Title |
Publisher |
Price |
A Hoard of Magickal Items, Spells, Rotes, and Upheavals
“You’re going to need a lot more than just grit and determination if you want to overthrow the monarchy, my friend. I’ve got just the thing.”
Umbral beasts. Vampires. Colonizers. Wars. Poverty. Plague.
The world of Victorian Mage is full of deadly dangers, separating... [click here for more] |
Onyx Path Publishing |
$4.99
|
An Alternate Take
Wings of Desire: Lore of the Defilers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Longing, Lore of Storms, and Lore of Transfiguration.
Streamlined for the Anniversary Edition
The purpose... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Call of the Wild: Lore of the Devourers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore the Beast, Lore of the Wild, and Lore of the Flesh.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
Magicians and Mentalists
The shadows of the World of Darkness have always concealed supernatural secrets. Monsters exist and magic is real. Hedge wizards and psychics dwell on the edges of those shadows and of human society, straddling the liminal space between daylight and darkness. These sorcerers draw on inborn gifts or intense magical study to forward their agendas, protect their... [click here for more] |
Onyx Path Publishing |
$15.99
|
The Dread-touched presents a new group of people who discover they’ve got monsters within themselves. These monsters grant great power, but at terrible cost. Some Dread-touched spend their lives trying to hide from their true nature, keeping their Agony hidden in all but the most dire of circumstances. Others revel in the power they gain from their Agony, abusing their power and... [click here for more] |
White Wolf |
$1.95
|
Humankind has been fascinated with death since the beginning.
Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,... [click here for more] |
White Wolf |
$1.95
|
Beneath Shifting Skin is a rules toolkit to bring the systems presented in Skinchangers in line with the Chronicles of Darkness core rules. This book cuts straight to the systems with only the barest narrative elements included. This book has been designed for complete compatibility with Chronicles of Darkness and requires only the... [click here for more] |
White Wolf |
$4.95
|
A Collection of Rituals
M20 Sorcerer discusses the array of effects one may achieve through rituals when using Path Magic. While that volume provides several sample rituals, those provided therein are but a taste of what is possible through Path magic rituals. This books seeks to showcase those possibilities by presenting a collection of example rituals from the various Paths presented... [click here for more] |
White Wolf |
$2.95
|
An Alternate Take
Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Winds of the Firmament: Lore of the Scourges revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Awakening, Lore of the Firmament, and Lore of the Winds.
Streamlined for the Anniversary Edition
The... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Patterns of Creation: Lore of the Fiends revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Patterns, Lore of Portals, and Lore of Light.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
Tales of Magick in the Victorian Age
The Victorian Mage 20th Anniversary Edition Jumpstart includes everything you need to inhabit the world of Mage: The Ascension in the Victorian Era.
This book includes a condensed but complete ruleset, a primer on Magick and the Straits that come with such practices, as well as an introductory tale centered around a desperate... [click here for more] |
Onyx Path Publishing |
$4.99
|
Every Garou has a story.
Some stories are brief. They unfortunately end with an inexperienced werewolf rushing in to face more than they can handle. As the Apocalypse approaches, these stories are depressingly common.
Most stories are longer. They tell of werewolves who grow into their roles, who perform their duties, who live and die in honorable service... [click here for more] |
Onyx Path Publishing |
$6.99
|
A New Mission for a New World
For five centuries the Ascension War has pitted the Enlightened against Reality Deviants. Bloodshed and horror from this conflict have nearly torn the world apart on a number of occasions. In the hopes of creating a safe environment and shepherding the Masses to Ascension, the Technocratic Union has used colonialism, conditioning, and violence to bring... [click here for more] |
Onyx Path Publishing |
$14.99
|
A Collection of Concoctions
M20 Sorcerer provides two methods of crafting magical items through Path Magic. While that volume contains several sample items, those provided therein are but a taste of what is possible through the Path of Alchemy and the Path of Enchantment. This book builds on those possibilities by presenting a collection of additional items created through these Paths... [click here for more] |
White Wolf |
$1.95
|
A Little Detour
When a group of mages is seemingly steered toward a gas station by random coincidence — just in time for a robbery to occur — they discover strange forces at work in the life of an otherwise mundane woman named Jessica Brutelli. It seems as though fate is conspiring to the gas station attendant’s benefit, but nothing comes free in the world of magick. An inexplicable aura of Paradox... [click here for more] |
White Wolf |
$1.95
|
Bleeding Edge 2.0 is a sourcebook for Chronicles of Darkness: Mirrors
This book presents a slightly different view of the setting, placing a strong emphasis on dystopian cyberpunk elements, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Angels of Death: Lore of the Slayers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Death, Lore of the Spirit, and Lore of the Realms.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Flames of Perdition: Lore of the Devils revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Celestials, Lore of Flames, and Lore of Radiance.
