Title |
Publisher |
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The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found... [click here for more] |
White Wolf |
$4.99
|
Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your way... [click here for more] |
Onyx Path Publishing |
$19.99
|
Fae magic is all about making a deal. But not every deal needs to be signed in blood and written into the cosmos. Sometimes, reality itself can be convinced to bend just a little, giving up a small amount of its stability to the influence of Arcadia.
Arcadian Arbitration contains:
• A system for “Enchantment,” allowing changelings and other fae creatures to influence reality... [click here for more] |
White Wolf |
$3.49
|
Lost Entitlements takes the noble orders of Changeling the Lost and updates them to fit the 2nd Edition as presented in Oak, Ash, and Thorn.
This second volume includes the self-reliant Magraves of the Brim, the glitzy Satrap of Pearls, and the spooky Scarecrow Minister. ... [click here for more] |
White Wolf |
$5.00
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99
|
Believe!
Welcome to Bawlmer city, hon. It’s a city of tremendous Glamour and terrifying nightmares to match. Once ruled by the Thallain, there is a new resurgence in Baltimore as the Kithain seek to reclaim lost freeholds. Welcome to the fight! Join the Search…
Awakenings is the first in a series of interconnected adventures and stories set in Baltimore City. Several mortal children have... [click here for more] |
White Wolf |
$3.99
|
Once upon a time...
That’s how the stories always start, but you know better. You know it wasn’t once upon a time, but just yesterday. Just tomorrow. Just every day for the rest of your life.
Welcome to the Chronicles of Darkness. A world like our own, but more beautiful, more terrible; infinitely more dangerous and more tempting. Faerie monsters from your nightmares and your wildest fantasies... [click here for more] |
Onyx Path Publishing |
$1.99
|
Wonderful Weird Manifestations
These are prompts you can use to show the intense presence of Glamour welling up for the incoming Chrysalis. The “birth” of a new Changeling is never quite normal. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign. Have fun! ... [click here for more] |
White Wolf |
$1.00
|
Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your way... [click here for more] |
Onyx Path Publishing |
$2.99
|
Heroes needed
In the Barony of the Half Moon there is a large medieval fair that the changelings of the barony use to celebrate the passing on of the title of Baron to his successors. However, the arrival of an old dragon, who should have been dead for a long time, requires the help of true heroes...
Of Knights and Dragons is an adventure for Changeling that... [click here for more] |
White Wolf |
$2.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$1.99
|
Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.
Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
All the world's a stage...
1971, Soho. The Resurgence is upon the Kithain and the Ivory War is fought with knives in the dark. An idealistic motley of actors must save their beloved Freehold that means hope and home to them. A young Changeling must face the demons of her past, while a bloodthirsty killer stalks the streets of Swinging London to quench her need for youth and beauty.... [click here for more] |
White Wolf |
$5.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$1.99
|
You’ve heard the stories o of King Arthur and Mordred, Merlin and Morgana. Inspired by medieval romance, the Arthurian myth lives on.
Get behind the myth, find the source of these tales, and adventure in Great Britain during the legendary King Arthur’s rule.
For, in the Chronicles of Darkness, nothing is what it seems. The shadows we explore will expose darker secrets that follow King Arthur... [click here for more] |
Onyx Path Publishing |
$3.99
|
Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past.
Chronicles of Darkness stories stretch back to the beginning of human civilization — and perhaps further. The Chronicles of Darkness: Dark Eras collections reveal the world throughout its long and storied past.
Now you can get all of the Changeling: The Lost Dark Eras originally published... [click here for more] |
Onyx Path Publishing |
$9.99
|
Five years ago, the First Transcontinental Railroad was completed, revolutionizing travel and trade across the United States. But the law still has a hell of a time reaching its long arm out here, and many are left to fend for themselves.
The American West sees the rise of changeling folk heroes: defiant marshals and their deputies who win victories against Fae forces, badass Lost strangers wandering... [click here for more] |
Onyx Path Publishing |
$3.99
|
Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.
You, along... [click here for more] |
White Wolf |
$9.99
|
Like the Great Below and the many mysterious places mages roam, the ocean’s depths are seen only in glimpses, filled with wondrous and terrifying things that never see the light of day — but willworkers and the Bound have the means and the will to stare into these abysses.
