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About Mind’s Eye Theater: Changeling the Dreaming The Endless Winter has arrived, as Changelings everywhere find that Glamour, the creative energy humanity generates, is incredibly scarce. In an attempt to fight against the encroaching banality, the ruler of Concordia, High King David Ardry ventured into the Dreaming, never to return. The once secretive Shadow Court has emerged in... [click here for more] |
White Wolf |
$39.99
|
Mage? Made EASY?
For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers.
Until now…
Keep, Change, Toss
Written by Satyros Phil Brucato... [click here for more] |
White Wolf |
$10.00
|
Caught between the Wyld Hunt and a mad king... Released in 1996, Arcadia: The Wyld Hunt, a collectible card game, offered Changeling: The Dreaming players a tantalizing glimpse into Arcadia. The game allowed players to create their own character with which to explore the heart of the Dreaming. Most of the character options were those found in Changeling, but intriguingly, a handful never... [click here for more] |
White Wolf |
$2.99
|
One hundred and one story ideas for your Vampire the Masquerade games!
Find that little spark you need to ignite your imagination and conceive a great story for your group!
Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots.
You can find ideas for all your needs: very basic plots for inexperienced players,... [click here for more] |
White Wolf |
$0.80
|
Thank you to everyone who grabbed a copy during the Pay What You Want debut period. I'm humbled and encouraged by the praise and feedback. If $4.99 is beyond your means, contact me and I'll be glad to provide a review copy.
What's this book?
In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire?... [click here for more] |
White Wolf |
$4.99
|
Twenty-Five Years of Magick
Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works... [click here for more] |
White Wolf |
$14.99
|
What's this book?
A detailed walkthrough of a particular paradigm, ready for use in your game or by your character. M20 replaced the previous "focus for each Sphere" system with something much more personal requiring a deeper understanding of a character's paradigm to determine their paradigm, practice, and instruments. Paradigms Explored: Wyrd and Weft walks... [click here for more] |
White Wolf |
$2.95
|
Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the... [click here for more] |
White Wolf |
$6.66
|
The Knife in the Back
Welcome to the Camarilla. If you don't already have a knife behind your back, don't fret; one will show up in there soon enough. Politics in the Camarilla are dangerous, and notoriously difficult to navigate. But with a bit of learning, and a bit of careful maneuvering, you can learn to steer through the halls of power, earning boons and status, gaining power for yourself.... [click here for more] |
White Wolf |
$4.99
|
A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ... [click here for more] |
White Wolf |
$1.99
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
Reflections on the world’s reflection
Nuwisha's Guide to the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for travelling between realms and surviving within them.
Want to go on a trip?
Hey there, mate. My name is... [click here for more] |
White Wolf |
$4.99
|
Explore How The Garou Became a Nation
There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts. With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.
Savage Age Volume 2... [click here for more] |
White Wolf |
$14.00
|
The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who... [click here for more] |
White Wolf |
$15.00 $10.50
|
The Pillars of Creation
Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look…
The Foundation of Reality
This book includes:
13 theories about what Nodes are
Suggestions for how to make Nodes more concrete objects
Alternatives... [click here for more] |
White Wolf |
$4.99
|
The Hidden Keepers of the Dark Wood
No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse the... [click here for more] |
White Wolf |
$3.99
|
Thunder in the East
Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst... [click here for more] |
White Wolf |
$7.50 $6.00
|
This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,... [click here for more] |
White Wolf |
$19.99
|
The Kindred have existed for millennia and during that time they have ripped arcane secrets from both their blood and the very land the world over. From the forests of Cymru to the dunes of Kemet; the fertile fields of Mesopotamia to the jungles of India, there is power in the earth and the blood found therein for those brave enough to seize it.
Inside, you’ll find:
A myriad of new paths and rituals... [click here for more] |
White Wolf |
$6.99 $5.59
|
Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus... [click here for more] |
White Wolf |
$8.00
|
 Tribe Book: Mockery Breeds
In the new book of the Wyrm we are introduced to 4 new changing breeds created by Pentex expanding even more the werewolf bestiary.