Streamlined for the Anniversary Edition
The purpose... [click here for more] |
White Wolf |
$1.95
|
An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1!
The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of... [click here for more] |
White Wolf |
$3.95
|
Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists... [click here for more] |
White Wolf |
$3.95
|
An Alternate Take
Infernal Might: Common Lore revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Fundament, Lore of Humanity, and the Innate Powers of Demons.
The 2.0 update for this file is now live, containing... [click here for more] |
White Wolf |
Pay What You Want
|
When the teenage daughter of a local Hermetic mage dies in a terrible accident, the mourning father goes to unconscionable lengths to see his child again. The sheer hubris and potency of his willwork call down immense Paradox, driving him into permanent Quiet. It falls to the players to deal with the repercussions of this newborn Marauder’s actions, contain the damage brought about by his wild magics,... [click here for more] |
White Wolf |
$3.95
|
The few Kindred whoʼve heard of the Nahema believe them to be a simple offshoot of the Malkavian clan. An obscure bloodline whose deviance dates back to a Bahari cult in the early nights of the Ottoman Empire. Rumored to possess the power to warp the senses — and even the flesh — of their victims, these offshoot Malkavians are thought by most scholars of Kindred lore to be a virtually extinct... [click here for more] |
White Wolf |
$1.95
|
Welcome to the Technocratic Union
The Technocracy Reloaded Jumpstart contains everything you need to tell a story of Enlightened Scientists in the world of Mage: The Ascension: 20th Anniversary Edition.
This book contains a condensed but complete ruleset, a primer on Enlightened Science and the Paradox a Technocrat risks when pushing the boundaries of consensus too... [click here for more] |
Onyx Path Publishing |
$2.99
|
From the Halls of the Arcanum
Inside the Chapter House is a collection of ready-made characters for use with M20 Sorcerer. These characters are presented as members of a small Arcanum Chapter House. Their backstories are written with the assumption that they all belong to the same Chapter House in the United States of America, but this can easily be shifted to place... [click here for more] |
White Wolf |
$1.95
|
Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the... [click here for more] |
White Wolf |
$1.50
|
Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state.
Pain, Rage, and... [click here for more] |
White Wolf |
$1.50
|
Bloody but Unbowed
You can feel the pulsating bass in the pit of your stomach as you step onto the dance floor. There are roughly two dozen other people here, dancing, drinking, and partying. Colored lights flash and flicker to the beat. In the far corner of the room sits a DJ booth, where Phyzz is spinning. Along the back wall is a small, but well stocked bar. You make your way over... [click here for more] |
White Wolf |
$4.95
|
The Contagion Chronicle introduced a world reeling from sickness. The God-Machine itself is overwhelmed with illness manifesting as a variety of plagues upon the world. The Sworn collaborate to eradicate this Contagion, while the False seek to manipulate it to their own ends. Yet, there are other worlds, shards of a shattered Mirror that can also be touched by the Contagion. These... [click here for more] |
White Wolf |
$12.95
|
Mirrors: Fantasy Folk is a sourcebook for Chronicles of Darkness: Mirrors.
Chapter Three of Mirrors introduces a number of alternate takes on the Chronicles of Darkness setting. Among these alternate takes are example rules for Fantasy Peoples.
Mirrors: Fantasy Folk expands the list of Fantasy Peoples you might draw... [click here for more] |
White Wolf |
$2.95
|
Gabriel’s Horn is a sourcebook for Chronicles of Darkness: Mirrors.
This book presents a slightly different view of the setting, placing a strong emphasis on psychological horror, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined by the... [click here for more] |
White Wolf |
$3.95
|
A World Connected
The internet has grown exponentially over the course of the past three decades. The Clear Web, which represents the internet that is indexed by search engines, such as Google, is estimated to contain over 1.2 million terabytes of data. Yet, this is the tip of the iceberg when it comes to what is actually on the internet. Beneath this surface lurks... [click here for more] |
White Wolf |
$2.95
|
From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles.
