Title |
Publisher ▲ |
Price |
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$24.99
|
For millennia, monsters have hunted and fought alongside us…
Rebellions swell and vampires feed. Casualties of war draw Reapers to blood-soaked battlefields. Gilded ages benefit mortals and monsters alike.
How? Why? What role do the monsters play with us —- and each other?
Dark Eras 2 explores 13 new eras scattered throughout the history of the Chronicles of Darkness. Each... [click here for more] |
Onyx Path Publishing |
$19.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$1.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
Sobekneferu was the last pharaoh of the Middle Kingdom, ascending to power during a time of transition. Her father built a pyramid and a mysterious labyrinth at Hawara, near Shedet (modern-day Faiyum), but she completed the labyrinth and may be the only one left alive who knows its secrets.
The Greeks will later call Shedet “Crocodilopolis,”for the crocodile god Sobek and his children reign supreme... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Islamic Golden Age during the reign o of Caliph al-Ma’mun is a time of great advances in science and culture, but it’s also a time for getting into the mystic as the House of Wisdom brings the One Thousand and One Nights tales into the light, exposing records of true supernatural events and sparking unprecedented human curiosity about the unknown.
The Begotten reach out to help their vampire... [click here for more] |
Onyx Path Publishing |
$3.99
|
Like the Great Below and the many mysterious places mages roam, the ocean’s depths are seen only in glimpses, filled with wondrous and terrifying things that never see the light of day — but willworkers and the Bound have the means and the will to stare into these abysses.
Although there’s nothing kind about cutthroat pirates, the promise of equality and honor among thieves appeals to those... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species.
In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. ... [click here for more] |
Onyx Path Publishing |
$3.99
|
As the locations of the most significant m manmade structures in the world are revealed, adventurers from Greece and beyond seek them out to bask in their glory. It is tragic, however, that some wonders must be kept secret.
The Gentry do not respond well to their Hedge being disturbed, and the seven wonders are coated in thorns for the unwary. There is no telling what they will do when they encounter... [click here for more] |
Onyx Path Publishing |
$3.99
|
Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past.
Chronicles of Darkness stories stretch back to the beginning of human civilization — and perhaps further. The Chronicles of Darkness: Dark Eras collections reveal the world throughout its long and storied past.
Now you can get all of the Changeling: The Lost Dark Eras originally published... [click here for more] |
Onyx Path Publishing |
$9.99
|
Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past.
Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights.
Dark Eras: The Sundered World (Werewolf:... [click here for more] |
Onyx Path Publishing |
$3.99
|
Remade
You woke up…different. Someone changed you; on a slab, an operating table, an altar. By luck or by fate, you escaped. Now you’re hunted by the ones who made you, and they hold all the cards but one: they don’t know that a fire burns within you because of what they did. They don’t know that you’re hunting them.
Broken
The Divergence stripped you... [click here for more] |
Onyx Path Publishing |
$24.99
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and... [click here for more] |
Onyx Path Publishing |
$1.99
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,... [click here for more] |
Onyx Path Publishing |
$19.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
Hunter: The Vigil Second Edition is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick... [click here for more] |
Onyx Path Publishing |
$24.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
The PDF version of the Hunter: The Vigil Second Edition Storytellers Screen includes several charts and rules references to make the Storyteller's role a bit... [click here for more] |
Onyx Path Publishing |
$1.99
|
You can’t predict a changeling by their kith. We’re not so easily defined.
But we are connected to others who fashioned themselves the same way. You meet another Playmate’s eye and know you share something no one else can understand. In a way, you’re kin.
This is the Lost struggle. Did They take me apart so thoroughly that putting me back together... [click here for more] |
Onyx Path Publishing |
$16.99
|
The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
Magic.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you... [click here for more] |
Onyx Path Publishing |
$19.99
|
I wield the might of gods, the powers of the elements, control over the living and the dead, and yet I cannot tell you my name. It is unknown to me, in a darkened corner of my memory, and I do not know when illumination shall reach me.
I awoke in this ancient tomb, a crack in its roof introducing fresh air for the first time in what feels like centuries. At my feet, three broken... [click here for more] |
Onyx Path Publishing |
$24.99
|
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more] |
Onyx Path Publishing |
$14.99
|
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more] |
Onyx Path Publishing |
$14.99
|
“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.”
— Sister Meshé, Tammuz Sage
Night Horrors: The Tormented includes:
More than... [click here for more] |
Onyx Path Publishing |
$14.99
|
So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again?
Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here.
Your words have power now, so use them. Build a community.... [click here for more] |
Onyx Path Publishing |
$6.99
|
There is naught more powerful than life. Life is the wellspring from which all hope and endeavor emerges. How selfish of you Arisen, to deny us the same secrets you hold so close.
Not to worry, my entombed friend. My friends and have found ways of replicating your eternal state, though I daresay, our choices require a little more cutting and pasting than your ancient methods.... [click here for more] |
Onyx Path Publishing |
$9.99
|
In the eyes of the Renegades, every conspiracy is a tightly managed organization comprised of faceless human monsters willing to commit any atrocity to advance its malevolent agenda. It is an oppressive structure bent on dominance through transgression. The Devoted are its brainwashed zealots and lab rats, its muscle and middle-managers, its magnum opuses and messiahs. Whether they do so blindly or... [click here for more] |
Onyx Path Publishing |
$4.99
|
Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.
But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.
You just had to... [click here for more] |
Onyx Path Publishing |
$16.99
|
On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt. It’s... [click here for more] |
Onyx Path Publishing |
$2.99
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
No one can do it all alone. Anyone who tells you they have all the answers is Lying.