However, the book of the Wyrm only offers us very general information of these new monsters. This small manual seeks to expand the information and to complement with new game mechanics to the Mockery Breeds.
Contents of the... [click here for more] |
White Wolf |
$3.50
|
In the time of Rome’s expansion, the White Howlers were all that stood between the legions and domination of the land that would come to be known as Scotland. Fanatics, warriors, and mystics, they delved deeper than they ever should have in the defense of their homeland. While they found the power to repel the invaders, they sold their souls and their sanity to do so. Corrupted, and driven mad, they... [click here for more] |
White Wolf |
$2.95
|
A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood!
Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans... [click here for more] |
White Wolf |
$9.99
|
Following in the vein of books like The Book of Nod, Revelations of the Dark Mother, and more, Notebook of a Noddist Scholar provides a dark glimpse into the experiences of a Noddist scholar. Slowly they gain more knowledge... and with that knowledge they slowly fall deeper into torment.
Alongside the notebook is an additional booklet with guidance on how to turn the journal into a campaign seed... [click here for more] |
White Wolf |
$6.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$29.99
|
By Banner Bound takes a look at nobility from several angles. Inspired by banner houses as presented in the Changeling Players Guide it also asks, if someone is exiling houses to the autumn realm, who is that someone. Also, the idea of older courts was hinted at in the Changeling the Dreaming 20th anniversary edition core book that is expanded upon and given to the Thallian of the Sidhe, answering:... [click here for more] |
White Wolf |
$5.99
|
Welcome to the 100 Kinfolk project!
100 Silent Strider Kinfolk
Dangerous things lurk in the night, but few of them are as deadly as the garou of the Silent Striders. Tracing their lineage to the ancient empire of Egypt, they are known as the messengers of the nation, but they are so much more than that. Banished from their homeland by an ancient curse, and cut off from their... [click here for more] |
White Wolf |
$1.99
|
The Tools of Magick
When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life.
The Implements of Science
Twenty-Five years of Artifcats, Talismans, Inventions and Devices... [click here for more] |
White Wolf |
$14.99
|
A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths... [click here for more] |
White Wolf |
$9.99
|
Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness.
Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release!
Children of the Dead
Born half-shrouded... [click here for more] |
White Wolf |
$16.99
|
For most Cainites, the Sabbat is synonymous with the grit and violence of Detroit, the backstabbing politics of Mexico City, or the darkly spiritual setting of Montreal. There is another Sabbat city, a bridge between North and South America, once the staging ground of Crusades against the Camarilla, now a debauched Babylon and Cathari paradise. Miami may be where neon goes to die, but it is... [click here for more] |
White Wolf |
$10.00
|
100 Shadow Lord Kinfolk
Within this book you'll find the latest addition to this list of NPCs for each tribe.
The strong right hand of the garou nation for centuries, the Shadow Lords were consummate betas; field commanders, diplomats, and when called for, enforcers. They were the ones who turned the gears of power, and ensured the nation went forward. But with the Silver Fangs’ grip slipping,... [click here for more] |
White Wolf |
$1.99
|
A number one most popular seller on the Storytellers Vault! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more] |
White Wolf |
$9.99
|
When the world was young, the place now called America had three tribes of garou; the Uktena, the Croatan, and the Wendigo. Elder Brother, Middle Brother, and Younger Brother respectively. While they had their conflicts and fights, nothing prepared them for the strife and bloodshed that came with the colonizers, and the tribes they call the Wyrmbringers. While the Croatan are dead, and the Uktena have... [click here for more] |
White Wolf |
$1.99
|
Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.