Although there’s nothing kind about cutthroat pirates, the promise of equality and honor among thieves appeals to those... [click here for more] |
Onyx Path Publishing |
$4.99
|
Everyone Loves a Monster
Break free from the shackles of humanity with a blast of dragon fire. Take flight with wings of bright feathers and leave the mundane world behind. Monsters are the products of imagination; theyre not real or are they? Dreams take shape in the hidden places of the world, and beyond the Earth itself. Unicorns, dragons, goblins theyre all too real. You just need to know... [click here for more] |
White Wolf |
$9.99
|
Galileo. Kepler. Newton. On the heels of the Italian Renaissance, reason and belief clash at every turn. Scientific discoveries proving heliocentrism are subverted and deemed heretical.
Scientists, mages, and astronomers are arrested by the Inquisition, and their books are banned. In response, intellectuals on the brink of discovery turn to alchemy and the magical arts, and create deviants to defend... [click here for more] |
Onyx Path Publishing |
$4.99
|
On the heels of pulp fiction, the first Golden Age of Science Fiction allowed the science-fiction genre to blossom in the public eye. Science fiction represents possibilities and in a wartime era, readers can’t get enough of Isaac Asimov, Leigh Brackett, Ray Bradbury, and Jack Vance.
Though these stories are works of fiction, it is often said that all tales have kernels of truth. In the Chronicles... [click here for more] |
Onyx Path Publishing |
$3.99
|
The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species.
In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. ... [click here for more] |
Onyx Path Publishing |
$3.99
|
Helden gesucht
In der Baronie des Halben Mondes findet ein großer Mittelaltermarkt statt, den die Wechselbälger der Baronie nutzen, um die Weitergabe des Titels des Barons an seinen Nachfolgern zu feiern. Die Ankunft eines alten Drachen, der lange hätte tot sein sollen, macht jedoch die Hilfe von wahren Helden notwendig...
Von Rittern und Drachen ist ein Abenteuer für Changeling,... [click here for more] |
White Wolf |
$2.95
|
The Islamic Golden Age during the reign o of Caliph al-Ma’mun is a time of great advances in science and culture, but it’s also a time for getting into the mystic as the House of Wisdom brings the One Thousand and One Nights tales into the light, exposing records of true supernatural events and sparking unprecedented human curiosity about the unknown.
The Begotten reach out to help their vampire... [click here for more] |
Onyx Path Publishing |
$3.99
|
As the locations of the most significant m manmade structures in the world are revealed, adventurers from Greece and beyond seek them out to bask in their glory. It is tragic, however, that some wonders must be kept secret.
The Gentry do not respond well to their Hedge being disturbed, and the seven wonders are coated in thorns for the unwary. There is no telling what they will do when they encounter... [click here for more] |
Onyx Path Publishing |
$3.99
|
The Blood-Dimmed Tide Is Loosed
Not all of the World of Darkness fearsome denizens haunt the cities or stalk the woods. At the bottom of wine-dark seas lurk ancient horrors unknowable to humanity, creatures that prowl the fringes of a world wholly unlike our own. And sometimes hunger drives these creatures to swim upward in search of prey.
And Everywhere the Ceremony of Innocence Is Drowned
World... [click here for more] |
White Wolf |
$9.99
|
Down in the Holler
Deep in the backwoods of the southern Appalachian mountain range, the Garou hold out against the imminent destruction of their homes. The modern world intrudes harshly onto their sacred sites, building roads over spirit paths. The Wyrm burrows into the hearts of their Kinfolk and the Ways are forgotten.
Ancient Magic Awakens
But the Garou are not alone against their... [click here for more] |
White Wolf |
$9.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$0.99
|
The Animal in Us All
What some people call chaos, others call variety or diversity. Pooka come in all shapes and sizes. Halfhumanoid and half-animal, they live in mortal bodies like the other kith, but can also shift into the forms of their particular animals. They are said to have an affinity with the animal side of themselves
Kithbook: Pooka features
A complete look at pookas from their ancient... [click here for more] |
White Wolf |
$8.99
|
Hungers Children
Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their... [click here for more] |
White Wolf |
$8.99
|
Enlightenment philosophies and revolution shake the long-standing institutions of monarchy and hierarchy in France to their core.