Here you will find:
Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae, Merovingian,... [click here for more] |
White Wolf |
$3.99
|
You can now watch the ENTIRE SEASON of Plastic Age Plays featuring this story via the YouTube Playslist embedded below! Prefer to listen to your actual plays? Download Plastic Age Plays Season 3 in .mp3 at http://www.drivethrurpg.com/browse/pub/338/Aegis-Studios/subcategory/559_29064/Multimedia
You can feel the pulsating bass in the pit of... [click here for more] |
White Wolf |
$4.95
|
The Dread-touched presents a new group of people who discover they’ve got monsters within themselves. These ready-made characters are built using the rules presented in the Dread-touched and can be used as antagonists or distributed to players to dive right into game play without needing to worry about character creation.
Ready-Made Dread-touched includes:
Five... [click here for more] |
White Wolf |
$1.95
|
Fuck Your War
We didn’t choose to self-Awaken. We don’t want any part of your attempts to control the reality of those around you. We certainly aren’t here to be pawns in your pathetic Ascension War. We just want to be left alone and stay as far away from your bullshit shit as possible. Is that too much to ask?
Fuck it! I’m doing my own thing!
self-Awakened:... [click here for more] |
White Wolf |
$1.99
|
Morality has always played an important role in Vampire. Whether playing a kind-hearted Kindred who desperately clings to Humanity, or a monstrous Cainite who follows the Path of Power and the Inner Voice, the character relies on morality to keep their personality intact and keep the Beast from taking control. Any vampire who has not fallen to the Wassail subscribes to some form of... [click here for more] |
White Wolf |
$1.50
|
A Righteous and Thankless Calling
The Order of Reason is founded on ideals of strength, unity, and safety through shared vision and indefatigable purpose. Despite this solid foundation, a schism has formed in the Order once in the past. The departure of the Solificati led the Maximi to form a secret Convention, bound to act as the conscience of the Order.
Secrets of the... [click here for more] |
White Wolf |
$3.95
|
Beast: The Primordial provides a number of options for Anathema that can be included in your game. The section on Anathema also includes a sidebar regarding creating your own Anathema. In the interest of providing the Storyteller a wide array of tools, Anathema: Tools of the Hero offers additional Anathema that can be used in your campaign. There are also specific... [click here for more] |
White Wolf |
$1.50
|
The Vigil sets hunters against all types of monsters. Some are supernatural, while others are mere mortals who find a taste of power in the darkness. The Carver family is one such group. For generations, the Carver family has lived on a remote farm in Southern Wisconsin. When crop yields were lean and hunting was poor, the family turned to cannibalism.
Meet the Carvers introduces... [click here for more] |
White Wolf |
$1.95
|
Demons lead a dangerous existence. Demons are hunted by the agents of the God-Machine, at perpetual risk of exposure, and frequently alone apart from a few close allies. Some demons form or join rings for mutual protection and security. They amass influence in the world around them through cults. They maintain one or more Covers to insulate themselves from the prying eyes of the God-Machine and its... [click here for more] |
White Wolf |
$1.50
|
The existence of the Arisen is a confusing staccato journey through time. Precious context and basic comprehension of the world around them is denied the Arisen by the rigors of the Rite of Return. Most Arisen are fortunate enough to have a cult to draw upon for a connection to the living world.
ANATOMY OF A CULT As described in Mummy: The Curse, there are three core components that... [click here for more] |
White Wolf |
$1.50
|
Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new... [click here for more] |
White Wolf |
$1.95
|
What does the Technocratic Union agent see through those reflective lenses? How many hours of interrogation footage, archives of dossiers, gone over one more time, again and again? What song of Enlightened trigonometry beams before their eyes the trajectory of the reality deviant, or the fastest route to cover in a firefight? Imagine vast mugshot archives of unmutual hackers, “magick” grifters,... [click here for more] |
Onyx Path Publishing |
$3.99
|
This document compiles all the character creation options from the Orpheus line of books into one series of quick-reference charts. The following abbreviations are used for each book throughout this document:
Orpheus Core Book (OR) Crusade of Ashes (CA) Shades of Gray (SH) Shadow Games (SG) The Orphan Grinders (OG)... [click here for more] |
White Wolf |
$1.95
|
Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their own pace, change the presentation of events, or ignore the metaplot entirely, keeping the focus of the game on the paranormal... [click here for more] |
White Wolf |
$3.95
|
Passion. Loss. Laughter. Fear.
Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there.
Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”... [click here for more] |
Onyx Path Publishing |
$6.99
|
Volume 2 is NOW AVAILABLE at https://www.storytellersvault.com/product/269053/Mission-Reports-Volume-2
Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their... [click here for more] |
White Wolf |
$3.95
|
Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state.
Pain, Rage, and... [click here for more] |
White Wolf |
$1.50
|