Legends of the Clans includes:
Secret... [click here for more] |
White Wolf |
$7.95
|
They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list... [click here for more] |
White Wolf |
$4.99
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What Does the Future Hold? Technology is the Endless Winter's herald the future holds darkness and death for Changelings the Dreaming will die These are lies told by Banality-ridden Changelings and bitter Gladelings who see the ISS streak by at night or look down into the Earth's magma glow or contemplate machines' potential and fail to see the Dreaming The Countless forge new homes... [click here for more] |
White Wolf |
$19.99
|
The Stone Age Revealed!
The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.
With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory. Hunt mammoths, walk with your ancestors, and fight in the War of Rage.
The Khara,... [click here for more] |
White Wolf |
$14.00
|
Uma Jornada à Guerra
Para os maiores guerreiros de Gaia, esperar não é uma opção. Quando as pontes de lua se mostram uma ameaça aos Garou brasileiros, um grupo é enviado com a tarefa de levar a guerra até as terras inimigas. Conseguirão os Garou percorrer atalhos e derramar o sangue de seus adversários? Com seu maior herói caído, quem protegerá, por fim, a Amazônia?
Uma Ponte... [click here for more] |
White Wolf |
$4.00
|
The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems.
Included inside are:
Advice for creating and playing Sorcerers in an M20 Chronicle.
Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal... [click here for more] |
White Wolf |
$7.95
|
The Form-Fillable Character Sheet for Werewolf: the Savage Age!
Weaponized Ink is offering players and fans of our Werewolf the Savage Age line custom character sheets that refelect the art and setting changes found the the Savage Age. Enjoy!
A Note on the Price: While we made the basic character sheet Pay What You... [click here for more] |
White Wolf |
$1.00
|
100 Uktena Kinfolk
While often seen as strange and even dangerous by the standards of Wyrmbringer tribes, no one denies the Uktena have forgotten more mystic secrets than the rest of the nation has ever known. While their peculiar obsessions with lore and knowledge causes many to regard them as scholars, the tribe has no scruples about using any and all weapons when it has decided... [click here for more] |
White Wolf |
$1.99
|
The Khara, Once Lost are Now Found!
Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.
With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their... [click here for more] |
White Wolf |
$5.00
|
Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade.
The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly.
The Storytellers... [click here for more] |
White Wolf |
$19.99
|
The Secrets of the Ring Dancers Before Their Fae Enslavement
Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.
The Ceilican have been defined for far too long solely by their Fae... [click here for more] |
White Wolf |
$6.00
|
A Garou pack is not truly a pack without a totem. It brings them together as a single entity, granting them great power, and the means to battle their ancient foe, the Wyrm. Across the World of Darkness, Garou pledge themselves to powerful totem spirits of Respect, War, Wisdom, and Cunning. Book of Totems; Patron Spirits includes: • Totems from Revised Edition, updated for 20th Anniversary Edition.... [click here for more] |
White Wolf |
$0.50
|
I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see that monster... [click here for more] |
Onyx Path Publishing |
$29.99
|
It always struck me as strange that the Kitsune were included as an aspect of Werewolf the Apocalypse. They seemed to be so much more than mere werecreatures. Their connection to humanity always spoke to me as more of dreams than Rage. This text is my effort to bring them fully into the ranks of the Dreaming. I truly hope you enjoy my depiction of them, which was drawn from research and pop... [click here for more] |
White Wolf |
$1.99
|
Behold the Wyrm’s Design
Mutant. Mockery. Monster. Fomori are all these and more, sometimes subtle, sometimes grotesque, but always they are a vision of mankind remade in the Wyrm’s own image. They may be the least of the Corruptor’s minions, but their numbers are legion, and so are their ways of corrupting the Earth.
Behold the New Flesh
From the labs of Pentex’s Project... [click here for more] |
White Wolf |
$4.99
|
Originally run on the Onyx Path Twitch in Fall 2019, now you can run this short Changeling: the Dreaming chronicle for your own troupe!
Budget cuts loom, and with them the prospect of cutting Ivywild High School's extracurricular programs. This is bad enough, but one of them - the Gifted & Talented program - just happens to be where the school's changelings gather in their own tiny... [click here for more] |
White Wolf |
$5.49
|