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Arcadian Arbitration

Arcadian Arbitration


Fae magic is all about making a deal. But not every deal needs to be signed in blood and written into the cosmos. Sometimes, reality itself can be convinced to bend just a little, giving up a small amount of its stability to the influence of Arcadia. Arcadian Arbitration contains: • A system for “Enchantment,” allowing changelings and other fae creatures to influence reality...   [click here for more]
White Wolf  $3.49

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V20 Classical Age - Fall of Carthage

V20 Classical Age - Fall of Carthage


Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that. A...   [click here for more]
White Wolf  $9.99

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Roots of Legend

Roots of Legend


For as long as there have been faeries there have been enchanted woods. Although rare today these enchanted places still exist, and are some of the greatest bastions of magic in the Autumn World. Strange gallain mingle with werewolves and ghosts. Magical plants hold the key to brewing powerful elixers, and the Heart of the Wood calls out to the wonder and terror inside ever human soul. In this...   [click here for more]
White Wolf  $14.05

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Sorcerer: Paths of Power

Sorcerer: Paths of Power


Neither Awake Nor Asleep Neither Awake Nor Asleep Long dismissed by the Awakened, sorcerers sit in the space between them and the mass of Sleepers ignorant of magick. Sorcerers have grown in prominence since the Reckoning turned the magical world on its head, and now they’re truly coming into their own. Their power is more than enough for them to make their lives better, and some of them are able...   [click here for more]
White Wolf  $14.99

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Lost Entitlements Volume 2

Lost Entitlements Volume 2


Lost Entitlements takes the noble orders of Changeling the Lost and updates them to fit the 2nd Edition as presented in Oak, Ash, and Thorn. This second volume includes the self-reliant Magraves of the Brim, the glitzy Satrap of Pearls, and the spooky Scarecrow Minister. ...   [click here for more]
White Wolf  $5.00

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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  $15.99

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Mind's Eye Theatre: Changeling the Dreaming

Mind's Eye Theatre: Changeling the Dreaming


About Mind’s Eye Theater: Changeling the Dreaming The Endless Winter has arrived, as Changelings everywhere find that Glamour, the creative energy humanity generates, is incredibly scarce. In an attempt to fight against the encroaching banality, the ruler of Concordia, High King David Ardry ventured into the Dreaming, never to return. The once secretive Shadow Court has emerged in...   [click here for more]
White Wolf  $39.99

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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Onyx Path Publishing  $19.99

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100 Mourning Cant Dialects, Phrases and Meanings

100 Mourning Cant Dialects, Phrases and Meanings


Secrecy and security are the Winter Court's hallmarks, and nowhere is this more apparent than in their use of Mourning Cant. While often thought of as a single language, the secret words of the Onyx Court are made up of dozens of different languages, cultures, metaphors and dialects that allow them to pass messages to one another while appearing to speak plainly in front of anyone who might be listening......   [click here for more]
White Wolf  $1.99

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Wrecked

Wrecked


Six random people involved in a car accident?  The perfect jumping off point for a night of improvisational ST creativity!  Contains six pre-generated double-sided explanatory character sheets, six double-sided explanatory shadow sheets, a quick reference page designed for players brand new to Wraith and some elements of World of Darkness games, and a few ideas to get you started with a possible...   [click here for more]
White Wolf  Pay What You Want

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Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1

Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1


By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material! Talk with us more at https://discord.gg/7Xf25HV ...   [click here for more]
White Wolf  $9.99

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The Chicago Folios (Vampire: the Masquerade 5th Edition)

The Chicago Folios (Vampire: the Masquerade 5th Edition)


A city as large as Chicago requires more than a surface study to find out its secrets.  Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities. Chicago contains...   [click here for more]
Onyx Path Publishing  $14.99

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Lucita's Seven

Lucita's Seven


Lucita's Seven is a lore-centered delve Chronicle in seven parts. Seven cities, seven delves, and as many as seven occult-oriented vampires work with the rogue Lasombra Lucita and her Noddist ally Beckett to uncover the deepest, darkest lore in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, engaging...   [click here for more]
White Wolf  $7.77

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Mage Made Easy: Advice from That Damn Mage Guy

Mage Made Easy: Advice from That Damn Mage Guy


Mage? Made EASY? For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers. Until now… Keep, Change, Toss Written by Satyros Phil Brucato...   [click here for more]
White Wolf  $10.00

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Vampire: The Masquerade, Winter's Teeth #8

Vampire: The Masquerade, Winter's Teeth #8


A member of the Twin Cities Court is destroyed, and vampire hunters are running rampant. The Court wants Cecily Bain and her fake fledgling, Ali, to find out who's behind it all. The only problem? Cecily is starting to think Ali might be the one responsible, as blood and betrayal fill the icy Minnesota night. Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli...   [click here for more]
Vault Comics  $3.99

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Elders: The Guide for Old Vampires

Elders: The Guide for Old Vampires


Centuries of History Many of us have narrated and played with elder characters, but not everyone really knows how to be, interpret, create and narrate what an elder is. The Guide for Elders is a great help for your games, so you can create captivating and interesting characters, bringing much more immersion to your games. The Guide for Old Vampire presents: Guide on how to create,...   [click here for more]
White Wolf  $3.00

