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TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more] |
Onyx Path Publishing |
$1.99
|
Thought of as the lowest of the low, the Bone Gnawers were originally garou rejected from other tribes. Coming together in solidarity, these underdogs have embraced the insulting name thrown at their feet by the alphas of old. Community-oriented free thinkers, this tribe took it upon themselves to wander the cities of man, and to safeguard them against the harm and corruption that so often springs... [click here for more] |
White Wolf |
$1.99
|
From the Halls of the Arcanum
Inside the Chapter House is a collection of ready-made characters for use with M20 Sorcerer. These characters are presented as members of a small Arcanum Chapter House. Their backstories are written with the assumption that they all belong to the same Chapter House in the United States of America, but this can easily be shifted to place... [click here for more] |
White Wolf |
$1.95
|
The world around us feels real enough. From the concrete of the sidewalk, to the bricks in the wall, you can see this world. Smell it. Touch it. But the Lost know there is another world beyond this one, a place called Arcadia where the mad gods of the True Fae cavort and play, changing reality on a whim. Between this world and that there is a liminal place; a between-realm known simply as the Hedge.... [click here for more] |
White Wolf |
$2.99
|
The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find... [click here for more] |
White Wolf |
$1.99
|
Those Who Forget Their History
The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity.
Are Doomed to Be Annihilated... [click here for more] |
White Wolf |
$3.99
|
The Athens Chronicles
Book Four: Drakon
The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series this begins will release one new book each month, allowing you to play out the full series... [click here for more] |
White Wolf |
$4.99
|
Tribe Book: Mockery Breeds
In the new book of the Wyrm we are introduced to 4 new changing breeds created by Pentex expanding even more the werewolf bestiary.
However, the book of the Wyrm only offers us very general information of these new monsters. This small manual seeks to expand the information and to complement with new game mechanics to the Mockery Breeds.
Contents of the... [click here for more] |
White Wolf |
$3.50
|
Welcome to the 100 Kinfolk project!
100 Silent Strider Kinfolk
Dangerous things lurk in the night, but few of them are as deadly as the garou of the Silent Striders. Tracing their lineage to the ancient empire of Egypt, they are known as the messengers of the nation, but they are so much more than that. Banished from their homeland by an ancient curse, and cut off from their ancestors,... [click here for more] |
White Wolf |
$1.99
|
All your mighty works will turn to bitter ash…
Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires.... [click here for more] |
White Wolf |
$2.53
|
The Fianna are said to be as unpredictable as the storm; bellowing with rage one moment, and laughing with friends the next. Passionate lovers, and vengeful warriors, the Fianna burn in ways that are terrifying even to other garou, and they apply that fire to every aspect of their lives.
This same desire lives in the hearts of the Fianna kinfolk. From singers and artists, to steelworkers, soldiers,... [click here for more] |
White Wolf |
$1.99
|
A new sourcebook of kiths, contracts and True Fae for use with Changeling: The Lost 2e, Wyrd Tides collects these offerings that relate to literal tides of the ocean, tides of time, tides of emotion and other expressions of this theme in a Year of the Tide release.
Inside you'll find:
* 8 new kiths for use in your Chronicles.
* 3 True Fae that prowl the Arcadian seas, their Titles and suggestions... [click here for more] |
White Wolf |
$2.99
|
Autumn Leaves Tumble Down
The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…... [click here for more] |
Onyx Path Publishing |
$14.99
|
There is naught more powerful than life. Life is the wellspring from which all hope and endeavor emerges. How selfish of you Arisen, to deny us the same secrets you hold so close.
Not to worry, my entombed friend. My friends and have found ways of replicating your eternal state, though I daresay, our choices require a little more cutting and pasting than your ancient methods.... [click here for more] |
Onyx Path Publishing |
$9.99
|
Update: Now with a light theme option!
This product is a pre-made OneNote notebook with everything you need to run a V5 Chronicle. There are character sheets for Kindred, Supernaturals, and Kine, ready to be filled out with the details of your PCs and NPCs. And, most importantly, the References tab gives you easy access to almost any piece of V5 rules trivia you might need on the... [click here for more] |
White Wolf |
Pay What You Want
|
The Athens Chronicles
Book Three: Labyrinth
The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series this begins will release one new book each month, allowing you to play out the full series... [click here for more] |
White Wolf |
$4.99
|
Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to... [click here for more] |
White Wolf |
$1.99
|
What Clan Am I? Many Kindred pride themselves on their ability to tell another’s Clan at a mere glance. The pretty Toreador posing, the belligerent Brujah posturing, and the venerable Venture pouting. All is not always as it seems though, whether in Elysium, or the Anarch hangout, a Kindred who jumps to conclusions may not have many nights left.
Guess My Clan takes a look at the Clans... [click here for more] |
White Wolf |
$5.00
|
Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more] |
Onyx Path Publishing |
$14.99
|
The chilling conclusion of World of Darkness: Crimson Thaw!
The immortal enmity between the Kindred and the Garou comes to a head on the streets of the Twin Cities!
With a place sacred to both sides hanging in the balance, the distinction between "ally" and "enemy" has become unclear, and the machinations of unseen evil lurk everywhere within the World of Darkness.