Immortal Kindred hidden within the House of Bourbon scheme to hold onto the power and privilege they crave, while the beginnings of the Carthian Movement scheme to kick in some fangs and make the elders bleed alongside disenfranchised mortals yearning for liberty. The... [click here for more] |
Onyx Path Publishing |
$4.99
|
SONGS OF PASSION
To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and... [click here for more] |
White Wolf |
$9.99
|
Those Who Rule
Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae... [click here for more] |
White Wolf |
$10.99
|
Founded by King Sundiata, the vast Mali Empire was formed after several smaller kingdoms were consolidated and lasted from 1230 to 1600 CE. At its height, the empire stretched from the Atlantic coastline, past Timbuktu, to the edges of the Sahara Desert. Ruled as a monarchy, the Empire of Mali was multilingual and multiethnic, with Islam being the dominant religion. This period is a time of turmoil.... [click here for more] |
Onyx Path Publishing |
$4.99
|
Scandinavian countries quickly adopted the w witch trials from Germany after the Reformation, and were even more cautious about magic and witches, as they knew they lived closer to hell than most other countries.
Magic was no longer seen as a tool to alter fates or change the course of lives, and it was no longer directly linked to communication with gods. Those wielding magic were no longer respected... [click here for more] |
Onyx Path Publishing |
$3.99
|
A World of Dreams
Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers... [click here for more] |
White Wolf |
$9.99
|
This guide takes you from the Near Dreaming to the far reaches and unexplored regions of the Deep Dreaming.
Includes new chimerical creatures and new rules for the effects of the Dreaming, plus fantastic adventures that steer you through dangers in this ever-changing land.
Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements... [click here for more] |
White Wolf |
$9.99
|
Neither Fully Fae
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible... [click here for more] |
White Wolf |
$9.99
|
Even Stones May Dream
During the Age of Myth, everything in the world was born with the capacity to dream, therefore, everything possesses - or possessed - the potential to be alive. Although they world has changed since its beginning and may parts of it have forgotten how to dream, some fugitive elements still remember. These vessels of the Dreaming endure in the hidden corners and secret... [click here for more] |
White Wolf |
$9.99
|
Voices in the Night...
Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone.
Hide Secrets and Illuminations
Crusade Lore is the essential... [click here for more] |
White Wolf |
$6.75
|
Dreams of the Future
Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, nothing stands... [click here for more] |
White Wolf |
$11.99
|
This book offers new Arts and other lost information on the fae, as well as complete crossover rules for introducing Changeling to any Storyteller chronicle.... [click here for more] |
White Wolf |
$9.99
|
This book sets the stage for dramatic changes coming for the Changeling world.
With High king David missing and presumed dead, the political factions of the fae play a deadly game of cat and mouse for control of the throne.
Who will rule Concordia? ... [click here for more] |
White Wolf |
$10.99
|
Dreamers of Freedom
Born from the dreams of wanderers and storytellers, eshu follow their own enigmatic traditions, keeping alive the spirit of adventure and the desire for freedom. Though counted as commoners, these embodiments of the dreams of Africa, India and the Middle East claim a lineage as royal as the noblest of the fae. Yet all too often, they have reputations as irresponsible roamers, tricksters... [click here for more] |
White Wolf |
$8.99
|
Old Dreams Die
The dreams of Concordia lie broken in the wake of the High King's disappearance. For commoner and noble fae alike, anarchy spreads across the land and threatens the very changeling world. Yet those who believe that the worst has transpired now recognize a new threat: The gates of Arcadia swing wide once again.
New Nightmares Begin
The five sidhe houses left behind in Arcadia return... [click here for more] |
White Wolf |
$10.80
|
Lost Spirits of the East
In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm... [click here for more] |
White Wolf |
$10.99
|
Sobekneferu was the last pharaoh of the Middle Kingdom, ascending to power during a time of transition. Her father built a pyramid and a mysterious labyrinth at Hawara, near Shedet (modern-day Faiyum), but she completed the labyrinth and may be the only one left alive who knows its secrets.
The Greeks will later call Shedet “Crocodilopolis,”for the crocodile god Sobek and his children reign supreme... [click here for more] |
Onyx Path Publishing |
$4.99
|
The last Imperial Dynasty, the Qing, was established by Nurhaci following the takeover of Beijing. Masters of northern China, the powerful Great Qing successfully usurped weakened Ming rulers, but their rule was marked by their treatment of the Han Chinese.
Despite this, the Shunzhi Emperor, assisted by his co-regents Dorgon and Jirgalang, began to preserve centuries of Chinese arts and literature... [click here for more] |
Onyx Path Publishing |
$3.99
|