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Detroit by Night

Detroit by Night


The violence and urban decay of Detroit is the subject of much embellishment, but there is some truth in the stories. A city of skyscrapers and major industry, the best days and nights of the Motor City are seemingly behind it. But mortal Detroit is a paradise compared to the nightly carnage of the Sabbat. With no archbishop to govern them, surviving to sunrise sometimes depends on a pack’s collective...   [click here for more]
White Wolf  $5.00

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Dead Reckoning

Dead Reckoning


The Opacus Cactus Rally was advertised as a test of innovation and skill for the automotively minded members of the Society of Ether. It was to be an opportunity to push their fringe Science to the limit among peers and enjoy the thrill of competition. It was never meant to be safe, but no one expected it to be attacked.  In the aftermath of scorching fire and twisted metal the surviving racers want...   [click here for more]
White Wolf  $2.50

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Breedbook: Tecolotes (Wereowls)

Breedbook: Tecolotes (Wereowls)


Breedbook: Tecolotes (Wereowls) The Tecolotes took to the night skies of the Valley of Mexico and bravely faced the hordes of the Wyrm. "Before facing your enemy, you must know him", this was the most sacred commandment of this tribe, their knowledge of the Wyrm was unparalleled. They paid the highest price for their quest for knowledge and their magical arts. In spite of everything,...   [click here for more]
White Wolf  $5.00

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Better Feared: Nosferatu

Better Feared: Nosferatu


We’ve met before, you and me. Sure we have! I was the panic when they left you all alone. I was the shame when they said they didn’t love you. I was the hate when you brought down the knife. I’m every ugly thing you’ve ever done or been, and I have so much more to teach you. — Dottie Tonner, Necropolis Underqueen...   [click here for more]
White Wolf  $15.99

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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Let the Streets Run Red (Vampire: the Masquerade 5th Edition)

Let the Streets Run Red (Vampire: the Masquerade 5th Edition)


What motivates an undead body to go on walking, talking, plotting, and biting?   The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.   The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on.  ...   [click here for more]
Onyx Path Publishing  $19.99

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Sprites

Sprites


As a child, I was fascinated by the idea of those colorful and ephemeral fairies seen in folklore and literature. I asked myself then how would these balls of energy would look in the World of Darkness, and what it would be like if they latched onto ideas, to passions. Their obsessive and single minded focus became paramount to their ultimate dream. The Sprites were subsequently born from a...   [click here for more]
White Wolf  $1.99

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Clanbook: Baali

Clanbook: Baali


Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and...   [click here for more]
White Wolf  $7.00

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Twists of Obscenity: Esoterica of the Baali

Twists of Obscenity: Esoterica of the Baali


Infernal Rising As bad as you thought the Baali were, you had no idea. Lurking in the bleakest shadows of Oblivion, coiled in Abyss-pits of melting soul-rot, they wait. They wait, and they scheme, and they build their unholy numbers, slowly and deliberately corrupting the incorruptible. Brokering deals on behalf of their demonic masters, or forging obscene bargains of their own, the Baali — true...   [click here for more]
White Wolf  $12.99

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Bordeaux by Night - Storytellers Guide Revised

Bordeaux by Night - Storytellers Guide Revised


Bordeaux by Night, Storytellers Guide now gets the updated, polished Revised treatment! You'll find in these new pages a complete reorganization of the book, important fixes as well as a much more accessible version of the book. It is hyperlinked through and through, so you can just click (or tap) on most names and they'll take you to the genealogy or to the character directly. This Storytellers...   [click here for more]
White Wolf  $9.99

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Tribebook: Wlewa

Tribebook: Wlewa


An Enemy So Vicious and Feared the Garou Erased Their Memory From Existence.  Tribebook Wlewa is an exploration into the new Were Cave Lion Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 72 page book is filled with the history, legends, and character options needed to play a Wlewa in the prehistoric Savage Age (and bring story elements into the Moden Nights). ...   [click here for more]
White Wolf  $10.00

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Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)


When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
Onyx Path Publishing  $19.99

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Kings Under the Channel

Kings Under the Channel


Our lineage comes from an ancient past. Rarely anyone cares, and often that’s better. But you, like all our childer, are required to know about it. It’s a history that my Sire handed down to me. It is tradition. It is just. It is duty.” When someone thinks about the Ivory Tower, they imagine a gargantuan machine that flattens every local difference...   [click here for more]
White Wolf  $11.99

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Fallen Mages Ready Made Characters II

Fallen Mages Ready Made Characters II


Are you afraid?   The Nephandi are the most evil of all Mages. With their souls sold to a Dark Caul,their hunger for destruction cannot be sated,Heralds of the End of the World,they are among the cruelest beings of he World of Darkness  In this new Supplement, with original illustrations,you'll see three nephandi antagonists,each dedicated to grow powerful on everybody else's...   [click here for more]
White Wolf  $3.00

