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Night Horrors: The Tormented

Night Horrors: The Tormented


“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.” — Sister Meshé, Tammuz Sage Night Horrors: The Tormented includes: More than...   [click here for more]
Onyx Path Publishing  $14.99

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Night Horrors: The Unbidden

Night Horrors: The Unbidden


I used to be so foolish. I used to think that the world was too small for me, that I was always destined to break through the invisible doors that kept me enclosed among the mundane. Oh, and I was right about that — and I was terribly wrong, too.   Oh yes, I was always destined to break through those doors. I’ve done it. But I was wrong when I thought the world was too small....   [click here for more]
White Wolf  $16.79

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt. It’s...   [click here for more]
Onyx Path Publishing  $2.99

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W20 Rage Across the World

W20 Rage Across the World


Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of...   [click here for more]
Onyx Path Publishing  $12.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia....   [click here for more]
Onyx Path Publishing  $14.99

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Die Welt im Zorn als PDF

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Die Welt im Zorn als PDF


Die Garou tragen ihren Krieg gegen den Wyrm überall auf der Welt aus. Werwölfe kämpfen einen tödlichen Dreifrontekrieg im Amazonas, wo sich den Truppen des Wyrms und den eingeborenen Gestaltwandlern stellen müssen, die das Eindringen der Garou nicht gerne sehen. In Kairo bietet der Arabische Frühling einen Deckmantel für die Feinde der Werwölfe, aber auch Gelegenheiten und Hoffnung. In Iberien...   [click here for more]
Ulisses Spiele  $37.87

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Umbra - Der samtene Schatten (PDF) als Download kaufen

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Umbra - Der samtene Schatten (PDF) als Download kaufen


Jenseits der materiellen Welt Nur närrische Werwölfe glauben, dass sie den Krieg gegen den Wyrm nur in der physischen Welt gewinnen können. Einige nutzen das Penumbra als Abkürzung, als Sammelstelle oder als Möglichkeit, Fallen für Feinde zu stellen, die keine Sicht für das Spirituelle haben. Andere nehmen Mondbrücken in die Reiche des Nahen Umbra, suchen mächtige Magie oder eine Konzentration...   [click here for more]
Ulisses Spiele  $21.64

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