Throughout the millennia, the mages of the Pentacle Orders have gathered – to share knowledge, to protect one another, to seek Mysteries, and to push back against the servants of the Lie.
But it didn't happen all at once, or without struggle. Nothing good ever does.
Tome of the Pentacle includes:... [click here for more] |
Onyx Path Publishing |
$17.99
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$12.99
|
Beyond the Material
Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia.... [click here for more] |
Onyx Path Publishing |
$14.99
|
The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must... [click here for more] |
Onyx Path Publishing |
$19.99
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$2.99
|
You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.
We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.
We’re going to show you how to bind and control... [click here for more] |
Onyx Path Publishing |
$4.99
|
Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99
|
Do you know who considers faith among the dead a trivial concept — or worse, a new one?
Dullards and con artists.
These vampires want you to believe that religion is a new phenomenon among Kindred. They want you to believe only vampires on the periphery subscribe to the worship of higher powers or seek a greater cause.
They want you... [click here for more] |
Renegade Game Studios |
$14.99
|
How dreadful, how perverse, how malicious would a Kindred faith need to be, to be considered “forbidden”?
Within this book you will learn of religions stricken from the records of vampire scholars. Within, you shall find a collection of beliefs, some pernicious enough to collapse domains, others so focused that they possess only a handful of coteries the world over. ... [click here for more] |
Renegade Game Studios |
$14.99
|
Die Garou tragen ihren Krieg gegen den Wyrm überall auf der Welt aus. Werwölfe kämpfen einen tödlichen Dreifrontekrieg im Amazonas, wo sich den Truppen des Wyrms und den eingeborenen Gestaltwandlern stellen müssen, die das Eindringen der Garou nicht gerne sehen. In Kairo bietet der Arabische Frühling einen Deckmantel für die Feinde der Werwölfe, aber auch Gelegenheiten und Hoffnung. In Iberien... [click here for more] |
Ulisses Spiele |
$37.71
|
Jenseits der materiellen Welt
Nur närrische Werwölfe glauben, dass sie den Krieg gegen den Wyrm nur in der physischen Welt gewinnen können. Einige nutzen das Penumbra als Abkürzung, als Sammelstelle oder als Möglichkeit, Fallen für Feinde zu stellen, die keine Sicht für das Spirituelle haben. Andere nehmen Mondbrücken in die Reiche des Nahen Umbra, suchen mächtige Magie oder eine Konzentration... [click here for more] |
Ulisses Spiele |
$21.54
|
Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day...... [click here for more] |
White Wolf |
$4.99
|
A World Burns
The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe.
Visit New Places, Make Enemies... [click here for more] |
White Wolf |
$11.99
|
The Truth Is Out There
Mages know that we are not alone in the universe. Wonders and terrors unimaginable lurk beyond the Horizon.. Even on Earth, traces of these alien visitors can be found amid the ruins of our earliest civilizations. To the Awakened, such mysteries could be the key to Ascension itself.
A Toolbox For You Chronicle
Inspired by conspiracy culture... [click here for more] |
White Wolf |
$3.95
|
Concieved as a companion peice to ANARCHS, Anarchy in the WOD looks to get under the skin of the Sect, looking at all the things making them tick. Aimed at Storytellers and Players alike, this book is packed with story hooks, character ideas, guidelines for running cities, and things to inspire your games! Over 130 pages, this book contains:
• An exploration of Anarchs through the ages, with... [click here for more] |
White Wolf |
$4.99
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
Ascension Night was the first recorded game of Vampire the Masquerade 5th Edition, created by Darker Days Radio. Since then it has been used worldwide as a demo scenario at events and has been free to download from the Darker Days Radio website. This version is a full rebuild, update and edit of the scenario, and concerns itself with the repercussions... [click here for more] |
White Wolf |
Pay What You Want
|
Ashes of Memory is a sourcebook and scenario for Geist: the Sin-Eaters 1st and 2nd Edition.
Within this book is an extensive history of Paris, including many story hooks, and a scenario that is perfect as a one-shot, the start of a chronicle, or to slot into your own existing chronicle. During a Parisian riot, the krewe of Bound encounter a series... [click here for more] |
White Wolf |
$15.00
|
Duty's Consequence
When Kelly Patterson was appointed to The Mask, it seemed like the perfect distraction from her sire’s abandonment, and a way for the Toreador neonate to prove her loyalty to clan and Camarilla. Tasked with protecting the Masquerade and granted sweeping powers to do so, she was instrumental in exposing, and ultimately destroying, the very Prince Merik who... [click here for more] |
White Wolf |
$4.99
|
We’ve met before, you and me.
Sure we have!
I was the panic when they left you all alone.
I was the shame when they said they didn’t love you.
I was the hate when you brought down the knife.
I’m every ugly thing you’ve ever done or been, and I have so much more to teach you.
— Dottie Tonner, Necropolis Underqueen... [click here for more] |
White Wolf |
$18.49
|
The Denizens of Malfeas produce all sorts of curious souls and monstrocities however each of them have a tale; especially those who hold the title of Citizen within Hell itself. Beztup is one such individual. In entry for my Scrolls of the Strange and Mighty, Beztup is a unique Blood Ape who mingles in the affairs of Hell and Creation itself. No less mighty than his kin, this erymanthus has... [click here for more] |
White Wolf |
FREE
|
Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.
Hidden Lore Revealed
Blood Magic: Secrets of... [click here for more] |
White Wolf |
$11.99
|