Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade.
• An updated look at the setting of Berlin by Night,moving the timeline to the present... [click here for more]
It is the year of our Lord 1197.
Off the coast of Normandy lies the island community of Mont Saint-Michel, where Benedictine monks live in devotion to work and prayer, tending to the pilgrims who come to worship from all over Europe.
But dreadful secrets taint the holy rituals and eat away at the very heart of faith, for the isle of the Archangel has long been taken over by the Cainite Heresy.... [click here for more]
In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed.
The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade.
Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end... [click here for more]
All the world's a stage...
1971, Soho. The Resurgence is upon the Kithain and the Ivory War is fought with knives in the dark. An idealistic motley of actors must save their beloved Freehold that means hope and home to them. A young Changeling must face the demons of her past, while a bloodthirsty killer stalks the streets of Swinging London to quench her need for youth and beauty.... [click here for more]
Whom the gods would destroy...
Called ‚England‘s most haunted house‘ by folklorists and avid ghost hunters, Wymering Manor is so much more. A building with a rich and ancient history and enough blood and tears spilled to drown entire generations in. Home to many great families who have yet left their indelible mark on the house that has expanded and changed its... [click here for more]
The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance.
One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die.
Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box, including
A coterie... [click here for more]