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Clanbook: Samedi

Clanbook: Samedi


Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by… Herein...   [click here for more]
White Wolf  $9.99

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Illumination: A Guide to Golconda

Illumination: A Guide to Golconda


Points of View We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme. New...   [click here for more]
White Wolf  $3.00

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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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Occultist

Occultist


Occultists fall down the rabbit hole, and pray they never hit the ground. Occultists is a game of Magic, Wonder and Desperation. Of Discovering a world of power and mystery right around the corner and hidden in the shadows. Pick up this book if you wish to wield Knowledge Manifest, Awe your fellows, Sway the wary, and craft your very own miracles. ...   [click here for more]
White Wolf  Pay What You Want

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The Loose Cannon

The Loose Cannon


When the coterie learns of an abandoned ghoul who is suffering from the ill effects of vitae withdrawal, they are forced to take action to maintain the Masquerade before mortal institutions learn the truth about what exists in the darkness. The Loose Cannon is a Vampire: The Masquerade story jumpstart can be used independently...   [click here for more]
White Wolf  $1.40

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Bloodlines: The Devoted

Bloodlines: The Devoted


We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion...   [click here for more]
White Wolf  $11.00

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The Library of the Damned

The Library of the Damned


A Collection of Forbidden Knowledge For as long as they have existed, the Children of Caine have kept records of their history and unnatural condition. The books they have created provide a detailed record of all aspects of Cainite history and society, from the time of the First City, to the bloody conflicts of recent nights. These are dangerous texts; not only must they be hidden...   [click here for more]
White Wolf  $7.50

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Strange Shades: Mekhet

Strange Shades: Mekhet


We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human, but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you. — Jackie...   [click here for more]
White Wolf  $14.99

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Kiths of Arcadia

Kiths of Arcadia


Caught between the Wyld Hunt and a mad king... Released in 1996, Arcadia: The Wyld Hunt, a collectible card game, offered Changeling: The Dreaming players a tantalizing glimpse into Arcadia. The game allowed players to create their own character with which to explore the heart of the Dreaming. Most of the character options were those found in Changeling, but intriguingly, a handful never...   [click here for more]
White Wolf  $2.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
White Wolf  $14.99

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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
White Wolf  $7.99

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Night Horrors: Spilled Blood

Night Horrors: Spilled Blood


"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line." — Lady Jezebel Eliza Szilard This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness games. Night...   [click here for more]
Onyx Path Publishing  $14.99

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Ascension's Landscape: Setting Refinements and Story Hooks

Ascension's Landscape: Setting Refinements and Story Hooks


Thank you to everyone who grabbed a copy during the Pay What You Want debut period. I'm humbled and encouraged by the praise and feedback. If $4.99 is beyond your means, contact me and I'll be glad to provide a review copy. What's this book? In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire?...   [click here for more]
White Wolf  $4.99

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Bloodlines: The Resurrected

Bloodlines: The Resurrected


The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning. This supplement includes: Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni A universal system of Kindred Necromancy Suggestions on converting 20 other bloodlines! For...   [click here for more]
White Wolf  $7.50

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50 Chrysalis Manifestations

50 Chrysalis Manifestations


Wonderful Weird Manifestations These are prompts you can use to show the intense presence of Glamour welling up for the incoming Chrysalis. The “birth” of a new Changeling is never quite normal. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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101 Savage Kinfolk

101 Savage Kinfolk


Savage Age Kinfolk - The People of the War of Rage. Garou, Bastet, Gurahl, and Many Others!      Weaponized Ink continues to expand the prehistoric civilization found in Werewolf the Savage Age by partnering with Neal Litherland and the 100 Kinfolk Project to provide more than one hundred kinfolk writeups, art, and story ideas. ...   [click here for more]
White Wolf  $5.00

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The Lost Highway

The Lost Highway


Journey down the Lost Highway and learn to fear the creatures who call it home. Many dead things call this place home. Some do so only for a moment - others for eternity. This is a book about them. About those strange things which you half see in the darkness when driving alone at night. About what drives them to take refuge in the most inhospitable land that exists for kindred tonight -...   [click here for more]
White Wolf  Pay What You Want

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Ephemeral Influence

Ephemeral Influence


Throughout the realms, ghosts, spirits, angels, and goetic beings lurk, channeling strange abilities to allow them to take control of parts of the wider world. Ephemeral Influence provides Storytellers and players alike with example uses of these strange Influences, and provides tools for other denizens of the darkness to tap into these strange sources of power themselves. It includes:...   [click here for more]
White Wolf  $4.50

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Nosferatu Notes Pack

Nosferatu Notes Pack


It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style.  Simple, direct and efficient. 3 Version is editable Version is not editable The editable version has no need to be print,...   [click here for more]
White Wolf  $0.50

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Dark Eras: Sic Semper Tyrannis

Dark Eras: Sic Semper Tyrannis


The Propinqui fear change. We are creatures of habit, after all, and our long memories know well the chaos of revolutions and usurpers. But we also know their fates, as surely as the gods themselves. Brutus. Anthony. Caesar. So if we must bend to...   [click here for more]
White Wolf  $4.00

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