Intended... [click here for more] |
Vault Comics |
$3.99
|
Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists... [click here for more] |
White Wolf |
$3.95
|
A World of Darkness Event!
Cecily Bain has become everything she never wanted as The Prince of the Twin Cities. But her rule over a fractured, backbiting vampire court is interrupted by an intruder-something big, hairy and full of teeth. Good. She was missing a good scrape.
There's worse living in the shadows than vampires. Rip open the doors to the World of Darkness as RPG-comic-king Jim Zub joins... [click here for more] |
Vault Comics |
$3.99
|
The Kindred need their precious vitae to sustain their immortality. The mortals of The World of Darkness aren’t always helpless against the undead though; some are even aware or at least suspicious of the vampire conspiracy surrounding them.
Menagerie of Mortals is a source book with a huge collection of mortal opponents, victims and potential allies or contacts... [click here for more] |
White Wolf |
$2.00
|
Note: This book is part of the earlier "first edition" cycle of Kindred of the East: The Relentless Age, covering systems. You can find the companion setting book to Record, Analects of the Damned, here:
https://www.storytellersvault.com/product/341889/Analects-of-the-Damned
You can find The Relentless Age, the updated... [click here for more] |
White Wolf |
Pay What You Want
|
With the Second Edition of the New World of Darkness (now called Chronicles of Darkness) Rules now in full swing, these convenient cheat sheets will help keep track of system changes and quick rules for the game table.
Need a quick condition? Can't remember how many Doors needed on a Perfect impression? No idea how to run the new Investigation mechanics? These sheets have you covered.
Includes quick... [click here for more] |
White Wolf |
Pay What You Want
|
What if a clan could get a second chance? What if things turned out differently and the original Clan of Death got to make it to the modern nights? In Modern Cappadocians, these questions are answered as we learn how they survived and what their plans are in these final nights.
Modern Cappadocians includes: • A history after their failed demise; • New Merits, Flaws and templates ... [click here for more] |
White Wolf |
$2.00
|
For over a century, werewolves of the Twin Cities have protected their blessed places from threats both physical and spiritual. When vampires under Cecily’s rule move in on one of these precious sites, it’s a declaration of war, one that Tyrell ‘the Stainless’ Stinar and his ferocious pack will avenge at any cost, even if that includes slaying one of their own. World of Darkness: Crimson Thaw... [click here for more] |
Vault Comics |
$3.99
|
Start Your Savage Age Chronicle Here.
Weaponized Ink is offering prospective players and long-time fans of Werewolf the Savage Age a low-cost way to start playing! This Epic* Jump Start is an easy way to start your exploration into Werewolf: the Apocalypse's War of Rage and the Stone Age.
Our Job is to Make Your Job Easier.
Inside... [click here for more] |
White Wolf |
$4.00
|
Playing as a Vampire requires knowledge of your enemies. The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all.
The Guide contains completely revised rules for each Merit and Flaw and new Characteristic effects created for your Vampire games (any V20 scenario).... [click here for more] |
White Wolf |
$9.99
|
To be, or not to be, that is the question."
— William Shakespeare, Hamlet
Skull Regalia is a supplement book for Changeling: the Lost Second Edition, containing a completely new Lost Regalia with five new Common Contracts, and five new Royal Contracts.
Also available from Super Vlad:
Curiouser and Curiouser Bargains 2.0,... [click here for more] |
White Wolf |
Pay What You Want
|
The Form-Fillable Character Sheet for Werewolf: the Savage Age!
Weaponized Ink is offering players and fans of our Werewolf the Savage Age line custom character sheets that refelect the art and setting changes found the the Savage Age. Enjoy!
A Note on the Price: While we made the basic character sheet Pay What You... [click here for more] |
White Wolf |
$1.00
|
For centuries creatures of the night have preyed upon humanity. Countless loved ones have gone missing, never to be found that have become food or servants for the abnormal. In order to safeguard your community, you'll need to understand what creatures lurk in the darkness and what weaknesses they possess, if any.
Even with detailed information at hand, victory is never guaranteed. Whether you are... [click here for more] |
White Wolf |
$2.00
|
Sao Paulo by Night definitive edition comes to (un)life with art by Felipe Headley, who worked on V5 Player's Guide, Werewolf the Apocalypse 5th edition and VTES!
Good night, Kindred! Welcome to the domains of the first ever V5 brazilian scenario for Vampire: The Masquerade!
In this supplement, you will find detailed content about over 400 years of the history of Sao Paulo, and how a centuries... [click here for more] |
White Wolf |
$8.00
|
“I have seen the dark universe yawning Where the black planets roll without aim, Where they roll in their horror unheeded, Without knowledge, or lustre, or name.” -H. P. Lovecraft, Nemesis
This book provide tools for including elements of Lovecraftian, or cosmic, horror in a Masquerade game. These elements may add dreaded flavour to games growing stale with... [click here for more] |
White Wolf |
$5.00
|
Main character sheets for 5th Edition.
