this Assamite and unlock them. This Assamite gets +1 bleed. If your prey is ousted, you gain an additional 4 pool. Burn this card during your unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Al-Ashrad can burn a location requiring a clan as a (D) action that costs 2 blood. Blood cursed. +1 bleed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique location. Lock during the polling step of any referendum to get +2 votes. Lock after a minion with a contract and chosen for that contract by an Assamite you control leaves the ready region to gain 1 pool. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. [for][qui] Put this card on an equipment. This melee weapon inflicts +1 damage each strike. If this equipment prevents damage in combat, it can prevent 1 additional point. An equipment can have only one Blood Tempering. [FOR][QUI] As above, and unlock this vampire. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. [qui] (D) Choose a clan. Lock all younger vampires of the chosen clan. [QUI] As above, and each of those vampires burns 1 blood. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique. Put this card in play. Cards requiring Quietus [qui] cost Assamites 1 fewer blood. Any minion can burn this card as a (D) action that inflicts 1 unpreventable environmental damage on acting vampires. ... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: hand strike or use a melee weapon strike and put this card on the opposing minion. This minion gets -1 strength (this does not affect the current strike resolution). Any vampire can burn this card as a +1 stealth action. A minion can have only one Scorpion's Touch. [QUI] As above, and this minion burns 1 blood or life during their unlock phase. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent. 2 votes (titled): Put 1 status counter on Aziz after a vampire opposing him is burned in combat. He gets +1 vote for each status counter on him. Blood cursed. +1 strength. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Zahir can search your library for a contract, reveal it, and move it to your hand as a +1 stealth action (shuffle and discard down afterward). Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Thetmes has 2 votes (titled). Damage from Thetmes's hand strikes is aggravated. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay?
Under Tonight's Streetlights
This book combines new Thaumaturgy paths with extensive advice on creating... [click here for more] |
White Wolf |
$8.99
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Once each combat, Bajazet can burn 1 blood to make damage from his hand strikes aggravated for the current round. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Once each combat, Dmitri may burn 1 blood to prevent all damage from the opposing minion's strike. Once each action, he may burn 1 blood to get +1 stealth. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Camarilla: Camarilla vampires must burn 1 blood to attempt to block Hafsa. Assamites get +1 bleed when bleeding you. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Janni inflicts an additional damage when striking with a weapon. She may enter combat with a ready Follower of Set controlled by another Methuselah as (D) action. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Kalinda can bleed with +1 bleed as a +1 stealth (D) action that costs 2 blood. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Sabbat: During your turn, you can lock or unlock another ready Black Hand vampire. Black Hand. +1 bleed. +1 strength.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Independent: +1 strength. Blood cursed.... [click here for more] |
Black Chantry Productions |
$0.40
|
Camarilla: If Tegyrius is ready, any Assamite may take a +1 stealth action to gain an allegiance counter. Any Assamite with an allegiance counter is considered a Camarilla vampire. +1 strength. Blood cursed. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique location. After an Assamite you control successfully bleeds a Methuselah, put the pool lost by that Methuselah on this card. Burn X blood from this card during the polling step of a political action to give a vampire you control +X votes.... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. [qui] (D) Put this card on a minion controlled by another Methuselah. This minion cannot gain blood or life; any blood or life this minion gains goes to the blood bank instead. Any minion may burn this card as an action. [QUI] As above, and the minion with this card burns 1 blood or life when this card is burned.... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique ghoul with 2 life. 1 strength, 0 bleed. If Deviki is ready during your master phase, you may lock Deviki to search your library or ash heap for a master: Discipline card and place that card on a ready Assamite you control.... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable when this acting vampire burns another vampire. [qui] This vampire gains 1 blood. [aus][qui] This vampire gains 1 blood. Put this card on this vampire. The vampire with this card has +1 intercept. [AUS][QUI] As [aus][qui] above, and this vampire gets +1 bleed when bleeding the controller of the burned vampire.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: 2R damage, aggravated. Not usable first round. Only usable at long range. [QUI] As above, and this vampire can burn X blood and randomly discard X cards from your hand to inflict X additional non-aggravated damage this strike.... [click here for more] |
Black Chantry Productions |
$0.40
|
[qui] Strike: 1R damage, only usable at long range. Damage cannot be prevented. [QUI] Strike: 2R damage, only usable at long range. Damage cannot be prevented.... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique ghoul with 2 life. 1 strength, 0 bleed. The Ghouls get an optional maneuver each combat and can strike for 1R damage. The Ghouls may take a +1 stealth (D) action to remove 1 blood from any ready vampire and gain a container counter. Any ready Assamite may take a +1 stealth action to burn X container counters on the Ghouls and gain X blood from the blood bank. ... [click here for more] |
Black Chantry Productions |
$0.35
|
Contract. Trifle. Lock a ready Independent or Anarch Assamite you control to put this card on a younger vampire. Every Independent or Anarch Assamite is considered chosen for this contract. Any Independent or Anarch Assamite can enter combat with the attached vampire as a +1 stealth (D) action.... [click here for more] |
Black Chantry Productions |
$0.40
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+1 stealth action. Each Methuselah who controls any of the oldest ready Assamites gains 2 pool.... [click here for more] |
Black Chantry Productions |
$0.40
|
Master: unique location. Any Assamite may take an action to move 1 blood from the blood bank to this card. During your influence phase, you may move any amount of blood from this card to any Assamite in your uncontrolled region.... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique melee weapon. Strength+1 aggravated damage each strike.... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique master. Put this card in play. Each Assamite gets +1 stealth when bleeding. Any minion may burn this card as a (D) action; Tremere get +1 stealth when attempting that action. ... [click here for more] |
Black Chantry Productions |
$0.40
|
Only usable if this Assamite has been chosen for a contract on the opposing minion. Strike: hand strike at +3 damage. ... [click here for more] |
Black Chantry Productions |
$0.40
|
+1 stealth action. Move 2 blood from the blood bank to a younger Assamite in your uncontrolled region.... [click here for more] |
Black Chantry Productions |
$0.40
|
Master: unique location. Lock to give an Assamite you control +1 intercept.... [click here for more] |
Black Chantry Productions |
$0.40
|
Unique ghoul with 1 life. Before range is determined on the first round of combat, the minion with this retainer may burn 1 blood to set the range for the round.... [click here for more] |
Black Chantry Productions |
$0.35
|
[qui][ACTION] +1 stealth action. Add 1 life to an ally who has fewer life than his starting amount. [QUI][REACTION] Cause an action that requires Dominate [dom] or Presence [pre] and is directed at a minion you control to fail (no cost is paid).... [click here for more] |
Black Chantry Productions |
$0.40
|
Master. For the remainder of the game, the Blood Curse no longer prevents Assamites from committing diablerie. Only one Tajdid can be played in a game.... [click here for more] |
Black Chantry Productions |
$0.40
|