NOTES:
Pages: 6 (fully interactive)
Special cover
Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol)
Languages: English, Spanish and Portuguese-Brazil
Contact: m4.in@outlook.com
Planilhas de personagem padrão para a 5ª Edição.
NOTA:... [click here for more] |
White Wolf |
$0.50
|
We make our own prisons. The hubris of a mage has a way of getting away from them. The paradox realms were made (by what?) to contain such hubris and the power it wrought. This book gives storytellers a way to generate paradox realms on the fly through random tables.
But the realms were never real. They were never real until the mage is caught. And once caught, the... [click here for more] |
White Wolf |
$5.99
|
Old ghouls: those who are still living and breathing but only remain so through undead Blood halting their aging. A human psyche, unprepared for such longevity, develops coping mechanisms and strategies over the centuries. The curse seeps deeper and deeper into their body and soul as the years pass, teaching them dark gifts the domitor never intended to instill.
This Loresheet is intended for ghoul... [click here for more] |
White Wolf |
Pay What You Want
|
Vampires are defined by power.
Carmilla invaded dreams and turned trust to murder. Dracula commanded and became the children of the night. Varney, in all his forms, could not be slain.
You know their powers. Now learn how to create them anew.
***
Hiya, Rose here! In the dark era of 2013, I led the team that created the Disciplines for Vampire: The Requiem,... [click here for more] |
White Wolf |
$9.99
|
In this fourth issue, you will find the description and image of 36 Japanese medieval weapons, ready to be used in your chronicles and characters. The custom statistics block includes size, weight, price, and rarity of each weapon, plus other useful data such as maneuvers and special rules for all editions of Vampire: the Masquerade. Includes 36 Japanese medieval weapons 10 special combat maneuvers... [click here for more] |
White Wolf |
$6.99
|
This supplement has 100 briefly described sluagh that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
White Wolf |
$1.99
|
There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.
The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards... [click here for more] |
Onyx Path Publishing |
$4.99
|
When the teenage daughter of a local Hermetic mage dies in a terrible accident, the mourning father goes to unconscionable lengths to see his child again. The sheer hubris and potency of his willwork call down immense Paradox, driving him into permanent Quiet. It falls to the players to deal with the repercussions of this newborn Marauder’s actions, contain the damage brought about by his wild magics,... [click here for more] |
White Wolf |
$3.95
|
Vampire: The Masquerade Bloodlines and the recently completed LA by Night streaming campaign were many players' first foray into the World of Darkness and the intrigues of the endless night. LA itself is a setting ripe with plot ideas and story hooks, but what if you want more for your campaign? This small set of Loresheets are perfect for anyone running a campaign set in LA who wants their players... [click here for more] |
White Wolf |
Pay What You Want
|
What if the Fallen were not seen as evil? What if they surrounded themselves by faithful mortals and then convinced them that the demons were actually angels from heaven? And what if they were able to do this for centuries without interference from the outside world?
Welcome to Enoch!
Enoch is a collection of magically hidden islands in the Atlantic Ocean. The people there worship eighteen... [click here for more] |
White Wolf |
Pay What You Want
|
Thunder in the East
Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst... [click here for more] |
White Wolf |
$7.50
|
The few Kindred whoʼve heard of the Nahema believe them to be a simple offshoot of the Malkavian clan. An obscure bloodline whose deviance dates back to a Bahari cult in the early nights of the Ottoman Empire. Rumored to possess the power to warp the senses — and even the flesh — of their victims, these offshoot Malkavians are thought by most scholars of Kindred lore to be a virtually extinct... [click here for more] |
White Wolf |
$1.95
|
The Masquerade Chronicle Primer gives advice on creating chronicles starting with locations, storyteller characters, and how to easily design sandbox-style "adventures" for *Vampire: The Masquerade*. Also, it shows how to apply indie game mechanisms to *Vampire: The Masquerade*.
Every journey starts with your first steps. Every storyteller once wrote their first chronicle, collected their ideas, and... [click here for more] |
White Wolf |
$4.99
|
A Garou pack is not truly a pack without a totem. It brings them together as a single entity, granting them great power, and the means to battle their ancient foe, the Wyrm. Across the World of Darkness, Garou pledge themselves to powerful totem spirits of Respect, War, Wisdom, and Cunning. Book of Totems; Patron Spirits includes: • Totems from Revised Edition, updated for 20th Anniversary Edition.... [click here for more] |
White Wolf |
$0.50
|
Mirrors are more than just a place to check your hair or your air guitar technique. Behind every Mirror. Behind every reflecting window. Under every still pond. Behind every chrome bumper... lies another world. In Myths and Fairy Tales Mirrors are often a mystical thing-- half of this world and half of another. Reflections are not simple images, they're windows into every world that is, that ever might... [click here for more] |
White Wolf |
$7.40
|
An introduction to the World of Darkness
Bringing new players into the game can be tricky. While the basic rules are easy to learn, Vampire the Masquerade is a lore-rich game with numerous clans and sects and powers to discover, which can be overwhelming for new players.
This small product is designed to help Storytellers provide an easier on-ramp for new players. Including:
A... [click here for more] |
White Wolf |
Pay What You Want
|